Using the material reducer opens an interface of 10 inventory slots. The central slot at the top is the input, where blocks can be placed in order to break them down into their component parts. When this happens, the output slots will fill up with the percentage of elements found in the broken down material.
Certain blocks such as soul sand and netherrack contain mysterious elements yet to be discovered. These are represented by an unknown element which displays similarly to other elements, but with a question mark in place of a periodic table symbol.
When an element is taken from one of the output slots, the input slot gets cleared, and if there are elements in other output slots, the input slot comes red and won't accept any input until all of the outputs are taken out.
With the exception of dirt (which only gives 60 atoms), any block broken down in the material reducer will give 100 atoms.
A two-bit field storing the block's facing:
|1.0.27||Material Reducer was added.|
|1.4.0||beta 18.104.22.168||Material Reducer was added.|
|beta 22.214.171.124||Added Pocket UI screens.|
- There is currently a glitch in the material reducer's GUI: When the input slot becomes red, the "tubes" that are connected to it sometimes are rendered over the red square, that flickers with the normal state, where the "tubes" are under the square.