Leaves

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Leaves
Oak Leaves JE4.pngSpruce Leaves JE2.pngBirch Leaves JE2.pngJungle Leaves JE2.pngAcacia Leaves JE2.pngDark Oak Leaves JE2.pngOak Leaves (fast) JE5.pngSpruce Leaves (fast) JE4.pngBirch Leaves (fast) JE4.pngJungle Leaves (fast) JE3.pngAcacia Leaves (fast) JE1.pngDark Oak Leaves (fast) JE1.png
Oak Leaves BE5.pngSpruce Leaves BE3.pngBirch Leaves BE4.pngJungle Leaves BE4.pngAcacia Leaves BE2.pngDark Oak Leaves BE2.pngOak Leaves (Fast) BE.pngSpruce Leaves (Fast) BE.pngBirch Leaves (Fast) BE.pngJungle Leaves (Fast) BE.pngAcacia Leaves (Fast) BE.pngDark Oak Leaves (Fast) BE.png
Renewable

Yes

Stackable

Yes (64)

Tools

Blast resistance

0.2

Hardness

0.2

Luminant

No

Transparent

Partial (diffuses sky light)

Flammable

Yes (30)

Catches fire from lava

Yes

Leaves are blocks that grow as part of trees. Leaves mainly drop saplings and sticks. They may also drop apples (oak and dark oak trees only).

Obtaining[edit]

Breaking[edit]

Hoes are the default tools for breaking leaves, but leaves can be obtained only with shears or Silk Touch enchanted tools.

Block Leaves
Hardness 0.2
Tool
Breaking time[note 1]
Default 0.35
Wooden 0.25
Stone 0.25
Iron 0.05
Diamond 0.05
Netherite 0.05
Golden 0.05
Shears 0.05
Sword 0.25
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.


Drop Source No Fortune Fortune I Fortune II Fortune III
Jungle Saplings Jungle Leaves 2.5% (140) 2.78% (136) 3.125% (132) 4.17% (124)
Other Saplings Other Leaves 5% (120) 6.25% (116) 8.33% (112) 10% (110)
1-2 Sticks Leaves 2% (150) 2.22% (145) 2.5% (140) 3.33% (130)
Apples Oak and Dark Oak Leaves 0.5% (1200) 0.556% (1180) 0.625% (1160) 0.833% (1120)

Natural generation[edit]

Leaves on fast and on fancy graphics.

Leaves occur naturally on trees throughout the Overworld. Dark oak leaves also generate in woodland mansions.

Usage[edit]

Leaves from trees spontaneously decay (disappear) when they receive a block tick if they are not connected to any log, either directly or via other leaf block, with a maximum distance of 6 blocks. Player-placed leaf blocks never decay.

Leaves that decay, or are destroyed without using shears, yield saplings or sticks 5% (120) of the time, and otherwise drop nothing. Jungle leaves drop saplings 2.5% (140) of the time. Oak and dark oak leaves also have a separate but additional 0.5% (1200) chance of dropping an apple, making it extremely rare but possible for a single leaf to drop a sapling along with an apple. Rates are increased by the Fortune enchantment. Leaves that are burned do not yield saplings or apples.

Leaves take on a different shade of green depending on the biome in which they are placed.

Leaves are always transparent to light, but cannot be seen through when the graphics mode is set to "Fast"; the transparent regions are instead black‌[JE only]/dark green‌[BE only]. They diffuse sky light, causing the shadows they cast under trees.

Redstone component[edit]

Information icon.svg
This feature is exclusive to Java Edition.

The state of a leaves block—including a player-placed block—changes after 1 game tick (half a redstone tick) when the distance to the nearest log or wood block changes, up to 6 blocks of leaves away. Observers facing away from the leaves detect this change and transmit a redstone signal in the same game tick, making leaves useful for redstone signal transmission. This has been called "Leafstone" by the Minecraft Community.

Composting[edit]

Leaves have a 30% chance of increasing the compost level in a composter by 1.

