Java Edition 14w04a

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Java Edition



Release date

January 23, 2014

Snapshot for



Client (.json)
Reuploaded server (.exe)

Protocol version


Missing Texture Block JE3 BE2.png
The pre-reupload server version of this version is currently missing.
This version has been reuploaded at one point in time. While the reuploaded server version has been archived, the pre-reupload has not, meaning that it is currently lost.
If you believe you have a copy of this version, please post it on this page's talk page.

14w04a is the sixth snapshot for Java Edition 1.8, released on January 23, 2014,[1] which adds the /particle command.

14w04a was reuploaded an hour and a half later to fix the server not working.[2]


Command format[edit]

  • Spawns particles in a given area.
    • It can also be relative to entities.
    • Usage: /particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [player:entity].
    • Example: /particle lava ~ ~1 ~ 1 1 1 0.5 2 @e[type=Chicken].
      • List of particles: hugeexplosion, largeexplode, fireworksSpark, bubble, suspended, depthsuspend, townaura, crit, magicCrit, smoke, mobSpell, mobSpellAmbient, spell, instantSpell, witchMagic, note, portal, enchantmenttable, explode, flame, lava, footstep, splash, wake, largesmoke, cloud, reddust, snowballpoof, dripWater, dripLava, snowshovel, slime, heart, angryVillager, happyVillager, iconcrack_(ID)_(DATA), blockcrack_(ID)_(DATA), blockdust_(ID)_(DATA).



  • Prior work cost increase changed from linear (1 per repair) to exponential (times 2 plus 1 per repair).
  • Repairing with a "sacrifice" now costs 2 levels rather than only 1.
  • Can now be placed on ceiling/floors.
Dead bushes
  • Now flammable.
  • When a furnace runs out of fuel, the smelting progress will reverse at twice the normal speed.
Item frames
  • Items in item frames can now be rotated by 45 degrees (eight possible orientations).
  • Item frames can give off a signal detected by comparators, based on the item's current orientation.
    • Signal strength is as follows: 0: empty; 1: item; 2: item rotated once; 3: item rotated twice; ...; 8: item rotated 7 times.
Moss stone


Iron golem
  • Can drop iron ingots again by any means of death.
  • Can be spawned with pumpkins + dispenser.
Snow golem
  • Can be spawned with pumpkins + dispenser.
  • Can be spawned with skulls + dispenser.
  • Villagers will now harvest, collect and replant grown potatoes, wheat, and carrots.
    • Villagers do not have unlimited seeds; seeds must be replenished to replant crops.
  • Villagers will craft wheat into bread, and drop it to other villagers.
  • Villagers can now become willing to breed by consuming food: 3 bread, 12 potatoes or 12 carrots.
Zombie pigman
  • Can drop gold nuggets again by any means of death.

Command format[edit]

  • Added the ability to filter block types, as long as the filler block is not a tile entity
    • Only if it's used to fill in replace mode with "normal" blocks.
    • Syntax: /fill [x] [y] [z] [x] [y] [z] [BlockName] [Data] replace [filterBlockName] [filterData].


  • Looting now gives an extra 1% chance of getting rare loot per level.
Village mechanics
  • Doors are now added to the closest village.
  • This will not break iron farms, but change them a little, enough to make them "practically pointless".[3]


F3 Debug Screen
3D crosshairs showing the XYZ axis in debug screen.
  • The x coordinate line will now be bold when looking east/west, similarly the z coordinate line will now be bold when looking south/north.
  • The crosshair will display 3 short colored lines to indicate the direction of each axis: x/red, y/green, z/blue.
Rendering & performance
  • Only transparent blocks will now render as transparent (eliminates the use of x-ray texture packs).
Skin customization
  • Now displays the right arm's second layer in first person view.
  • Skins and capes are now distributed through servers.
    • Skins server outages will occur less frequently and have less impact.
    • Server-altered skins/capes are not possible – only signed URLs are stored server-side.
    • Skin changes will no longer require client restarting, at worst re-logging will update the skin for everybody.
    • Duplicate skins no longer need to be downloaded twice.
    • Server traffic will barely be affected.


37 issues fixed
From released versions before 1.8
  • MC-78 – Villagers crowd into a single building.
  • MC-888/difficulty command doesn't change the default difficulty in the ESC menu (singleplayer).
  • MC-1253 – Ladder, sign, fence, gate, trapdoor causes block it is placed in to darken.
  • MC-1580 – Ghost items from trading with SHIFT-click.
  • MC-3668 – When going through nether portals with (potion) effects, the effect animations (particles, fire, visibility, additional hearts) are lost.
  • MC-5824 – Cactus can grow next to blocks.
  • MC-8662 – Items are not centered correctly within frames.
  • MC-9582 – Whole-word selection behaves erratically in chat.
  • MC-16457 – Pumpkin texture flips when made into snowman.
  • MC-18284 – New AI mobs see through invisibility.
  • MC-25370 – Mouse is centered when going to previous menu with ESC.
  • MC-29999 – Realms button is still visible even though the client is a snapshot.
  • MC-30995/setblock replace doesn't replace same block with different tile entity/NBT data.
  • MC-31081 – Stone monster eggs spawn 2 silverfish.
  • MC-31203 – Furnace progress remains after changing ingredient.
  • MC-32301 – Lava fizz sound plays whenever a flowing lava block destroys an air block.
  • MC-36847 – No colon after game mode in world options.
  • MC-37355 – server-icon.png alpha channel display.
  • MC-45087 – Id for cooked fish is "minecraft:cooked_fished".
  • MC-45235 – Double Shift = Sprint .
From the 1.8 development versions
  • MC-44368 – After setting the difficulty lock, and changing it with a command block, the lock would not revert to what the command block says.
  • MC-44467 – Overpopulated flowers near lake
  • MC-44551 – Silverfish can infest granite/andesite/diorite.
  • MC-44592 – Fire from lava spreads further than it should.
  • MC-44700/me @e crash.
  • MC-44890 – Doors get added to the list of village doors over and over a.gain.
  • MC-44893/kill not killing invulnerable entity.
  • MC-45011/clone doesn't clone TileEntity orientation.
  • MC-45063 – Tripwire is invisible.
  • MC-45071 – The world freezes if an Enderman is being hit.
  • MC-45084 – Skin's second layers invisible in first person.
From the previous development version
  • MC-45172 – New skin layer jacket acts enchanted when enchanted pants equipped.
  • MC-45278/spawnpoint won't update to chosen coordinates second time unless world file is reloaded.
  • MC-45345/fill Tile Entity: java.lang.ClassCastException.
  • MC-45459 – Debug code streaming in console.
  • MC-45557 – Server does no longer produce a logfile.
  • MC-45595 – Server seems locked in debug mode, spams console.


  • 14w04a was previously removed from the launcher for some time, but was added back in September 2018.