Llama

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Llama
Creamy Llama.pngWhite Llama.pngBrown Llama.pngGray Llama.png
Creamy Trader Llama.pngWhite Trader Llama.pngBrown Trader Llama.pngGray Trader Llama.png
White Carpeted Llama.pngOrange Carpeted Llama.pngMagenta Carpeted Llama.pngLight Blue Carpeted Llama.pngYellow Carpeted Llama.pngLime Carpeted Llama.pngPink Carpeted Llama.pngGray Carpeted Llama.pngLight Gray Carpeted Llama.pngCyan Carpeted Llama.pngPurple Carpeted Llama.pngBlue Carpeted Llama.pngBrown Carpeted Llama.pngGreen Carpeted Llama.pngRed Carpeted Llama.pngBlack Carpeted Llama.png
Baby Creamy Llama.pngBaby White Llama.pngBaby Brown Llama.pngBaby Gray Llama.png
Health points

15♥ × 7.5 to 30♥ × 15

Behavior

Neutral

Attack strength

1♥

Size

Adult:
Height: 1.87 Blocks
Width: 0.9 Blocks
Baby:
Height: 0.935 Blocks
Width: 0.45 Blocks

Spawn

Mountains, Savanna

Usable items
Internal ID

JE: 103
BE: 29

Namespaced ID

See Data values

Tom Stone Mojang avatar.png

Llamas come in four fetching colours, brown, grey, white and creamy. A neutral mob, they can be tamed just like horses and leashed together in chains to form caravans, which is far less grim and prison-chain-gangy than I've just made it sound. Honest! Llamas can even have little llama babies, as if they weren't insufferably cute enough already.

Tom Stone[1]

Llamas are neutral mobs that can be tamed and used to transport large shipments of items.

Spawning[edit]

Llamas spawn at light level 7 or above, they naturally spawn in savanna biomes in herds of 4 llamas and in mountains biomes in herds of 4–6 llamas. They come in four variants of coat colours: brown, cream, white, gray. Wandering traders always spawn with two leashed trader llamas.

10% of llamas spawn as babies.

In Bedrock Edition, there is no spawn egg for trader llamas. They always spawn when a wandering trader is spawned using a spawn egg or by using the /summon command, although a trader llama can be summoned using /summon llama ~ ~ ~ minecraft:from_wandering_trader.‌[Bedrock Edition only]

Drops[edit]

Adults drop:

Upon successful breeding, 1 - 7 is dropped.

Usage[edit]

Leading[edit]

Llamas do not accept saddles, so the player can't control one's movement, even when tamed. Thus, leads become the best way to move llamas. Leading a llama actually signals up to ten nearby llamas (both tamed and untamed) to follow each other, forming a caravan. A caravan can have up to ten[2] llamas in it, including babies. Leashing a second llama forms a caravan of ten more llamas, and there is no intentional limit on the number of llamas following a player.

Storage[edit]

Llamas can be equipped with chests, giving it 3, 6, 9, 12, or 15 slots of inventory space, scaling directly with its Strength NBT (see § Data values below). Once equipped, the chest cannot be retrieved without killing the llama. A llama's potential carry capacity is a number of item slots equal to 3*Strength.

Strength distribution in wild llamas
1 2 3 4 5
32.8% 32.8% 32.8% 0.8% 0.8%

Decoration[edit]

All llama carpet patterns.

Llamas can be equipped with carpets in their carpet slot (). Each carpet color shows as a different patterned rug on the llamas back. This can be useful for color-coding their storage, similar to dyed Shulker Boxes.

For the purposes of the /replaceitem command, a llama carries its carpet in the slot.horse.armor slot.

Trader Llamas have a unique, blue carpet design as their base skin.‌[BE & JE only] It can be replaced with any of the carpets for a different look, but cannot be removed.

Behavior[edit]

Spitting[edit]

Llamas are neutral, but if a player or mob attacks one, it spits at the attacker once to deal 1♥ damage. Sometimes their spit can miss their target and hit another llama, starting a fight within a group of llamas.