List of colors[edit]

Java Edition[edit]

Hard-coded colors[edit]
  • In the inventory, oak, jungle, acacia, and dark oak leaves are colored
     #48B518.
  • Spruce leaves are colored
     #619961, and is not affected by biome or inventory color.
  • Birch leaves are colored
     #80a755, and is not affected by biome or inventory color.
Biome colors[edit]
Information icon.svg
This page would benefit from the addition of isometric renders.
Please remove this notice once you've added suitable isometric renders to the article.
The specific instructions are: Add jungle and acacia leaves (see Tint to get the files)

These values are generated by the biome dyeing algorithm. See Biome colors for more information.

Biome Category Rainfall Foliage Color Temperature Affects Render
Badlands Mesa No #9e814d No Badlands Oak Leaves.png
Badlands Plateau Mesa No #9e814d No Badlands Oak Leaves.png
Beach Beach Rain #77ab2f Plains Oak Leaves.png
Birch Forest Forest Rain #6ba941 Birch Forest Oak Leaves.png
Birch Forest Hills Forest Rain #6ba941 Birch Forest Oak Leaves.png
Cold Ocean Ocean Rain #71a74d Ocean Oak Leaves.png
Dark Forest Forest Rain #59ae30 Forest Oak Leaves.png
Dark Forest Hills Forest Rain #59ae30 Forest Oak Leaves.png
Deep Cold Ocean Ocean Rain #71a74d Ocean Oak Leaves.png
Deep Frozen Ocean Ocean Rain #71a74d Ocean Oak Leaves.png
Deep Lukewarm Ocean Ocean Rain #71a74d Ocean Oak Leaves.png
Deep Ocean Ocean Rain #71a74d Ocean Oak Leaves.png
Deep Warm Ocean Ocean Rain #71a74d Ocean Oak Leaves.png
Desert Desert No #aea42a Desert Oak Leaves.png
Desert Hills Desert No #aea42a Desert Oak Leaves.png
Desert Lakes Desert No #aea42a Desert Oak Leaves.png
End Barrens The End No #71a74d Ocean Oak Leaves.png
End Highlands The End No #71a74d Ocean Oak Leaves.png
End Midlands The End No #71a74d Ocean Oak Leaves.png
Eroded Badlands Mesa No #9e814d No Badlands Oak Leaves.png
Flower Forest Forest Rain #59ae30 Forest Oak Leaves.png
Forest Forest Rain #59ae30 Forest Oak Leaves.png
Frozen Ocean Ocean Snow #60a17b Snowy Tundra Oak Leaves.png
Frozen River River Snow #60a17b Snowy Tundra Oak Leaves.png
Giant Spruce Taiga Taiga Rain #68a464 Taiga Oak Leaves.png
Giant Spruce Taiga Hills Taiga Rain #68a464 Taiga Oak Leaves.png
Giant Tree Taiga Taiga Rain #68a55f Giant Tree Taiga Oak Leaves.png
Giant Tree Taiga Hills Taiga Rain #68a55f Giant Tree Taiga Oak Leaves.png
Gravelly Mountains Extreme Hills Rain #6da36b Mountains Oak Leaves.png
Gravelly Mountains+ Extreme Hills Rain #6da36b Mountains Oak Leaves.png
Ice Spikes Icy Snow #60a17b Snowy Tundra Oak Leaves.png
Jungle Jungle Rain #30bb0b Jungle Oak Leaves.png
Jungle Edge Jungle Rain #3eb80f Jungle Edge Oak Leaves.png
Jungle Hills Jungle Rain #30bb0b Jungle Oak Leaves.png
Lukewarm Ocean Ocean Rain #71a74d Ocean Oak Leaves.png
Modified Badlands Plateau Mesa No #9e814d No Badlands Oak Leaves.png
Modified Jungle Jungle Rain #30bb0b Jungle Oak Leaves.png
Modified Jungle Edge Jungle Rain #3eb80f Jungle Edge Oak Leaves.png
Modified Wooded Badlands Plateau Mesa No #9e814d No Badlands Oak Leaves.png
Mountain Edge Extreme Hills Rain #6da36b Mountains Oak Leaves.png
Mountains Extreme Hills Rain #6da36b Mountains Oak Leaves.png
Mushroom Fields Mushroom Rain #2bbb0f Mushroom Fields Oak Leaves.png
Mushroom Field Shore Mushroom Rain #2bbb0f Mushroom Fields Oak Leaves.png
Nether Nether No #aea42a Desert Oak Leaves.png
Ocean Ocean Rain #71a74d Ocean Oak Leaves.png
Plains Plains Rain #77ab2f Plains Oak Leaves.png
River River Rain #71a74d Ocean Oak Leaves.png
Savanna Savanna No #aea42a Desert Oak Leaves.png
Savanna Plateau Savanna No #aea42a Desert Oak Leaves.png
Shattered Savanna Savanna No #aea42a Desert Oak Leaves.png
Shattered Savanna Plateau Savanna No #aea42a Desert Oak Leaves.png
Small End Islands The End No #71a74d Ocean Oak Leaves.png
Snowy Beach Beach Snow #64a278 Snowy Beach Oak Leaves.png
Snowy Mountains Icy Snow #60a17b Snowy Tundra Oak Leaves.png
Snowy Taiga Taiga Snow #60a17b Snowy Tundra Oak Leaves.png
Snowy Taiga Hills Taiga Snow #60a17b Snowy Tundra Oak Leaves.png
Snowy Taiga Mountains Taiga Snow #60a17b Snowy Tundra Oak Leaves.png
Snowy Tundra Icy Snow #60a17b Snowy Tundra Oak Leaves.png
Stone Shore None Rain #6da36b Mountains Oak Leaves.png
Sunflower Plains Plains Rain #77ab2f Plains Oak Leaves.png
Swamp Swamp Rain #6a7039 If temperature below -0.1, used #4C763C. Swamp Oak Leaves.png / Swamp Oak Leaves (Cold).png
Swamp Hills Swamp Rain #6a7039 If temperature below -0.1, used #4C763C. Swamp Oak Leaves.png / Swamp Oak Leaves (Cold).png
Taiga Taiga Rain #68a464 Taiga Oak Leaves.png
Taiga Hills Taiga Rain #68a464 Taiga Oak Leaves.png
Taiga Mountains Taiga Rain #68a464 Taiga Oak Leaves.png
Tall Birch Forest Forest Rain #6ba941 Birch Forest Oak Leaves.png
Tall Birch Hills Forest Rain #6ba941 Birch Forest Oak Leaves.png
The End The End No #71a74d Ocean Oak Leaves.png
The Void None No #71a74d Ocean Oak Leaves.png
Warm Ocean Ocean Rain #71a74d Ocean Oak Leaves.png
Wooded Badlands Plateau Mesa No #9e814d No Badlands Oak Leaves.png
Wooded Hills Forest Rain #59ae30 Forest Oak Leaves.png
Wooded Mountains Extreme Hills Rain #6da36b Mountains Oak Leaves.png

