The following list is organized by the release version and cycle equivalent to the PC version. A ?
denotes that a version's info here is guess-work, possibly incorrect. Known bugs are listed here.
Note:
Version and date
|
Additions Summary
|
|
|
|
|
|
TU60
December 19, 2017
|
CU51
December 19, 2017
|
1.64
December 19, 2017
|
Patch 30
December 19, 2017
|
Patch 11
December 19, 2017
|
- Added all features from TU58 (Xbox One only).
- Added Norse Mythology Mashup Pack.
- Added Festive Tumble Arena.
- Added new Horse model.
- Added new Fireworks model.
- Added Dyeable Leather Horse Armour.
- Armor Stands now have arms and multiple poses.
- Sugar cane can now be bonemealed.
- Shrubs now have a different texture.
- Baby Zombie jockeys can now ride any mobs.
- Fireworks can now travel through transparent blocks.
- Spawn eggs can now stack up to 64. (Not on PS4 Edition)
- Stronghold chests can now generate emeralds.
- Cauldron
- Cauldrons can be filled with potions.
- Effects can now be applied to arrows by using them on a potion-filled cauldron.
- Water can be dyed.
- Armour can be dyed in a Cauldron filled with dyed water.
- Can no longer be pushed by pistons.
- World generation
- Added fallen, dying, and vined trees.
- Dying and vined trees can be grown with saplings.
- Lake generation has changed.
- Villages
- Tables have brown carpet instead of a pressure plate.
- Added Ice Plains & Cold Taiga Villages.
- Added Chests to Ice Plains and Cold Taiga Villages.
- Ice Plains & Cold Taiga Villages won't generate crops.
- Paths around village wells now made up of grass path (sandstone in desert).
- Dispenser
- Fireworks will fire in the direction the dispenser is facing.
- Mob heads will drop to ground unless they are being placed on a block that would cause a Wither or Snow Golem to spawn.
- Wither Boss behavior
- Explodes and spawns Wither Skeletons on half health.
- Change to dash attack.
- Remove health regeneration.
- New birth and death animations.
|
TU59
November 14, 2017
|
CU50
November 14, 2017
|
1.61 / 1.62
November 14, 2017
|
Patch 29
November 14, 2017
|
Patch 9
November 14, 2017
|
- Added Minecon Earth Skin Pack
|
TU58
October 27, 2017
|
CU51
December 19, 2017
|
1.57 / 1.60
October 27, 2017
|
Patch 28
October 27, 2017
|
Patch 8
October 27, 2017
|
- Added Stranger Things Skin Pack.
- Add a time-limited Halloween Tumble arena, including specially themed layers!
- Added the "Custom" game type to the Battle Mini Game with a huge variety of new settings, including:
- Enable choosing the number of lives per round that each player gets.
- Enable choosing the number of rounds to play before the winner is selected.
- Enable forcing map size.
- A variety of different options to manage how players heal, and how quickly they get hungry.
- Added the No Armor item set to Custom Battle games, an item set designed to keep the combat fast-paced and exciting.
- Added the High Power item set to Custom Battle games, allowing you to play Battle with some of the most powerful items in Minecraft!
- Added the Decayed item set to Custom Battle games; every item breaks after a few uses, so you'll need to keep moving.
- Added the Food Central item set to Custom Battle games. Food is only found in the centre chests, and equipment only in the outer chests.
- Added the "Custom" game type to Tumble Mini Game with a huge variety of new settings, including:
- Enable choosing the number of lives per round that each player gets.
- Enable choosing the number of layers, and controlling the size of the layers.
- Added Fireworks as a usable weapon in Custom Tumble games.
- Added Splash Potions of Levitation as a usable weapon in Custom Tumble games.
- Added Spectator Participation to Custom Tumble games!
- Players can now spectate Battle and Tumble Mini Games as a Parrot, Vex, or floating head.
|
—
|
—
|
1.59
 September 18, 2017
|
—
|
—
|
|
—
|
—
|
1.58
 September 4, 2017
|
—
|
—
|
|
TU57
August 29, 2017
|
CU49
August 29, 2017
|
1.56 / 1.57
August 29, 2017
|
Patch 27
August 29, 2017
|
Patch 7
August 29, 2017
|
- Added Glide Myths Track Pack; Drift through the clouds of Icarus, dive into conflict in Excalibur, and ride with the Kelpies in Celts.
- Added "Strangers - Biome Settlers 3" Skin Pack.
- Endermen and Endermites should always be hostile to each other.
- Polar Bears should not attack the player when in peaceful mode.
- Wither Skeletons no longer fear daylight, and will attack anything that lives.
- Zombie Horses and Skeleton Horses can now be tamed and leashed.
- Skeletons shouldn't attack Village Golems.
- Strays now flee from Wolves.
- Wolves should not become hostile against mobs that they can't directly see.
- Crafting any kind of Boat now requires a Wooden Shovel.
- String can now be crafted from Web.
- Purpur Stairs and Slabs can now be crafted from both Purpur Blocks and Pillars.
- Stone Slabs, Redstone Repeaters, and Redstone Comparators can now be crafted from Stone, Granite, Andesite, Diorite, and their Polished variants.
- Observers should register changes to Item Frames.
- Observers should register changes to Doors.
- Observers should register changes to Flower Pots.
- Observers should not output extra signals for fire block state changes.
- Observers should not output multiple signals when lava or water is place in front of them.
- Pistons can now push Daylight Sensors.
- Potion durations have changed.
