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{{version nav
{{@panos20|Soshdudhd=Panos|Nd=Panos|Dydrygeuvdfuvxuddbdubdidh=Panos}}{{version nav
 
|title=Minecraft 1.5
+
| title = Minecraft 1.5
|edition=Java
+
| edition = Java
|image=1.5preA.png
+
| image = 1.5preA.png
|image2=Redstone Update Pre-release Banner2.png
+
| image2 = Redstone Update Pre-release Banner2.png
|image3=Java Edition 1.5.png
+
| image3 = Java Edition 1.5.png
|name=[[Redstone Update]]
+
| name = [[Redstone Update]]
  +
| clientdl = [https://vault.omniarchive.uk/archive/java/client-release/1.5/pre/1.5-pre-071309.jar Pre-release client] ({{dl|737ffeea721a7a5a5f92f91e6e6ca670f1e7080f|json}})<br>
|clientdl=
 
  +
[https://vault.omniarchive.uk/archive/java/client-release/1.5/pre/1.5-pre-whitelinefix.jar Experimental pre-release client]
[https://betacraft.pl/launcher/assets/versions/1.5-pre-1.jar Original client] ({{dl|737ffeea721a7a5a5f92f91e6e6ca670f1e7080f|json}})<br>
 
  +
<br>
 
{{dl|a3da981fc9b875a51975d8f8100cc0c201c2ce54|client|title=Release client}} ({{dl|737ffeea721a7a5a5f92f91e6e6ca670f1e7080f|json}})
 
{{dl|a3da981fc9b875a51975d8f8100cc0c201c2ce54|client|title=Release client}} ({{dl|737ffeea721a7a5a5f92f91e6e6ca670f1e7080f|json}})
|serverhash=aedad5159ef56d69c5bcf77ed141f53430af43c3
+
| serverhash = aedad5159ef56d69c5bcf77ed141f53430af43c3
|exehash=6aab93583104a1acfa9b01fd48a10726daf8f011
+
| exehash = 6aab93583104a1acfa9b01fd48a10726daf8f011
|date=
+
| type =
'''Pre-release''': March 7, 2013<br>
+
| date = '''Pre-release''': March 7, 2013<br>
  +
'''Experimental Pre-release''': March 12, 2013<br>
 
'''Release''': March 13, 2013
 
'''Release''': March 13, 2013
|prevparent=1.4.2
+
| prevparent = 1.4.2
|prev=1.4.7
+
| prev = 1.4.7
|next=1.5.1
+
| next = 1.5.1
|nextparent=1.6.1
+
| nextparent = 1.6.1
 
}}<onlyinclude>
 
}}<onlyinclude>
 
{{for|a guide about all content in this release and the other releases of the Redstone Update|Java Edition guides/Redstone Update}}
 
{{for|a guide about all content in this release and the other releases of the Redstone Update|Java Edition guides/Redstone Update}}
   
'''1.5''',<ref>https://mcupdate.tumblr.com/post/45267771887/minecraft-15</ref> the first release of the '''[[Redstone Update]]''', was a major update to ''Minecraft'' ({{el|je}}), released on March 13, 2013,<ref>{{cite|url=https://www.mojang.com/2013/03/minecraft-1-5-is-published/|archive-url=https://web.archive.org/web/0/https://www.mojang.com/2013/03/minecraft-1-5-is-published/|title=Minecraft 1.5 is Published!|author=Jens Bergensten|website=Mojang.com|date=March 13, 2013}}</ref><ref>{{tweet|jeb|311829624168542208}}</ref> which added a number of new [[Redstone component|redstone]]-related blocks and a new decorative block – the [[block of quartz]]. Also included was a [[scoreboard]] system, a new [[texture pack]] format and a [[light]]ing engine optimization.
+
'''1.5''',<ref>https://mcupdate.tumblr.com/post/45267771887/minecraft-15</ref> the first release of the '''[[Redstone Update]]''', is a major update to ''Minecraft'' ({{el|je}}), released on March 13, 2013,<ref>{{cite|url=https://www.mojang.com/2013/03/minecraft-1-5-is-published/|archive-url=https://web.archive.org/web/0/https://www.mojang.com/2013/03/minecraft-1-5-is-published/|title=Minecraft 1.5 is Published!|author=Jens Bergensten|website=Mojang.com|date=March 13, 2013}}</ref><ref>{{tweet|jeb|311829624168542208}}</ref> which added a number of new [[Redstone component|redstone]]-related blocks and a new decorative block – the [[block of quartz]]. Also included was a [[scoreboard]] system, a new [[texture pack]] format and a [[light]]ing engine optimization.
   
