Partial (blocks light)
|Catches fire from lava||
Melons are fruit blocks that grow from fully grown melon seeds.
A melon drops 3–7 melon slices when broken by hand, using tools, or by the movement of a piston. Silk Touch causes the block itself to drop. Fortune increases the maximum number of melon slices dropped (the actual amount is capped at 9, so Fortune III simply increases the chance of getting 9 slices).
|Breaking time[note 1]|
- Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
|Melon||[New Nintendo 3DS Edition only]|
Melon seeds can be planted, placing a small stem that grows over time. Once the stem reaches maturity, it attempts to generate a melon block in one of the four immediately adjacent blocks; however, this attempt may fail if the chosen adjacent block is not empty or the block beneath is not dirt, grass block, farmland, podzol[JE only] or coarse dirt. Melons take 10 to 30 minutes to grow, which is equal to 0.5 or 1.5 of a Daylight cycle. Once a stem has produced to a melon, that stem does not produce any further melons until the existing melon is harvested. Melon stems connect only to the melons they produce. For example, if stem A generates a melon adjacent to stem B, stem B does not connect and can still produce another melon. Similarly, if a melon is placed adjacent to stem B, stem B would still be able to produce another melon. The same principle applies for pumpkins. Melons require a light level of 9 or higher to grow.
Villagers who are journeymen (level 3) farmers buy 4 melons for an emerald.
Placing a melon into a composter has a 65% chance of raising the compost level by 1. Composting a crafted melon block instead of 9 melon slices is very inefficient. For example, 100 melons could yield 9.28 bone meals on average. Meanwhile, if not crafted, 900 melon slices could yield 64.28 bone meals on average.
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation|
|Block broken||Blocks||Breaking the block||1.0||0.8||16|
|None[sound 1]||Blocks||Falling on the block with fall damage||None[sound 1]||0.5||0.75||16|
|Block breaking||Blocks||Mining the block||0.25||0.5||16|
|Block placed||Blocks||Placing the block||1.0||0.8||16|
|Footsteps||Blocks||Walking on the block||0.15||1.0||16|
|?||Breaking the block||?||0.8|
|?||Falling on the block with fall damage||?||?|
|?||Mining the block||?||0.5|
|?||Jumping from the block||?||?|
|?||Falling on the block without fall damage||?||?|
|?||Walking on the block||?||?|
|?||Placing the block||?||0.8|
|Name||Namespaced ID||Block tags (JE)||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
|Java Edition Beta|
|July 13, 2011||Melons were first revealed in an IGN interview with Notch.|
|August 2011||On the community ideas section of Mojang's GetSatisfaction.com page, it was signaled that watermelons were to be implemented.|
|1.0.0||Beta 1.9 Prerelease 4||Melon blocks had a bug that made them yield only 1 melon item.|
|1.1||?||Melons can now grow onto dirt and grass instead of just farmland.|
|1.7.2||13w36a||Melons now generate in jungle biomes.|
|1.8||14w02a||Melons can now be sold to farmer villagers, at 7–12 melons for 1 emerald.|
|14w31a||Melons now break faster when mined with an axe.|
|1.11||16w39a||Melons now generate in woodland mansions.|
|1.13||17w47a||Prior to The Flattening, this block's numeral ID was 103.|
|18w20b||The ID of melons has been changed from |
|1.14||18w43a||The texture of melons has been changed.|
|19w03a||Placing a melon into the new composter has a 50% chance of raising the compost level by 1.|
|19w05a||Melons now have a 65% chance of increasing the compost level in a composter by 1.|
|?||Melons can now be sold to farmer villagers, at 4 melons for 1 emerald, instead of 7–12.|
|Pocket Edition Alpha|
|0.9.0||build 1||Melons now generate naturally in jungle biomes.|
|build 10||Melons now generate a lot less in jungle biomes.|
|0.12.1||build 1||Melon can now be obtained using a tool with the Silk Touch enchantment.|
|0.15.0||build 1||Melons now use the side texture on the underside.|
|1.0.4||alpha 184.108.40.206||Melons can now be sold to farmer villagers, at 7–12 melons for 1 emerald.|
|1.1.0||alpha 220.127.116.11||Melons now generate in woodland mansions.|
|alpha 18.104.22.168||Breaking a melon block with shears now always yield 9 melons.|
|?||Melons no longer drop a constant nine melons with shears.|
|1.10.0||beta 22.214.171.124||Melons now generate in new savanna villages.|
|The textures of melons have been changed.|
|1.11.0||beta 126.96.36.199||Melons can now be used to fill up composters.|
|beta 188.8.131.52||Trading has been changed, melons can no longer be used to trade with farmer villagers.|
|1.16.0||beta 184.108.40.206||Trading has been changed, melon can be sold to farmer villager again.|
|Legacy Console Edition|
|TU5||CU1||1.0||Patch 1||1.0.1||Added melons.|
|TU31||CU19||1.22||Patch 3||Melons now generate naturally in jungle biomes.|
|1.90||The texture of melons has been changed.|
|New Nintendo 3DS Edition|
- In Bedrock Edition any stem adjacent to a melon block appears connected to it, even if the melon was not grown from that stem. Due to this, if a melon block generates between two stems, it connects to both of them. Pumpkins also do this, although they do not connect to plants of different species.
- A melon may drop fewer melon slices than is required to craft a melon block.
A simple way to farm melons with sticky pistons.