- Update UI renderer. (Xbox 360 only)
- Enable transferring saves to Nintendo Switch Edition. (Wii U only)
- Enable transferring save from Wii U Edition. (Nintendo Switch only)
|
—
|
—
|
1.56
 July 31, 2017
|
—
|
—
|
|
—
|
CU48
July 31, 2017
|
—
|
—
|
—
|
|
TU56
July 25, 2017
|
CU47
July 25, 2017
|
1.55
July 25, 2017
|
Patch 26
July 25, 2017
|
Patch 6
July 25, 2017
|
- Added Canyon, a free Glide track.
- Added Biome Settlers 2 Skin pack.
- Added Terracotta and Glazed Terracotta layers to Tumble.
- Enable 1080p display when placed in the Nintendo Switch Dock. (Nintendo Switch only)
- Improved performance in Solo Glide when restarting the level (particularly with split-screen spectators).
- Totem of Undying now also applies Fire Resistance II.
|
—
|
CU46
July 6, 2017
|
—
|
—
|
—
|
|
—
|
—
|
1.53
 June 30, 2017
|
—
|
—
|
|
TU55
July 6, 2017
|
CU45
July 4, 2017
|
1.54
/  June 29 – July 4, 2017
|
Patch 25
July 10, 2017
|
Patch 5
July 10, 2017
|
|
—
|
—
|
1.53
/  June 27, 2017
|
—
|
—
|
|
TU54
June 27, 2017
|
CU44
June 27, 2017
|
1.52
June 27, 2017
|
Patch 24
June 28, 2017
|
Patch 4
June 28, 2017
|
Additions
- General
- Mini Game Heroes skin pack.
- 7 new achievements
- Options
- Biome Scale Slider, Find Balanced Seed, Auto-jump
- Added entity cramming.
- New dye crafting tab
- Gameplay
- Blocks & items
- Mobs
- World generation
Changes
- Blocks & items
- Gameplay
- Reduced the amount of hunger drain player many actions cause, but increased the drain caused by health regeneration.
- Mobs
- Creepers with potion effects leave a lingering potion effect when they explode.
- World generation
|
—
|
—
|
1.51
 June 8, 2017
|
—
|
—
|
|
—
|
—
|
1.51
 June 7, 2017
|
—
|
—
|
|
—
|
—
|
1.50
 June 5, 2017
|
—
|
—
|
|
—
|
—
|
1.50
 May 31, 2017
|
—
|
—
|
|
TU53
May 30, 2017
|
CU43
May 30, 2017
|
1.49 / 1.50
May 30, 2017
|
Patch 23
May 31, 2017
|
Patch 3
May 31, 2017
|
Additions
- General
- DLC
- Adventure Time mash-up pack.
- Magic: The Gathering skin pack.
- Chinese Mythology battle map. (Nintendo Switch only)
- Temple, a free Glide track.
- Added Pick Block - This is unassigned by default.
- Added off-hand slot for maps and arrows.
- Sounds
- Blocks & items
Changes
- General
- The default controls have been changed slightly, and you can now define your own control scheme in the options menu.
- Updated Switch Features to be inline with other platforms (Nintendo Switch only)
- Your best run in Glide will now be recorded (as long as it is under 5 minutes), and a Ghost will fly alongside you in Solo Mode to help you improve
- Blocks & items
|
TU52
April 25, 2017
|
CU42
April 25, 2017
|
1.47 / 1.48
April 25, 2017
|
Patch 21
April 26, 2017
|
- Added Glide Beasts Track Pack (Dragon, Kraken and Yeti Glide tracks)
- Added new Glide music tracks for the new Glide Tracks
- Change to Glide to require passing through all Checkpoints before reaching the end of the track
- Glide Solo Mode can now be played for longer before being automatically returned to the Lobby
- Decreased the respawn delay in Glide
- Added coloured particles when you cross the finish line in Glide
- Showdown in Glide now says "Hurry Up"
|
—
|
—
|
1.45 / 1.46
April 4, 2017
|
—
|
|
TU51
March 28, 2017
|
CU41
March 28, 2017
|
1.44
March 28, 2017
|
Patch 20
March 29, 2017
|
- Version exclusive: Added Glide Mini Game!
- Added new Mini Game Lobby.
- Added Leaderboards for Glide Mini Game. (Xbox One / PS4 only)
- Added support for up to 16 players in Battle and Glide. (Xbox One / PS4 only)
|
TU50
March 14, 2017
|
CU40
March 8, 2017
|
1.43
 March 3, 2017
|
Patch 19
March 8, 2017
|
|
TU49
February 28, 2017
|
CU39
February 28, 2017
|
1.42
February 28, 2017
|
Patch 18
February 28, 2017
|
- Added Fallout Battle Map Pack
|
—
|
—
|
—
|
—
|
Patch 2
May 19, 2017
|
|
TU48
January 31, 2017
|
CU38
January 31, 2017
|
1.41
January 31, 2017
|
Patch 17
February 1, 2017
|
Patch 1
May 11, 2017
|
- Added new 11 achievements for Survival.
- Added new 7 achievements for Tumble.
- Added a particle effect and sound effect when a mob spawner fails to spawn due to spawn limits.
- Added chance of Melon, Pumpkin, and Beetroot Seeds, and Jungle Saplings spawning in the Bonus Chest.
- Minor changes to Battle Mini Game maps to close off areas that should not be accessible.
- Improvements to framerate when throwing a lot of Lingering Potions.
