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Jukebox JE2 BE2.png




Blast resistance






Yes (64)



Catches fire from lava?


A jukebox is a block used to play music discs.



From block loot[edit]

A jukebox can be broken using any tool, but an axe is the fastest.

Namespaced IDSourceDefault
blocks/jukeboxJukebox1 (100%)


From crafting[edit]

Ingredients Crafting recipe
Any Planks +



A jukebox can be broken using any tool, but an axe is the fastest.

Block Jukebox
Hardness 2
Breaking time[note 1]
Default 3
Wooden 1.5
Stone 0.75
Iron 0.5
Diamond 0.4
Netherite 0.35
Golden 0.25
  1. Times are for unenchanted tools in seconds. For more information, see Haste § Instant mining.

Block loot[edit]

Namespaced IDSourceDefault
blocks/jukeboxJukebox1 (100%)

Jukeboxes also drop all of their contents.


Right clicking on a jukebox while a music disc is selected, or having a hopper insert a disc into one,‌[Bedrock Edition only] inserts the disc and plays music corresponding to the type of music disc used. Right clicking on the jukebox again stops the music and ejects the disc. Music discs play only once before they must be ejected and reinserted. The sound from the jukebox travels roughly 65 blocks in all directions. It supports all available music discs in the game.

Tamed parrots dance when near a jukebox that's playing a disc.


In the Bedrock Edition, jukeboxes disable adjacent hoppers when a music disc is playing inside them. Because the hoppers are reenabled when the song ends, a system of hoppers can be used to automatically eject and reinsert the disc when it's finished playing, causing it to loop.[1]

Redstone component[edit]

Active jukeboxes give off a redstone signal when a redstone comparator is placed directly behind it or through an adjoining block; its strength depends on the ID of the inserted disc. The following table shows the redstone strength output for each disc.

Power Level Disc
0 No disc inserted
1 "13"
2 "cat"
3 "blocks"
4 "chirp"
5 "far"
6 "mall"
7 "mellohi"
8 "stal"
9 "strad"
10 "ward"
11 "11"
12 "wait"

In Bedrock Edition, they also emit a redstone signal when any music disc is played inside.


Jukeboxes can be used as a fuel in furnaces, smelting 1.5 items per block.


The following sounds section uses an outdated format and should be redone using {{Sound table}}.
You can help by converting the contents of this section into a sound table template.
Examples can be seen at Bee#Sounds and Ladder#Sounds.
Sound Subtitle Namespaced ID Subtitle ID Source Pitch Volume Attenuation distance
Block breaking block.stone.hit subtitles.block.generic.hit Blocks 0.5 0.25 16
Block broken block.stone.break subtitles.block.generic.break Blocks 0.8 1.0 16
Block placed block.stone.place subtitles.block.generic.place Blocks 0.8 1.0 16
Footsteps block.stone.step subtitles.block.generic.footsteps Blocks 1.0 0.15 16
No subtitle block.stone.fall (Plays when fallen on from a height) Blocks 0.75 0.5 16

Data values[edit]


Java Edition:

NameNamespaced IDTranslation key
Jukeboxjukebox block.minecraft.jukebox
NameNamespaced ID
Block entityjukebox

Bedrock Edition:

NameNamespaced IDNumeric IDTranslation key
Jukeboxjukebox 84tile.jukebox.name
NameNamespaced ID
Block entity?

Block data[edit]

DV Description
0 No disc inserted
1 Contains a disc

The associated block entity is used to identify which record has been inserted.

Block states[edit]

Java Edition:

Name Default value Allowed values Description
True when the jukebox contains a music disc.

Block entity[edit]

A jukebox has a block entity associated with it that holds additional data about the block.


Java Edition Alpha
v1.0.14Jukebox JE1 BE1.png Added jukeboxes.
Jukeboxes support up to 15 music discs, using their data values: 0 being empty, 1 meaning it contained disc "13", and 2 meaning it contained disc "cat". Values 3–15 support any additional discs, though only "13" and "cat" are available in the vanilla game.
Java Edition Beta
1.6?The jukebox now supports more than 15 different music discs, because jukeboxes now have a block entity, which keeps track of the music disc by its item id.
A jukebox no longer uses separate data values.
Java Edition
1.3.112w22aInventory sprites for blocks have been flipped from left to right, changing to .
1.513w04aActive jukeboxes now give off a redstone signal when a comparator is placed behind it; its strength (1–12) depends on which disc is inserted.
1.1116w32aThe block entity ID has been changed from RecordPlayer to jukebox.
1.1217w14aParrots now dance to playing jukeboxes.
1.1317w47aPrior to The Flattening, this block's numeral ID was 84.
1.1418w43aJukebox JE2 BE2.png The texture of jukeboxes has been changed.
Bedrock Edition
1.2.0beta JE1 BE1.png Added jukeboxes.
1.10.0beta JE2 BE2.png The texture of jukeboxes has now been changed.
Legacy Console Edition
TU1CU11.0Patch 11.0.1Jukebox JE1 BE1.png Added jukeboxes.
Jukeboxes spit out the music disc when done playing.[verify]
TU9The distance jukeboxes can be heard from has now been increased.
1.90Jukebox JE2 BE2.png The texture of jukeboxes has now been changed.


Issues relating to "Jukebox" are maintained on the bug tracker. Report issues there.


C418's skin
  • C418 has the normal player skin with a jukebox for a head, likely because it was he who made the music for Minecraft.
  • The use of a diamond as part of the crafting recipe might be a reference to how Edison phonographs have diamond-tipped needles.

See also[edit]