Legacy Console Edition version history

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Xbox 360 Xbox One Playstation 3 Playstation 4 Playstation Vita Wii U Nintendo Switch
This is not an official version history or changelog. For the official list, please visit the 4JStudios' forum threads for the Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U or Nintendo Switch Editions, the Minecraft website, the Mojang website or the Microsoft Studios website.

The following list is organized by the release version and cycle equivalent to the PC version. A ? denotes that a version's info here is guess-work, possibly incorrect. Known bugs are listed here.

  • TU stands for Title Update used for Xbox 360
  • CU stands for Content Update used for Xbox One
  • Patch used for PS3, PS4, PSVita, Wii U, and Nintendo Switch (can add features).


Version and date Additions Summary
Xbox 360 Xbox One Playstation Wii U Nintendo Switch

March 27, 2018

March 27, 2018

March 27, 2018
Patch 32

March 27, 2018
Patch 13

March 27, 2018
  • Added Star Wars Sequel Skin Pack
  • Added Minecraft Classic Skin Pack 1 (PlayStation only)
  • Added Halo Mash-Up Pack (Wii U and Nintendo Switch only)
  • Added Chat message to inform users once they reach the maximum number of Ender Crystals in a world.
  • Error codes have been added to Network error messages. (PS4 only)

January 30, 2018

January 30, 2018

January 30, 2018
Patch 31

January 30, 2018
Patch 12

January 30, 2018
  • Added Moana Character Pack.
  • Added Skin Pack 1 (Wii U and Nintendo Switch only)
  • Enchantment Experience costs in Creative Mode now match Bedrock Edition
  • Pistons can now move small chests but only if the new position would have been valid for players to place a new chest.
  • Change to explosions so that TNT cannons in Mashup worlds work as they used to.

January 18, 2018
Playstation 4
January 5, 2018
Playstation Vita
January 10, 2018


Version and date Additions Summary
Xbox 360 Xbox One Playstation Wii U Nintendo Switch

December 19, 2017

December 19, 2017

December 19, 2017
Patch 30

December 19, 2017
Patch 11

December 19, 2017
  • Added all features from TU58 (Xbox One only).
  • Added Norse Mythology Mashup Pack.
  • Added Festive Tumble Arena.
  • Added new Horse model.
  • Added new Fireworks model.
  • Added Dyeable Leather Horse Armour.
  • Armor Stands now have arms and multiple poses.
  • Sugar cane can now be bonemealed.
  • Shrubs now have a different texture.
  • Baby Zombie jockeys can now ride any mobs.
  • Fireworks can now travel through transparent blocks.
  • Spawn eggs can now stack up to 64. (Not on PS4 Edition)
  • Stronghold chests can now generate emeralds.
  • Cauldrons can be filled with potions.
  • Effects can now be applied to arrows by using them on a potion-filled cauldron.
  • Water can be dyed.
  • Armour can be dyed in a Cauldron filled with dyed water.
  • Can no longer be pushed by pistons.
World generation
  • Added fallen, dying, and vined trees.
    • Dying and vined trees can be grown with saplings.
  • Lake generation has changed.
  • Tables have brown carpet instead of a pressure plate.
  • Added Ice Plains & Cold Taiga Villages.
  • Added Chests to Ice Plains and Cold Taiga Villages.
  • Ice Plains & Cold Taiga Villages won't generate crops.
  • Paths around village wells now made up of grass path (sandstone in desert).
  • Fireworks will fire in the direction the dispenser is facing.
  • Mob heads will drop to ground unless they are being placed on a block that would cause a Wither or Snow Golem to spawn.
Wither Boss behavior
  • Explodes and spawns Wither Skeletons on half health.
  • Change to dash attack.
  • Remove health regeneration.
  • New birth and death animations.

