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17w45b[1] is the fourth snapshot released for Java Edition 1.13, which added the /data command.

Additions[]

Command format[]

/data
  • A command that allows the player to get, merge, and remove entity and block nbt data.
    • /data get block <pos> [<path>] [<scale>]
      • Will return the NBT data from the block at <pos> as its result (if a [<path>] is specified). A [<path>] can be specified to only retrieve that nbt data, but this is limited to numeric tags. An optional [<scale>] can be provided to scale the number retrieved.
    • /data get entity <target> [<path>] [<scale>]
      • Will return the NBT data from one [<target>] entity as its result (if a [<path>] is specified). A [<path>] can be specified to only retrieve that nbt data, but this is limited to numeric tags. An optional [<scale>] can be provided to scale the number retrieved.
    • /data merge block <pos> <nbt>
      • Will merge the block nbt data at <pos> with the specified <nbt> data.
    • /data merge entity <target> <nbt>
      • Will merge the entity nbt data from <target> with the specified <nbt> data. Merging player nbt data is not allowed.
    • /data remove block <pos> <path>
      • Will remove nbt data at <path> from the block at <pos>.
    • /data remove entity <target> <path>
      • Will remove nbt data at <path> from one <target> entity. Removing player nbt data is not allowed.
    • Data paths look like this: foo.bar[0]."A [crazy name]".baz.
      • foo.bar means foo's child called bar.
      • foo[0] means element 0 of foo.
      • "quoted strings" may be used if a name of a key needs to be escaped.
    • Examples of old commands:
    • Examples of new functionalities:
      • /data get entity @e[type=pig,limit=1] Saddle 2
      • /data remove block 17 45 34 Items

Changes[]

Command format[]

/entitydata
  • Has been removed in favor of /data.
/execute store
  • Has been reworked.
    • /execute store (result|success) score <name> <objective> <chained command>
      • The value is stored into the scoreboard under <name> and <objective>.
      • The objective must exist, but unlike with /stats you don't need to set an initial value for <name>.
    • /execute store (result|success) block <pos> <path> (byte|double|float|int|long|short) <scale> <chained command>
      • The value is stored in the nbt data at path of the block at pos as a byte, double, float, int, long, or short.
    • /execute store (result|success) entity <target> <path> (byte|double|float|int|long|short) <scale> <chained command>
      • The value is stored in the nbt data at path of one target entity as a byte, double, float, int, long, or short.
    • Data paths look like this: foo.bar[0]."A [crazy name]".baz.
      • foo.bar means foo's child called bar.
      • foo[0] means element 0 of foo.
      • "quoted strings" may be used if a name of a key needs to be escaped.
    • Examples:
      • /execute store success score @a foo run say hi
      • /execute as @e[type=pig] at @s store success entity @s Saddle byte 1 if entity @p[distance=..5]
/execute if <...>
  • Now returns success and result values if used on its own, without a sub-command.

Fixes[]

27 issues fixed
From released versions before 1.13
  • MC-80400 – Sizelimited entity selectors (@e with c=1,@r with type=!entity) in commands prefer players.
  • MC-87799/execute detect functions inconsistently with semi- (snow layer, grass path, soul sand, farmland) blocks.
  • MC-98244 – Same UUID infinite times possible + changing UUID possible via entitydata.
  • MC-106681 – Scoreboard teams leave doesn't work if first player fails.
  • MC-111704 – Players can input any value in [old block handling] of setblock and fill.
  • MC-114721 – Title command treats invalid second argument as "title".
  • MC-117933/clone command treats invalid optional arguments as if they were default.
From the previous development version
  • MC-121623 – Cannot use namespace in type= for selectors.
  • MC-121627 – @s fails to build valid commands.
  • MC-121635 – Incorrect failed /fill result message.
  • MC-121637 – Incorrect result message when teleporting a single entity.
  • MC-121642 – "Optional" commands following conditional execute chain succeed/fail strangely.
  • MC-121647 – JRE Fatal Error when joining multi-player server.
  • MC-121655 – Incorrect message when teleporting single entity.
  • MC-121656 – Some creative commands are available by a survival player with cheats disabled.
  • MC-121660 – distance argument can't find players with @a, @p or @e[type=player].
  • MC-121663 – Gamerules are copying from other worlds.
  • MC-121674 – Execute doesn't work in functions.
  • MC-121683 – -= isn't a valid operation in scoreboard players operation.
  • MC-121686 – Execute unless always fails on entities.
  • MC-121695 – Tellraw only supports 1 target.
  • MC-121711 – @a or @s doesn't include dead player.
  • MC-121726 – Only players can teleport with relative coordinates.
  • MC-121727 – Execute on multiple entities cancels, once one command fails.
  • MC-121728 – The order, in which execute runs the command for each entity, is in reverse.
  • MC-121749/entitydata does not apply modified NBT data.
  • MC-121765 – Removing n scoreboard points adds them instead.

Video[]

Video made by slicedlime:

References[]

  1. "Minecraft Snapshot 17w45a" – Minecraft.net, November 8, 2017
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