Large Biomes
Large Biomes is a world type that generates Overworld worlds at a higher scale than in normal worlds. It is intentionally programmed to not affect Nether biomes at all.[1]
Contents
Generation[edit]
Large Biome worlds are generated as Default worlds, but have 16 times as much area (multiplied by 4 along the X and Z axis), causing the biomes of the Overworld to be expansive. A Default and Large Biome world sharing the same seed are geographically the same, overall. Rivers are not larger than they are in a default world.
The player can use a map to gain a visual representation of the scale of the biomes in their world.
Large Biomes worlds play differently to regular sized worlds. If a player starts in a bad area, such as a desert, it can be very difficult to survive. The generation system also leads to rare biomes being far more difficult to come by, but with much more stuff when they are eventually found.
Video[edit]
History[edit]
Java Edition | |||||
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1.3.1 | 12w19a | Large Biomes introduced. |
Issues[edit]
Issues relating to "Large Biomes" are maintained on the bug tracker. Report issues there.
Gallery[edit]
Example of a massive Plains/Mountains Biome on a map.
See also[edit]
- Amplified - Similar to large biomes, but world generation is instead expanded vertically.