November 14, 2017

November 14, 2017
1.61 / 1.62

November 14, 2017
Patch 29

November 14, 2017
Patch 9

November 14, 2017
  • Added Minecon Earth Skin Pack

October 27, 2017

December 19, 2017
1.57 / 1.60

October 27, 2017
Patch 28

October 27, 2017
Patch 8

October 27, 2017
  • Added Stranger Things Skin Pack.
  • Add a time-limited Halloween Tumble arena, including specially themed layers!
  • Added the "Custom" game type to the Battle Mini Game with a huge variety of new settings, including:
    • Enable choosing the number of lives per round that each player gets.
    • Enable choosing the number of rounds to play before the winner is selected.
    • Enable forcing map size.
    • A variety of different options to manage how players heal, and how quickly they get hungry.
    • Added the No Armor item set to Custom Battle games, an item set designed to keep the combat fast-paced and exciting.
    • Added the High Power item set to Custom Battle games, allowing you to play Battle with some of the most powerful items in Minecraft!
    • Added the Decayed item set to Custom Battle games; every item breaks after a few uses, so you'll need to keep moving.
    • Added the Food Central item set to Custom Battle games. Food is only found in the centre chests, and equipment only in the outer chests.
  • Added the "Custom" game type to Tumble Mini Game with a huge variety of new settings, including:
    • Enable choosing the number of lives per round that each player gets.
    • Enable choosing the number of layers, and controlling the size of the layers.
    • Added Fireworks as a usable weapon in Custom Tumble games.
    • Added Splash Potions of Levitation as a usable weapon in Custom Tumble games.
    • Added Spectator Participation to Custom Tumble games!
  • Players can now spectate Battle and Tumble Mini Games as a Parrot, Vex, or floating head.
Playstation 3
September 18, 2017
Playstation 3
September 4, 2017

August 29, 2017

August 29, 2017
1.56 / 1.57

August 29, 2017
Patch 27

August 29, 2017
Patch 7

August 29, 2017
  • Added Glide Myths Track Pack; Drift through the clouds of Icarus, dive into conflict in Excalibur, and ride with the Kelpies in Celts.
  • Added "Strangers - Biome Settlers 3" Skin Pack.
  • Endermen and Endermites should always be hostile to each other.
  • Polar Bears should not attack the player when in peaceful mode.
  • Wither Skeletons no longer fear daylight, and will attack anything that lives.
  • Zombie Horses and Skeleton Horses can now be tamed and leashed.
  • Skeletons shouldn't attack Village Golems.
  • Strays now flee from Wolves.
  • Wolves should not become hostile against mobs that they can't directly see.
  • Crafting any kind of Boat now requires a Wooden Shovel.
  • String can now be crafted from Web.
  • Purpur Stairs and Slabs can now be crafted from both Purpur Blocks and Pillars.
  • Stone Slabs, Redstone Repeaters, and Redstone Comparators can now be crafted from Stone, Granite, Andesite, Diorite, and their Polished variants.
  • Observers should register changes to Item Frames.
  • Observers should register changes to Doors.
  • Observers should register changes to Flower Pots.
  • Observers should not output extra signals for fire block state changes.
  • Observers should not output multiple signals when lava or water is place in front of them.
  • Pistons can now push Daylight Sensors.
  • Potion durations have changed.
  • Update UI renderer. (Xbox 360 only)
  • Enable transferring saves to Nintendo Switch Edition. (Wii U only)
  • Enable transferring save from Wii U Edition. (Nintendo Switch only)
Playstation 3
July 31, 2017

July 31, 2017

July 25, 2017

July 25, 2017

July 25, 2017
Patch 26

July 25, 2017
Patch 6

July 25, 2017
  • Added Canyon, a free Glide track.
  • Added Biome Settlers 2 Skin pack.
  • Added Terracotta and Glazed Terracotta layers to Tumble.
  • Enable 1080p display when placed in the Nintendo Switch Dock. (Nintendo Switch only)
  • Improved performance in Solo Glide when restarting the level (particularly with split-screen spectators).
  • Totem of Undying now also applies Fire Resistance II.