 
A pre-release version of 1.5 was released on March 7, 2013.<ref>{{cite|url=http://www.mojang.com/2013/03/minecraft-redstone-update-pre-release/|archive-url=https://web.archive.org/web/0/http://www.mojang.com/2013/03/minecraft-redstone-update-pre-release/|title=Minecraft Redstone Update Pre-release|author=Jens Bergensten|website=Mojang.com|date=March 7, 2013}}</ref> This pre-release was later reuploaded, and this reupload was used as the full release of 1.5.
 
A pre-release version of 1.5 was released on March 7, 2013.<ref>{{cite|url=http://www.mojang.com/2013/03/minecraft-redstone-update-pre-release/|archive-url=https://web.archive.org/web/0/http://www.mojang.com/2013/03/minecraft-redstone-update-pre-release/|title=Minecraft Redstone Update Pre-release|author=Jens Bergensten|website=Mojang.com|date=March 7, 2013}}</ref> This pre-release was later reuploaded, and this reupload was used as the full release of 1.5.
   
  +
An experimental version of the pre-release was uploaded by [[Dinnerbone]] to [[Mojira]] on March 12, 2013 to try to fix a white line bug.<ref>[https://bugs.mojang.com/browse/MC-1794?focusedCommentId=51987#comment-51987 MC-1794 (comment 51987)] – Nathan Adams on Mojira, March 12, 2013.</ref>
== Additions ==
 
   
=== Blocks ===
+
==Additions==
   
  +
===Blocks===
; [[Activator rail]]
 
* The crafting recipe is 2 [[stick]]s, 6 [[iron ingot]]s and 1 [[redstone torch]]
 
* Used to trigger [[minecart with TNT]]
 
* Used to stop item passing on [[minecart with hopper]]
 
* Needs to be powered by [[redstone]]
 
* Transmits redstone signal to 8 activator rails far.
 
   
  +
;[[File:Off Activator Rail (texture) JE1 BE1.png|32px]] [[Activator Rail]]
; [[Block of redstone]]
 
  +
*The crafting recipe is 2 [[File:Stick JE1 BE1.png|28px]] [[stick]]s, 6 [[File:Iron Ingot JE2 BE1.png|28px]] [[iron ingot]]s and 1 [[File:On Redstone Torch (texture) JE1 BE1.png|28px]] [[redstone torch]].
* The crafting recipe is 9 [[redstone]].
 
  +
*Used to trigger [[minecart with TNT]].
* Emits constant redstone signal, the same as a [[redstone torch]].
 
  +
*Used to stop item passing on [[minecart with hopper]].
* Works as pushable redstone power source.
 
  +
*Needs to be powered by [[redstone]].
  +
*Transmits redstone signal to 8 activator rails far.
   
  +
;[[File:Block of Redstone JE1 BE1.png|32px]] [[Block of redstone]]
; [[Daylight sensor]]
 
* The crafting recipe is 3 [[wooden slab]]s, 3 [[nether quartz]] and 3 [[glass]] blocks
+
*The crafting recipe is 9 [[File:Redstone Dust JE1 BE1.png|28px]] [[redstone]].
* Outputs a signal with a strength corresponding to the intensity of the [[sun]]
+
*Emits constant redstone signal, the same as a [[redstone torch]].
  +
*Works as pushable redstone power source.
* Only works with the sun's light (not man-made light such as torches)
 
* Rain affects the sensor's output
 
   
  +
;[[File:Daylight Detector JE1 BE1.png|32px]] [[Daylight sensor]]
; [[Dropper]]
 
