||This article may need cleanup to improve its quality, possibly to comply with the style guide. Discuss|
Please help us clean up
this page if you can.
Luck is a status effect which increases luck.
Adds 1 × level to attribute
generic.luck, making loot table entries with a high
quality score more likely, and entries with negative
quality less likely. It also increases the chances of
bonus_rolls occurring. Currently, only fishing uses
quality. The new weight of each entry is
floor(base_weight + quality * generic.luck). Negative levels decrease luck.
No mobs are immune to Luck.[verify] It is not known if it actually affects anything they do, though.
| Luck (extended)
| Luck II