July 6, 2017
Playstation Vita
June 30, 2017

July 6, 2017

July 4, 2017
Playstation 3 / Playstation 4
June 29 – July 4, 2017
Patch 25

July 10, 2017
Patch 5

July 10, 2017
Playstation 3 / Playstation 4
June 27, 2017

June 27, 2017

June 27, 2017

June 27, 2017
Patch 24

June 28, 2017
Patch 4

June 28, 2017



  • Blocks & items
  • Gameplay
    • Reduced the amount of hunger drain player many actions cause, but increased the drain caused by health regeneration.
  • Mobs
    • Creepers with potion effects leave a lingering potion effect when they explode.
  • World generation
Playstation Vita
June 8, 2017
Playstation 3
June 7, 2017
Playstation Vita
June 5, 2017
Playstation 3
May 31, 2017

May 30, 2017

May 30, 2017
1.49 / 1.50

May 30, 2017
Patch 23

May 31, 2017
Patch 3

May 31, 2017



  • General
    • The default controls have been changed slightly, and you can now define your own control scheme in the options menu.
    • Updated Switch Features to be inline with other platforms (Nintendo Switch only)
    • Your best run in Glide will now be recorded (as long as it is under 5 minutes), and a Ghost will fly alongside you in Solo Mode to help you improve
  • Blocks & items

April 25, 2017

April 25, 2017
1.47 / 1.48

April 25, 2017
Patch 21

April 26, 2017
  • Added Glide Beasts Track Pack (Dragon, Kraken and Yeti Glide tracks)
  • Added new Glide music tracks for the new Glide Tracks
  • Change to Glide to require passing through all Checkpoints before reaching the end of the track
  • Glide Solo Mode can now be played for longer before being automatically returned to the Lobby
  • Decreased the respawn delay in Glide
  • Added coloured particles when you cross the finish line in Glide
  • Showdown in Glide now says "Hurry Up"
1.45 / 1.46

April 4, 2017

March 28, 2017

March 28, 2017

March 28, 2017
Patch 20

March 29, 2017
  • Version exclusive: Added Glide Mini Game!
  • Added new Mini Game Lobby.
  • Added Leaderboards for Glide Mini Game. (Xbox One / PS4 only)
  • Added support for up to 16 players in Battle and Glide. (Xbox One / PS4 only)

March 14, 2017

March 8, 2017
Playstation 4
March 3, 2017
Patch 19

March 8, 2017

February 28, 2017

February 28, 2017

February 28, 2017
Patch 18

February 28, 2017
  • Added Fallout Battle Map Pack
Patch 2

May 19, 2017

January 31, 2017

January 31, 2017

January 31, 2017
Patch 17

February 1, 2017
Patch 1

May 11, 2017
  • Added new 11 achievements for Survival.
  • Added new 7 achievements for Tumble.
  • Added a particle effect and sound effect when a mob spawner fails to spawn due to spawn limits.
  • Added chance of Melon, Pumpkin, and Beetroot Seeds, and Jungle Saplings spawning in the Bonus Chest.
  • Minor changes to Battle Mini Game maps to close off areas that should not be accessible.
  • Improvements to framerate when throwing a lot of Lingering Potions.
  • Re-entering a tutorial area while the playing the Tutorial will reset the chests.

January 13, 2017

January 13, 2017
Playstation 3 / Playstation 4
January 13, 2017
Playstation Vita
January 17, 2017
Patch 16

January 16, 2017


Version and date Additions Summary
Xbox 360 Xbox One Playstation Wii U

December 21, 2016
  • Minor updates to Tutorial world.

December 21, 2016

December 21, 2016

December 21, 2016
Patch 15

December 22, 2016

(Equates to 1.10)



  • General
  • World generation
    • The End has changed when generating a new world, and can also be updated for old worlds. To get the new End in an old world, select "Reset End" in the "More Options" menu when loading the world.
    • After killing the ender dragon in the new End, an end gateway will spawn nearby. Throwing an ender pearl into this will teleport you to a new area in the End with an end city and end ship.
    • Within the End City and End Ship you can find shulkers, elytra, and a dragon head.
    • Villages now generate naturally in the Taiga biome.
  • Blocks & items
    • Boats are now controlled differently and can have multiple passengers.
    • Brewing now requires blaze powder as fuel for the brewing stand.

December 6, 2016

October 28, 2016

October 25, 2016

October 25, 2016

October 25, 2016
Patch 14

October 25, 2016
  • Added Halloween Battle Map.
  • Added Campfire Tales Skin Pack.
  • Added Battle Map Pack 4.

