|Catches fire from lava||
A jukebox can be broken using any tool, but an axe is the fastest. Jukeboxes also drop all of their contents.
- Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
|Any Planks +
Using a music disc on a jukebox, or having a hopper insert a disc into one,[Bedrock Edition only] inserts the disc and plays music corresponding to the type of music disc used. Pressing use on the jukebox again ejects the disc and stops any music playing. Music discs play only once before they must be ejected and reinserted. Note particles emit out the top when sound is playing.[Bedrock Edition only] The sound from the jukebox travels roughly 65 blocks in all directions. It supports all available music discs in the game.
In the Bedrock Edition, jukeboxes disable adjacent hoppers when a music disc is playing inside them. Because the hoppers are re-enabled when the song ends, a system of hoppers can be used to automatically eject and reinsert the disc when it is finished playing, causing it to loop.
In the Java Edition, there is no known way to make jukeboxes loop when finished playing.
Active jukeboxes give off a redstone signal when a redstone comparator is placed directly behind it or through an adjoining block; its strength depends on the ID of the inserted disc. The following table shows the redstone strength output for each disc.
|0||No disc inserted|
In Bedrock Edition, they also emit a redstone signal when any music disc is played inside.
Jukeboxes can be placed under note blocks to produce "bass" sounds.
(not including music discs) In Java Edition:
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation|
|Block broken||Blocks||Breaking the block||1.0||0.8||16|
|None[sound 1]||Blocks||Falling on the block with fall damage||None[sound 1]||0.5||0.75||16|
|Block breaking||Blocks||Mining the block||0.25||0.5||16|
|Block placed||Blocks||Placing the block||1.0||0.8||16|
|Footsteps||Blocks||Walking on the block||0.15||1.0||16|
In Bedrock Edition:
|?||Blocks||Breaking the block||1.0||0.8|
|?||Blocks||Falling on the block with fall damage||0.4||1.0|
|?||Blocks||Mining the block||0.23||0.5|
|?||Blocks||Jumping from the block||0.12||1.0|
|?||Blocks||Falling on the block without fall damage||0.18||1.0|
|?||Blocks||Walking on the block||0.3||1.0|
|?||Blocks||Placing the block||1.0||0.8|
|Name||Namespaced ID||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
|0||No disc inserted|
|1||Contains a disc|
The associated block entity is used to identify which record has been inserted.
|Name||Default value||Allowed values||Description|
|has_record||True when the jukebox contains a music disc.|
A jukebox has a block entity associated with it that holds additional data about the block.
|Java Edition Alpha|
|Jukeboxes support up to 15 music discs, using their data values: 0 being empty, 1 meaning it contained disc "13", and 2 meaning it contained disc "cat". Values 3–15 support any additional discs, though only "13" and "cat" are available in the vanilla game.|
|Java Edition Beta|
|1.6||?||The jukebox now supports more than 15 different music discs, because jukeboxes now have a block entity, which keeps track of the music disc by its item id.|
|A jukebox no longer uses separate data values.|
|1.0.0||Beta 1.9 Prerelease 6||Jukeboxes are now broken faster using an axe.|
|1.5||13w04a||Active jukeboxes now give off a redstone signal when a comparator is placed behind it; its strength (1–12) depends on which disc is inserted.|
|1.11||16w32a||The block entity ID has been changed from |
|1.12||17w14a||Parrots now dance to playing jukeboxes.|
|1.13||17w47a||Prior to The Flattening, this block's numeral ID was 84.|
|1.14||18w43a||The texture of jukeboxes has been changed.|
|1.2.0||beta 188.8.131.52||Added jukeboxes.|
|1.10.0||beta 184.108.40.206||The texture of jukeboxes has now been changed.|
|Legacy Console Edition|
|TU1||CU1||1.0||Patch 1||1.0.1||Added jukeboxes.|
|Jukeboxes spit out the music disc when done playing.|
|TU9||The distance jukeboxes can be heard from has now been increased.|
|1.90||The texture of jukeboxes has now been changed.|
- C418 has the Steve skin with a jukebox for a head, likely because it was he who made most of the music for Minecraft.
- Edison phonographs use diamond-tipped needles. Similarly, the jukebox also needs a diamond as a crafting ingredient.
- Jukeboxes are one of the few wood-based blocks that don't resemble any of the 8 existing wood-types, with the others being chests, trapped chests, note blocks, composters and smithing tables.