Java Edition Beta 1.8/Development versions

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This is a list of Java Edition Beta 1.8 development versions.

Beta 1.8 Pre-release

Beta 1.8 Pre-release is the first pre-release for Java Edition Beta 1.8, that was released on September 9, 2011.

Additions

Blocks

Glass Pane (EW) JE1 BE1.png Glass Pane
  • Crafted using 6 glass.
  • Drops itself when destroyed.
Iron Bars (E) JE1 BE1.png Iron Bars
Oak Fence Gate Revision 1.png Fence gate
  • Connect to fences.
  • Open when used.
Stone Bricks JE1 BE1.png Stone bricks
  • Come in regular, cracked, and mossy varieties.
  • Occur naturally in strongholds. The different bricks are all called stone bricks in-game. The regular stone bricks can be crafted into stone brick slabs and stairs.
Cracked Stone Bricks JE1 BE1.png Cracked Stone Bricks
Mossy Stone Bricks JE1 BE1.png Mossy Stone Bricks
Vines JE1 BE1.png Vines
  • Can grow to nearby blocks.
Cobblestone JE4 BE2.png Stone JE2 BE1.png Stone Bricks JE1 BE1.png Infested stone
32px Bricks Slab
Stone Brick Slab (centered) JE1 BE1.png Stone Bricks Slab
Brick Stairs (N) JE1.png Brick stairs
Stone Brick Stairs (N) JE1.png Stone brick stairs
  • Drop stone bricks.
Brown Mushroom Block JE1 BE1.png Red Mushroom Block JE1 BE1.png Mushroom Stem JE1 BE1.png Mushroom Blocks
Melon JE1 BE1.png Melons
Stem Age 7 JE1 BE1.png Melon Stems
Stem Age 7 JE1 BE1.png Pumpkin Stems

Commands

Items

Cooked Chicken JE1 BE1.png Cooked Chicken
Raw Chicken JE1 BE1.png Raw Chicken
Steak JE1 BE1.png Steak
Raw Beef JE1 BE1.png Raw Beef
Rotten Flesh JE1.png Rotten flesh
Ender Pearl JE1.png Ender pearl
  • Dropped by Endermen.
  • Currently have no use.
Melon Slice JE1 BE1.png Melon Slice

Mobs

Enderman Revision 1.png Enderman
  • Have the ability to teleport.
  • Makes Zombie sounds
  • Endermen are able to carry every block including Bedrock and Obsidian
  • Endermans eyes are green instead of purple
  • The Endermans purple particles were instead smoke particles
Silverfish JE1 BE1.gif Silverfish
Cave Spider Revision 1.png Cave Spider
  • Inflicts Poison on the player.

World generation

Biomes
  • Extreme Hills
  • Ocean
    • Oceans existed in previous versions, however, now they exist as an actual biome, spanning thousands of blocks.
Generated structures

Gameplay

Gamemodes
Void fog
  • Increases darkness at extreme depths.
Status effects

General

Debug keys
  • F6 and F7 move time forwards and backwards, respectively.
Main menu
  • Revamped the main menu by adding an animated menu panorama. The menu panorama uses seed 2151901553968352745 in terrain generated using the generator last seen in Beta 1.7.3 at coordinates (61, 75, -68).[1]
Options
  • The player can now set their field of view in the options via the FOV slider. It can be set from 70 (default) to 110 (Quake Pro).
Server list
  • The ability to save and view multiple servers has now been added.
Splash
  • Added the following splash text:
    • Jeb has amazing hair!
    • Casual gaming!
    • Undefeated!
    • Kinda like Lemmings!
    • Follow the train, CJ!
    • Leveraging synergy!
    • This message will never appear on the splash screen, isn't that weird?
    • DungeonQuest is unfair!
    • 110813!
    • 90210!
    • Check out the far lands!
    • Tyrian would love it!
    • Also try VVVVVV!
    • Also try Super Meat Boy!
    • Also try Terraria!
    • Also try Mount And Blade!
    • Also try Project Zomboid!
    • Also try World of Goo!
    • Also try Limbo!
    • Also try Pixeljunk Shooter!
    • Also try Braid!
    • That's super!
    • Bread is pain!
    • Read more books!
    • Khaaaaaaaaan!
    • Less addictive than TV Tropes!
    • More addictive than lemonade!
    • Bigger than a bread box!
    • Millions of peaches!
    • Fnord!
    • This is my true form!
    • Totally forgot about Dre!
    • Don't bother with the clones!
    • Pumpkinhead!
    • Hobo humping slobo babe!

