Java Edition Beta 1.6.5

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Minecraft Beta 1.6.5
Beta 1.6.5.png
Edition

Java Edition

Release date

May 28, 2011

Download

Client (.json)

Protocol version

13

Data version

N/A

Other editions of 1.6.5
Unlicensed copy of the version

Beta 1.6.5 added minor changes and fixed some of the bugs and crashes in Beta 1.6.4.

Changes[edit]

Blocks[edit]

Slabs & stairs
  • It is now possible to climb the blocks while sneaking.

Gameplay[edit]

Riding & Sleeping
  • Players who are riding anything or sleeping will stop doing so when they leave the game now.
Sneaking
  • Effect has been decreased.
    • The player's feet look like they're in the air.

General[edit]

Controls
  • ⇧ Shift + clicking an item in the crafting window now only moves the crafted item into the player's inventory.
Framerate
  • Framerate cap can now be changed, with toggles of 40 FPS, 90 FPS, and 200 FPS.
    • Except for the 40 FPS setting, the framerate will only be capped when there are any chunk updates.[1]
Options
  • Advanced OpenGL re-added (still with same Toggle bug as of 1.5).
Version number
  • No longer displayed while playing.
  • Still visible on title screen and debug screen.

Fixes[edit]

13 bugs fixed

  • Player indicator on maps now points in the same direction as the player, instead of being rotated slightly.
  • Dropped equipment no longer breaks on the first use (in some cases it still will).
  • Objects will now be pushed out if they are within a block.
  • Lighting acts normal again when placing/removing torches.
  • The game no longer crashes when shift-clicking to put items in a chest that is already full and vice versa.
  • Fixed CPU issue on multiplayer.
  • Saving while crouching no longer consistently teleports the player into blocks above or below when loading the save.
  • Exiting a minecart or moving from one Minecart to another will no longer bump the original Minecart and make it move.
  • Fixed the players health appearing to be full when entering/exiting the nether.
  • Fixed some entities appearing to fall through the ground repeatedly in multiplayer (some might still do so).
  • Fixed the server sometimes thinking the player hit a corner when walking when they didn’t.
  • Fixed the achievements window rendering some graphics outside the clip window.
  • Fixed a couple of instances where beds would act strange in multiplayer, primarily the "already occupied" bug.

References[edit]