  +
*The crafting recipe is 3 {{Animate|Oak Slab JE3 BE2.png;Birch Slab JE1 BE1.png;Spruce Slab JE1 BE1.png;Jungle Slab JE1 BE1.png|28px}} [[wooden slab]]s, 3 [[File:Nether Quartz JE1 BE1.png|28px]] [[nether quartz]] and 3 [[File:Glass JE3 BE1.png|28px]] [[glass]] blocks.
* The crafting recipe is 7 [[cobblestone]] and 1 [[redstone]]
 
  +
* Outputs a signal with a strength corresponding to the intensity of the [[sun]].
* Places items in containers in front of them, if there is no container it will dispense the item without using it
 
  +
*Only works with the sun's light (not man-made light such as torches).
* A [[dispenser]] "shoots" [[item]]s at the [[player]], while a [[dropper]] "throws" items at the player.<ref>{{tweet|dinner|291942193969639425}}</ref>
 
  +
* Rain affects the sensor's output.
* Can face all 6 directions, with a different texture when facing up or down
 
* Needs redstone signal to drop items
 
* Fires once when the input becomes powered
 
* Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness
 
   
  +
;{{Animate|Furnace (N) JE2 BE1.png;Dropper (E) JE1 BE1.png;Dropper (S) JE1 BE1.png;Furnace (N) JE2 BE1.png;Dropper (U) JE1 BE1.png;Dropper (D) JE1 BE1.png|32px}} [[Dropper]]
; [[Hopper]]
 
* The crafting recipe is 5 [[iron ingot]]s and 1 [[chest]]
+
*The crafting recipe is 7 [[File:Cobblestone JE3 BE2.png|28px]] [[cobblestone]] and 1 [[File:Redstone Dust JE1 BE1.png|28px]] [[redstone]].
  +
*Places items in containers in front of them, if there is no container it will dispense the item without using it.
* Places and takes out items in [[hopper]]s, [[chest]]s, [[furnace]]s, [[minecart with chest]]s, [[minecart with hopper]]s, [[dispenser]]s, [[dropper]]s, and [[brewing stand]]s
 
  +
*A [[dispenser]] "shoots" [[item]]s at the [[player]], while a [[dropper]] "throws" items at the player.<ref>{{tweet|dinner|291942193969639425}}</ref>
* Allows for the automation of many processes collecting drops
 
  +
*Can face all 6 directions, with a different texture when facing up or down.
* Powering the [[hopper]] stops it from taking in items and releasing them
 
  +
*Needs redstone signal to drop items.
* Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness
 
  +
*Fires once when the input becomes powered.
** 1 item will give a signal strength of 1, a third of a stack (21 for items which stack to 64) gives a signal strength of 2
 
  +
*Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness.
** The number of full stacks × 3 = Signal strength
 
   
  +
;[[File:Hopper (item) JE2 BE1.png|32px]] [[Hopper]]
; [[Redstone comparator]]
 
  +
*The crafting recipe is 5 [[File:Iron Ingot JE2 BE1.png|28px]] [[iron ingot]]s and 1 [[File:Chest (S) JE1.png|28px]] [[chest]].
* Based on the idea of the Capacitor mentioned at Minecon 2012
 
  +
* Places and takes out items in [[hopper]]s, [[chest]]s, [[furnace]]s, [[minecart with chest]]s, [[minecart with hopper]]s, [[dispenser]]s, [[dropper]]s, and [[brewing stand]]s.
* The crafting recipe is 3 [[redstone torch]]es, 1 [[nether quartz]] and 3 [[stone]]
 
  +
*Allows for the automation of many processes collecting drops.
* It is the same as a repeater, but with 2 inputs
 
  +
*Powering the [[hopper]] stops it from taking in items and releasing them.
** If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like piston doors
 
  +
*Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness.
*** Output is toggleable by right-clicking
 
  +
** 1 item will give a signal strength of 1, a third of a stack (21 for items which stack to 64) gives a signal strength of 2.
** If input A is weaker than input B, then there is no output
 
  +
**The number of full stacks × 3 = Signal strength.
* All containers output a redstone signal when a redstone comparator is placed against it directly. The strength of it depends on how full the container is and what disc number is used in a [[jukebox]]
 
