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Luck is a status effect which increases luck.
Adds 1 × level to attribute
generic.luck, making loot table entries with a high
quality score more likely, and entries with negative
quality less likely. It also increases the chances of
bonus_rolls occurring. Currently, only fishing uses
quality. The new weight of each entry is
floor(base_weight + quality * generic.luck). Negative levels decrease luck.
|Potion of Luck||I||5:00|
|Splash Potion of Luck||I||5:00|
|Lingering Potion of Luck||I||1:15|
|Arrow of Luck||I||0:37|
No mobs are immune to Luck.[verify] It is not known if it actually affects anything they do, though.
- Using a fishing rod enchanted with Luck of the Sea increases a player's
generic.luckattribute, but doesn't actually grant the Luck status effect.
|Effect||Namespaced ID||Numeric ID|
|1.14||18w43a||Changed effect icon texture.|
|19w08a||Changed effect icon texture again.|
|19w13a||Luck is now obtainable in survival mode as an arrow of luck is a reward item from fletcher villagers when the player has the Hero of the Village status effect.|
|Pre-Release 1||Arrow of luck can no longer be obtained from fletcher villagers|