Changes

Blocks

Ferns
  • Triangular ferns no longer generate naturally.
Chest (S) JE2 BE2.png Chests
  • Chest.gif Double Chest.gif Added an opening and closing animation with a new chest model.
  • The chest's texture is no longer in the terrain.png file. Instead, it is in the folder "item" under "chest.png" and "chestlarge.png", with the former being a chest on its own and the latter being the large chest.
  • Are now tile entities, which means they no longer show the block breaking animation and are also now slightly smaller than they were before.
  • Now change the direction they face based on the viewpoint of the player.
  • Can now be found in abandoned mineshafts and strongholds.
Lava
  • Now when lava is touched by rain, it emits smoke particles.
Obsidian

Items

Passive mobs
  • No longer despawn.
Shears
  • Can now be used to harvest shrubs.
Cooked Porkchop
  • Changed the texture from Steak JE1 BE1.png to Cooked Porkchop JE2 BE1.png.
Golden Apples
  • Now restore 10 (🍗🍗🍗🍗🍗), instead of 20♥ × 10 health points, and also give Regeneration for 30 seconds.

Mobs

Pigs
  • Their snouts now extrude from their model, rather than being flat.
Humans
  • Removed the mob as an entity, however, their AI is still in the code.
Skeleton Revision 3.png Skeletons
  • The bows of skeletons are now larger and held realistically (full-sized bows, two-handed, and pulling the arrow back).
  • Skeletons now fire arrows slower, but further.

World generation

Biomes
  • Biomes are now much bigger and more flat.
  • Hills and mountains tend not to generate as much, except in the new extreme hills biome.
  • They are no longer aligned based on temperature and humidity, instead their distribution is random.
  • Swamplands
    • They have been renamed to just "swamps".
    • They are a much more vibrant green color.
    • They have a new tree type, which are slightly bigger and have vines hanging from their leaves. They can also generate in shallow water pools.
    • They are much more flat.
  • Taiga
Sea level
  • Now one block lower.

Gameplay

Explosions
  • Now emit shockwave particles.
Daylight cycle
  • No longer require chunk updates and is a smooth transition.
Player
  • Unarmed damage was decreased from 2♥ to 1♥.
Void
  • Entities are now lit in the void.
  • Color of the void now changes from blue to black while descending.
Spawn
  • The player's spawn point is now bound to a specific biome rather than to any sand block. The player can spawn in forest, swamp and taiga biomes.

General

Debug screen
  • The ability to see the level's seed has now been added to the debug screen.
  • Entity numbers being shown above a mob's head have now been removed from the debug screen.
Light
  • Implemented a new lighting engine. The lighting on a block is given a tint based on the most prominent source of light.
  • Artificial light now gives a very subtle "flicker".
Options
  • Added the brightness option.
Splash
  • Removed duplicate "Check it out!"

Removals

Old Alpha Biomes
  • Seasonal forest
  • Rainforest
  • Shrubland
  • Savanna
  • Tundra (Old)
  • Ice desert
    • Ice deserts did not generate in previous versions, so their removal was not noticeable.
  • Beach (Old)
  • Gravel beach
General

Beta 1.8 Pre-release 2 ;)

Beta 1.8 Pre-release 2 ;)[sic] is the second and last pre-release for Java Edition Beta 1.8, released on September 13, 2011.[2]

Changes

Blocks

Vines
  • Now spread infinitely down, but do not spread if there are more than four other vine blocks nearby.
Stone bricks
  • Cracked and mossy stone bricks now drop themselves instead of regular stone bricks.

Items

Swords
  • Blocking now works in multiplayer.
Bone Meal

Mobs

Squid
  • Now drop experience orbs when killed.

World generation

Mineshafts
  • Their density is now significantly decreased.
  • To counter this change they generate about 2.5 times as often.
Strongholds
  • Increased stronghold count to three per map instead of one.

Gameplay

Creative inventory
  • Some of the missing blocks are now on the creative selection screen.
Creative
  • The player can no longer eat in creative.
Drops
  • Chickens and cows killed by burning now drop their cooked meat.
Crafting
  • Holding shift while grabbing a crafting output now automatically takes the maximum amount of outputs from the ingredients it was given.

General

Options
  • "Generated Structures" is now on by default.
Fog
  • Adjusted fog strength at low altitudes to be less extreme.
Controls
  • F6 and F7 working as a result of left-in debug code being removed.
  • Fog key mapped to F.

Fixes

7 bugs fixed
  • Fixed endermen having client-side problems in multiplayer.
  • Sprinting with right-click or sneaking is now fixed.
  • Fixed furnace tile entity crash.
  • Fixed leaving the crafting table with items on the grid creating phantom blocks.
  • Fixed singleplayer chunk memory leak.
  • Fixed vines and leaves no crashing the game when placed in the Nether.
  • Fixed farmlands rejecting melon and pumpkin seeds.

Notes and references