** This works with trapped chests as well, meaning it can provide two redstone signals with different causes at the same time
 
   
  +
;[[File:Redstone Comparator (item) JE1 BE1.png|32px]] [[Redstone comparator]]
; [[Trapped chest]]
 
  +
*Based on the idea of the capacitor mentioned at Minecon 2012.
* The crafting recipe is 1 [[chest]], and 1 [[tripwire hook]]
 
  +
*The crafting recipe is 3 [[File:On Redstone Torch (texture) JE1 BE1.png|28px]] [[redstone torch]]es, 1 [[File:Nether Quartz JE1 BE1.png|28px]] [[nether quartz]] and 3 [[File:Stone JE2 BE1.png|28px]] [[stone]].
* Gives out a signal depending on the amount of players looking inside
 
  +
*It is the same as a repeater, but with 2 inputs.
* Large trapped chests can be staggered with Large Chests to allow more compact storage
 
  +
**If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like piston doors.
* Transmit signal downward through one block. This does not apply horizontally<ref>{{tweet|dinner|289738233984741378}}</ref>
 
  +
***Output is toggleable by right-clicking.
* Texture is slightly different than a normal chest, with a red stain around the latch
 
  +
**If input A is weaker than input B, then there is no output.
  +
*All containers output a redstone signal when a redstone comparator is placed against it directly. The strength of it depends on how full the container is and what disc number is used in a [[jukebox]].
  +
**This works with trapped chests as well, meaning it can provide two redstone signals with different causes at the same time.
   
  +
;[[File:Trapped Chest (S) JE1 BE1.png|32px]] [[Trapped chest]]
; [[Weighted pressure plate]]
 
  +
*The crafting recipe is 1 [[File:Chest (S) JE1.png|28px]] [[chest]], and 1 [[File:Tripwire Hook (texture) JE1 BE1.png|28px]] [[tripwire hook]].
* Used to detect [[item]] drops
 
  +
*Gives out a signal depending on the amount of players looking inside.
* [[Gold]] (light) version reaches full strength at 60 items
 
  +
*Large trapped chests can be staggered with large chests to allow more compact storage.
* [[Iron]] (heavy) version reaches full strength at 600 items
 
  +
*Transmit signal downward through one block. This does not apply horizontally.<ref>{{tweet|dinner|289738233984741378}}</ref>
* Proportional, so 10 strength signal means twice as many items as a 5 strength signal
 
  +
*Texture is slightly different than a normal chest, with a red stain around the latch.
   
  +
;{{Animate|Light Weighted Pressure Plate JE3 BE2.png;Heavy Weighted Pressure Plate JE2 BE2.png|32px}} [[Weighted pressure plate]]
; [[Nether quartz ore]]
 
  +
*Used to detect [[item]] drops.
* Drops 1 nether quartz item when mined
 
  +
* [[Gold]] (light) version reaches full strength at 60 items.
* Can be smelted in a furnace to obtain nether quartz
 
  +
* [[Iron]] (heavy) version reaches full strength at 600 items.
* Can be legitimately obtained with ''Silk Touch'' enchantment
 
  +
* Proportional, so 10 strength signal means twice as many items as a 5 strength signal.
* Drop more when mined with ''Fortune'' enchantment
 
   
  +
;[[File:Nether Quartz Ore JE1 BE1.png|32px]] [[Nether quartz ore]]
; [[Block of quartz]]
 
* The crafting recipe is 4 nether quartz in a square
+
*Drops 1 nether quartz item when mined.
  +
*Can be smelted in a furnace to obtain nether quartz.
* Decorative block
 
  +
*Can be legitimately obtained with ''Silk Touch'' enchantment.
  +
*Drop more when mined with ''Fortune'' enchantment.
   
