Minecraft Wiki
Register
Advertisement

18w49a is the eleventh snapshot for Java Edition 1.14, released on December 5, 2018,[1] which adds sweet berries and sweet berry bushes.

Additions[]

Blocks[]

Sweet berry bushes
  • Commonly found in taiga, taiga hills, and taiga mountains biomes.
  • Rarely found in snowy taiga, snowy taiga hills and snowy taiga mountains biomes.
  • Can be planted from sweet berries.
  • Have 4 stages of growth: 'sapling', 'no berries', 'some berries', and 'full berries'.
  • Drop 1–2 berries in younger stage, 2–3 in full growth stage.
    • They're harvested with right-click.
  • Support bonemeal usage.
  • They slow movement of all mobs in all stages of growth.
  • Any mob can stand inside them, but they deal damage similar to a cactus if the mob isn't standing still, as long as the bush has grown past the 'sapling' stage.

Items[]

Sweet berries
  • Fill 2 (🍗) hunger points.
  • Can be planted in the ground and will grow into sweet berry bushes.

World generation[]

Command format[]

Loot tables
  • Added new loot table function: copy_nbt.
    • Copies NBT from source to item tags.
    • Parameters:
      • source: can be this, killer, killer_player or block_entity.
      • ops
        • List of copy operations:
          • source: source path (same as /data).
          • target: target path.
          • op: replace, append (for lists), or merge; for compound tags.
      • entity: source of profile (will do nothing if it's not a player).

General[]

Death messages
  • Added new death messages for when a player dies from moving through a sweet berry bush.
    • <player> was poked to death by a sweet berry bush
    • <player> was poked to death by a sweet berry bush whilst trying to escape <entity>

Changes[]

World generation[]

Villages

Gameplay[]

Raids
  • Changed the maximum Bad Omen level for a maximum-strength raid to 5.
    • Kill leaders to increase Bad Omen level.
  • There are now two waves per Bad Omen level.
  • The player now has to complete a wave before the next one starts.
  • Illager beasts can now be part of every wave.
  • The raid boss bar will now slowly fill up when a raid is triggered or when a wave is cleared.

Fixes[]

18 issues fixed
From released versions before 1.14
  • MC-68565 – Monsters spawn at daytime at y=256 and don't burn.
  • MC-72809 – Entities do not have shadows at y=256.
  • MC-111480 – Firework boosting doesn't work in the first world loaded after a game start or if player has entity id 0.
  • MC-125051 – Incorrect structure names in advancements cause java.lang.NullPointerException
  • MC-139712 – Copying one half of unrecognized Unicode character crashes client.
From the 1.14 development versions
  • MC-137688 – A firework rocket shot by a crossbow doesn't explode on entities.
  • MC-137848 – Shulker boxes don't drop when mined by hand.
  • MC-138067 – Replacing filled jukebox drops record.
  • MC-138641 – Shulker boxes no longer retain "Lock" nbt when being broken.
  • MC-139555/data modify copies source nbt to destination nbt as reference.
  • MC-139703 – Pillagers once again have glitched arms.
  • MC-139732 – Villager trade menu not opening outside of a village.
  • MC-139886 – Pillagers don't spawn with the banners at pillager outposts.
  • MC-139935 – Infinite loop when a raid is searching for a spawn position.
  • MC-139979 – Raid never finishes if raid mobs aren't killed by player.
  • MC-139993 – When players in peaceful mode walk into the village, can still trigger a raid.
  • MC-139994 – Raid never finishes if the player is set to peaceful mode when subjected to raids.
  • MC-140113 – Raid bar will not decrease when raid mobs walked into the nether portal, end portal or end gateway.

Video[]

Video made by slicedlime:

References[]

  1. "Minecraft Snapshot 18w49a" – Minecraft.net, December 5, 2018
Advertisement