Bedrock Edition[edit]

This section is missing information about analogous color lists for Bedrock Edition. .
Please expand the section to include this information. Further details may exist on the talk page.
Snowy Oak Leaves BE2.pngSnowy Spruce Leaves BE2.pngSnowy Birch Leaves BE2.pngSnowy Jungle Leaves BE2.pngSnowy Acacia Leaves BE2.pngSnowy Dark Oak Leaves BE2.png

In Bedrock Edition, leaves appear as snow-covered during snowfall, however, these appearances are exclusive to snowy tundra, frozen river, snowy beach, snowy taiga, and mountain biomes and their variants. Leaves are snow-covered only during snowfalls when fancy graphics are enabled.

Sounds[edit]

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksBreaking the blockblock.grass.breaksubtitles.block.generic.break1.00.816
None[sound 1]BlocksFalling on the block with fall damageblock.grass.fallNone[sound 1]0.50.7516
Block breakingBlocksMining the blockblock.grass.hitsubtitles.block.generic.hit0.250.516
Block placedBlocksPlacing the blockblock.grass.placesubtitles.block.generic.place1.00.816
FootstepsBlocksWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition: [needs in-game testing]

SoundDescriptionNamespaced IDVolumePitch
?Breaking the blockdig.grass0.50.8
?Falling on the block with fall damagefall.grass??
?Mining the blockhit.grass0.60.5
?Jumping from the blockjump.grass??
?Falling on the block without fall damageland.grass??
?Walking on the blockstep.grass??
?Placing the blockdig.grass10.8