- Re-entering a tutorial area while the playing the Tutorial will reset the chests.
|
TU47
January 13, 2017
|
CU37
January 13, 2017
|
1.40
/  January 13, 2017
 January 17, 2017
|
Patch 16
January 16, 2017
|
—
|
|
Version and date
|
Additions Summary
|
|
|
|
|
—
|
—
|
1.39
December 21, 2016
|
—
|
- Minor updates to Tutorial world.
|
TU46
December 21, 2016
|
CU36
December 21, 2016
|
1.38
December 21, 2016
|
Patch 15
December 22, 2016
|
(Equates to 1.10)
Additions
- General
- Added new tutorial world.
- Added Fallout Mashup Pack trial.
- Added Amplified Terrain option (Xbox One and PS4 only).
- Blocks
- Items
- Chorus fruit, popped chorus fruit, dragon's breath, elytra, end crystal, lingering potion, water splash potion, potion of luck, tipped arrow, boats made from spruce, birch, jungle, acacia, and dark oak wood.
- Mobs
Changes
- General
- World generation
- The End has changed when generating a new world, and can also be updated for old worlds. To get the new End in an old world, select "Reset End" in the "More Options" menu when loading the world.
- After killing the ender dragon in the new End, an end gateway will spawn nearby. Throwing an ender pearl into this will teleport you to a new area in the End with an end city and end ship.
- Within the End City and End Ship you can find shulkers, elytra, and a dragon head.
- Villages now generate naturally in the Taiga biome.
- Blocks & items
- Boats are now controlled differently and can have multiple passengers.
- Brewing now requires blaze powder as fuel for the brewing stand.
|
—
|
CU35
December 6, 2016
|
—
|
—
|
|
TU45
October 28, 2016
|
—
|
—
|
—
|
|
TU44
October 25, 2016
|
CU34
October 25, 2016
|
1.37
October 25, 2016
|
Patch 14
October 25, 2016
|
- Added Halloween Battle Map.
- Added Campfire Tales Skin Pack.
- Added Battle Map Pack 4.
|
TU43
October 4, 2016
|
CU33
October 4, 2016
|
1.36
October 5, 2016
|
Patch 13
October 4, 2016
|
Additions
- General
- Gameplay
- Blocks
- Items
- World generation
- Mobs
Changes
- General
- Updated all Texture and Mash-up Packs with new items & blocks.
- Blocks & items
- Giant mushrooms now have a chance of growing twice as tall as normal.
- Stained clay are now named "Hardened Clay" (e.g. "White Hardened Clay")
- Gameplay
- Eating food now regenerates health.
- Nerfed the Sharpness enchantment.
- Version exclusive: Changed the sleeping animation.
- World generation
- Villages
- Now spawn with grass paths.
- Are no longer restricted by biome boundaries.
- Now have bridges when generated over water.
- There's now a small chance for villages to spawn as zombie villages
- Farms now include beetroots.
- Abandoned mineshafts now generate in the Mesa biome.
- Updated loot for chests (dungeons, temples, mineshafts etc.)
- Gold ore now generates in Mesa biomes between Y=32 and Y=79.
- Plains and sunflower plains biomes now have a chance to spawn trees.
- Mobs
|
TU42
September 9, 2016
|
CU32
September 9, 2016
|
1.35
September 9, 2016
|
Patch 12
September 15, 2016
|
- Remove vote-to-kick function in Mini Games. The host can kick players only in the Lobby.
|
—
|
—
|
1.34
August 30, 2016
|
—
|
|
TU41
August 30, 2016
|
CU30
August 30, 2016
|
1.33
August 30, 2016
|
Patch 11
August 31, 2016
|
- Version exclusive: Added Tumble Mini Game.
- Added Battle Map Pack 3 (Castle, Invasion & Shipyard).
- Added six new achievements for the Battle mini game.
- Re-enabled the previous Birthday and Minecon skin packs for players who had them.
- Introduced a ‘vote to kick’ system for mini games. When there are more than three players in a public game, a player will be kicked from the game when they have received three votes. This scales down when there are less players.
|
TU39
July 26, 2016
|
CU27
July 26, 2016
|
1.31
July 26, 2016
|
Patch 10
July 29, 2016
|
- Added Battle Map Pack 2 (Atlantis, Ruin and Siege).
- Added the Redstone Specialists Skin Pack.
- Disabled the previous Birthday and Minecon skin packs for players who had them.
|
TU38
July 1, 2016
|
CU26
July 1, 2016
|
1.30
June 30, 2016
|
Patch 9
June 30, 2016
|
|
TU37
June 26, 2016
|
—
|
—
|
—
|
|
—
|
—
|
1.29
June 23, 2016
|
Patch 8
June 24, 2016
|
|
TU36
June 21, 2016
|
CU25
June 21, 2016
|
1.28
June 21, 2016
|
Patch 7
June 21, 2016
|
- Version exclusive: Added the Battle Mini Game.
- Updated the Skin Select menu.
- Added an option for Safe Sprint in the Controls menu. Depending on the controls layout selected, this option moves either the Change Camera Mode or the Sneak/Dismount away from the stick button, since a lot of people are pressing the stick by accident when they start sprinting.
- Enabled Battle Map Pack 1 and Battle Map Pack Season Pass DLC.
- Added Caves and Ravines to Custom Superflat options.
- Added Distribute Items functionality via toggle button (start and confirm distribution). This allows a stack of items to be distributed by dragging the stack across multiple slots in the Inventory.
|
—
|
—
|
—
|
Patch 6
June 1, 2016
|
|
—
|
—
|
—
|
Patch 5
May 18, 2016
|
- Added the Super Mario mash-up pack.
|
TU35
April 19, 2016
|
CU23
April 19, 2016
|
1.26
April 19, 2016
|
—
|
|
TU34
April 6, 2016
|
CU22
April 6, 2016
|
1.25
April 6, 2016
|
Patch 4
April 6, 2016
|
- Added Story Mode skin pack.
