dec: 420 hex: 1A4 bin: 110100100
Leads can be found in 28.3% of woodland mansion chests in stacks of 1.
Wandering traders drop 2 leads when detached from trader llamas.
While a lead cannot be equipped in the head slot in Survival mode, equipping it using commands will cause it to appear like a monocle.
Matching Dye +
|[Bedrock and Education editions only]|
|White Balloon or
Blue Balloon or
Brown Balloon or
Bone Meal or
Lapis Lazuli or
Cocoa Beans or
Ink Sac +
|[Bedrock and Education editions only]|
Using a lead on a mob ties the lead to the mob, allowing it to be moved by the player. Multiple mobs can be held by leads at once, but each mob held requires its own lead.
It is possible to leash the following mobs:
With a mob on a lead held by the player, using the lead on any type of fence (not wall) attaches the lead to the fence with a visible knot, tying the mob to the fence. Multiple leads may be attached to one fence post. A mob tied to a fence tends to stay within 5 blocks of the fence post.
A lead is broken by pressing the use item control on the mob again, hitting the knot, or removing the attached fence post. Leads also break when hit by arrows. Whenever a lead is removed or broken, it drops as an item at the location of the mob – except if pressing use item control on the mob in Creative mode. A lead does not break if the attached animal dies.
A lead can stretch a maximum of 10 blocks before breaking.
A lead does not prevent mobs from despawning, if they normally would despawn.
If the player walks into and back out of a nether portal while holding a lead connected to a mob, the lead remains attached to the mob. However, if a mob attached to a lead walks into a nether portal, the lead breaks and drops as items in the other dimension.
A lead can be used to remove a mob from a boat without needing to break the boat, if the mob is compatible with the lead.
If a chunk unloads while containing a leashed mob (either by the player walking too far away, or traveling to another dimension via portal), the lead breaks and drops as an item, leaving the mob free to wander around.
|Sound||Subtitle||Namespaced ID||Subtitle ID||Source||Pitch||Volume||Attenuation distance|
|Leash knot breaks||
|Leash knot tied||
Lead knots have entity data that define various properties of the entity.
- Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
|Icon||Achievement||In-game description||Actual requirements (if different)||Availability||Xbox points earned||Trophy type (PS)|
|So I Got That Going for Me||Lead a Caravan containing at least 5 Llamas||Yes||Yes||Yes||Wii U, Switch||20G||Bronze|
|Leads do not currently have a tooltip and are called “leashes” in the change notes.|
|13w16b||Leads have now been given a tooltip.|
|13w18a||Leads have now been given a crafting recipe.|
|1.6.2||?||Villagers can now no longer be leashed. Before this, villagers could be leashed only in multiplayer, as it required one player to open the trade interface and another to leash the villager while the trade interface was open, because two players were unable to trade with the same villager at the same time.|
|1.9||15w50a||Added a sound for leads: |
|1.11||16w32a||The entity ID of the knot has now been changed from |
|1.13||17w47a||Prior to The Flattening, this item's numeral ID was 420.|
|1.14||18w43a||The texture of leads has now been changed.|
|Pocket Edition Alpha|
|0.15.0||build 1||Added leads.|
|1.1.0||alpha 220.127.116.11||Leads now have better "physics".|
|The entity ID of the knot has now been changed from |
|Leads can now be found inside woodland mansion chests.|
|1.4.0||beta 18.104.22.168||Leads can now be found inside buried treasure chests.|
|beta 22.214.171.124||Lead can now be used to craft balloons.|
|?||Lead can now be used on boats.|
|1.10.0||beta 126.96.36.199||The texture of leads has now been changed.|
|Wandering traders now drop leads after they are detached from trader llamas.|
|1.14.0||beta 188.8.131.52||Leads can now be used on polar bears, ocelots, parrots, dolphins and old villagers.|
|Legacy Console Edition|
|TU19||CU7||1.12||Patch 1||1.0.1||Added leads.|
|TU43||CU33||1.36||Patch 13||Sounds have now been added for leads.|
|PlayStation 4 Edition|
|1.90||The texture of leads has now been changed.|
|New Nintendo 3DS Edition|
- The lead is named as “leash” in the texture file.
- If a player goes to sleep while holding a mob on a lead, the lead remains attached.
- If the player attempts to land after flying on Creative mode with a mob leashed, the mob takes damage as if it fell (with the exception of mobs that immune to fall damage, or the landing block resets fall distance). See Fall Damage.
- When using the /replaceitem to put a lead in a player's head slot, it looks like the player is wearing a monocle.