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDBlock tags (JE)Item tags (JE)Translation key
Oak Leavesoak_leaves leavesleavesblock.minecraft.oak_leaves
Spruce Leavesspruce_leaves leavesleavesblock.minecraft.spruce_leaves
Birch Leavesbirch_leaves leavesleavesblock.minecraft.birch_leaves
Jungle Leavesjungle_leaves leavesleavesblock.minecraft.jungle_leaves
Acacia Leavesacacia_leaves leavesleavesblock.minecraft.acacia_leaves
Dark Oak Leavesdark_oak_leaves leavesleavesblock.minecraft.dark_oak_leaves

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Leaves (oak, spruce, birch and jungle)leaves 18tile.leaves.oak.name
tile.leaves.spruce.name
tile.leaves.birch.name
tile.leaves.jungle.name
Leaves (acacia and dark oak)leaves2 261tile.leaves.acacia.name
tile.leaves.big_oak.name[verify]

Block data[edit]

See also: Data values

In Bedrock Edition, leaves use the following data values. "Persistent" means the leaves never decay. "Check for decay" means that if the leaves are not persistent, they should check whether to decay the next time they get a block update. If there is no log block within 4 blocks, the leaves decay. The check for decay bit is normally set on when a log block, leaves block, or leaves2 block is broken within 4 blocks of this block. The values 12–15 can be used, but they cause identical behavior to values 8–11.

Leaves
DV Description
0 Oak Leaves
1 Spruce Leaves
2 Birch Leaves
3 Jungle Leaves
4 Oak Leaves, check for decay
5 Spruce Leaves, check for decay
6 Birch Leaves, check for decay
7 Jungle Leaves, check for decay
8 Oak Leaves, persistent
9 Spruce Leaves, persistent
10 Birch Leaves, persistent
11 Jungle Leaves, persistent
12 Oak Leaves, persistent + check for decay
13 Spruce Leaves, persistent + check for decay
14 Birch Leaves, persistent + check for decay
15 Jungle Leaves, persistent + check for decay
Leaves 2
DV Description
0 Acacia Leaves
1 Dark Oak Leaves
4 Acacia Leaves, check for decay
5 Dark Oak Leaves, check for decay
8 Acacia Leaves, persistent
9 Dark Oak Leaves, persistent
12 Acacia Leaves, persistent + check for decay
13 Dark Oak Leaves, persistent + check for decay

Block states[edit]

See also: Block states

Java Edition:

Name Default value Allowed values Description
distance71
2
3
4
5
6
7
How far away this block is from the appropriate wood type.
persistentfalsefalse
true
If the block persists regardless of having no wood nearby.

Bedrock Edition:
Leaves

Name Default value Allowed values Description
old_leaf_typeoak oakOak Leaves
spruceSpruce Leaves
birchBirch Leaves
jungleJungle Leaves
persistent_bitfalsefalse
true
If the block persists regardless of having no wood nearby.
update_bitfalsefalse
true
If the block checks for nearby wood.

Leaves2

Name Default value Allowed values Description
new_leaf_typeacacia acaciaAcacia Leaves
dark_oakDark Oak Leaves
persistent_bitfalsefalse
true
If the block persists regardless of having no wood nearby.
update_bitfalsefalse
true
If the block checks for nearby wood.

History[edit]