Llamas are hostile to wild wolves and will spit without provocation, and they don't attack tamed wolves (dogs) unless provoked. Wolves are fearful of llamas of strength 4 or 5 and always run away[3]. Wolves flee from weaker llamas less often.

Trader llamas are hostile toward all zombie variants and illagers,‌[Java Edition only] and they defend both themselves and their wandering trader.

Taming[edit]

Llamas can be tamed by repeatitively riding them until hearts are displayed, done by pressing use on the llama while holding nothing or a spawn egg[more information needed].

Taming success depends on the llama's Temper NBT. Temper is a positive trait, with higher value increasing the chance of successful taming. Llamas begin with a Temper value of 0 and a maximum of 100. When a player rides an untamed llama, a random number from 0 to 99 is chosen. The llama gets tamed successfully if this number is less than the Temper value, otherwise, the Temper is increased by 5 and the player is bucked off. Temper can also be decreased by feeding the llama.

Naturally spawned trader llamas are untamed and unrideable while lead by their wandering trader. If unleashed, they become tamable‌[Java Edition only] or tamed‌[Bedrock Edition only]. In Java Edition, tamed trader llamas do not despawn.

Like all tame animals, a death message is displayed to a tamed llama's owner if it is killed.

Breeding[edit]

Tamed llamas can be bred by being fed 1–3 hay bales. Both parents must be tamed before they can breed. Trader llamas cannot breed.‌[Bedrock Edition only]

The offspring takes on the appearance of either parent as if chosen by a coin flip. Its strength is chosen as a random integer between 1 and the strength of the stronger parent, inclusive. 3% of the time the resulting strength is increased by 1, but it's still capped at 5. For quick reference, consult the following table.

Stronger parent's strength

Offspring's strength
1 2 3 4 5
1 97% 3%
2 48.5% 50% 1.5%
3 32.33% 33.33% 33.33% 1%
4 24.25% 25% 25% 25% 0.75%
5 19.4% 20% 20% 20% 20.6%

Select a row based on the stronger parent. The column shows the probability of the resulting offspring having a given strength.

Llamas breed in the vicinity if they are on a lead. Although one of llamas may not respond to being fed right away; they accept a hay bale/bale(s) if needed to breed. This can result in the consumption from 1 to 3 hay bales.

Food[edit]

Feeding a llama food can alter its behavior, restoring lost health or making a baby grow faster (babies ordinarily take 20 minutes to mature to adults). The table below lists the effects of the 2 food items llamas accept.

To feed a llama, hold a valid food item and press use while facing the llama. Llamas can be fed only when feeding would have an effect, similar to other animals. If the food is invalid, the player will mount the llama instead.

Food Heals Speeds growth by Increases temper by Notes
Wheat 2♥ 10 sec +3
Hay Bale 10♥♥♥♥♥ 1:30 minutes +6 Activates love mode in tamed llamas.

Sounds[edit]

Sound Subtitle Namespaced ID Subtitle ID Source Pitch Volume Attenuation distance
Llama bleats entity.llama.ambient subtitles.entity.llama.ambient ? ? ? 16
Llama bleats angrily entity.llama.angry subtitles.entity.llama.angry ? ? ? 16
Llama Chest equips entity.llama.chest subtitles.entity.llama.chest ? ? ? 16
Llama dies entity.llama.death subtitles.entity.llama.death ? ? ? 16
Llama eats entity.llama.eat subtitles.entity.llama.eat ? ? ? 16
Llama hurts entity.llama.hurt subtitles.entity.llama.hurt ? ? ? 16
Llama spits entity.llama.spit subtitles.entity.llama.spit ? ? ? 16
Llama steps entity.llama.step subtitles.entity.llama.step ? ? ? 16
Llama is decorated entity.llama.swag subtitles.entity.llama.swag ? ? ? 16

Data values[edit]

ID[edit]

Java Edition:

Entity Namespaced ID
Llama llama
Trader Llama trader_llama

Bedrock Edition:

Entity Namespaced ID Numeric ID
Llama llama 29

Entity data[edit]

Llamas have entity data associated with them that contains various properties of the mob.