October 4, 2016

October 4, 2016

October 5, 2016
Patch 13

October 4, 2016



  • General
    • Updated all Texture and Mash-up Packs with new items & blocks.
  • Blocks & items
    • Giant mushrooms now have a chance of growing twice as tall as normal.
    • Stained clay are now named "Hardened Clay" (e.g. "White Hardened Clay")
  • Gameplay
    • Eating food now regenerates health.
    • Nerfed the Sharpness enchantment.
    • Version exclusive: Changed the sleeping animation.
  • World generation
    • Villages
      • Now spawn with grass paths.
      • Are no longer restricted by biome boundaries.
      • Now have bridges when generated over water.
      • There's now a small chance for villages to spawn as zombie villages
      • Farms now include beetroots.
    • Abandoned mineshafts now generate in the Mesa biome.
    • Updated loot for chests (dungeons, temples, mineshafts etc.)
    • Gold ore now generates in Mesa biomes between Y=32 and Y=79.
    • Plains and sunflower plains biomes now have a chance to spawn trees.
  • Mobs

September 9, 2016

September 9, 2016

September 9, 2016
Patch 12

September 15, 2016
  • Remove vote-to-kick function in Mini Games. The host can kick players only in the Lobby.

August 30, 2016

August 30, 2016

August 30, 2016

August 30, 2016
Patch 11

August 31, 2016
  • Version exclusive: Added Tumble Mini Game.
  • Added Battle Map Pack 3 (Castle, Invasion & Shipyard).
  • Added six new achievements for the Battle mini game.
  • Re-enabled the previous Birthday and Minecon skin packs for players who had them.
  • Introduced a ‘vote to kick’ system for mini games. When there are more than three players in a public game, a player will be kicked from the game when they have received three votes. This scales down when there are less players.

July 26, 2016

July 26, 2016

July 26, 2016
Patch 10

July 29, 2016
  • Added Battle Map Pack 2 (Atlantis, Ruin and Siege).
  • Added the Redstone Specialists Skin Pack.
  • Disabled the previous Birthday and Minecon skin packs for players who had them.

July 1, 2016

July 1, 2016

June 30, 2016
Patch 9

June 30, 2016

June 26, 2016

June 23, 2016
Patch 8

June 24, 2016

June 21, 2016

June 21, 2016

June 21, 2016
Patch 7

June 21, 2016
  • Version exclusive: Added the Battle Mini Game.
  • Updated the Skin Select menu.
  • Added an option for Safe Sprint in the Controls menu. Depending on the controls layout selected, this option moves either the Change Camera Mode or the Sneak/Dismount away from the stick button, since a lot of people are pressing the stick by accident when they start sprinting.
  • Enabled Battle Map Pack 1 and Battle Map Pack Season Pass DLC.
  • Added Caves and Ravines to Custom Superflat options.
  • Added Distribute Items functionality via toggle button (start and confirm distribution). This allows a stack of items to be distributed by dragging the stack across multiple slots in the Inventory.
Patch 6

June 1, 2016
Patch 5

May 18, 2016
  • Added the Super Mario mash-up pack.

April 19, 2016

April 19, 2016

April 19, 2016

April 6, 2016

April 6, 2016

April 6, 2016
Patch 4

April 6, 2016
  • Added Story Mode skin pack.
  • Added 6 new achievements. (Xbox and PS only)
  • Added achievements (Wii U only)
  • Added new "Minecart Sounds" option to Audio Settings.
  • Added Huge Mushroom Blocks to the Creative and Superflat menus.
  • Improved sprint control.

February 25, 2016

February 25, 2016

February 25, 2016
Patch 3

February 26, 2016
  • Added Biome Settlers Skin Pack 1.
  • (Wii U only) Version updated to equivalent to PC 1.8.8, see below

February 12, 2016

February 12, 2016

February 10, 2016
Patch 2

January 27, 2016


Version and date Additions Summary
Xbox 360 Xbox One Playstation Wii U

December 18, 2015

December 18, 2015
December 18, 2015
Playstation Vita
December 21, 2015
Patch 3

February 26, 2016

(Equates to 1.8.8)


October 23, 2015

October 23, 2015

October 23, 2015
Patch 1

December 17, 2015
  • Added colored light from torches for Halloween 2015 Mash-up Pack.
  • Added Halloween Mashup Pack trial content.
  • Added Star Wars Prequel Skin Pack trial content.
  • Added 8 skins to Halo Mash-Up Pack (Xbox Only)

September 11, 2015

September 16, 2015

September 23, 2015
  • Added Doctor Who Skin Pack Bundle Trial content (PS only).
  • Updated trophies to include all those already on other platforms (PS3 only).

