A version of Indev 0.31 was released on January 31, 2010, at 22:45 UTC.[note 1]
Additions[]
Mobs[]
- General
- Readded support for older mob models.
General[]
- Comprises all of the buttons and text for both the main menu and the pause menu.
- Has a game logo and dirt background which slowly scrolls.
Changes[]
Blocks[]
- Texture can now be seen while underwater.
- Swimming creates bubble particles.
- Now emit light.[1]
- Now creates water even if any previous attached water was removed.
- Now creates lava even if any previous attached lava was removed.
- Now uses the wooden planks texture on the bottom instead of the wood top texture.
Items[]
- Now get destroyed by fire and lava.
- Flint and Steel removed from the hotbar.
- Swords are used to deal more damage than punching.
- Diamond Sword: 16 × 8
- Gold Sword: 4
- Iron Sword: 12 × 6
- Stone Sword: 8
- Wood Sword: 4
- Higher tier tools mine faster.
- Tools now take damage when used.
- Diamond: 257 durability
- Gold: 33 durability
- Iron: 129 durability
- Stone: 65 durability
- Wood: 33 durability
- Flint and Steel: 65 durability
- Swords take 1 damage when hitting a mob and 2 damage when breaking a block.
Mobs[]
- Changed the model back to the one used for the player.
- Removed Black Steve, Beast Boy, and Steve model variants.
Gameplay[]
- Changed block shading on the sides of blocks for a third time in Indev.
- Fullscreen mode now makes the hotbar, GUI's and text slightly larger.
- Punching mobs deals 1 damage.
- Bedrock now appears at the bottommost 2 layers of the world.
- The lava sea will only generate whenever caves cut through the top layer of bedrock.
- The bottom layer of bedrock can very rarely have gaps.
Fixes[]
- From the previous version
- The number on hotbar items no longer pulses when new items are picked up.
- Bows no longer disappear when used without arrows.
- Other
- Minor bug fixes.[more information needed]
Gallery[]
Notes[]
- ↑ The jar of this version is dated January 31, 2010 at 22:45 UTC.
References[]
- ↑ "Glowing mushroom" by dehodson – Minecraft Forum, January 31, 2010. "Notch put this in. Congrats Peri. ... Source: minecraft.net/indev. See for yourelf. Put a brown shroom in a perfectly dark room. It glows."