13w22a is the tenth snapshot released for Java Edition 1.6.1.
The server version of 13w22a was reuploaded.
Additions[]
Mobs[]
- New sounds implemented.
- New sounds implemented.
- New sounds implemented.
- New sounds implemented.
- Sounds implemented.
- This includes several variants of idle, yes, no, haggle, and hit sounds, as well as a single death sound.
- Sounds implemented.
Changes[]
Items[]
- Have a higher tolerance to stress, making it more difficult for leads to break.
Fixes[]
- 20 issues fixed
- From released versions before 1.6.1
- MC-2200 – Sleeping while in a minecart produces a graphical glitch.
- MC-9355 – Argument "team" do not work with "!" for other players.
- MC-11385 – Scoreboard problem with "seeFriendlyInvisibles".
- MC-14757 – Stacked entity spawner creating mass duplicate ghost entities.
- From the 1.6.1 development versions
- MC-13723 – The horses do not make any sound but do open their mouths.
- MC-13731 – Horse can climb ladders/vines.
- MC-13788 – Horses graze on non-grass blocks, also underwater.
- MC-14114 – Leashes break when riding a horse.
- MC-14604 – Cannot tie wild horses and foals.
- MC-14930 – Horse armor not keeping enchantments when dropping from a horse.
- MC-15423 – Crash due to corrupt pack.png in texture pack.
- MC-16051 – horses break lead when being lead when they stop to eat grass.
- MC-16156 – Unable to move previously ridden horses after reloading the world.
- MC-16168 – Opening inventory on wild horse allows you to saddle it up.
- MC-16182 – Problem with horse movement.
- MC-16196 – Horses not running fast in creative.
- MC-16229 – Horse – shift key locking.
- MC-16381 – Tamed donkey/mule drops 2 saddles on death.
- MC-16415 – IllegalStateException: Server tried to update attributes of a non-living.
- MC-16421 – Horse speed does not remain constant.