  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template
    • Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
    •  Bred: 1 or 0 (true/false) - Unknown. Remains 0 after breeding. If true, causes it to stay near other llamas with this flag set.
    •  ChestedHorse: 1 or 0 (true/false) - true if the llama has chests.
    •  EatingHaystack: 1 or 0 (true/false) - true if grazing.
    •  Tame: 1 or 0 (true/false) - true if the llama is tamed. (Non players mobs will not be able to ride a tamed llama if it has no saddle)
    •  Temper: Ranges from 0 to 100; increases with feeding. Higher values make a llama easier to tame.
    •  Variant: The variant of the llama. 0 = Creamy, 1 = White, 2 = Brown, 3 = Gray.
    •  Strength: Ranges from 1 to 5, defaults to 3. Determines the number of items the llama can carry (items = 3 × strength). Also increases the tendency of wolves to run away when attacked by llama spit. Strengths 4 and 5 will cause a wolf to always run away.
    •  DecorItem: The item the llama is wearing, without the Slot tag. Typically a carpet.
    •  OwnerUUID: Contains the UUID of the player that tamed the llama. Has no effect on behavior.
    •  Items: List of items. Only exists if ChestedHorse is true.
    •  DespawnDelay: Only present in trader_llama. A timer for trader llamas to despawn.

Spit[edit]

Llama Spit
Llama Spit.png
Internal ID

JE: 104
BE: 102

Network ID

JE: 68

Namespaced ID

JE: llama_spit

Llama spit has entity data associated with it that contain various properties of the spit entity. It produces spit particles when summoned, and obeys gravity. The spit entity must belong to a llama to deal damage, meaning that the spit summoned by commands deals no damage. Llama spit can be deflected if hit by the player.‌[Bedrock Edition only]

  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    •  Owner: Contains information about the entity who owns the spit.
      •  OwnerUUIDMost: Identifying the owner of this spit, these are the most significant bits of that entity's Universally Unique IDentifier. This is joined with OwnerUUIDLeast to form that entity's unique ID.
      •  OwnerUUIDLeast: Identifying the owner of this spit, these are the least significant bits of that entity's Universally Unique IDentifier. This is joined with OwnerUUIDMost to form that entity's unique ID.

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different)Availability Xbox points earned Trophy type (PS)
Bedrock Legacy Console editions
Xbox PlayStation Nintendo
So I Got That Going for MeLead a Caravan containing at least 5 LlamasYesYesYesWii U, Switch20GBronze

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
Advancement-plain-raw.png The Parrots and the BatsBreed two animals togetherHusbandry-husbandry/breed_an_animal
Advancement-plain-raw.png Best Friends ForeverTame an animalHusbandryhusbandry/tame_an_animal
Advancement-fancy-raw.png Two by TwoBreed all the animals!The Parrots and the BatsBreed pairs of each of these 15 mobs. In Java Edition 1.16[upcoming], Hoglins are also required for this advancement. A trader llama does not count as a llama. Other breedable mobs, if any, are ignored for the advancement.husbandry/bred_all_animals

History[edit]

