Java Edition Classic 0.24_SURVIVAL_TEST

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Classic 0.24 SURVIVAL TEST.png

Java Edition

Release date

September 1, 2009


Client not archived
No corresponding server

Protocol version


0.24_SURVIVAL_TEST[1] was a version of Classic and the first version of Survival Test, released on September 1, 2009,[2] at 16:54 UTC.[3]



Oak Standing Sign.png Signs[4]
  • Added as an entity.
  • Can be spawned by pressing B.
  • Can not be edited.
  • Always say "This is a test of the signs. Each line can be 15 chars!"


Arrow JE1.png Arrows
  • Can be shot by pressing Tab ↹.
    • Took 7 shots to kill mobs. Deal 3♥♥ damage.


Creeper JE1.png Creepers
  • Are a lot darker than normal.
    • Return to normal when hit.
  • Explode on death.
  • Deal 2♥ to 6♥♥♥ damage upon hit and up to 12♥ × 6 damage upon death in its explosion.[verify]
Pig JE1.png Pigs
Skeleton Revision 1.png Skeletons
  • Deal 1♥ to 6♥♥♥ damage.
Zombie Revision 1.png Zombies
  • Deal 1♥ to 7♥♥♥♥ damage.


Survival mode
  • Score can only be seen after death.
  • Killing zombies give 100 points.
  • Killing skeletons give 100 points.
  • Killing creepers give 250 points.
  • Killing pigs give 10 points.
  • Visual feature only; provides no protection.
  • Can only be worn as a helmet or chestplate by zombie and skeletons.
  • Readded sapling particles, although they are now darker than before.[verify]


Options menu
  • Bobbing and the View Bobbing option added.
  • 3D anaglyph added.
  • Level size options under "Generate New Level" are now closer together.



  • Mobs and players jump back and flash white when taking damage, and have a dying animation.
  • Enemies fall over when killed.
  • Changed skin from Steve Revision 1.png to Steve.png, removing the beard.
  • Can no longer be spawned by pressing G.


  • Right-click to build and left click to mine.
  • The player can autojump again.
Block outline
  • White block selection box removed
    • As a result of this, saplings and flowers no longer disappear if selected in darkness.


  • Brown mushrooms heal 5♥♥♥ when eaten.
  • Red mushroom deplete 3♥♥ when eaten.
  • Mushrooms no longer decay in darkness.

World generation[edit]

  • New level generator.
    • More cliffs.
    • Longer and narrower caves.
      • The deeper down in the world, the bigger the caves are.
    • Surface lava is possible, but unlikely.


  • Faster rendering.


  • If a creeper blows up a liquid, the liquid will drop itself.[1]
  • Cracking animation only shows on one side of a block.
  • Skeletons can enter 1-block-high holes.
  • Invalid value bug.[more information needed]
  • Arrows do not deal damage after flying for more than 1 second.
  • Middle-clicking a block (pick-block) adds it into the player's inventory even when they do not yet have that block.
  • Placing a block at build limit will consume the block, destroying it without placing anything.
  • Looking at glass no longer makes glass textures directly behind it disappear.[verify]
  • Walking on the very edge of a block will cause the amount of sounds required to play to build up. Once you stand on a block, those sounds play every 0.125 seconds.


  • Removed creative mode.
  • Removed liquid raising, although sand and gravel will still fall through liquids.



  • IRC logs on; #minecraft.20090901.log. September 1, 2009 (UTC−5).
  1. a b "Minecraft Survival Mode - Reaper Creeper" – Telkir, September 1, 2009 – via YouTube
  2. "Survival Mode Test Released"The Word of Notch
  3. IRC logs: "A11:54:53 <08Notch>" (16:54:53 UTC)
  4. "Minecraft Survival development update" – Internet Video Archive – via YouTube