Java Edition Indev 20100212-1
Minecraft Indev
Edition | |
---|---|
Release date |
February 12, 2010 |
Downloads | |
A version of Minecraft Indev was released on February 12, 2010.
Additions[edit]
Gameplay[edit]
- Each cycle lasts about 20 minutes each.
- 10 minutes of sun and 10 minutes of moon each cycle.
- Dictates when certain mobs spawn.
- Actually added in a version from the day before.[1]
Items[edit]
- Added Helmets, Chestplates, Leggings and Boots made of Leather, Chain, Iron, Gold and Diamond.
- Currently being tested.
- Currently has no function.
- Taking hits does not reduce its durability.
- Does not protect the player.
- Added 20 new armor recipes for a total of 63.
Name | Ingredients | Crafting recipe |
---|---|---|
Helmets | Light Gray Wool or Fire or Iron Ingot or Gold Ingot or Diamond |
|
Chestplates | Light Gray Wool or Fire or Iron Ingot or Gold Ingot or Diamond |
|
Leggings | Light Gray Wool or Fire or Iron Ingot or Gold Ingot or Diamond |
|
Boots | Light Gray Wool or Fire or Iron Ingot or Gold Ingot or Diamond |
Changes[edit]
Mobs[edit]
- Added passive mob sounds.
- Prior to this update, they shared the player's hurt sound.
- Sheep spawn with wool
- They now drop 1-3 wool when punched, each piece being either white, light gray, or gray.
Other[edit]
- Blocks
- Blocks that can be replaced (Fire, Water, Lava), no longer get used up when placed in a space with the same Block ID.
- Torches require support.
- Unsupported non solid blocks will now drop themselves.
- Sand and gravel fall immediately when placed once again.
- Glass no longer drops itself.
- Torches no longer automatically rotate based off block around them.
- General
- Removed rain.
- Items drop in a straight line with little variation.
- Changed texture of splash particles.
- Added an "L" (lighting updates) value to the Debug screen.
- Player model was removed from the inventory.
- Caves darkened.
- Pressing ESC now pauses the burning animation.
Gallery[edit]
The inventory, with the armor.
References[edit]
- ↑ "Alert: Many bugs!" (archived) by TheYellowDucK – Minecraft Forum, February 11, 2010.
- ↑ "Yes. My torches don't attach to the wall. Its because you can now choose where to place it. E.g. if there are two walls in contact aim and one wall to place it. Remove and aim at other and it goes on there. But my water level is still the same." by Zaldos – Minecraft Forum, February 12, 2010.