Sign
Transparent |
Yes |
---|---|
Luminance |
No |
Blast resistance |
5 |
Hardness |
1 |
Tool | |
Renewable |
Yes |
Stackable |
Yes (16) |
Flammable |
No |
Catches fire from lava |
Yes |
Drops |
Itself |
Block entity ID |
See § Data values |
Data values |
See § Data values |
Namespaced ID |
See § Data values |
Signs are non-solid blocks that can display text.
Contents
Natural generation[edit]
An oak sign can be found in igloo basements. Spruce signs can be found in taiga village houses, as part of a chair.
Obtaining[edit]
Signs can be broken with any tool, or without a tool, but an axe is fastest.
Block | Sign | |
---|---|---|
Hardness | 1 | |
Tool | ||
Breaking time[note 1] | ||
Hand | 1.5 | |
Wooden | 0.75 | |
Stone | 0.4 | |
Iron | 0.25 | |
Diamond | 0.2 | |
Golden | 0.15 |
- ↑ Times are for unenchanted tools in seconds. For more information, see Haste § Instant mining.
A sign also breaks and drops itself as an item if the block the sign is attached to is moved, removed, or destroyed.
If a sign is broken while being edited, the player continues to edit the sign[1] although in Bedrock Edition breaking the sign stops the editing operation.
Crafting[edit]
Ingredients | Crafting recipe |
---|---|
Matching Planks + Stick |
Chest loot[edit]
In Bedrock Edition oak signs can be found in 10.7% of taiga village house chests in stacks of 1.
In Java Edition, Spruce signs can be found in 9.7% of taiga village house chests in stacks of 1.
Usage[edit]
Signs can be used to display text.
Placement[edit]
Signs may be placed on the top or side of other blocks (including some non-solid blocks like fences, glass, and other signs). To place a sign, use a sign item while pointing at the block the sign should be attached to, enter the desired text (possibly none), and click the "Done" button or press "escape" on a keyboard (or press × in Bedrock Edition, on an Xbox controller,
on a PlayStation controller). To place a sign on a block that can be interacted with by the use control (for example, chests, note blocks, etc.), sneak while placing the sign.
Signs on the top of a block stand on a short post and face toward the player who placed it, in any of 16 different directions. Signs placed on the side of a block simply float there, even if the block doesn't make contact with the sign.
For more information about the blocks signs can be placed on, see Opacity/Placement.
Text[edit]
When entering text, four lines of text are available. The text in a book can be edited using the mouse or arrow keys.
After the editing window is closed, the sign's text can be changed only by removing and replacing it, removing the text in the process. Copy and Paste cannot be performed, and no more than the basic/shifted characters on a keyboard may be entered. The Xbox 360 Edition and Bedrock Edition supports both the on-screen keyboard and direct editing of text using a USB keyboard or controller chatpad.
The combination Ctrl + pick block can be used to copy an already-placed sign and place it down again with the same text shown as the original.[Java and Bedrock editions only]
Colored text can be applied to signs by pressing use on a sign (with text on it) with any color dye.[Java Edition only]
The text displayed on a sign is not affected by lighting.[Java Edition only]
With a map editor, the color of sign text can also be changed with formatting codes. This can allow different colors of text on the same sign.
Signs can be created with JSON text, which allows complex formatting (colors, bold, italic, etc.), hover and click events, localized translation (for Minecraft technical terms, like "Redstone Repeater", otherwise translations must be provided in language files in resource packs), and the incorporation of scoreboard values into text. Use the /data merge block
command to create or alter JSON signs.
- Example:
/data merge block ~ ~1 ~ {Text2:"{\"text\":\"line2\",\"color\":\"blue\"}"}
Signs can post the success count of JSON text hover and click events to scoreboard objectives. The objectives to be used can be specified by running the /execute store
command or by modifying the sign's NBT data directly with the /data merge block
command.
Interaction[edit]
Signs act as though they have a use action, so the player is unable to place blocks or use items while the cursor is pointed at them without sneaking.
Signs are removed and drop as an item when pushed by a piston (trying to pull them does nothing), except in Java Edition, where a sign causes the piston to not extend.
Signs have no collision mask (they are completely non-solid), so items and mobs can move through sign blocks. Other blocks (including other signs) can be placed on any edge of a sign.
Water and lava flow around signs. Lava can create fire in air blocks next to signs as if the signs were flammable, but the signs do not burn (and cannot be burned by other methods either, except in Bedrock Edition).
Fuel[edit]
Signs can be used as a fuel in furnaces, smelting 1 item per sign.
