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12w32a is the first snapshot released for Java Edition 1.4.2.[1]

Additions[]

Blocks[]

Beacons
  • Named "Work in Progress" ingame.
  • By building a pyramid composed of storage blocks such as emerald blocks or diamond blocks and placing this block on top, the player gains access to several powers.
    • A full pyramid can provide level II powers, should the player select the level I variation in the primary powers section.
  • It cannot be crafted, although a crafting recipe is planned.
    • It can be obtained via the "Miscellaneous" tab in the creative inventory, or with the /give 138 command.
  • The minimum range is 16 blocks.
  • Gives off a light level of 15.
  • Players within the blocks' range will be given the selected effects every 4 seconds.
  • The best configuration of blocks requires 164 blocks.
Command blocks
  • Intended for adventure maps.
  • It can run server commands when triggered by a redstone signal.
  • This block will not be craftable and is currently not available in the creative mode inventory, but can be obtained via the command /give 137.

Items[]

Potions

Mobs[]

Zombie Villager Zombie villagers
  • Villagers have a chance of turning into zombie villagers after being killed by a zombie in hard difficulty.
  • Zombie spawn eggs may spawn zombie villagers.
  • Zombie villagers can naturally spawn.
  • Zombie villagers can be cured, becoming normal villagers again.
    • To do this, first use a splash potion of weakness on it. Then, right-click on it with a regular golden apple. After several minutes, it will turn back into a normal villager.[2]

Command format[]

General
  • Added target selectors to use instead of the <player> field in commands.
    • @p: targets nearest player
    • @a: targets all players
    • @r: targets random player
/difficulty
  • Added <new difficulty> command.
/gamerule <rule name> [value]
  • Value can be defined as false, / and true.
  • All rules, except keepInventory are true by default.
  • The available rules are as follows:
    • /doFireTick (false=fire cannot spread)
    • /mobGriefing (false=creeper explosions do not damage blocks)
    • /keepInventory (true=keep inventory on death)
    • /doMobSpawning (false=mobs do not spawn)
    • /doMobLoot (false=mobs do not drop loot)
    • /doTileDrops (false=blocks do not drop items when breaking)
/spawnpoint [player]
  • Added [<x> <y> <z>] coordinates.
/weather <clear/rain/thunder>
  • The duration is now in seconds.

General[]

Data folder
  • New villages.dat file in the Data folder of world saves.

Changes[]

Mobs[]

General
  • Zombies, skeletons and zombie pigmen sometimes spawn wearing equipment including enchanted weapons and any type of armor, depending on the difficulty level.
Iron golems
Sheep
  • Sheep from spawn eggs can now spawn naturally-colored sheep (white, gray, brown, pink, etc.).
Villagers
  • They will now react positively on new trades, and negatively if you hurt them.
    • This effect only takes place if the villager recognizes nearby housing, most commonly with naturally spawned villagers.
  • There is an unused particle effect added of a villager's face looking angry. Angry Villager Particle
  • They will no longer remove trades, but trading something else may be required to renew the old ones.
  • Several trades had their quantities altered:
    • The farmer's gravel & emerald trade now produces 4 or 5 flint, up from 2 or 3 flint before
    • The librarian's buy paper trade now requires 24 to 35 paper, up from 19 to 29 paper before
    • The librarian's buy book trade now requires 11 to 12 books, down from 12 to 14 books before
    • The farmer's buy arrow trade now sells 9 to 12 arrows, changed from only 5 arrows before. The 5 arrows resulted from a bug in the code where the minimum and maximum values for the arrow trade were swapped.
Zombies
  • Zombie attack animation now shows when it's holding a weapon.

General[]

End credits
  • The attribution of the quotation at the end of the credits was changed from "Mark Twain" to "Unknown".

Bugs[]

  • Silk Touch does not work.

Fixes[]

2 bugs fixed
  • Fixed /me command only working for ops.
  • Fixed /tell command not working.

References[]

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