Java Edition Indev 0.31 20100202-4

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0.31
Indev 0.31 2010-02-03.png
Edition

Java Edition

Release date

February 2, 2010

Downloads

Client (.json)

A version of Indev 0.31 was released on February 2, 2010, at 23:27 UTC.[1][note 1]

Additions[edit]

General[edit]

Debug info
  • Added "E" (Entity count), "P" (Particle count), and "LT" (number of chests).[verify]
Splash
  • Added new splashes:
    • As seen on TV!
    • Awesome!
    • 100% pure!
    • May contain nuts!
    • Better than Prey!
    • More polygons!
    • Sexy!
    • Limited edition!
    • Flashing letters!
    • Made by Notch!
    • Coming soon!
    • Best in class!
    • When it's finished!
    • Absolutely dragon free!
    • Excitement!
    • More than 4000 sold!
    • One of a kind!
    • 700+ hits on YouTube!
    • Indev!
    • Spiders everywhere!
    • Check it out!
    • Holy cow, man!
    • It's a game!
    • Made in Sweden!
    • Uses LWJGL!
    • Reticulating splines!
    • Minecraft!
    • Yaaay!
    • Alpha version!
    • Singleplayer!
    • Keyboard compatible!
    • Undocumented!
    • Ingots!

Changes[edit]

Blocks[edit]

General
  • Mining underwater or in the air is now slower.
Lava
  • Pushes out items
TNT
  • Now hurts mobs but still not items.
  • Pushes away entities.
Ores and stone
  • No longer require a pickaxe to break the block, although a pickaxe breaks it much faster[note 2]
    • Once again possible to mine stone-related blocks with anything that's not a pickaxe
    • Mineral blocks (iron, gold, diamond) are treated similarly to their corresponding ores.

Items[edit]

  • No longer die in fire or lava.
  • Shadows display under dropped items.
Arrows
  • Changed pickup animation for shot arrows.
Tools and Tiers
  • Harder materials no longer require better tools.[note 2]
  • Swords deal less damage
    • Diamond Sword: 10♥♥♥♥♥
    • Gold Sword: 4♥♥
    • Iron Sword: 8♥♥♥♥
    • Stone Sword: 6♥♥♥
    • Wood Sword: 4♥♥
  • Mining tools can hit mobs, their damage depends on the type and teir of tool.[note 3]
    • Shovels: 1,2,3,1,4
    • Axes: 3,4,5,3,6
    • Pickaxes: 2,3,4,2,5

Mobs[edit]

General
  • Re-added Pigs, Sheep, Skeletons, Creepers, Zombies and Spiders
    • Monsters are passive due to their hostile AI missing.
    • Sheep spawn with no wool due to their AI for eating grass not working.
    • All mobs have 10♥♥♥♥♥ health.
  • Removed Humans.
  • Generate splash particles when swimming.

Fixes[edit]

  • Flowers no longer spawn with dirt under them.
  • Standing with your head inside non-solid blocks no longer causes extreme fog.

Trivia[edit]

Two versions may have been released
  • Evidence suggests the existence of two versions being released very close to one another.
    • The 23:27 blog post announcing this version's release occurred 4 minutes before this page's client jar was packaged (23:31).
    • That blog post features Notch complaining about not yet getting mobs to function, yet gameplay of this page's client jar contains all of the old mobs, with animation.
  • It is unclear whether Notch's release blog post was intended as a prank, because he ends the post with the teaser, "But I did get some stuff in to this update. I’ll keep the details secret this time, though. (No new crafting)."
  • Other possible explanations:
    • He might have accidentally (or even intentionally) published a prepared blog post before the building/packaging of that version had finished.
    • The building, packaging, uploading, etc. of this version may have encountered a technical issue that took several minutes to resolve.
    • Notch's use of "functioning" in his blog post might instead be referring to whether the hostile mobs are able to act with hostility toward the player.

Notes[edit]

  1. While some sources imply that this version was released on February 3, it was actually released at 23:27 UTC on February 2 (which is 00:27 on February 3, Sweden time).
  2. a b This has been verified during gameplay of this page's client jar, dated February 2, 2010 23:31 UTC.
  3. Order is Wood, Stone, Iron, Gold, Diamond

References[edit]

  1. "No functioning mobs today, unfortunately" – The Word of Notch, February 2, 2010.