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Java Edition 18w16a

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Minecraft 18w16a
18w16a.png
Edition

Java Edition

Type

Snapshot

Release date

April 19, 2018

Snapshot for

1.13

Download

Client (.json)
Server

Protocol version

372

Data version

1483

18w16a[1] is the thirty-second snapshot released for Java Edition 1.13, which added the Buffet world type.

Additions[edit]

General[edit]

World types
  • Buffet
    • Creates single-biome worlds.
    • Allows choosing between Overworld and End terrain generation.
    • Another way to generate chunks (Checkerboard) is available by using an NBT Editor to open a Buffet world's level.dat, and using the following code for "generatorOptions":{"biome_source":{"type":"minecraft:checkerboard","biomes":[]},"chunk_generator":{"type":""}}.[2]

Changes[edit]

Blocks[edit]

Coral fans
Blue ice
  • Is now slightly less slippery.
Coral blocks
  • Now require Silk Touch to drop as items when mined, otherwise they drop dead coral blocks.
  • No longer instantly turn into dead coral when on land.

Mobs[edit]

Drowned
  • Can now spawn extra in underwater ruins, besides their regular spawning in the oceans.

Gameplay[edit]

Water
  • When water spreads and would later turn into a source block, it now immediately just places a source block.[more information needed]
Conduit Power
  • Particles are now blue instead of orange.
Water Breathing

General[edit]

Optimizations
  • Optimized world spawn position–finding code.
Block and item tags
  • New valid_spawn block tag for blocks that the player can spawn on.
  • New block and item tags for coral.
Ticks
  • There is now a distinction between scheduled "liquid ticks" and "block ticks".
Biomes
  • Changed how the temperature of ocean biomes is calculated; should result in nicer transitions between oceans.
  • Biome names are now translatable.
  • Updated some biome names:
Namespaced ID Old name New name
hell Hell Nether
frozen_ocean FrozenOcean Frozen Ocean
frozen_river FrozenRiver Frozen River
mushroom_island MushroomIsland Mushroom Island
mushroom_island_shore MushroomIslandShore Mushroom Island Shore
desert_hills DesertHills Desert Hills
forest_hills ForestHills Forest Hills
taiga_hills TaigaHills Taiga Hills
jungle_hills JungleHills Jungle Hills
jungle_edge JungleEdge Jungle Edge
mesa_rock Mesa Plateau F Mesa Forest Plateau
mutated_desert Desert M Mutated Desert
mutated_extreme_hills Extreme Hills M Mutated Extreme Hills
mutated_taiga Taiga M Mutated Taiga
mutated_swampland Swampland M Mutated Swampland
mutated_jungle Jungle M Mutated Jungle
mutated_jungle_edge JungleEdge M Mutated Jungle Edge
mutated_birch_forest Birch Forest M Mutated Birch Forest
mutated_birch_forest_hills Birch Forest Hills M Mutated Birch Forest Hills
mutated_roofed_forest Roofed Forest M Mutated Roofed Forest
mutated_taiga_cold Cold Taiga M Mutated Cold Taiga
mutated_redwood_taiga_hills Redwood Taiga Hills M Mutated Redwood Taiga Hills
mutated_extreme_hills_with_trees Extreme Hills+ M Mutated Extreme Hills+
mutated_savanna Savanna M Mutated Savanna
mutated_savanna_rock Savanna Plateau M Mutated Savanna Plateau
mutated_mesa_clear_rock Mesa Plateau M Mutated Mesa Plateau
mutated_mesa_rock Mesa Plateau F M Mutated Mesa Forest Plateau

Fixes[edit]

38 issues fixed
From released versions before 1.13
  • MC-7192 – The generation of "terrain" surface layer in Nether produces local straight artifacts/glitches.
  • MC-18903 – Villagers'/ Witchs' right arm doesn't have the texture flipped.
  • MC-64416 – Wrong matched block names / missing distinction between block names.
  • MC-83064 – Accumulated fall damage is not reset when levitation starts.
  • MC-90591 – Camera instantaneously changes position when elytra is deployed, rather than smoothly.
  • MC-105194 – Most of zombie villagers in a zombie village are babies.
From the 1.13 development versions
  • MC-125089 – Floating mineshaft in new world generation
  • MC-125101 – Mesa (Bryce) generation cuts off at chunk borders.
  • MC-125251 – Strong Turtle Master potion makes players invincible.
  • MC-125280 – Bubble columns seem to be pushable by pistons.
  • MC-125297 – Force-waterlogged blocks don't spread water.
  • MC-125329 – Sprinting underwater while flying in creative makes player start swimming.
  • MC-125356 – Turtle Shell potion effect particles are very intrusive.
  • MC-125460 – Can only pick-block the top part of kelp and can't pick-block 2 block tall sea grass.
  • MC-125647 – Air time is not clamped at 300 ticks, causing 11th bubble to appear depending on overflow air time.
  • MC-125669 – Armor stands can be placed in liquids.
  • MC-125671 – Swimming animation can be triggered while on horse.
  • MC-125770 – Bubble columns are not created when pouring water over magma block.
  • MC-125895 – Being in bubble column regions makes user drown when touching underwater ceiling.
  • MC-126104 – Dispenser will not place or use the cod / salmon / puffer fish / tropical fish bucket.
  • MC-126167 – Puffer fish, salmon, cod, and tropical fish spawn eggs are in incorrect positions in creative inventory.
  • MC-126304 – Water buckets can catch dying fish.
  • MC-126485 – Magma block/soulsand does not generate bubbles and currents with only one block of water above.
  • MC-126580 – Crash on Day 1.
  • MC-126923 – Water turning to ice deletes other block occupying same space as water.
  • MC-126930 – Sponges do not soak up flowing water.
  • MC-126978 – Sponge is working with lava.
  • MC-127006 – Coral near the surface have weird dark shadows.
  • MC-127045 – Duplicating fish is possible with a waterlogged block.
  • MC-127079 – Lava on top of water doesn't turn water into stone.
  • MC-127366 – Turtle Shell Water Breathing effect begins counting down as soon as feet touch the water.
  • MC-128058 – The Coral Fans are not generated in coral reefs.
  • MC-128102 – Kelp can sometimes generate with no top.
  • MC-128205 – Drowned drop tridents from both loot table and held items.
From the previous development version
  • MC-128233 – Lava is tinted incorrectly.
  • MC-128248 – Bottom of the water is not tinted.
  • MC-128338 – Game can't handle ultimate blue ice speed.
  • MC-128372 – Items aren't faster on blue ice when being transported by a water current.

Video[edit]

Video made by slicedlime:

Trivia[edit]

  • Unlike most of the first-of-the-week snapshots, this was released on a Thursday instead of Wednesday, similar to the snapshots before 14w26a.

References[edit]