August 28, 2015

August 28, 2015

August 28, 2015
Additions (PS only)
  • Added Star Wars Classic Skin Pack Trial content.
  • Added Star Wars Rebels Skin Pack Trial content.


  • Updated Sponge texture to texture used in the PC Version.

July 24, 2015

July 24, 2015

July 24, 2015



July 3, 2015

July 1, 2015

July 1, 2015

July 1, 2015



  • General
    • Split Load/Join interface into create/load/join.
    • Changed game mode selection to a slider.
  • Blocks and items
    • Rose now uses poppy texture.
    • Quick equip for armor.
    • Door recipe makes 3 doors instead of one.
    • Fence recipe now uses 4 planks and 2 sticks instead of 6 sticks.
    • Beacon beams now change colors when stained glass or stained glass panes are placed over the beam.

May 14, 2015

April 29, 2015

April 29, 2015

April 29, 2015


  • Added the Alex skin and some variations of it to the default skins.
  • Added new music. (360)
  • Added new achievements. (360)
  • Added The Simpsons Skin Pack trial content.

Changes (excludes 360)

  • Brought forward change so that shrubs can be placed in flower pots.
  • Changed music tracks played in Creative mode and on front-end menus to match Java version.

March 25, 2015

March 25, 2015
March 25, 2015


  • Added Pattern texture pack trial content. (excludes Xbox 360)
  • Added Mass Effect mash-up trial content. (PS Only)

February 27, 2015

February 25, 2015


  • Added Quick Move to the horse inventory.
  • Added "Where are we now" music disc in Survival mode.
  • Updated lapis lazuli block texture.

February 11, 2015

February 11, 2015

February 11, 2015



January 23, 2015

January 23, 2015

January 23, 2015


Version and date Additions Summary
Xbox 360 Xbox One Playstation

December 18, 2014

December 18, 2014

December 20, 2014[note 1]

(Equates to 1.4.2 - 1.6.4)



  • Blocks and items
  • Gameplay
    • The longer you remain in an area, the harder the monsters that spawn in that area will be

December 10, 2014

December 20, 2014


  • Added the trial Festive Mash-up Pack
  • PS4 & Xbox One only: Added World Resize option to expand smaller sized worlds into larger sized ones

November 25, 2014


  • Added the trial Star Wars Classic Skin Pack.

Playstation 4 - November 18, 2014


  • Enabled support for limited time Additional Content (DLC)

October 29, 2014

December 3, 2014


  • Added the trial Steampunk Texture Pack.
  • PS3, PS4 and PSVita only: Added the trial Skyrim Mash-up Pack.

Playstation 3 - October 31, 2014


Playstation Vita - October 24, 2014


Playstation Vita - October 16, 2014


  • Added Turkish manual.

October 7, 2014

October 2, 2014

Playstation 4 - October 2, 2014


  • Added a 'Copy Save' option to allow people to 'back-up' their world to another save.

Playstation 3 - September 18, 2014


  • Added Fantasy Texture Pack trial.
  • Added Cartoon Texture Pack trial.
  • Added Skin Pack 3 trial.

Playstation 3 - September 11, 2014


  • Added save transfer
  • Added new music tracks

September 5, 2014

Playstation 4 - September 4, 2014
Playstation Vita - October 14, 2014


  • Added support for the Xbox One, Playstation 4 and Playstation Vita.
    • Worlds saved onto cloud storage from the previous respective console can be uploaded to Xbox One/PlayStation 4 Edition.
    • Worlds are 36 times bigger.
      • Last gen and PS Vita were 864x864, next gen is 5120x5120 maximum
    • Render distance is greater, up to 18 chunks versus 10 chunks on Xbox 360 and PS3 and 5 chunks on PS Vita

August 26, 2014

May 19, 2014

May 28, 2014

April 11, 2014

April 15, 2014


  • Changed zombies rare loot drop to be carrots, potatoes or iron Ingots.
  • Changed repairing tools in the inventory to only allow tools that are not enchanted (since you’d lose the enchantment).