Java Edition
July 26, 2016Jeb hosts a poll on Twitter, with the choice of llamas or alpacas. The final results gave favor (58%) to llamas. Alpacas had a 42%.
1.1116w39aCreamy Llama Revision 1.pngWhite Carpeted Llama Revision 1.pngYellow Carpeted Llama Revision 1.pngLight Gray Carpeted Llama Revision 1.pngBrown Carpeted Llama Revision 1.png White Llama Revision 1.pngOrange Carpeted Llama Revision 1.pngLime Carpeted Llama Revision 1.pngCyan Carpeted Llama Revision 1.pngGreen Carpeted Llama Revision 1.png Brown Llama Revision 1.pngMagenta Carpeted Llama Revision 1.pngPink Carpeted Llama Revision 1.pngPurple Carpeted Llama Revision 1.pngRed Carpeted Llama Revision 1.png Gray Llama Revision 1.pngLight Blue Carpeted Llama Revision 1.pngGray Carpeted Llama Revision 1.pngBlue Carpeted Llama Revision 1.pngBlack Carpeted Llama Revision 1.png Added llamas.
Baby Creamy Llama Revision 1.png Baby White Llama Revision 1.png Baby Brown Llama Revision 1.png Baby Gray Llama Revision 1.png Added baby llamas.
16w39bThe drops of llamas are now affected by the Looting enchantment.
16w41aThe spawn rate of llamas has now been drastically reduced.
Llama spit now has an entity id: llama_spit.
1.1418w43aCreamy Llama.pngWhite Carpeted Llama.pngYellow Carpeted Llama.pngLight Gray Carpeted Llama.pngBrown Carpeted Llama.png White Llama.pngOrange Carpeted Llama.pngLime Carpeted Llama.pngCyan Carpeted Llama.pngGreen Carpeted Llama.png Brown Llama.pngMagenta Carpeted Llama.pngPink Carpeted Llama.pngPurple Carpeted Llama.pngRed Carpeted Llama.png Gray Llama.pngLight Blue Carpeted Llama.pngGray Carpeted Llama.pngBlue Carpeted Llama.pngBlack Carpeted Llama.png The textures of llamas have now been changed.
Baby Creamy Llama.png Baby White Llama.png Baby Brown Llama.png Baby Gray Llama.png The textures of baby llamas have now been changed.
19w05aCreamy Trader Llama.png White Trader Llama.png Brown Trader Llama.png Gray Trader Llama.png Added trader llamas, which spawn with wandering traders.
Pocket Edition
1.1.0alpha 1.1.0.0Creamy Llama Revision 1.pngWhite Carpeted Llama Revision 1.pngYellow Carpeted Llama Revision 1.pngLight Gray Carpeted Llama Revision 1.pngBrown Carpeted Llama Revision 1.png White Llama Revision 1.pngOrange Carpeted Llama Revision 1.pngLime Carpeted Llama Revision 1.pngCyan Carpeted Llama Revision 1.pngGreen Carpeted Llama Revision 1.png Brown Llama Revision 1.pngMagenta Carpeted Llama Revision 1.pngPink Carpeted Llama Revision 1.pngPurple Carpeted Llama Revision 1.pngRed Carpeted Llama Revision 1.png Gray Llama Revision 1.pngLight Blue Carpeted Llama Revision 1.pngGray Carpeted Llama Revision 1.pngBlue Carpeted Llama Revision 1.pngBlack Carpeted Llama Revision 1.png Added llamas.
Baby Creamy Llama Revision 1.png Baby White Llama Revision 1.png Baby Brown Llama Revision 1.png Baby Gray Llama Revision 1.png Added baby llamas.
Bedrock Edition
1.10.0beta 1.10.0.3Creamy Llama.pngWhite Carpeted Llama.pngYellow Carpeted Llama.pngLight Gray Carpeted Llama.pngBrown Carpeted Llama.png White Llama.pngOrange Carpeted Llama.pngLime Carpeted Llama.pngCyan Carpeted Llama.pngGreen Carpeted Llama.png Brown Llama.pngMagenta Carpeted Llama.pngPink Carpeted Llama.pngPurple Carpeted Llama.pngRed Carpeted Llama.png Gray Llama.pngLight Blue Carpeted Llama.pngGray Carpeted Llama.pngBlue Carpeted Llama.pngBlack Carpeted Llama.png The textures of llamas have now been changed.
Baby Creamy Llama.png Baby White Llama.png Baby Brown Llama.png Baby Gray Llama.png The textures of baby llamas have now been changed.
Creamy Trader Llama.png White Trader Llama.png Brown Trader Llama.png Gray Trader Llama.png Added trader llamas, which spawn with wandering traders.
