Jukebox

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Jukebox
Jukebox.png
Transparent

No

Luminance

No

Blast resistance

30

Hardness

2

Tool

Renewable

No

Stackable

Yes (64)

Flammable

No

Catches fire from lava

Yes

Drops
Block entity ID

jukebox

Data value

dec: 84 hex: 54 bin: 1010100

Namespaced ID

jukebox

Duncan Geere Mojang avatar.png

How do you turn a Minecraft house into a home? A warm hearth, a carpeted floor and some pictures on the walls all help. But for me, the crowning glory of a well-appointed residence is a jukebox.

Duncan Geere[1]

A jukebox is a block used to play music discs.

Obtaining[edit]

A jukebox can be broken using any tool, but an axe is the fastest.

Block Jukebox
Hardness 2
Tool
Breaking time[note 1]
Hand 3
Wooden 1.5
Stone 0.75
Iron 0.5
Diamond 0.4
Golden 0.25
  1. Times are for unenchanted tools in seconds. For more information, see Haste § Instant mining.

Crafting[edit]

Ingredients Crafting recipe
Any Planks +
Diamond

Usage[edit]

Playback[edit]

Right clicking on a jukebox or having a hopper insert a disc into one‌[Bedrock Edition only] while a music disc is selected will insert the disc and play music corresponding to the type of music disc used. Right clicking on the jukebox again will stop the music and eject the disc. Music discs only play once before they must be ejected and reinserted. The sound from the jukebox travels roughly 65 blocks in all directions. It supports all available music discs in the game.

Tamed parrots dance when near a jukebox that's playing a disc.

Looping

In the Bedrock Edition, jukeboxes disable adjacent hoppers when a music disc is playing inside them. Because the hoppers are reenabled when the song ends, a system of hoppers can be used to automatically eject and reinsert the disc when it's finished playing, causing it to loop.[2]

Redstone component[edit]

Active jukeboxes give off a redstone signal when a redstone comparator is placed directly behind it or through an adjoining block; its strength depends on the ID of the inserted disc. The following table shows the redstone strength output for each disc.

Power Level Disc
0 No disc inserted
1 "13"
2 "cat"
3 "blocks"
4 "chirp"
5 "far"
6 "mall"
7 "mellohi"
8 "stal"
9 "strad"
10 "ward"
11 "11"
12 "wait"

In the Bedrock Edition, they will also emit a redstone signal when any music disc is played inside.

Fuel[edit]

Jukeboxes can be used as a fuel in furnaces, smelting 1.5 items per block.

Sounds[edit]

Sound Subtitle Namespaced ID Subtitle ID Source Pitch Volume Attenuation distance
Block breaking block.stone.hit subtitles.block.generic.hit Blocks 0.5 0.25 16
Block broken block.stone.break subtitles.block.generic.break Blocks 0.8 1.0 16
Block placed block.stone.place subtitles.block.generic.place Blocks 0.8 1.0 16
Footsteps block.stone.step subtitles.block.generic.footsteps Blocks 1.0 0.15 16
No subtitle block.stone.fall (Plays when fallen on from a height) Blocks 0.75 0.5 16

Data values[edit]

Block data[edit]

DV Description
0 No disc inserted
1 Contains a disc

The associated block entity is used to identify which record has been inserted.

Block states[edit]

Java Edition:

Name Default value Allowed values Description
has_recordfalsefalse
true
True when the jukebox contains a music disc.

Block entity[edit]

A jukebox has a block entity associated with it that holds additional data about the block.

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Availability Xbox points earned Trophy type (PS)
Xbox PS Bedrock Nintendo
Music to my EarsPlay a music disc in a Jukebox.YesYesNoWii U, Switch20GBronze

History[edit]

Java Edition Alpha
v1.0.14Jukebox Revision 1.png Added jukeboxes.
Jukeboxes support up to 15 music discs, using their data values: 0 being empty, 1 meaning it contained disc "13", and 2 meaning it contained disc "cat". Values 3–15 support any additional discs, though only "13" and "cat" are available in the vanilla game.
Java Edition Beta
1.6?The jukebox now supports more than 15 different music discs, because jukeboxes now have a block entity, which keeps track of the music disc by its item id.
A jukebox no longer uses separate data values.
Java Edition
1.3.112w22aInventory sprites for blocks have now been flipped from left to right, changing to .
1.513w04aActive jukeboxes now give off a redstone signal when a comparator is placed behind it; its strength (1–12) depends on which disc is inserted.
1.1116w32aThe block entity ID has now been changed from RecordPlayer to jukebox.
1.1217w14aParrots will now dance to playing jukeboxes.
1.1317w47aPrior to The Flattening, this block's numeral ID was 84.
1.1418w43aJukebox.png The texture of jukeboxes has now been changed.
Bedrock Edition
1.2.0beta 1.2.0.2Jukebox Revision 1.png Added jukeboxes.
1.10.0beta 1.10.0.3Jukebox.png The texture of jukeboxes has now been changed.
Legacy Console Edition
TU1CU11.0Patch 11.0.1Jukebox Revision 1.png Added jukeboxes.
TU9The distance jukeboxes can be heard from has now been increased.
PlayStation 4 Edition
1.90Jukebox.png The texture of jukeboxes has now been changed.

Issues[edit]

Issues relating to "Jukebox" are maintained on the bug tracker. Report issues there.

Trivia[edit]

C418's skin
  • C418 has the normal player skin with a jukebox for a head, likely because it was he who made the music for Minecraft.
  • The use of a diamond as part of the crafting recipe might be a reference to how Edison phonographs have diamond-tipped needles.

See also[edit]

References[edit]