March 26, 2014

March 27, 2014



  • General
    • Updated all texture packs and mash-up packs with new TU14 additions.
    • Changed the gray wool texture for city texture pack to look more like a road surface.
  • Blocks
    • New recipes for smooth & chiseled sandstone.
    • Changed sand mining sound.
    • TNT now make a sound before exploding.
    • Wood can now be placed sideways.
    • Changed placement of slabs & other blocks on half blocks.
    • Changed placement of upside down stairs & slabs.
    • Wooden buttons & wooden pressure plates can now be activated with arrows.
    • Furnaces can now use wooden tools as fuel.
    • Furnaces now return an empty bucket when fueled by a bucket of lava.
    • Updated the bonus chest content with more items.
    • Ice & glass panes can now be collected using a tool that has the Silk Touch enchantment.
    • Doors being broken by zombies now show damage.
    • Ice melts in the Nether.
    • Cauldrons fill up when out in the rain.
    • Pistons take twice as long to update.
    • Rain can drip through leaves.
    • Levers can be placed on the bottom of blocks.
    • TNT does variable damage depending on difficulty setting.
    • Updated the positions of the music disc chests in the Tutorial World.
  • Items
    • Leather armor can now be dyed.
    • String can be placed on the ground (for tripwire hooks).
    • Updated crafting recipe for books.
    • Boats break lily pads, instead of vice-versa.
  • Mobs

January 21, 2014
  1. December 20 was the release in Europe, the release in North America for the PS3 and PS4 was December 25, for the PSVita the North American release was January 6, 2015


Version and date Additions Summary
Xbox 360 Playstation 3

December 26, 2013

December 17, 2013

October 2, 2013

December 17/18, 2013


  • Added sounds for hitting ocelots/cats.
  • Added message saying you can't spawn enemies in Peaceful mode.
  • Added the hearts display when villagers enter 'Love Mode'.


  • General
    • Added an option to hide a Mash-up Pack Themed World in the saves list, and an option to show all in the Settings menu.
    • Minecraft Store now displays the prices in the local currency, rather than Microsoft Points.
  • Blocks & items
    • Raw fish is no longer removed from the player's inventory when trying to tame an ocelot in Creative mode.
    • Water will no longer be removed from a water bucket when filling a cauldron in creative mode.
    • Made jungle wood stairs flammable.
  • Mobs & entities
    • Minecarts are twice the speed as it was in computer.
    • When in standing position, cats will now purposely go and sit on nearby chests, active furnaces, and beds. This prevents players from using them.
    • Added a limit to the number of villagers spawned by breeding.

August 23, 2013

(Equates to 1.2.3)



  • General
    • Increased max boats in a world to 40.
    • Dropped items will spin around (like blocks).
    • 1.4.6 feature: Dropped items are rendered in 3D.
  • Blocks & items
    • Retextured leather armor to allow it to be dyed, but did not implement dyed armor
    • Crafting recipe for ladder now yields 3 ladders instead of 2.
    • Placing blocks on grass will replace it.
    • Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
    • Doors have been updated so that double doors work better with Redstone.
    • Boats will now break when it hits land hard.
    • Slabs and stairs can be placed upside-down.
    • 1.3.1 feature: Boats and minecarts can be dispensed from a dispenser.
    • 1.3.1 feature: Items can be placed directly on upside down slabs and stairs.
    • 1.4.2 feature: Corner stairs automatically change its shape.
    • 1.4.2 feature: Updated textures which includes new textures for leather armor, bread, raw chicken, cooked chicken, raw beef, steak, raw porkchop, cooked porkchop and apples.
  • World generation
    • Build height limit changed from 128 to 256.
    • 1.3.1 feature: Cocoa pods grow on jungle trees
    • Very rare desert wells can be found in desert biomes.
    • Abandoned mineshafts can generate with wooden bridges now when generated over a cave or over top another tunnel.
  • Mobs

May 10, 2013
  • Increased the limit for paintings/item frames, villagers, and snow golems in a world.
  • Display a message when the maximum paintings/item frames are reached.
  • Display a message when the user tries to put an animal in Love Mode when the spawn limits have been reached.
  • Display a message when the user tries to spawn an enemy from a spawn egg in peaceful mode.
  • Reduced ghast sound volume
  • Display a message when the user tries to spawn a mob when the spawn limit has been reached.

