16w21a is the second snapshot for Java Edition 1.10, released on May 25, 2016,[1] which made minor changes to the behavior of blocks and items and fixed bugs.
Additions[]
Command format[]
FallFlying
- Allows mobs to use elytra when they fall.
- Mobs lose their ability to fly after touching the ground.
- Allows mobs to use elytra when they fall.
Changes[]
Blocks[]
- No longer transparent.
- Can now equip shields onto entities.
- Rails (all types)
- Bounding box for ascending rails is a full block (formerly only 5⁄32 of a block tall).
- No longer emit light.
- Added "Structure Integrity and Seed" to load mode (NBT tags
integrity
andseed
respectively).
Items[]
- Can now teleport riders from their mounts.
- Can now teleport riders from their mounts.
- Can now pull items to the player.
Mobs[]
- No longer despawn.
World generation[]
- Now replace any blocks inside the portal frame ring when activating.
- Blacksmiths now generate with cobblestone in all biomes (rather than acacia logs in savannas and sandstone in deserts).
Command format[]
- NBT tags
IsVillager
andVillagerProfession
tags are now fully removed, replaced by theZombieType
first added in 16w20a.
General[]
fallingdust
now can be summoned, making use of theparams
argument likeblockcrack
and several other particles do.- Example:
/particle fallingdust ~ ~ ~ 0 0 0 0 1 0 @p 10
will summon a particle matching the color of lava (block ID 10).
- Example:
Fixes[]
- 25 issues fixed
- From released versions before 1.10
- MC-10046 – Random destination routine has a small statistical tendency to move more northwest (fix included).
- MC-28424 – Untamed wolves and ocelots disappear.
- MC-82425 – Insertion tag (tellraw) will not work on servers.
- MC-84422 – No teleportation from any vehicle.
- MC-93642 – XPOrb texture turns gray right before reaching player.
- MC-93830 – Wolf tail height is not based on ratio of health to maxHealth.
- MC-95910 – Unable to activate end portal with non-air blocks in the middle.
- MC-95973 – Adult horse/donkey pathfinding Issue: 1 block elevations treated as 'non-traversable' terrain in certain configurations.
- MC-96131 –
/execute
detect command causing entities within a chunk to be scoreboard reset. - MC-96269 – Skeletons, stray, witches, blazes, guardians and snowmen cannot shoot while in boats.
- MC-97201 – Elytra stops working on relog.
- MC-97526 – Signs, banners, skulls and chests are flashing when item spawner is nearby.
- MC-97602 – Shift+clicking shield from inventory to shield slot.
- MC-99945 – Cooked fish with numeric IDs not imported properly.
- MC-101001 – Fishing rod cannot pull items.
- MC-101680 – Batching chunks.
- From the previous development version
- MC-102052 – Structure blocks do not save properly.
- MC-102068 –
fallingdust
Particle doesn't seem to work. - MC-102069 – Bone block is handled as a transparent block.
- MC-102085 – Polar bears get stuck in standing position.
- MC-102091 – Block hitbox/F3 crosshair issues.
- MC-102103 – Savanna village blacksmith buildings burn themselves down.
- MC-102125 –
AreaEffectCloud
withfallingdust
particle crashes client"Exception while adding particle"
. - MC-102209 – Structure blocks melt snow.
- MC-102238 – Surface-level abandoned mineshafts generate outside mesa and its variants.
Video[]
Video made by slicedlime:
Trivia[]
- 16w21a was previously removed from the launcher for some time, but was added back in September 2018.