Java Edition Classic
0.0.14aOak Leaves JE1.png Added leaves.
0.0.15a (Multiplayer Test 1)Oak Leaves JE2.png The texture of leaves has been changed.
August 25, 2009Demonstrated that leaves now drop saplings.
0.24_SURVIVAL_TESTLeaves now drop saplings.[needs testing]
Java Edition Indev
0.3120091223-2Leaves now produce shadows.
20100218Leaves now decay.
Java Edition Infdev
20100227Leaves no longer decay.
20100325Leaves now decay again.
20100413Leaves no longer decay due to the addition of big trees.
20100615Leaves now decay again.
20100617-1Oak Leaves (fast) JE1.png Leaves now use opaque texture when "Graphics: Fast" is set in options.
Java Edition Alpha
v1.0.6Leaves no longer decay.
Leaves now have a 1/20 chance of dropping a sapling instead of 1/10.
v1.0.6_01Leaves now decay again when not connected to the ground or to a tree trunk.
v1.1.0Torches can no longer be placed on tree leaves, but only in fast mode.
v1.2.0previewOak Leaves JE3 BE4.png Oak Leaves (fast) JE2 BE4.png With the addition of biomes, the color of leaves have been changed.
Leaves no longer decay.
v1.2.1Leaf particle colors now reflect the biome, instead of the gray scale texture.
v1.2.3Leaf decay has been re-introduced.
v1.2.3_01Leaf decay is now disabled, due to an infinite loop in the code.
Java Edition Beta
1.0Leaf decay has been re-introduced with the new behavior.
1.1Leaf decay has been rewritten, once again.
1.2Birch Leaves JE1 BE2.png Spruce Leaves JE1 BE2.png Birch Leaves (fast) JE1 BE2.png Spruce Leaves (Fast) JE1 BE2.png Added birch and spruce leaves. They colored
 #80a755 and
 #619961, and is not affected by biome color.
Leaves (data value 3, 7, 11, 15) JE1.png Leaves (fast data value 3, 7, 11, 15) JE1.png A fourth type of leaves with data value 3, 7, 11 and 15 also exists. It uses a texture of oak and birch leaves and colored
 #619961.
Birch and spruce leaves that decay, or are destroyed, drop oak saplings.
Leaves pre-dating this update include multiple types of leaves, as the data indicating leaf type was previously used for decay calculations.
1.5Birch and spruce leaves now drop their respective saplings.
1.6?Many disparities between the properties of leaves in Fast and Fancy graphics have been fixed.
1.7Added shears, which collect leaves. Before, leaves could be obtained only via inventory editing.
Leaves no longer appear gray (blank and uncolored, default texture before the application of biome coloration) in the inventory.
1.8Pre-releaseLeaf blocks placed by the player or an enderman no longer decay like normal leaves do.
Java Edition
1.111w48aOak leaves now have a small chance of dropping an apple.
1.2.112w03aJungle Leaves JE1 BE1.png Jungle Leaves (fast) JE1 BE1.png Added jungle leaves.
Oak trees pre-dating Beta 1.2 can include some jungle leaves as the data indicating leaf type had previously been used for decay calculations.
Leaves with data value 3, 7, 11, 15 replaced with jungle leaves.
1.3.112w18aJungle leaves now have a small chance of dropping cocoa beans.
12w19aJungle leaves no longer drop cocoa beans.
12w22aWater now slowly drips through leaves when it's raining.
1.7.213w43aOak Leaves JE3 BE4.png Oak Leaves JE3 BE4.png Oak Leaves (fast) JE2 BE4.png Oak Leaves (fast) JE2 BE4.png Added acacia and dark oak leaves. They use separate but identical textures to oak leaves.
1.814w25aOak Leaves JE3 BE4.png The model of jungle leaves now use texture of oak leaves.
Oak Leaves (fast) JE3.png Spruce Leaves (fast) JE2.png Birch Leaves (fast) JE2.png Oak Leaves (fast) JE3.png Oak Leaves (fast) JE3.png Oak Leaves (fast) JE3.png The models of leaves when "Graphics: Fast" is set in options has been changed. Now used one texture for fast and fancy models.
14w25bJungle Leaves JE1 BE1.png The model of jungle leaves now uses the texture of jungle leaves again.
Oak Leaves (fast) JE4.png Spruce Leaves (fast) JE3.png Birch Leaves (fast) JE3.png Jungle Leaves (fast) JE2.png Oak Leaves (fast) JE4.png Oak Leaves (fast) JE4.png The models of leaves when "Graphics: Fast" is set in options has been changed, once again.