1.11.0beta 1.11.0.3Trader llamas are now hostile to mobs that attack wandering traders.
Trader llamas now always spawn as adult llamas.
Trader llamas can no longer breed.
Legacy Console Edition
TU54CU441.52Patch 241.0.4Creamy Llama Revision 1.pngWhite Carpeted Llama Revision 1.pngYellow Carpeted Llama Revision 1.pngLight Gray Carpeted Llama Revision 1.pngBrown Carpeted Llama Revision 1.png White Llama Revision 1.pngOrange Carpeted Llama Revision 1.pngLime Carpeted Llama Revision 1.pngCyan Carpeted Llama Revision 1.pngGreen Carpeted Llama Revision 1.png Brown Llama Revision 1.pngMagenta Carpeted Llama Revision 1.pngPink Carpeted Llama Revision 1.pngPurple Carpeted Llama Revision 1.pngRed Carpeted Llama Revision 1.png Gray Llama Revision 1.pngLight Blue Carpeted Llama Revision 1.pngGray Carpeted Llama Revision 1.pngBlue Carpeted Llama Revision 1.pngBlack Carpeted Llama Revision 1.png Added llamas.
Baby Creamy Llama Revision 1.png Baby White Llama Revision 1.png Baby Brown Llama Revision 1.png Baby Gray Llama Revision 1.png Added baby llamas.
PlayStation 4 Edition
1.90Creamy Llama.pngWhite Carpeted Llama.pngYellow Carpeted Llama.pngLight Gray Carpeted Llama.pngBrown Carpeted Llama.png White Llama.pngOrange Carpeted Llama.pngLime Carpeted Llama.pngCyan Carpeted Llama.pngGreen Carpeted Llama.png Brown Llama.pngMagenta Carpeted Llama.pngPink Carpeted Llama.pngPurple Carpeted Llama.pngRed Carpeted Llama.png Gray Llama.pngLight Blue Carpeted Llama.pngGray Carpeted Llama.pngBlue Carpeted Llama.pngBlack Carpeted Llama.png The textures of llamas have now been changed.
Baby Creamy Llama.png Baby White Llama.png Baby Brown Llama.png Baby Gray Llama.png The textures of baby llamas have now been changed.
New Nintendo 3DS Edition
1.9.19Creamy Llama Revision 1.pngWhite Carpeted Llama Revision 1.pngYellow Carpeted Llama Revision 1.pngLight Gray Carpeted Llama Revision 1.pngBrown Carpeted Llama Revision 1.png White Llama Revision 1.pngOrange Carpeted Llama Revision 1.pngLime Carpeted Llama Revision 1.pngCyan Carpeted Llama Revision 1.pngGreen Carpeted Llama Revision 1.png Brown Llama Revision 1.pngMagenta Carpeted Llama Revision 1.pngPink Carpeted Llama Revision 1.pngPurple Carpeted Llama Revision 1.pngRed Carpeted Llama Revision 1.png Gray Llama Revision 1.pngLight Blue Carpeted Llama Revision 1.pngGray Carpeted Llama Revision 1.pngBlue Carpeted Llama Revision 1.pngBlack Carpeted Llama Revision 1.png Added llamas.
Baby Creamy Llama Revision 1.png Baby White Llama Revision 1.png Baby Brown Llama Revision 1.png Baby Gray Llama Revision 1.png Added baby llamas.

Issues[edit]

Issues relating to "Llama" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • In the way a bear's offspring are called cubs & a dog's offspring are called pups, a llama's offspring are called cria.
    • Llama still float when riding while on water deeper than 2 blocks.
  • The player can still see a llama's carpet decoration when it is under the effect of Invisibility.
  • When breeding two trading llamas, the cria wears a baby-sized, trader-style carpet.‌[Java Edition only]
  • The achievement title refers to the 1980 comedy movie "Caddyshack", where Bill Murray tells a story of how he once caddied for the Dalai Lama. In return, on his deathbed he expects to receive total consciousness, thus uttering the famous line "So I got that going for me".
  • In Java and Legacy Console editions, llamas are the only mob that can directly inflict damage to players in Peaceful difficulty.[4].
  • Some carpets on llamas back represent certain mobs: creeper or enderman. A llama wearing a gray carpet has a mask, similar to that of a superhero.

Gallery[edit]

References[edit]