April 16, 2013

April 4, 2013



  • General
    • Tutorial world
      • Moved six of the twelve music disc quests in the Tutorial World
      • Changed the Tutorial world to add climbable vines, and some of the new items, and removed/reduced the items in the brewing, farming and breeding chests.
    • Removed the achievements warning when loading a creative map that has already been saved in creative mode.
    • Added smoother color transitions between biomes.
    • Allow players to block with a sword when the ‘Can Build And Mine’ option is unchecked by the host.
    • Improved lighting code performance.
    • Improved the loading/saving time.
    • Changed the display order in the Minecraft Store to show newest DLC first.
    • Added How To Play for the End and farming animals.
  • Blocks & items
    • Bowls now stackable up to 64.
    • X on maps to show location of the end portal when someone is in the End.
    • Fence gates can now be opened and closed with redstone.
    • Increased the distance jukeboxes can be heard from.
    • Vines can now be climbed to ascend and descend.
    • Slab recipes give 6 slabs.
    • Wooden slabs crafted during and after this update are now flammable. Existing slabs will act as stone slabs and will not be stackable with the flammable slabs.
    • Buckets now stackable up to 16.
    • Signs are now stackable to 16.
    • Sign recipe gives 3 signs.
    • Dispensers will now exempt liquids from a filled bucket when given a redstone but do not properly fill empty buckets with a dispensed liquid due to a bug.
    • Changed gravel texture from Gravel b1.9pre5-12w21a.png to Gravel.png.
    • Nether wart will now grow in the Overworld.
    • Wooden button - Currently, they cannot be activated by shooting them with arrows, unlike wooden buttons in the PC version.
    • Stone button now requires one block of stone instead of two.
    • Trapdoors can be placed on half slabs and stairs
    • Nether brick blocks can be crafted by using 4 nether brick items.
  • World generation
  • Mobs
    • Sheep can now regrow their wool by eating grass.
    • Reduced the volume of the ghast sound effects.
    • Increased the distance the ghast's sound effect for shooting a fireball can be heard from.

January 30, 2013
  • Blazes drop 0-2 glowstone dust when killed.
  • Added awkward potion to the creative menu
  • Changed “Download Content” menu to “Minecraft Store”.
  • New photo frames for avatar items in the Minecraft Store.
  • Experience now has proper sound effect and effects.


Version and date Additions Summary

December 19, 2012

(Equates to 1.0.0)



  • General
    • Skin-related animation for Skin Packs
      • Option to disable skin animation
  • Blocks & items
    • Fences now attach to adjacent blocks.
    • Ender pearls can now be thrown to teleport in Survival and Creative mode (will take damage upon landing)
  • Mobs
    • In creative mode, hostile mobs don't go after the player, unless attacked.

November 15, 2012
  • Quick command to clear the hotbar in creative mode. (X Button)
  • Toggle to turn Void fog on and off. Fog is disabled by default. Void fog is dependent on the game's Hosts's settings.
  • Option to disable HUD and appearance of player hand in graphics settings.
  • Cakes are now stackable.
  • Added a How To Play page for Host and Player options.
  • Fence collision box decreased to size of fence block
  • Golden apple recipe will use gold ingots in place of nuggets.