- Added 6 new achievements. (Xbox and PS only)
- Added achievements (Wii U only)
- Added new "Minecart Sounds" option to Audio Settings.
- Added Huge Mushroom Blocks to the Creative and Superflat menus.
- Improved sprint control.
|
TU33
February 25, 2016
|
CU21
February 25, 2016
|
1.24
February 25, 2016
|
Patch 3
February 26, 2016
|
- Added Biome Settlers Skin Pack 1.
- (Wii U only) Version updated to equivalent to PC 1.8.8, see below
|
TU32
February 12, 2016
|
CU20
February 12, 2016
|
1.23
February 10, 2016
|
|
—
|
—
|
—
|
Patch 2
January 27, 2016
|
|
Version and date
|
Additions Summary
|
|
|
|
|
TU31
December 18, 2015
|
CU19
December 18, 2015
|
1.22 December 18, 2015
 December 21, 2015
|
Patch 3
February 26, 2016
|
(Equates to 1.8.8)
- Additions
- Items
- Armor stand, raw rabbit, cooked rabbit, rabbit stew, raw mutton, cooked mutton, rabbit’s foot, rabbit hide, potion of leaping, potion of water breathing, salmon, cooked salmon, clownfish, pufferfish, blue orchid, allium, azure bluet, tulips, oxeye daisy, sunflower, lilac, poppy (replaces rose), rose bush, peony, double tall grass, large ferns, prismarine crystals, prismarine shard.
- Spawn eggs in creative mode for rabbits, endermites and guardians.
- Blocks
- Podzol, granite, polished granite, andesite, polished andesite, diorite, polished diorite, prismarine, dark prismarine, prismarine bricks, red sand, red sandstone, smooth red sandstone, chiseled red sandstone, red sandstone stairs, sea lanterns, wet sponge, slime blocks, coarse dirt, packed ice, acacia saplings, dark oak saplings.
- Mobs
- Biomes
- Mesa, Mega Taiga, Roofed Forest, Birch Forest, Forest, Savanna, Extreme Hills+, Deep Ocean, Snowless Taiga, 20 new Technical Biomes.
- Structures
- Enchantments
- Luck of the Sea, Lure, Depth Strider
- Changes
- Fishing
- Now has particle effects - bubbles will show up moving towards the bobber just before the player has something on the hook. This has the appearance of a fish swimming towards the hook.
- New items can be caught from fishing
- Treasure: enchanted fishing rod, enchanted bow, enchanted book, name tag, tripwire hook, lily pad and saddle.
- Junk: damaged fishing rod, water bottle, rotten flesh, string, leather, bowl, stick, bone, tripwire hook, ink sac and damaged leather boots.
- Enchanting
- Nether portal
- New nether portal building rules: Any rectangular shape from 4x5 to 23x23
- If the portal in the nether is big enough, ghasts can travel through.
- Will now be activated by any fire block within the frame.
- Blocks
- Dispensers can place pumpkins or wither skeleton skulls to spawn iron golems, snow golems and withers, provided the body is built in a valid configuration.
- Anvil repairing has been rebalanced.
- Moss stone, mossy stone bricks and chiseled stone bricks are now obtainable via crafting.
- Cracked stone bricks and sponges are now obtainable via smelting.
- When a furnace runs out of fuel, the smelting progress will rewind at 2× speed.
- Empty furnaces will only accept fuel and empty buckets in the fuel slot.
- Item frames now emit a redstone signal, and can rotate in 8 directions.
- Redstone comparators can now detect the rotation of an item in an item frame and output an equivalent power signal.
- Buttons can now be placed on the top and bottom of blocks.
- Powered activator rails now dismount entities riding minecarts.
- Cauldrons with water in them will put out burning entities, taking away one water level each time.
- When harvested with Silk Touch enchantment, huge mushrooms now drop blocks with corresponding mushroom texture (red or brown) on all sides, rather than the one with spores.
- Sponges are now obtainable in survival mode, and now soak up contiguous water source blocks out to a taxicab distance of 5 when placed, thereupon turning into a new wet sponge.
- Sugar cane color is affected by the biome color (similar to leaves, grass and vines).
- Monster Spawners can now have the mob they spawn change by placing the corresponding spawn egg
- Items
- Mobs
- World generation
- Melons can now be found in jungle biomes similar to pumpkins.
- Swamp biomes now spawn with blue orchid flowers, and the coast is covered in staggered dirt block with lily pads between them.
- Plains biomes now generate with azure bluets, oxeye daises, tulips and double tall grass.
- Extreme hills biomes now have snow at higher elevations, gravel, flat valleys near sea level and are slightly higher.
- Ocean biomes contains only gravel on the floor instead of sand, dirt and gravel.
- Desert temples now spawn with stained clay instead of dyed wool.
- Created a new tutorial world.
|
TU30
October 23, 2015
|
CU18
October 23, 2015
|
1.21
October 23, 2015
|
Patch 1
December 17, 2015
|
- Additions
- Added colored light from torches for Halloween 2015 Mash-up Pack.
- Added Halloween Mashup Pack trial content.
- Added Star Wars Prequel Skin Pack trial content.
- Added 8 skins to Halo Mash-Up Pack (Xbox Only)
|
TU29
September 11, 2015
|
CU17
September 16, 2015
|
1.20
September 23, 2015
|
—
|
- Additions
- Added Doctor Who Skin Pack Bundle Trial content (PS only).
