Lever

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Lever
Lever JE3 BE2.png
Lever (down) JE3 BE2.png
Renewable

Yes

Stackable

Yes (64)

Tool

Any tool

Blast resistance

0.5

Hardness

0.5

Luminant

No

Transparent

Yes

Flammable

No

Catches fire from lava

No

A lever is a non-solid block that can provide switchable redstone power.

Occurrence[edit]

Natural generation[edit]

Three levers are generated naturally in each jungle temple. They also generate in woodland mansions.

Obtaining[edit]

Breaking[edit]

Levers can be mined using any tool, or without a tool.

Block Lever
Hardness 0.5
Breaking time
Default 0.75

A lever is also removed and drops itself as an item if:

  • its attachment block is moved, removed, or destroyed
  • water or lava flows into its space, in Java Edition
  • a piston tries to push it or moves a block into its space

Crafting[edit]

Ingredients Crafting recipe
Stick +
Cobblestone

Usage[edit]

Five of the eight possible orientations, levers off.
See also: Redstone circuit

A lever can be used as a player-switchable redstone power source.

Placement[edit]

A lever can be attached to the top, side, or bottom of any full solid opaque block (stone, dirt, blocks of gold, etc.), or to the top of an upside-down slab or upside-down stairs (but not to the bottom of a right-side-up slab or stairs). When placed on the top or bottom of a block, the lever orients itself in-line with the placing player.

In Bedrock Edition, it can additionally be placed on the top of a fence, stone wall or hopper, and can be placed underwater.

When placed on the side of blocks, down is on and up is off. On the top or bottom of blocks, off is north or west, on is south or east.

Activation[edit]

To activate or deactivate a lever, use the "Use Item/Place Block" control (right-click, by default). A lever can be turned on and off as fast as it can be clicked.

Mobs cannot turn a lever on or off.

Behavior[edit]

While active, a lever:

Sounds[edit]

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksBreaking the blockblock.wood.breaksubtitles.block.generic.break1.00.816
None[sound 1]BlocksFalling on the block with fall damageblock.wood.fallNone[sound 1]0.50.7516
Block breakingBlocksMining the blockblock.wood.hitsubtitles.block.generic.hit0.250.516
Block placedBlocksPlacing the blockblock.wood.placesubtitles.block.generic.place1.00.816
FootstepsBlocksWalking on the blockblock.wood.stepsubtitles.block.generic.footsteps0.151.016
Lever clicksBlocksActivating the block[sound 2]block.lever.clicksubtitles.block.lever.click0.30.616
Lever clicksBlocksDeactivating the block[sound 2]block.lever.clicksubtitles.block.lever.click0.30.516
  1. a b MC-177082
  2. a b The lever uses the same sound event for both turning on and off. This has been reported on mojira: MC-177454.

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDTranslation key
Leverlever block.minecraft.lever

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Leverlever 69tile.lever.name

Block data[edit]

See also: Data values

In Bedrock Edition, a lever's block data stores its orientation, and whether it is active:

Bits Values
0x1
0x2
0x4

A three-bit field storing a value from 0 to 7:

  • 0: Lever on block bottom points east when off.
  • 1: Lever on block side facing east
  • 2: Lever on block side facing west
  • 3: Lever on block side facing south
  • 4: Lever on block side facing north
  • 5: Lever on block top points south when off.
  • 6: Lever on block top points east when off.
  • 7: Lever on block bottom points south when off.
0x8 If this bit is set, the lever is active.

Block states[edit]

See also: Block states

Java Edition:

Name Default value Allowed values Description
facewallceiling
floor
wall
The face of the block the lever placed on.
Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides.
facingnortheast
north
south
west
The direction the lever is facing.
Opposite to the direction the player is facing if placed on the side of a block.
poweredfalsefalse
true
If true, the lever is currently activated.

Bedrock Edition:

Name Default value Allowed values Description
open_bit00
1
If the lever is currently activated.
lever_direction?down_east_west
down_north_south
east
north
south
up_east_west
up_north_south
west
The direction the lever is facing.

Video[edit]

History[edit]

Java Edition Classic
May 21, 2009Notch shows interest in adding levers.
Java Edition Alpha
v1.0.1Lever (E) JE1.png Lever (S) JE1.png Lever (e) JE1.png Lever (s) JE1.png Added levers.
Java Edition Beta
1.7Lever JE2 BE1.png Due to the change of the cobblestone texture, the texture of levers has been updated.
Java Edition
1.3.112w22aLevers now generate in jungle temples.
12w24aLevers can now be placed upside down (on the underside of a block).
1.513w03aLever orientation is no longer random.
1.1116w39aLevers now generate in woodland mansions.
1.1317w47aFlicking a lever on now displays redstone particles.
Levers can no longer be placed on top of pistons.
Prior to The Flattening, this block's numeral ID was 69.
1.1418w43aLever JE3 BE2.png The texture of levers has been changed.
19w03cLevers now use correct cullface arguments, and a redundant face (internal end of the handle; visible only from within) was deleted.
Pocket Edition Alpha
v0.13.0build 1Lever JE2 BE1.png Added levers.
v0.15.0build 1Levers now generate in jungle temples.
Pocket Edition
1.1.0alpha 1.1.0.0Levers now generate in woodland mansions.
Bedrock Edition
1.10.0beta 1.10.0.3Lever JE3 BE2.png The texture of levers has been changed.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.1Lever JE2 BE1.png Added levers.
TU14 1.04 Levers can now be placed upside down (on the underside of a block).
1.90 Lever JE3 BE2.png The texture of levers has been changed.
New Nintendo 3DS Edition
0.1.0Lever JE2 BE1.png Added levers.

Issues[edit]

Issues relating to "Lever" are maintained on the bug tracker. Report issues there.

References[edit]