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Yes (64)

Data value*

dec: 420 hex: 1A4 bin: 110100100

Leads, also known as leashes, are items used to leash and lead passive mobs and utility mobs.


Chest loot[edit]

Leads can be found in 28.3% of woodland mansion chests in stacks of 1.

In Bedrock Edition, they can be found in 27.9% of woodland mansion chests in stacks of 1, and in 34.3% of buried treasure chests in stacks of 1–3.


Ingredients Crafting recipe
String +



Wandering traders drop 2 leads when detached from trader llamas.


Crafting ingredient[edit]

Name Ingredients Crafting recipe Description
Balloon Latex +
Matching Dye +
Helium +

[Bedrock and Education editions only]
White Balloon or
Blue Balloon or
Brown Balloon or
Black Balloon
Latex +
Bone Meal or
Lapis Lazuli or
Cocoa Beans or
Ink Sac +
Helium +

[Bedrock and Education editions only]

Leashing mobs[edit]

One block tall mobs, such as pigs, suspend at 7 blocks above the ground.
Two block tall mobs, such as cows, also suspend at 7 blocks above the ground.

Using a lead on a mob ties the lead to the mob, allowing it to be moved by the player. Multiple mobs can be held by leads at once, but each mob held requires its own lead.

It is possible to leash the following mobs:

Additionally, villagers, wandering traders, and hostile mobs can be leashed using a map or NBT editor.

With a mob on a lead held by the player, using the lead on any type of fence (not wall) attaches the lead to the fence with a visible knot, tying the mob to the fence. Multiple leads may be attached to one fence post. A mob tied to a fence tends to stay within 5 blocks of the fence post.

In Bedrock Edition, a lead can also be attached to a boat.

A lead is broken by pressing the use item control on the mob again, hitting the knot, or removing the attached fence post. Leads also break when hit by arrows. Whenever a lead is removed or broken, it drops as an item at the location of the mob – except if pressing use item control on the mob in Creative mode. A lead does not break if the attached animal dies.

A lead can stretch a maximum of 10 blocks before breaking.

A lead does not prevent mobs from despawning, if they normally would despawn.

If the player walks into and back out of a nether portal while holding a lead connected to a mob, the lead remains attached to the mob. However, if a mob attached to a lead walks into a nether portal, the lead breaks and drops as items in the other dimension.

A lead can be used to remove a mob from a boat without needing to break the boat, if the mob is compatible with the lead.

If a chunk unloads while containing a leashed mob (either by the player walking too far away, or traveling to another dimension via portal), the lead breaks and drops as an item, leaving the mob free to wander around.


SoundSubtitleSourceDescriptionNamespaced IDSubtitle keyVolumePitchAttenuation distance
Leash knot breaks? ? entity.leash_knot.break subtitles.entity.leashknot.break ? ? 16
Leash knot tied? ? entity.leash_knot.place subtitles.entity.leashknot.place ? ? 16

Data values[edit]

Lead Knot
Internal ID*

JE: 8
BE: 88

Network ID*

JE: 77

Namespaced ID*


Lead knots have entity data that define various properties of the entity.


Icon Achievement In-game description Actual requirements (if different) Xbox points earned Trophy type (PS)
So I Got That Going for MeLead a Caravan containing at least 5 Llamas20GBronze


Java Edition
1.6.113w16aLead Revision 1.png Added leads.
Leads do not currently have a tooltip and are called “leashes” in the change notes.
13w16bLeads have now been given a tooltip.
13w18aLeads have now been given a crafting recipe.
1.6.2releaseVillagers can now no longer be leashed. Before this, villagers could be leashed only in multiplayer, as it required one player to open the trade interface and another to leash the villager while the trade interface was open, because two players were unable to trade with the same villager at the same time.[is this the correct version?]
1.915w50aAdded a sound for leads: entity.leashknot.place.
1.1116w32aThe entity ID of the knot has now been changed from LeashKnot to leash_knot.
1.1317w47aPrior to The Flattening, this item's numeral ID was 420.
1.1418w43aLead.png The texture of leads has now been changed.
Pocket Edition Alpha
0.15.0build 1Lead Revision 1.png Added leads.
Pocket Edition
1.1.0alpha now have better "physics".
The entity ID of the knot has now been changed from leashknot to leash_knot.
Leads can now be found inside woodland mansion chests.
Bedrock Edition
1.4.0beta can now be found inside buried treasure chests.
beta can now be used to craft balloons.
?Lead can now be used on boats.
1.10.0beta The texture of leads has now been changed.
Wandering traders now drop leads after they are detached from trader llamas.
1.14.0beta can now be used on polar bears, ocelots, parrots, dolphins and old villagers.
Legacy Console Edition
TU19CU71.12Patch 11.0.1Lead Revision 1.png Added leads.
TU43CU331.36Patch 13Sounds have now been added for leads.
PlayStation 4 Edition
1.90Lead.png The texture of leads has now been changed.
New Nintendo 3DS Edition
0.1.0Lead Revision 1.png Added leads.


Issues relating to "Lead" or "Leash" are maintained on the bug tracker. Report issues there.


  • The lead is named as “leash” in the texture file.
  • If a player goes to sleep while holding a mob on a lead, the lead remains attached.
  • If the player attempts to land after flying on Creative mode with a mob leashed, the mob takes damage as if it fell (with the exception of mobs that are immune to fall damage, or the landing block resets fall distance). See Fall Damage.
  • When using the /replaceitem command to put a lead in a player's head slot, the item gets rotated and positioned in such a way that it looks like the player is wearing a monocle.
Steve wearing Lead.pngAlex wearing Lead.png