  +
;[[File:Block of Quartz JE1 BE1.png|32px]] [[Block of quartz]]
; [[Quartz slab]]
 
* The crafting recipe is 3 blocks of quartz
+
*The crafting recipe is 4 nether quartz in a square.
  +
*Decorative block.
* Can be placed upside down
 
* Decorative block
 
   
; [[Quartz stairs]]
+
;[[File:Quartz Slab JE1 BE2.png|32px]] [[Quartz slab]]
* The crafting recipe is 6 block of quartz in a usual stair recipe
+
*The crafting recipe is 3 blocks of quartz.
* Can be placed upside down
+
*Can be placed upside down.
  +
*Decorative block.
   
; [[Chiseled Quartz Block]]
+
;[[File:Quartz Stairs (N) JE2 BE1.png|32px]] [[Quartz stairs]]
* The crafting recipe is 2 quartz slabs
+
*The crafting recipe is 6 block of quartz in a usual stair recipe.
  +
*Can be placed upside down.
* Decorative block
 
   
  +
;[[File:Chiseled Quartz Block (UD) JE1 BE1.png|32px]] [[Chiseled Quartz Block]]
; [[Quartz Pillar]]
 
* The crafting recipe is 2 vertical block of quartz
+
*The crafting recipe is 2 quartz slabs.
* Decorative block
+
*Decorative block.
* Pillar quartz blocks can be placed sideways, using the side of the block to place similar to sideways [[log]]
 
   
  +
;[[File:Quartz Pillar (UD) JE1 BE1.png|32px]] [[Quartz Pillar]]
; Multiple [[snow]] heights
 
  +
*The crafting recipe is 2 vertical block of quartz.
* Fully implemented - previously, a world editor could be used for different heights of snow
 
  +
*Decorative block.
* Drops one [[snowball]] for every layer of snow
 
  +
*Pillar quartz blocks can be placed sideways, using the side of the block to place similar to sideways [[log]].
* Each level of snow has its own height collision
 
** The topmost layer of snow does not have collision, so the player is always slightly sunken in the snow
 
** Visually, four layers of snow are the same height as a slab. However, five layers of snow have the same collision height as a slab.
 
* Crafting recipe is 3 snow blocks in a row to create 6 snow layers
 
** For each thin layer of snow crafted, the player loses exactly half the snowballs required to produce it
 
   
  +
;{{Animate|Snow (layers 2) JE1.png;Snow (layers 3) JE1.png;Snow (layers 4) JE1.png;Snow (layers 5) JE1.png;Snow (layers 6) JE1.png;Snow (layers 7) JE1.png;Snow (layers 8) JE1 BE1.png|32px}} Multiple [[snow]] heights
; [[Slab|Sandstone double slab]]
 
  +
*Fully implemented - previously, a world editor could be used for different heights of snow.
* The block ID is <code>43:9</code>
 
  +
*Drops one [[snowball]] for every layer of snow.
  +
*Each level of snow has its own height collision.
  +
**The topmost layer of snow does not have collision, so the player is always slightly sunken in the snow.
  +
**Visually, four layers of snow are the same height as a slab. However, five layers of snow have the same collision height as a slab.
  +
*Crafting recipe is 3 snow blocks in a row to create 6 snow layers.
  +
**For each thin layer of snow crafted, the player loses exactly half the snowballs required to produce it.
   
  +
; [[Slab|Sandstone double slab]]
=== Items ===
 
  +
*The block ID is <code>43:9</code>.
   
  +
===Items===
; [[Nether Brick|Nether brick (item)]]
 
* Obtained by smelting [[netherrack]]
 
* Used to make [[nether bricks|nether brick]]
 
   
  +
;[[File:Nether Brick JE1 BE1.png|32px]] [[Nether Brick|Nether brick (item)]]
; [[Nether quartz]]
 
  +
*Obtained by smelting [[File:Netherrack JE2 BE1.png|28px]] [[netherrack]].
* Picked up when the [[player]] breaks or [[smelting|smelts]] nether quartz ore
 
  +
*Used to make [[nether bricks|nether brick]].
* Is a crafting ingredient for [[daylight sensor]]s and [[redstone comparator]]s
 
* Can be crafted into decorative blocks
 
   
  +
;[[File:Nether Quartz JE1 BE1.png|32px]] [[Nether quartz]]
=== Non-mob entities ===
 
  +
*Picked up when the [[player]] breaks or [[smelting|smelts]] nether quartz ore.
  +
*Is a crafting ingredient for [[daylight sensor]]s and [[redstone comparator]]s.
  +
*Can be crafted into decorative blocks.
   