1.1116w39aLeaves now generate in woodland mansions.
1.1317w47aThe different variant block states for both the leaves and leaves2 IDs have been split up into their own IDs.
Prior to The Flattening, these blocks' numeral IDs were 18 and 161.
18w22aNaturally-generated leaves now survive at a distance of up to 6 blocks from logs, instead of 4.
1.1418w43aLeaves now have a small chance to drop sticks when decaying.
Oak Leaves JE4.png Spruce Leaves JE2.png Birch Leaves JE2.png Jungle Leaves JE2.png Acacia Leaves JE2.png Dark Oak Leaves JE2.png Oak Leaves (fast) JE5.png Spruce Leaves (fast) JE4.png Birch Leaves (fast) JE4.png Jungle Leaves (fast) JE3.png Acacia Leaves (fast) JE1.png Dark Oak Leaves (fast) JE1.png The textures of all leaves have been changed.
19w03aPlacing leaves into the new composter has a 10% chance of raising the compost level by 1.
19w05aLeaves now have a 30% chance of increasing the compost level in a composter by 1.
1.1620w15aHoes can now break leaves quickly.
Pocket Edition Alpha
Pre-releaseOak Leaves BE1.png Oak Leaves BE1.png Spruce Leaves BE1.png Added oak, birch and spruce leaves tinted with
 #339933.
v0.1.0Oak Leaves (Fast) BE1.png Oak Leaves (Fast) BE1.png Spruce Leaves (Fast) BE1.png Added models of leaves for block and item form when "Fancy Graphics" are disabled and uses opaque textures of leaves.
Oak Leaves (item) BE1.png Oak Leaves (item fast) BE1.png Oak Leaves (inventory) BE1.png Added item model tinted with
 #59a53f and inventory icon for oak leaves.
Oak Leaves (item) BE1.png Spruce Leaves (item) BE1.png Oak Leaves (item fast) BE1.png Spruce Leaves (item fast) BE1.png Oak Leaves in item form with damage value 1 and 2 use models of spruce and birch leaves, however still place oak leaves.
v0.2.0Oak Leaves (inventory) BE2.png The texture of inventory icon for oak leaves has been changed.
v0.2.1Missing Texture Block JE1 BE1.png Missing Texture Block JE1 BE1.png The item model use separate but identical magenta textures when "Fancy Graphics" are enabled/disabled and no longer tinted.
Oak Leaves (inventory) BE3.png The texture of inventory icon for oak leaves has been changed.
Oak Leaves in item form with damage value 1 and 2 no longer use models of spruce and birch leaves.
?At one point, breaking leaves with shears would drop strange leaves items which used the crafting table side texture on all sides, and would stack to 1, sometimes appearing as infinity.[1]
v0.2.1 alpha2Oak Leaves BE2.png Oak Leaves BE2.png Oak Leaves (Fast) BE2.png Oak Leaves (Fast) BE2.png The textures of oak and birch leaves have been changed.
Oak Leaves JE2.png Oak Leaves (fast) JE1.png The textures were taken from Java Edition Alpha v1.1.2_01 and earlier.
Oak Leaves (item) BE2.png Oak Leaves (item fast) BE2.png The textures of oak leaves in item form have been changed to pre-tinted leaves.
v0.3.0Oak Leaves (inventory) BE4.png The texture of inventory icon for oak leaves has been changed.
v0.3.2Oak Leaves BE3.png Birch Leaves BE1.png Spruce Leaves JE1 BE2.png Oak Leaves (Fast) BE3.png Birch Leaves (Fast) BE1.png Spruce Leaves (Fast) JE1 BE2.png The tints of oak, birch and spruce leaves have been changed to
 #48b518,
 #80a755 and
 #619961.
Oak Leaves (item) BE2.png Oak Leaves (item) BE2.png Oak Leaves (item fast) BE2.png Oak Leaves (item fast) BE2.png Birch Leaves (inventory) BE1.png Spruce Leaves (inventory) BE1.png Added item form for birch and spruce leaves. They uses oak leaves in item form model.
Oak Leaves (inventory) BE5.png The texture of inventory icon for oak leaves has been changed.
v0.4.0Spruce Leaves (item) BE2.png Spruce Leaves (item fast) BE2.png Spuce leaves in item form now has separate pre-tinted textures.
Oak Leaves (inventory) BE6.png The texture of inventory icon for oak leaves has been changed.
