dec: 420 hex: 1A4 bin: 110100100
Leads can be found in 28.3% of woodland mansion chests in stacks of 1.
Wandering traders drop 2 leads when detached from trader llamas.
Matching Dye +
|[Bedrock and Education editions only]|
Using a lead on a mob will tie it to the mob, allowing it to be moved by the player. Multiple mobs can be held by leads at once, but require one lead per mob led.
It is possible to leash the following mobs:
- Iron golem
- Llama (including Trader Llama)
- Mooshroom (both variants)
- Ocelot [Java and Legacy Console editions only]
- Polar bear
- Squid [Bedrock Edition only]
- Snow Golem
With a mob on a lead, using it on any type of fence (not wall) will attach any leads you are holding to the fence with a visible knot. Multiple leads may be attached to one fencepost. A mob will tend to stay within 5 blocks of the fencepost.
A lead can also be attached to a boat .
Pressing the use item control on the mob again, hitting the knot, or removing the fence post will break the lead(s). Leads will also be broken if the knot is hit by arrows. Whenever a lead is removed or broken, it will drop as an item at the location of the mob – except if pressing use item control on the mob in Creative mode. A lead will not break if the animal that it is attached to dies.
A lead will stretch a maximum of 10 blocks before breaking.
A lead will not prevent a mob which would otherwise despawn, such as a squid, from despawning.
If the player is holding a lead connected to a mob, walks through a nether portal, then walks back through it, the player will still have the leads attached to the mob. However, if the mob walks into a nether portal, the leads are broken and dropped as items in the other dimension.
If the player uses a lead on a compatible mob within a boat, the mob will leave the boat, avoiding the need to break the boat.
If the player leashes a mob to a fence and the chunk unloads (either by walking too far away, or traveling to another dimension via portal - e.g. traveling to the Overworld from The Nether or vice versa), the lead will break and drop as an item, leaving the mob free to wander around.
Lead knots have entity data which define various properties of the entity.
- Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
|Icon||Achievement||In-game description||Actual requirements (if different)||Availability||Xbox points earned||Trophy type (PS)|
|So I Got That Going for Me||Lead a Caravan containing at least 5 Llamas||Yes||Yes||Yes||Wii U, Switch||20G||Bronze|
|Leads do not currently have a tooltip and are called “leashes” in the change notes.|
|13w16b||Leads have now been given a tooltip.|
|13w18a||Leads have now been given a crafting recipe.|
|1.6.2||?||Villagers can now no longer be leashed. Before this, villagers could only be leashed in multiplayer, as it required one player to open the trade interface and another to leash the villager while the trade interface was open, because two players were unable to trade with the same villager at the same time.|
|1.9||15w50a||Added a sound for leads: |
|1.11||16w32a||The entity ID of the knot has now been changed from |
|1.13||17w47a||Prior to The Flattening, this item's numeral ID was 420.|
|Pocket Edition Alpha|
|0.15.0||build 1||Added leads.|
|1.1.0||alpha 22.214.171.124||Leads will now have better "physics".|
|The entity ID of the knot has now been changed from |
|Leads can now be found inside woodland mansion chests.|
|1.2.14||beta 126.96.36.199||Leads can now be found inside buried treasure chests.|
|1.4.0||beta 188.8.131.52||Lead can now be used to craft balloons.|
|?||Lead can now be used on boats.|
|1.10.0||beta 184.108.40.206||Wandering traders will now drop leads after they are detached from trader llamas.|
|Legacy Console Edition|
|TU19||CU7||1.12||Patch 1||1.0.1||Added leads.|
|TU43||CU33||1.36||Patch 13||Added sounds for leads.|
|New Nintendo 3DS Edition|
- The lead is named as “leash” in the texture file.
- If a player goes to sleep while holding a mob on a lead, the lead will remain attached.
- If the player attempts to land after flying on Creative mode with a mob leashed, the mob will take damage as if it fell (with the exception of ocelots, snow golems, cats, iron golems, parrots and chickens) unless under slow falling effect or it lands on a slime block or in water.
- When using the /replaceitem to put a lead in a player's head slot, it looks like the player is wearing a monocle.