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Jump Boost is a status effect that primarily increases the jump height of the player.
Jump Boost allows the player to jump higher than the normal 1 1⁄4 blocks. Jump Boost I increases the player's jumping height to 1 15⁄16 blocks, and Jump Boost II increases it to 2 1⁄2 blocks. It also reduces fall damage by 1 each level. Negative levels decrease jump height and increase fall damage (which also causes the player to start taking damage from short falls that would normally do no damage); extreme negative levels eliminates all jumping ability and causes damage even when stepping off a slab.
|Potion of Leaping||I||3:00|
|Potion of Leaping (extended)||I||8:00|
|Potion of Leaping II||II||1:30|
|Splash Potion of Leaping||I||3:00|
|Splash Potion of Leaping (extended)||I||8:00|
|Splash Potion of Leaping II||II||1:30|
|Lingering Potion of Leaping||I||0:45|
|Lingering Potion of Leaping (extended)||I||2:00|
|Lingering Potion of Leaping II||II||0:22|
|Arrow of Leaping||I||0:22|
|Arrow of Leaping (extended)||I||1:00|
|Arrow of Leaping II||II||0:11|
|Beacon set to Jump Boost||I||0:05 – 0:17||Replenishes when in range.|
|Beacon set to Jump Boost II||II||0:17||Replenishes when in range. Requires beacon pyramid level 4.|
|Suspicious Stew||I||0:06||Must be made with Cornflower|
|Suspicious Stew||I||0:07-0:10||Found in shipwreck supply chests|
Traded from expert farmer villagers[JE only]
Boss mobs, slimes, shulkers, and magma cubes are unaffected by Jump Boost.
- When at max level, jumping will not be changed, but a player will never take fall damage.
- At level 16, the increased height exceeds the damage reduction, causing fall damage on landing.
- At level 34, a player jumping on the spot will be killed by fall damage upon landing, receiving the death message "[player] fell from a high place".
- At high enough levels (only achievable with commands), the player may jump hundreds of blocks high, enough to exceed Y=256 (the sky limit).
|Potion||Namespaced ID[JE only]||Numeric ID[BE only]|
|Effect||Namespaced ID||Numeric ID|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Internal ID|
|A Furious Cocktail||Have every potion effect applied at the same time||Local Brewery||Have all of these 13 potion effects applied to the player at the same time.|
|How Did We Get Here?||Have every effect applied at the same time||A Furious Cocktail||Have all of these 26 effects applied to the player at the same time.|
|Java Edition Beta|
|1.8||?||Jump Boost is added along with 18 other status effects but is nonfunctional as no potions are added yet.|
|1.0.0||Beta 1.9 Prerelease 2||Jump Boost can now be obtained through potions.|
|?||Removed the effects from the above potions.|
|1.4.2||?||Added the ability to get Jump Boost from a beacon.|
|1.8||?||Officially added the Potion of Leaping, along with its splash and lingering variants. The name was present within the game prior to this update.|
|1.9||15w31a||Added the Arrow of Leaping.|
|?||Potions no longer use damage values to determine their effect, the effects moved to the |
|1.14||18w43a||Changed effect icon texture.|
|Jump Boost can now be obtained from suspicious stew.|
|Pocket Edition Alpha|
|0.11.0||build 1||Added jump boost status effect but unobtainable at the time.|
|0.12.1||build 1||Added Potion of Leaping, along with its splash potion variants, which at this time only obtainable in creative.|
|0.13.0||build 1||Potion and Splash potion of leaping now obtainable in survival.|
|0.15.0||build 1||Added the Arrow of Leaping.|
|0.16.0||build 4||Jump Boost can be obtained from beacon.|
|1.0.0||alpha 0.17.0.1||Jump boost can be obtained from lingering potion of leaping.|
|1.11.0||beta 184.108.40.206||Changed effect icon texture.|
A cauldron filled with the potion of leaping.
- - Slime/magma cubes not affected by jump boost potion effect