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dec: 111 hex: 6F bin: 1101111
Lily pads can be instantly mined with anything.
Lily pads can be obtained as a "treasure" item while fishing.
Lily pads can be used to make paths over water without having to build bridges or use full blocks. Lily pads are broken and drop as an item when water flows on it. Mobs cannot spawn on lily pads.
Normal blocks can be placed on the bottom side of lily pads (from below). This breaks the lily pad (dropping it as entity) but leaves the block in place. Since lily pads can be placed anywhere on water, this is useful for starting construction mid-ocean without need to start from the bottom or shore, for example when starting construction of ocean monument draining system.
Lily pads face a consistent direction which depends on their location and is not affected by the direction the player is facing. Replacing a lily pad will not change the direction.
Unlike most blocks entities can collide with, lily pads can be placed directly inside players. This is considered a bug on the Java Edition but is a completely intentional feature on the Bedrock Edition.
|1.0.0||Beta 1.9 Prerelease||Added lily pads. Lily pads are non-solid, and can only be placed in swamplands.|
|Until 1.9, they were the shortest block in the game, at 1⁄64 of a block tall.|
|Beta 1.9 Prerelease 6||Lily pads are now solid blocks.|
|1.3.1||12w21a||Boats no longer break when they collide at high speed with lily pads. Instead, the lily pad is destroyed.|
|1.7.2||13w36a||Lily pads can be caught in fishing as treasure.|
|1.8||14w25a||Lily pads are now brighter in the inventory.|
|1.9||15w43a||Lily pads can now be placed on ice and frosted ice.|
|15w45a||Height of the lily pad was increased from 1⁄4 of a pixel (1⁄64 of a block) to 1 pixel (1⁄16 of a block).|
|15w49a||Height of the lily pad was decreased from 1 pixel (1⁄16 of a block) to 15⁄16 of a pixel (15⁄256 of a block), and the width was changed to be inset from three edges of the block by 1 pixel (1⁄16 of a block).|
|Lily pads now play this sound when placed on water.|
|16w04a||Height of the lily pad is increased to 11⁄2 pixels (3⁄32 of a block), and is now inset 1 pixel (1⁄16 of a block) on all sides.|
|1.11||16w39a||Lily pads now generate in woodland mansions.|
|Upcoming Java Edition|
|1.13||17w47a||The ID has been changed from
|17w50a||Lily pads now play a different sound when placed on top of ice.|
|Pocket Edition Alpha|
|0.9.0||build 1||Added lily pads.|
|build 3||Lily pads are now brighter in the inventory.|
|0.11.0||build 1||Lily pads can be caught in fishing as treasure.|
|1.1||build 1||Lily pads now generate in woodland mansions.|
|Legacy Console Edition|
|TU7||CU1||1.0||Patch 1||Added lily pads.|
- When lily pads are placed on water source blocks that do not take up the space of the entire block (when the water is flowing to the block next to it), the lily pad will appear floating above the water source block.
- In the Console Edition, if a swamp is next to a taiga at the edge of the world, lily pads in the swamp may spread to the taiga ocean, which could be frozen, causing it to generate on ice.
- If you sprint on lily pads, they will appear to give off water particles. This is because the game thinks you are technically on the water below the lily pad.