Java Edition Classic 0.0.12a

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0.0.12a
Classic 0.0.12a.jpg
Edition

Java Edition

Release date

May 19, 2009

Download

Client not archived
No corresponding server

0.0.12a[1] was a version of Classic released on May 19, 2009, at 22:36 UTC.[2][note 1] It added bedrock, water and lava, along with a world border and a new world generator.

Additions[edit]

Blocks[edit]

Bedrock JE1 BE1.png Bedrock
  • Unobtainable to the player.
  • Initially referred as "unbreakable stone".
  • Bedrock and the layer above (if at the bottom of the world) is always dark even if exposed to the sky.
  • Cannot be broken, placed against or otherwise selected.
Water JE1 BE1.png Water
  • A type of liquid.
  • Does not drown the player.
Lava Revision 1.png Lava
  • A type of liquid.
  • Does not deal damage to the player.

World generation[edit]

World border
  • An infinite ocean now surrounds the map.
  • The player can no longer pass the edge of the map.

Gameplay[edit]

Controls
  • Pressing F cycles between four levels of render distance.[3]
  • Pressing N generates a new level.[3]
Swimming
  • Only applies to players. Humans move at full speed in water.

Changes[edit]

Mobs[edit]

Steve Revision 1.png Humans
  • No longer get reset on level reset, meaning there is no way to get rid of mobs now.[4]
Physics
  • Water and lava now flow to fill any available space below or next to it.[5]
    • With just one water source the entire world will be flooded.[6]
  • Water next to lava produces stone.

World generation[edit]

New level generator
  • Terrain is more messy with more bumps visible on the surface.
  • Lakes occur when the surrounding water is at a higher level than the terrain.
  • All dirt with access to sunlight will not become grass upon world generation if below water level.
  • Lava lakes also spawn occasionally.
  • Surface dirt layer is more uniform.
    • There is almost always a layer of grass with dirt under it above stone.
    • Cliff faces can no longer be made of pure dirt and grass.
  • Worlds made before this version will receive a bedrock layer at the bottom of the map and an ocean surrounding it.

Notes[edit]

  1. While some sources imply that this version was released on May 20, due to timezones differences it was actually released at 22:36 UTC on May 19 (which is 00:36 on May 20, Sweden time).

References[edit]

  1. "0.0.12a is up"The Word of Notch, May 20, 2009
  2. "TigIRC logs" (archived) – Archive.org, May 19, 2009, UTC–4. "(18:36:09) notch: 0.0.12a is up. Water, lava, new map generation,rendering distance toggle"
  3. a b "Minecraft (alpha)" – TigSource, May 19, 2009. "F to change draw distance. There are four settings. The fourth setting makes the game run at 50 fps on my Eee, but it's a bit.. claustrophobic. N to generate a new level. No more restarting the applet!"
  4. "TigIRC logs" (archived) – Archive.org, May 19, 2009, UTC–4. "(18:39:43) <notch> oh, they don't get reset on level resets either.. I'd better fix that."
  5. "Minecraft Water test" – Nizzotch Archive – via YouTube
  6. "Minecraft Huge flood" – Nizzotch Archive – via YouTube