Sounds[edit]
Sound | Subtitle | Namespaced ID | Subtitle ID | Source | Pitch | Volume | Attenuation distance |
---|---|---|---|---|---|---|---|
Block breaking | block.wood.hit
|
subtitles.block.generic.hit
|
Blocks | 0.5 | 0.25 | 16 | |
Block broken | block.wood.break
|
subtitles.block.generic.break
|
Blocks | 0.8 | 1.0 | 16 | |
Block placed | block.wood.place
|
subtitles.block.generic.place
|
Blocks | 0.8 | 1.0 | 16 | |
Footsteps | block.wood.step
|
subtitles.block.generic.footsteps
|
Blocks | 1.0 | 0.15 | 16 | |
No subtitle | block.wood.fall
|
(Plays when fallen on from a height) | Blocks | 0.75 | 0.5 | 16 |
Data values[edit]
ID[edit]
Sign | Namespaced ID | Item form |
---|---|---|
Oak | oak_sign
|
Yes |
Spruce | spruce_sign
| |
Birch | birch_sign
| |
Jungle | jungle_sign
| |
Acacia | acacia_sign
| |
Dark Oak | dark_oak_sign
| |
Oak Wall | oak_wall_sign
|
No |
Spruce Wall | spruce_wall_sign
| |
Birch Wall | birch_wall_sign
| |
Jungle Wall | jungle_wall_sign
| |
Acacia Wall | acacia_wall_sign
| |
Dark Oak Wall | dark_oak_wall_sign
| |
Block entity | sign
|
- |
Sign | Namespaced ID | Numeric ID |
---|---|---|
Oak Standing | standing_sign
|
63 |
Spruce Standing | spruce_standing_sign
|
436 |
Birch Standing | birch_standing_sign
|
441 |
Jungle Standing | jungle_standing_sign
|
443 |
Acacia Standing | acacia_standing_sign
|
445 |
Dark Oak Standing | darkoak_standing_sign
|
447 |
Oak Wall | wall_sign
|
68 |
Spruce Wall | spruce_wall_sign
|
437 |
Birch Wall | birch_wall_sign
|
442 |
Jungle Wall | jungle_wall_sign
|
444 |
Acacia Wall | acacia_wall_sign
|
446 |
Dark Oak Wall | darkoak_wall_sign
|
448 |
Oak Item | sign
|
323 |
Spruce Item | spruce_sign
|
472 |
Birch Item | birch_sign
|
473 |
Jungle Item | jungle_sign
|
474 |
Acacia Item | acacia_sign
|
475 |
Dark Oak Item | darkoak_sign
|
476 |
Block entity | Sign
|
- |
Block data[edit]
In Bedrock Edition, a sign's block data specifies the direction it is facing.
Standing[edit]
Bits | Description |
---|---|
0x1 0x2 0x4 0x8 |
A four-bit field storing a value from 0 to 15 specifying the block's orientation:
|
Wall[edit]
Bits | Description |
---|---|
0x1 0x2 0x4 |
A three-bit field storing a value from 2 to 5 specifying the block's orientation:
|
0x8 | (unused) |
Block states[edit]
Java Edition:
Floor
Name | Default value | Allowed values | Description |
---|---|---|---|
rotation | 0
| 0 | The block is facing south. |
1 | The block is facing south-southwest. | ||
2 | The block is facing southwest. | ||
3 | The block is facing west-southwest. | ||
4 | The block is facing west. | ||
5 | The block is facing west-northwest. | ||
6 | The block is facing northwest. | ||
7 | The block is facing north-northwest. | ||
8 | The block is facing north. | ||
9 | The block is facing north-northeast. | ||
10 | The block is facing northeast. | ||
11 | The block is facing east-northeast. | ||
12 | The block is facing east. | ||
13 | The block is facing east-southeast. | ||
14 | The block is facing southeast. | ||
15 | The block is facing south-southeast. | ||
waterlogged | false | false true | Whether or not there's water in the same place as this sign. |
Wall
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the block is facing. For example, a block facing east is attached to a block to its west. Opposite from the direction a player faces when placing the block. |
waterlogged | false | false true | Whether or not there's water in the same place as this sign. |
Block entity[edit]
A sign has a block entity associated with it that holds additional data about the block.
- Block entity data
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
- Color: The color that has been used to dye the sign. The default value is "black". One of "white", "orange", "magenta", "light_blue", "yellow", "lime", "pink", "gray", "light_gray", "cyan", "purple", "blue", "brown", "green", "red", or "black".
- Text1: First row of text.
- Text2: Second row of text.
- Text3: Third row of text.
- Text4: Fourth row of text.
The character limit for the Text tags depends on the width of the characters. Although the Text tags are string objects, they should contain JSON text which will evaluate as compound objects.