v0.5.0Birch Leaves (inventory) BE2.png The texture of inventory icon for birch leaves has been changed.
v0.6.0Birch Leaves (inventory) BE3.png The texture of inventory icon for birch leaves has been changed, once again.
v0.8.0build 2Jungle Leaves JE1 BE1.png Jungle Leaves (fast) JE1 BE1.png Added jungle leaves to creative inventory.
Oak Leaves JE3 BE4.png Birch Leaves JE1 BE2.png Oak Leaves (fast) JE2 BE4.png Birch Leaves (fast) JE1 BE2.png The textures of oak and brich leaves have been changed.
Leaves now use rendered item models for inventory icon.
v0.9.0build 1Oak Leaves BE4.png Oak Leaves BE4.png Added acacia and dark oak leaves. They use separate but identical textures to oak leaves.
Oak Leaves BE4.png Birch Leaves BE3.png Spruce Leaves BE2.png Jungle Leaves BE2.png The models of leaves have been changed. Jungle leaves are now permanently opaque.
Jungle leaves can now be obtained in survival mode as part of jungle trees.
Leaves now release spiders, creating a higher amount of spiders in tree-rich biomes at night (version exclusive).
v0.12.1build 1Snowy Oak Leaves BE1.png Snowy Spruce Leaves BE1.png Snowy Birch Leaves BE1.png Snowy Oak Leaves BE1.png Snowy Oak Leaves BE1.png Leaves in snowy biomes now gradually become frost-covered during snowfall.
Pocket Edition
1.1.0alpha 1.1.0.0Leaves now generate in woodland mansions.
Bedrock Edition
1.2.0beta 1.2.0.22Jungle Leaves BE3.png Snowy Jungle Leaves BE1.png Jungle leaves are now transparent on higher-end devices when Fancy leaves are turned on.
1.10.0beta 1.10.0.3Leaves now have a small chance to drop sticks when decaying.
Oak Leaves BE5.png Spruce Leaves BE3.png Birch Leaves BE4.png Jungle Leaves BE4.png Acacia Leaves BE2.png Dark Oak Leaves BE2.png Snowy Oak Leaves BE2.png Snowy Spruce Leaves BE2.png Snowy Birch Leaves BE2.png Snowy Jungle Leaves BE2.png Snowy Acacia Leaves BE2.png Snowy Dark Oak Leaves BE2.png The textures of all leaves have been changed.
1.11.0beta 1.11.0.1Leaves can now be used to fill up composters.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.1Oak Leaves JE3 BE4.png Added leaves.
TU5Leaf blocks placed by the player no longer decay like normal leaves do.
TU9Birch Leaves JE1 BE2.png Spruce Leaves JE1 BE2.png Added birch and spruce leaves.
TU12Jungle Leaves JE1 BE1.png Added jungle leaves.
TU14 1.04 Water drip particles appear underneath leaves if it's raining.
1.90 Leaves now have a small chance to drop sticks when decaying.
Oak Leaves JE4.png Spruce Leaves JE2.png Birch Leaves JE2.png Jungle Leaves JE2.png Acacia Leaves JE2.png Dark Oak Leaves JE2.png The textures of all leaves have been changed.
New Nintendo 3DS Edition
0.1.0Oak Leaves BE4.png Birch Leaves BE3.png Jungle Leaves BE2.png Spruce Leaves BE2.png Oak Leaves BE4.png Oak Leaves BE4.png Added leaves.

Original leaf decay algorithm[edit]

Information icon.svg
This feature is exclusive to Java Edition.

In Alpha, leaves would decay using an algorithm that checks whether it has a solid or leaf block underneath it or is adjacent to a solid block. If it doesn't, it must be connected to a leaf block that is also supported as long as it is no further than five blocks away from said support.

Issues[edit]

Issues relating to "Leaves" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • Occasionally, leaves grow through other blocks, acting as though they are still connected to the tree. They may also completely replace blocks they try to grow into.
  • Leaves do not prevent chests from being opened.
  • Some trees seem to occasionally drop apples or saplings without being destroyed due to creation of leaf blocks not supported by logs.
  • The frost texture in Bedrock Edition is not an instant transition. Instead, the leaves slowly shift from their original color to the frosty one.
  • Leaves disappear when pushed by pistons.
  • Leaves Z-fight with blocks such as carpet that are placed on top; a bug that Mojang decided not to fix.[2][Bedrock Edition only]

Gallery[edit]

References[edit]