- Updated trophies to include all those already on other platforms (PS3 only).
|
TU28
August 28, 2015
|
CU16
August 28, 2015
|
1.19
August 28, 2015
|
—
|
- Additions (PS only)
- Added Star Wars Classic Skin Pack Trial content.
- Added Star Wars Rebels Skin Pack Trial content.
Tweaks:
- Updated Sponge texture to texture used in the PC Version.
|
TU27
July 24, 2015
|
CU15
July 24, 2015
|
1.18
July 24, 2015
|
—
|
Additions
- General
- Creative inventory
|
TU26
July 3, 2015
|
—
|
|
TU25
July 1, 2015
|
CU14
July 1, 2015
|
1.17
July 1, 2015
|
—
|
Additions
- General
- Enabled USB keyboard use for book and quill.
- Enabled chatpad use for book and quill. (Xbox)
- Added LittleBigPlanet™ Mash-up Pack trial content. (PlayStation 3/4 and PS Vita)
- Blocks and items
- Acacia and dark oak wood planks, wood, stairs, slabs, fences, fence gates and doors
- Only obtainable by modding the game.
- Spruce, birch and jungle fences, fence gates and doors
- Iron trapdoor, inverted daylight sensor, book and quill, stained glass, stained glass panes
- Options
- Version exclusive: Added custom superflat UI, allowing players to customize superflat world generation.
- Version exclusive: Added new in-game options to allow changing game mode, difficulty setting, time of day, and spawn position per player, and disable or enable ambient cave sounds, and weather settings.
- Version exclusive: Added classic crafting option.
Changes
- General
- Split Load/Join interface into create/load/join.
- Changed game mode selection to a slider.
- Blocks and items
- Rose now uses poppy texture.
- Quick equip for armor.
- Door recipe makes 3 doors instead of one.
- Fence recipe now uses 4 planks and 2 sticks instead of 6 sticks.
- Beacon beams now change colors when stained glass or stained glass panes are placed over the beam.
|
—
|
CU13
May 14, 2015
|
—
|
—
|
|
TU24
April 29, 2015
|
CU12
April 29, 2015
|
1.16
April 29, 2015
|
—
|
Additions
- Added the Alex skin and some variations of it to the default skins.
- Added new music. (360)
- Added new achievements. (360)
- Added The Simpsons Skin Pack trial content.
Changes (excludes 360)
- Brought forward change so that shrubs can be placed in flower pots.
- Changed music tracks played in Creative mode and on front-end menus to match Java version.
|
TU23
March 25, 2015
|
CU11
March 25, 2015
|
1.15 March 25, 2015
|
—
|
Additions
- Added Pattern texture pack trial content. (excludes Xbox 360)
- Added Mass Effect mash-up trial content. (PS Only)
|
TU22
February 27, 2015
|
CU10
February 25, 2015
|
—
|
Tweaks
- Added Quick Move to the horse inventory.
- Added "Where are we now" music disc in Survival mode.
- Updated lapis lazuli block texture.
|
TU21
February 11, 2015
|
CU9
February 11, 2015
|
1.14
February 11, 2015
|
—
|
Tweaks
|
TU20
January 23, 2015
|
CU8
January 23, 2015
|
1.13
January 23, 2015
|
—
|
|
Version and date
|
Additions Summary
|
|
|
|
TU19
December 18, 2014
|
CU7
December 18, 2014
|
1.12
December 20, 2014[note 1]
|
(Equates to 1.4.2 - 1.6.4)
Additions
- Blocks
- Hardened clay, stained clay, block of coal, hay bale, activator rail, block of redstone, daylight sensor, dropper, hopper, minecart with hopper, minecart with TNT, redstone comparator, weighted pressure plate, beacon, trapped chest
- Items
- Mobs
- Gameplay
- Adventure mode
- Added many new sounds
- Zombies and Skeletons can now spawn with different weapons and armor.
- Mobs, items and projectiles can now pass through portals.
- Mob naming
- World generation
- General
- Interfaces for beacons, horses, hoppers and fireworks
- New death messages
- Xbox One only: Added Language Selector
- Options
- Daylight Cycle, Keep Inventory, Tile drop, Regeneration option
- Xbox One only: Added Greek language
Changes
- Blocks and items
- Gameplay
- The longer you remain in an area, the harder the monsters that spawn in that area will be
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CU6
December 10, 2014
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1.11
December 20, 2014
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Additions
- Added the trial Festive Mash-up Pack
- PS4 & Xbox One only: Added World Resize option to expand smaller sized worlds into larger sized ones
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CU5
November 25, 2014
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Additions
- Added the trial Star Wars Classic Skin Pack.
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—
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1.03
- November 18, 2014
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Changes
- Enabled support for limited time Additional Content (DLC)
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CU4
October 29, 2014
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1.10
December 3, 2014
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Additions
- Added the trial Steampunk Texture Pack.
- PS3, PS4 and PSVita only: Added the trial Skyrim Mash-up Pack.
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—
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1.09
- October 31, 2014
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—
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—
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1.02
- October 24, 2014
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—
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—
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1.01
- October 16, 2014
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Additions
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TU18
October 7, 2014
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—
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—
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—
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CU3
October 2, 2014
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1.02
- October 2, 2014
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Additions
- Added a 'Copy Save' option to allow people to 'back-up' their world to another save.
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—
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1.08
- September 18, 2014
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Additions
- Added Fantasy Texture Pack trial.
- Added Cartoon Texture Pack trial.
- Added Skin Pack 3 trial.
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—
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1.07
- September 11, 2014
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Additions
- Added save transfer
- Added new music tracks
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CU1
September 5, 2014
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1.00
- September 4, 2014
- October 14, 2014
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Additions:
- Added support for the Xbox One, Playstation 4 and Playstation Vita.