Achievements[edit]
Icon | Achievement | In-game description | Actual requirements (if different) | Availability | Xbox points earned | Trophy type (PS) | |||
---|---|---|---|---|---|---|---|---|---|
Xbox | PS | Bedrock | Nintendo | ||||||
It's a Sign! | Craft and place a Sign. | Yes | Yes | Yes | Wii U, Switch | 15G | Bronze |
History[edit]
This page would benefit from the addition of more images. Please remove this notice once you've added suitable images to the article. The specific instructions are: The tested signs in 0.24 Survival Test seen in the reference video below. The sprite for "wall mounted sign" for 1.7.2's removal of it.
|
Java Edition Classic | |||||
---|---|---|---|---|---|
0.24_SURVIVAL_TEST | Tested signs as entities, however they had a preset text and could be spawned only by pressing B.[2] | ||||
Java Edition Infdev | |||||
June 7, 2010 | ![]() ![]() | ||||
Signs now have a crafting recipe and the text can now be edited. | |||||
Signs are currently very huge and drop planks when destroyed. | |||||
June 8, 2010 | Signs are now smaller and broken faster. | ||||
? | Signs now drop themselves when destroyed, instead of planks. | ||||
Java Edition Alpha | |||||
v1.0.1 | Signs can now be placed on walls. | ||||
v1.0.5 | Signs no longer require a free block above it to place. | ||||
Java Edition Beta | |||||
April 27, 2011 | Hand-drawn signs are mentioned. | ||||
Java Edition | |||||
1.3.1 | 12w18a | Editing a sign no longer pauses the game in singleplayer. | |||
12w27a | Signs are now stackable up to 16. | ||||
The same crafting recipe now produces 3 signs instead of 1. | |||||
1.7.2 | 13w37a | The item forms of block IDs 63 (free-standing sign) and 68 (wall mounted sign) have now been removed from the game. They can now no longer exist in inventories, only as blocks in the world. | |||
June 9, 2014 | Searge tweeted a picture of a sign showing a username and a scoreboard score. | ||||
1.8 | 14w25a | Added support for JSON text. | |||
Sign character limit now depends on character width. | |||||
14w29a | Signs now display the cracking animation. | ||||
1.9 | 15w43a | A sign now generates within igloo basements. | |||
1.11 | 16w33a | Signs can now be used as fuel in furnaces. | |||
1.13 | 17w47a | The standing sign ID has now been changed from standing_sign to sign .
| |||
Prior to The Flattening, these blocks' numeral IDs were 63 and 68, and the item's 323. | |||||
18w10d | Water can now be placed on the same block as signs. | ||||
1.14 | 18w43a | "Sign" has now been renamed to "Oak Sign". | |||
![]() | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
The sign's text has now been changed from black to white. | |||||
A sign's recipe now requires the same type of wood instead of a random assortment. | |||||
18w44a | Signs can now be used while holding a dye to change the text color. | ||||
Default text color for signs has now been changed back to black. | |||||
18w45a | Added a new movable cursor for free text editing. | ||||
Added selection and copy/paste support. | |||||
19w12a | Signs can now be dyed only in Creative mode. | ||||
19w12b | Signs can now be dyed in Survival mode again. | ||||
Pocket Edition Alpha | |||||
0.5.0 | ![]() ![]() | ||||
The player currently cannot write on signs. | |||||
0.6.0 | Signs can now be legitimately obtained in survival and creative mode, thus the player can now write on them. | ||||
0.10.0 | build 1 | Signs now have a selection overlay. | |||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | Sign can now be found in igloo basements. | |||
Bedrock Edition | |||||
1.9.0 | beta 1.9.0.0 | "Sign" has now been renamed to "Oak Sign". | |||
![]() | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
The sign's text has now been changed from black to white. | |||||
A sign's recipe now requires the same type of wood instead of a random assortment. | |||||
beta 1.9.0.2 | The default sign text color has now been changed back to black. | ||||
Sign variants are now grouped in their own inventory category. | |||||
1.10.0 | beta 1.10.0.3 | Spruce signs now generate in new taiga and snowy taiga village houses. | |||
1.11.0 | beta 1.11.0.1 | Signs can now be used as a fuel in furnaces. | |||
Oak signs can now be found inside taiga and snowy taiga village house chests. | |||||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | Patch s1 | ![]() ![]() |
TU9 | Signs are now stackable up to 16. | ||||
The same crafting recipe now produces 3 signs instead of 1. | |||||
PlayStation 4 Edition | |||||
1.88 | ![]() | ||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Issues[edit]
Issues relating to "Sign" are maintained on the bug tracker. Report issues there.
Trivia[edit]
- A sign placed within a ring of four cacti breaks only certain cacti, depending on the direction.[3]