|Catches fire from lava||
|This feature is exclusive to Java Edition.|
|This page describes content that is no longer in the game.|
Locked chests were an April Fools' joke. They were removed from the game entirely in 13w41a.
The locked chest was an April Fools block.
Every chunk generated between April 1 and April 5, 2011, had a small chance of having a locked chest in it.
When introduced, this block was indestructible except for explosions, allowing it to drop.
Clicking use button on the chest would bring up a screen, and clicking on the "Go to Store" button would forward the player to the "Minecraft Store". It linked to https://minecraft.net/store/loot.jsp, but now the original page was removed, it now leads to the store to buy Minecraft. An archived version of this page can be found here. Various items were "sold" in the Minecraft Store (see below). Clicking on the proceed to checkout button triggered a screamer in which a Velociraptor from the movie Jurassic Park growled loudly and flew across the screen.
Entering items totaling over $10,000 into the cart caused a window pop-up asking if you are prone to seizures. Entering OK made the screen start flashing. When first released, there was no seizure warning label; Notch later implemented it to avoid lawsuits and posts on the forum.
On April 2 (the day following April Fools), the store had the addition of a multicolored banner which read "♥ April Fools'! ♥", accompanied by a MIDI instrumental of Rick Astley's 'Never Gonna Give You Up'. Tobias Möllstam stated that this was "the best script he's written to date."
The store page also used the font tf2build.ttf from Team Fortress 2 which is downloadable from here.
Twelve "items" were "available":
- Steve Co. supply crate key ($3)
- Steve Co. supply crate key 5-pack ($18)
- Miner's helmet ($21)
- Name change ($99)
- Creeper saddle ($42)
- Secret griefer identity ($155)
- Enlargement pill ($2)
- Response from support ($494)
- Three "coming soon" items (priced at $75, $7, and $1499)
- Regular padlock ($8)
- Used the same image as the "coming soon" items.
Locked chests emitted a light level of 15.
Locked chests could be used as fuel, lasting 15 seconds (or 1.5 items).
|Java Edition Beta|
|1.4||Added locked chests.|
|April 1, 2011||Notch states that he planned to remove them at midnight on April 2nd, but didn't due to illness.|
|1.4_01||Locked chests have now been removed.|
|Locked chests have not removed from the game entirely; instead code has been added for locked chests in the world to disappear, to avoid crashes, causing them to decay in a fashion similar to leaves. If locked chests are stored in the inventory, they remain until they are placed in the world.|
|1.3.1||12w21a||The original chest texture has now been removed, causing the locked chest's texture to change.|
|12w22a||The texture of locked chests has now been changed with the addition of the block of emerald.|
|1.5||13w01a||The texture of locked chests has now been changed with the addition of the block of redstone.|
|13w02a||Since the textures have now been put into individual files, the locked chest now has nothing to use, which causes the game to crash if a world containing one is loaded.|
|13w03a||The crash caused by textures being put into individual files has now been fixed by introducing a placeholder texture to locked chests. The text on the block says “missing texture” 2 times on each side.|
|1.6.1||13w18a||The placeholder texture has now been changed, which has caused the appearance of locked chest blocks to change as well.|
|1.7.2||13w37a||Locked chests have now been removed as an item.|
|Locked chests can now only placed with the block-placement command such as |
|13w41a||Added stained glass, which has now replaced the ID of locked chest (95).|
|The alphanumeric ID for block 95 has now been changed from |
Locked chests are an unsupported block and as such issues relating to them may not be fixed.
- Locked chests are a reference to the Mann Co. Supply Crates from Team Fortress 2, where a key must be purchased for $2.49 in the in-game shop called Mann Co. Store in order to open the crate.
- This may have been what Notch was talking about in his Twitter post about a "silly secret project".
- Locked chests could generate in mid air or in the tops of trees.
- Locked chests could be placed next to each other to form a 2 block long chest like normal chests do. These two chests are still however "locked".
- The server console outputted "added a chest!" each time a chest was generated.
- The 5-key pack is actually $3 more than 5 single keys.
- The archived page is available in reduced functionality here.
- Locked chests made lava particles when broken.
- The locked chest's ID was named
minecraft:chest_locked_aprilfools_super_old_legacy_we_should_not_even_have_this, and it is the longest named ID in Minecraft history.
- When locked chests were removed, their numeric block ID (95) was re-used by Stained Glass, which meant that an world with a locked chest in would have it converted to White Stained Glass upon opening in the newer version.
- The Bedrock Edition, Legacy Console Edition and Minecraft website each have their own "Minecraft Store". However, they are actual in-game stores used to get downloadable content, purchase Java Edition as well as Minecraft merchandise, and are completely unrelated to the April Fools' joke.
- Locked chests were actually bigger than normal chests.
- Although locked chests are not added in Bedrock Edition, there is a translation string
tile.lockedchest.namefor them in the language files.