- Worlds saved onto cloud storage from the previous respective console can be uploaded to Xbox One/PlayStation 4 Edition.
- Worlds are 36 times bigger.
- Last gen and PS Vita were 864x864, next gen is 5120x5120 maximum
- Render distance is greater, up to 18 chunks versus 10 chunks on Xbox 360 and PS3 and 5 chunks on PS Vita
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TU17
August 26, 2014
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—
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TU16
May 19, 2014
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—
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1.06
May 28, 2014
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TU15
April 11, 2014
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—
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1.05
April 15, 2014
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Changes:
- Changed zombies rare loot drop to be carrots, potatoes or iron Ingots.
- Changed repairing tools in the inventory to only allow tools that are not enchanted (since you’d lose the enchantment).
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TU14
March 26, 2014
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1.04
March 27, 2014
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Additions
- General
- Gameplay
- Trading
- Anvil interface
- Flying, invisibility & invulnerability for remote players host options
- Ability to teleport for players (used in the in-game menu)
- Blocks
- Emerald ore, block of emerald, ender chest, anvil, flower pot, cobblestone wall, mossy cobblestone wall nether quartz ore, block of quartz, chiseled quartz block, pillar quartz block, quartz slab, quartz stairs, carpet (all 16 colors)
- Items
- Emerald, tripwire hook, wither painting, nether quartz, enchanted book, enchanted golden apple, potato, baked potato, poisonous potato, carrot, golden carrot, carrot on a stick, pumpkin pie, potion of night vision, potion of invisibility
- Mobs
Changes
- General
- Updated all texture packs and mash-up packs with new TU14 additions.
- Changed the gray wool texture for city texture pack to look more like a road surface.
- Blocks
- New recipes for smooth & chiseled sandstone.
- Changed sand mining sound.
- TNT now make a sound before exploding.
- Wood can now be placed sideways.
- Changed placement of slabs & other blocks on half blocks.
- Changed placement of upside down stairs & slabs.
- Wooden buttons & wooden pressure plates can now be activated with arrows.
- Furnaces can now use wooden tools as fuel.
- Furnaces now return an empty bucket when fueled by a bucket of lava.
- Updated the bonus chest content with more items.
- Ice & glass panes can now be collected using a tool that has the Silk Touch enchantment.
- Doors being broken by zombies now show damage.
- Ice melts in the Nether.
- Cauldrons fill up when out in the rain.
- Pistons take twice as long to update.
- Rain can drip through leaves.
- Levers can be placed on the bottom of blocks.
- TNT does variable damage depending on difficulty setting.
- Updated the positions of the music disc chests in the Tutorial World.
- Items
- Leather armor can now be dyed.
- String can be placed on the ground (for tripwire hooks).
- Updated crafting recipe for books.
- Boats break lily pads, instead of vice-versa.
- Mobs
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1.03
January 21, 2014
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Version and date
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Additions Summary
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1.02
December 26, 2013
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1.01
December 17, 2013
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TU13
October 2, 2013
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1.0
December 17/18, 2013
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Additions
- Added sounds for hitting ocelots/cats.
- Added message saying you can't spawn enemies in Peaceful mode.
- Added the hearts display when villagers enter 'Love Mode'.
Changes
- General
- Added an option to hide a Mash-up Pack Themed World in the saves list, and an option to show all in the Settings menu.
- Minecraft Store now displays the prices in the local currency, rather than Microsoft Points.
- Blocks & items
- Raw fish is no longer removed from the player's inventory when trying to tame an ocelot in Creative mode.
- Water will no longer be removed from a water bucket when filling a cauldron in creative mode.
- Made jungle wood stairs flammable.
- Mobs & entities
- Minecarts are twice the speed as it was in computer.
- When in standing position, cats will now purposely go and sit on nearby chests, active furnaces, and beds. This prevents players from using them.
- Added a limit to the number of villagers spawned by breeding.
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TU12
August 23, 2013
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(Equates to 1.2.3)
Additions
- General
- Texture pack and mash-up pack support
- 'Mash-up pack' are a combination of resources (textures, BGMs, and so on) and "themed worlds" (world data), making Minecraft look like another game. Full versions of mash-up packs are paid content.[1]
- New tutorial world.
- Added a Favorites tab to the Skin Selector menu, storing most recently used skins.
- New ambient cave sounds.
- New AI for mobs.
- Items
- Jungle wood, plank, stairs, leaves, sapling, slab, cocoa pod, redstone lamp
- Creative mode only: Chiseled stone bricks, ocelot spawn egg, 1.4.2 feature: mob head (there are wither skeleton skulls, although wither skeletons have not been introduced to the game.)
- Mobs
Changes
- General
- Increased max boats in a world to 40.
- Dropped items will spin around (like blocks).
- 1.4.6 feature: Dropped items are rendered in 3D.
- Blocks & items
- Retextured leather armor to allow it to be dyed, but did not implement dyed armor
- Crafting recipe for ladder now yields 3 ladders instead of 2.
- Placing blocks on grass will replace it.
- Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
- Doors have been updated so that double doors work better with Redstone.
- Boats will now break when it hits land hard.
- Slabs and stairs can be placed upside-down.
- 1.3.1 feature: Boats and minecarts can be dispensed from a dispenser.
- 1.3.1 feature: Items can be placed directly on upside down slabs and stairs.
- 1.4.2 feature: Corner stairs automatically change its shape.
- 1.4.2 feature: Updated textures which includes new textures for leather armor, bread, raw chicken, cooked chicken, raw beef, steak, raw porkchop, cooked porkchop and apples.