October 16, 2012

(Equates to Beta 1.8.1)



  • General
    • Tutorial
      • Changed the Tutorial world to enable the new terrain features in it.
      • Added mini tutorial for sprinting in the Tutorial world.
      • Added mini tutorial for eating in the Tutorial world.
      • Added music disc quests in the Tutorial world - players can search the world for the 12 chests, each containing one of the music discs that can be played in a jukebox.
    • 1.2.3 Feature: Mining speed changes
    • Updated the How to Play HUD with food bar information.
    • Added descriptions for Creative mode and sprinting to the How to Play menus.
    • Updated the Download Content menu with pictures of the DLC available.
  • Blocks & Items
    • Foods are now stackable except mushroom stew and cake.
    • Changed the TNT explosion sound.
    • Changed the bow to have drawing and firing action.
    • Added quick move to the dispenser.
    • Added quick equip for armor to the inventory interface.
    • Added the blocking move with swords.
    • Shears can now collect tall grass and the new vine.
    • Improved chest model with a 3D lock, and opening and closing animation.
    • Pressure plates can now be placed on fences.
    • Changed all the text descriptions for food to show how much they refill the food bar.
    • User-placed leaf blocks no longer decay.
    • 1.2.5 Feature: Quick move for the furnace interface
    • 1.1 Feature: Apples drop from leaf blocks
    • 1.2.3 Feature: Pumpkins and melons grow from stems much faster, and not require farmland around the stem to grow on.
    • 1.2.3 Feature: Fix to vines to stop them spreading too much.
    • 1.2.3 Feature: Shapeless mushroom stew recipe
  • Mobs
    • Passive mobs will now flee when hit.
    • The snout on pigs now protrude from their head.
    • Skeletons now hold full size bows.
    • Animals no longer despawn which makes it possible to capture them.
    • Zombies now drop rotten flesh instead of feathers.
    • Updated some mob sounds.
  • World generation
    • Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
    • Cloud movement syncs with the game's time.
    • Improved sunrise and sunset.
    • Improved the rain edges (when looking up in rain)
    • Removed the Void by making it impossible to break the bottom/top layer of bedrock.
    • Removed biomes - rainforest, seasonal forest, savanna, shrubland, and tundra.

August 7, 2012

July 13, 2012

(Equates to Beta 1.7.3)


  • General
    • Added Character Skin Selector to allow players to choose their skin from the default skins, or from downloadable skin packs.
    • Added a save file cache to improve the speed of displaying the saves list.
    • Added ban list functionality to allow players to self-ban from levels they feel contain offensive content.
    • Added a ban list section to the How To Play menus.
    • Added an option for the host to limit online games to only players in their friends list (no friends of friends).
    • Added a seed display to the level load screen (requires existing levels to be saved out again to add the display).
    • Added some more Tips & Trivia to the loading/saving screen display.
  • Blocks & items


  • General
    • Added lighting improvements (backported from Beta 1.8.1 of the Java Edition) and snow & rain improvements.
    • Changed the tooltip display setting to in-game tooltip display, so that tooltips always display in menus.
    • Added the crosshair to the list of things affected by the opacity slider.
      • On using the quickselect bar, the opacity of the quickselect, tooltips, splitscreen gamertag display, and crosshair will be set to 80, and will fade back down to the user opacity setting after 6 seconds of no quickselect bar use.
    • Tutorial
      • Added optional tutorial for pistons and redstone.
      • Added a self-building bridge to the castle using pistons.
      • Added some sugar canes, cacti and clay to the world.
      • Added a few other things for players to discover.
  • Blocks & items

June 15, 2012


  • Added an autosave, and the ability to turn autosave off, or set it from 15 minutes up to 2 hours in 15 minute steps.
  • Split the sensitivity controls into an in-game sensitivity and an in-menu sensitivity.
  • Added an Interface Opacity slider in the settings for plasma screen users.
  • Added a gamertag display in splitscreen, and the ability to enable/disable it in the settings.
  • Added an option in the settings menu to enable/disable in-game hints.
  • Added an option in the settings menu to enable/disable tooltips.
  • Added a co-ordinate display to the in-game map.
  • Added new sections in the How To Play on multiplayer, Sharing Screenshots, and What’s New.
  • Added a warning message when attempting to place lava near the spawn area.

May 9, 2012

(Equates to Beta 1.6.6)

  • All Beta 1.6.6 features (excluding Charged Creeper)
  • 1.0.0 Feature: New sounds (Aside from damage and explosion sounds)
  • 1.0.0 Feature: Face view
  • Version exclusive tutorial
  • Up to 4 players locally (requires HDTV A/V + HDMI or component cable)
  • Up to 8 players online
  • Simplified crafting system


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