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14w10a is the fourteenth snapshot released for Java Edition 1.8.

Additions[]

Command format[]

Gamerule
  • showDeathMessages
    • Toggles whether or not death messages are visible (in chat).

General[]

Splashes
  • Added "So sweet, like a nice bon bon!"
  • Added "Popping tags!"
Statistics
  • stat.crouchOneCm
    • Detects how many cm the player has moved while crouching.
  • stat.sprintOneCm
    • Detects how many cm the player has moved while sprinting.
  • stat.timeSinceDeath
    • Detects how much time has passed (in ticks) since the player's last death.

Changes[]

Blocks[]

Block models
  • Converted more blocks: repeaters, comparators, beds, hoppers, doors, melon/pumpkin stems, cake, and lily pads.
  • Changed trapdoor models.
  • Rotation can now be done in increments of 22.5 degrees on a single axis.
  • Being able to override not just a model, not just a block's model, but an individual block variant's model.
  • F3+T and F3+S now reload models.
  • The missing model has changed from Missing Model JE1 Missing Model (anisotropic filtering) JE1 to Missing Model JE2 Missing Model (anisotropic filtering) JE2, and is now much more widely used as many more blocks have been converted to use models.
Item frames, paintings

Mobs[]

Cats
  • Will now display death messages in chat to their owner.
Skeletons
  • Flee when being attacked by wolves, instead of fighting back.
Wolves
  • Will now attack skeletons automatically, like how they attack sheep automatically.
  • Will now display death messages in chat to their owner.

Command format[]

/clone
  • Minor tweaks to make it more reliable.
Scoreboard
  • Testing for scores now also works in @e entity selector.
  • Added scoreboard team property to disable death messages: /scoreboard with options never, hideForOtherTeams, hideForOwnTeam, always.
  • Command /scoreboard players (add|enable|get|list|operation|remove|reset|set) can now filter by NBT data.

Gameplay[]

Creative mode
  • Players in creative mode can now damage entities even if they are flagged invulnerable.
Item tooltips
  • The NBT HideFlags now has a 5th bit (value of 32) that hides potion effects
Villager trading
  • A new NBT rewardExp, which can be set to true or false, that controls villagers giving xp for trading.

General[]

Twitch broadcasting
  • Twitch-broadcasting now requires a confirmation before starting.
UUID
  • All player lists will now be converted to be UUID-based automatically.

Removals[]

General[]

Distance effects
  • Almost certaintly as a result of the block model conversion, lily pads no longer appear glitched at exactly 8,388,608 blocks out and invisible from 8,388,609 blocks and beyond.

Fixes[]

32 issues fixed
From released versions before 1.8
  • MC-208 – Paintings & item frames can overlap / Z-fighting when overlapping.
  • MC-3450 – While lying in bed nearby mobs will look above the player.
  • MC-3493 – Item frames "jumping" (actually fixed in 1.7)
  • MC-6095 – There is a very small gap at the hopper block model.
  • MC-10387 – The bottom of a Hopper becomes dark while being broken.
  • MC-11681 – Players' nameplates are too low while sleeping in beds.
  • MC-31047 – Use item stat corresponds to left-click, not right-click.
  • MC-45375 – Improper cake texture.
From the 1.8 development versions
  • MC-44851 – Wither cant be killed with /kill while invulnerable.
  • MC-46207 – Phantom floating mobs are generated by any spawner (including natural dungeon spawners).
  • MC-46223@a, @p, @e or @r doesn't include dead player.
  • MC-46426 – Held items in spectator mode are visible in third-person.
  • MC-46428 – Armor doesn't hide for the player, themself, in spectator mode.
  • MC-46430 – Spectator mode can throw item in every place, but can't take them.
  • MC-46596 – In spectator mode, mobs can still follow the player.
  • MC-47028@e selector does not accept scoreboard parameters in non-player entities.
  • MC-47431 – Hand shifts to the side when crouching/sneaking.
  • MC-47571 – Fishing line casts below the player.
  • MC-47646 – Player 2 blocks higher when sleeping in bed and noclip.
  • MC-47656 – Other player's arms aren't moving when watching them mining/placing blocks.
  • MC-47696 – Block sounds are distorted if walking with left and right keys.
  • MC-47736 – When in spectator mode, items in your hand are misplaced.
  • MC-47744 – Cannot disable experience from villager trades.
  • MC-47967 – Workbench destroying animation is bugged.
  • MC-48160 – Cannot hide potion effect tooltips using HideFlags.
  • MC-48476 – Falling sand doesn't display when summoned.
  • MC-48503 – Placing a sign with NBT tags doesn't apply the tags to sign.
  • MC-48512 – Vines no longer have a back face texture.
  • MC-48544 – Baby cow eye height is misplaced and causes them to suffocate in 1-high areas.
  • MC-49057 – Command block T flip flop (command crash game).
From the previous development version
Other fixes
  • Fixed stat.useItem for many items.
    • Foods, milk, potions, bows, carrots on a stick, fishing rods work with stat.useItem.
    • Empty buckets augment stat.useItem when used to pick up water or lava, but not when milking a cow.
    • Armors, leads, saddles, taming, breeding, lava and water buckets, and wooden bowls still don't work with stat.useItem.
  • Fixed debug rendering of bounding boxes for many entities.
  • Fixed potential "infinite" recursion issue with the /blockdata command in command blocks.

Trivia[]

  • 14w10a was previously removed from the launcher for some time, but was added back in September 2018.
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