- World generation
- Build height limit changed from 128 to 256.
- 1.3.1 feature: Cocoa pods grow on jungle trees
- Very rare desert wells can be found in desert biomes.
- Abandoned mineshafts can generate with wooden bridges now when generated over a cave or over top another tunnel.
- Mobs
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TU11
May 10, 2013
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- Increased the limit for paintings/item frames, villagers, and snow golems in a world.
- Display a message when the maximum paintings/item frames are reached.
- Display a message when the user tries to put an animal in Love Mode when the spawn limits have been reached.
- Display a message when the user tries to spawn an enemy from a spawn egg in peaceful mode.
- Reduced ghast sound volume
- Display a message when the user tries to spawn a mob when the spawn limit has been reached.
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TU10
April 16, 2013
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—
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TU9
April 4, 2013
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—
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Additions
- General
- Blocks & items
- Spawn eggs (stackable to 16), sandstone stairs, fire charge, item frame, nether brick slabs, nether brick items, end crystal, birch and spruce wood planks, saplings, leaves, slabs and stairs.
- Options
- HUD size options for both splitscreen and full screen modes.
- Reset Nether option to force regeneration of The Nether. This is helpful for older saves that didn't have a nether fortress.
- Toggle for death messages.
- Toggle to hide or display the animated character in the User Interface.
- Allow individual splitscreen users to have their own settings for HUD.
- World generation
- The End
- The world is not infinite, but has a block placement limit similar to that of the Nether
- Obsidian pillars are generated in a spiral circling an unactivated exit portal
- The crystals on the two tallest obsidian pillars are surrounded by iron bars.
- Re-added beaches.
- Mobs
Changes
- General
- Tutorial world
- Moved six of the twelve music disc quests in the Tutorial World
- Changed the Tutorial world to add climbable vines, and some of the new items, and removed/reduced the items in the brewing, farming and breeding chests.
- Removed the achievements warning when loading a creative map that has already been saved in creative mode.
- Added smoother color transitions between biomes.
- Allow players to block with a sword when the ‘Can Build And Mine’ option is unchecked by the host.
- Improved lighting code performance.
- Improved the loading/saving time.
- Changed the display order in the Minecraft Store to show newest DLC first.
- Added How To Play for the End and farming animals.
- Blocks & items
- Bowls now stackable up to 64.
- X on maps to show location of the end portal when someone is in the End.
- Fence gates can now be opened and closed with redstone.
- Increased the distance jukeboxes can be heard from.
- Vines can now be climbed to ascend and descend.
- Slab recipes give 6 slabs.
- Wooden slabs crafted during and after this update are now flammable. Existing slabs will act as stone slabs and will not be stackable with the flammable slabs.
- Buckets now stackable up to 16.
- Signs are now stackable to 16.
- Sign recipe gives 3 signs.
- Dispensers will now exempt liquids from a filled bucket when given a redstone but do not properly fill empty buckets with a dispensed liquid due to a bug.
- Changed gravel texture from
to .
- Nether wart will now grow in the Overworld.
- Wooden button - Currently, they cannot be activated by shooting them with arrows, unlike wooden buttons in the PC version.
- Stone button now requires one block of stone instead of two.
- Trapdoors can be placed on half slabs and stairs
- Nether brick blocks can be crafted by using 4 nether brick items.
- World generation
- Mobs
- Sheep can now regrow their wool by eating grass.
- Reduced the volume of the ghast sound effects.
- Increased the distance the ghast's sound effect for shooting a fireball can be heard from.
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TU8
January 30, 2013
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- Blazes drop 0-2 glowstone dust when killed.
- Added awkward potion to the creative menu
- Changed “Download Content” menu to “Minecraft Store”.
- New photo frames for avatar items in the Minecraft Store.
- Experience now has proper sound effect and effects.
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Version and date
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Additions Summary
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TU7
December 19, 2012
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(Equates to 1.0.0)
Additions
- General
- 1.4.6 Feature: Item name appears above hotbar when switching to it.
- Phases of the moon added
- New tutorial world with new biome
- New mini-tutorials for new features
- Updated new music disc quest
- How to play: new section to brewing, enchantment, and breeding
- Added avatar items to the download context menu.
- Gameplay
- Potion brewing & potions
- Enchanting
- 1.1 Feature: Bows are enchantable
- Experience
- 1.3 Feature: Based on newer enchanting system. Maximum level for enchantment is 30 instead of 50
- 1.3 Feature: You'll receive experience from smelting and/or mining ores (e.g. iron ingots when smelting, redstone ores when mining).
- 1.4 Feature: Experience from breeding.
- Animal breeding
- Blocks
- End portal frame, brewing stand, enchantment table, cauldron, lily pad, nether brick, nether brick fence, nether brick stairs, dead bush, fern, mycelium, end stone
- Items
- Blaze rod, ghast tear, gold nugget, glass bottle, water bottle, spider eye, fermented spider eye, eye of ender, glistering melon, nether wart, blaze powder, bottle o' enchanting, magma cream
- World generation
- Mobs
Changes
- General
- Skin-related animation for Skin Packs
- Option to disable skin animation
- Blocks & items
- Fences now attach to adjacent blocks.
- Ender pearls can now be thrown to teleport in Survival and Creative mode (will take damage upon landing)
- Mobs
- In creative mode, hostile mobs don't go after the player, unless attacked.
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TU6
November 15, 2012
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- Quick command to clear the hotbar in creative mode. (X Button)
- Toggle to turn Void fog on and off. Fog is disabled by default. Void fog is dependent on the game's Hosts's settings.
- Option to disable HUD and appearance of player hand in graphics settings.
- Cakes are now stackable.
- Added a How To Play page for Host and Player options.
- Fence collision box decreased to size of fence block
- Golden apple recipe will use gold ingots in place of nuggets.
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TU5
October 16, 2012
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(Equates to Beta 1.8.1)
Additions
- General
- Gameplay
- Creative mode
- Added a simple tutorial for creative mode.
- Added flying and sprint-flying to creative mode.
- Disabled achievements and leaderboard updates if the player is in Creative mode, or if the world has been previously saved in Creative mode.
- Food bar and hunger
- Eating animation
- Sprinting
- Added a character display when sprinting or flying.
- Added death messages.
- Blocks
- Iron bars, fence gate, stone bricks, stone brick slabs, stone brick stairs, brick slab, brick stairs, cobweb, vines, sponge, huge mushroom, melon
- Items
- Melon, melon seeds, pumpkin seeds, raw beef, steak, raw chicken, cooked chicken, rotten flesh, ender pearl (not usable yet), 10 more music discs, chain armor
- Mobs
- World generation
Changes
- General
- Tutorial
- Changed the Tutorial world to enable the new terrain features in it.
- Added mini tutorial for sprinting in the Tutorial world.
- Added mini tutorial for eating in the Tutorial world.
- Added music disc quests in the Tutorial world - players can search the world for the 12 chests, each containing one of the music discs that can be played in a jukebox.
- 1.2.3 Feature: Mining speed changes
- Updated the How to Play HUD with food bar information.
- Added descriptions for Creative mode and sprinting to the How to Play menus.
- Updated the Download Content menu with pictures of the DLC available.
- Blocks & Items
- Foods are now stackable except mushroom stew and cake.
- Changed the TNT explosion sound.
- Changed the bow to have drawing and firing action.
- Added quick move to the dispenser.
- Added quick equip for armor to the inventory interface.
- Added the blocking move with swords.
- Shears can now collect tall grass and the new vine.
- Improved chest model with a 3D lock, and opening and closing animation.
- Pressure plates can now be placed on fences.
- Changed all the text descriptions for food to show how much they refill the food bar.
- User-placed leaf blocks no longer decay.
- 1.2.5 Feature: Quick move for the furnace interface
- 1.1 Feature: Apples drop from leaf blocks
- 1.2.3 Feature: Pumpkins and melons grow from stems much faster, and not require farmland around the stem to grow on.
- 1.2.3 Feature: Fix to vines to stop them spreading too much.
- 1.2.3 Feature: Shapeless mushroom stew recipe
- Mobs
- Passive mobs will now flee when hit.
- The snout on pigs now protrude from their head.
- Skeletons now hold full size bows.
- Animals no longer despawn which makes it possible to capture them.
- Zombies now drop rotten flesh instead of feathers.
- Updated some mob sounds.
- World generation
- Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
- Cloud movement syncs with the game's time.
- Improved sunrise and sunset.
- Improved the rain edges (when looking up in rain)
- Removed the Void by making it impossible to break the bottom/top layer of bedrock.
- Removed biomes - rainforest, seasonal forest, savanna, shrubland, and tundra.
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TU4
August 7, 2012
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TU3
July 13, 2012
|
(Equates to Beta 1.7.3)
Additions
- General
- Added Character Skin Selector to allow players to choose their skin from the default skins, or from downloadable skin packs.
- Added a save file cache to improve the speed of displaying the saves list.
- Added ban list functionality to allow players to self-ban from levels they feel contain offensive content.
- Added a ban list section to the How To Play menus.
- Added an option for the host to limit online games to only players in their friends list (no friends of friends).
- Added a seed display to the level load screen (requires existing levels to be saved out again to add the display).
- Added some more Tips & Trivia to the loading/saving screen display.
- Blocks & items
Changes
- General
- Added lighting improvements (backported from Beta 1.8.1 of the Java Edition) and snow & rain improvements.
- Changed the tooltip display setting to in-game tooltip display, so that tooltips always display in menus.
- Added the crosshair to the list of things affected by the opacity slider.
- On using the quickselect bar, the opacity of the quickselect, tooltips, splitscreen gamertag display, and crosshair will be set to 80, and will fade back down to the user opacity setting after 6 seconds of no quickselect bar use.
- Tutorial
- Added optional tutorial for pistons and redstone.
- Added a self-building bridge to the castle using pistons.
- Added some sugar canes, cacti and clay to the world.
- Added a few other things for players to discover.
- Blocks & items
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TU2
June 15, 2012
|
Additions
- Added an autosave, and the ability to turn autosave off, or set it from 15 minutes up to 2 hours in 15 minute steps.
- Split the sensitivity controls into an in-game sensitivity and an in-menu sensitivity.
- Added an Interface Opacity slider in the settings for plasma screen users.
- Added a gamertag display in splitscreen, and the ability to enable/disable it in the settings.
- Added an option in the settings menu to enable/disable in-game hints.
- Added an option in the settings menu to enable/disable tooltips.
- Added a co-ordinate display to the in-game map.
- Added new sections in the How To Play on multiplayer, Sharing Screenshots, and What’s New.
- Added a warning message when attempting to place lava near the spawn area.
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TU1
May 9, 2012
|
(Equates to Beta 1.6.6)
- All Beta 1.6.6 features (excluding Charged Creeper)
- 1.0.0 Feature: New sounds (Aside from damage and explosion sounds)
- 1.0.0 Feature: Face view
- Version exclusive tutorial
- Up to 4 players locally (requires HDTV A/V + HDMI or component cable)
- Up to 8 players online
- Simplified crafting system
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