  +
=== Non-mob entities===
; [[Minecart with hopper]]
 
* Crafting recipe is a [[hopper]] on top of a [[minecart]]
 
* Can only be emptied by passing over a hopper
 
* Can pick up items from containers when it passes over
 
   
; [[Minecart with spawner]] entity
+
;[[File:Minecart with Hopper JE1 BE1.png|32px]] [[Minecart with hopper]]
  +
*Crafting recipe is a [[File:Hopper (item) JE2 BE1.png|28px]] [[hopper]] on top of a [[File:Minecart (item) JE2 BE1.png|28px]] [[minecart]].
* Only obtainable with world editors
 
* Have only the entity not the item
+
*Can only be emptied by passing over a hopper.
  +
*Can pick up items from containers when it passes over.
* Uses the same [[NBT]] format as a normal [[spawner]]
 
   
; [[Minecart with TNT]]
+
;[[File:Minecart with Spawner JE1 BE1.png|32px]] [[Minecart with spawner]] entity
  +
*Only obtainable with world editors.
* The crafting recipe is 1 [[TNT]] and 1 [[minecart]]
 
  +
*Have only the entity not the item.
* Triggered by [[activator rail]]s
 
  +
*Uses the same [[NBT]] format as a normal [[spawner]].
* Explodes even more violently the faster it goes
 
* Doesn't destroy rails and supporting blocks
 
* Still blows up redstone materials
 
   
  +
;[[File:Minecart with TNT JE1 BE1.png|32px]] [[Minecart with TNT]]
=== World generation ===
 
  +
*The crafting recipe is 1 [[File:TNT JE2 BE1.png|28px]] [[TNT]] and 1 [[File:Minecart (item) JE2 BE1.png|28px]] [[minecart]].
  +
*Triggered by [[activator rail]]s.
  +
*Explodes even more violently the faster it goes.
  +
*Doesn't destroy rails and supporting blocks.
  +
*Still blows up redstone materials.
   
  +
=== World generation===
; [[Nether quartz ore]]
 
* Found in [[the Nether]]
 
* Drops [[nether quartz]] when mined
 
* There is an average of roughly 70 [[ore]]s per [[chunk]]
 
** As common as [[iron ore]] in the [[Overworld]]
 
* Works with both Fortune and Silk Touch enchantments
 
   
  +
;[[File:Nether Quartz Ore JE1 BE1.png|32px]] [[Nether quartz ore]]
=== Gameplay ===
 
  +
*Found in [[the Nether]].
  +
*Drops [[nether quartz]] when mined.
  +
*There is an average of roughly 70 [[ore]]s per [[chunk]].
  +
**As common as [[iron ore]] in the [[Overworld]].
  +
*Works with both Fortune and Silk Touch enchantments.
   
  +
===Gameplay===
; [[Scoreboard]] system
 
  +
  +
;[[Scoreboard]] system
 
* Intended for map makers or server administrators.
 
* Intended for map makers or server administrators.
* Used via {{cmd|scoreboard}} command or command block
+
*Used via {{cmd|scoreboard}} command or command block.
* Track, edit and display certain objectives per player, such as kill count or health (read-only)
+
*Track, edit and display certain objectives per player, such as kill count or health (read-only).
* Group players into teams to have the option to assign custom nametag colors, disable friendly fire and allow invisible teammates to be seen
+
*Group players into teams to have the option to assign custom nametag colors, disable friendly fire and allow invisible teammates to be seen.
   
; NBT related
+
;NBT related
* Minecarts can now carry any block and have any minecart function (TNT, hopper, chest, furnace, ridable)
+
*Minecarts can now carry any block and have any minecart function (TNT, hopper, chest, furnace, ridable).
* ''FallingSand'' can now be a TileEntity
+
*''FallingSand'' can now be a TileEntity.
* Named entities can display their nametag when in nametag range
+
*Named entities can display their nametag when in nametag range.
* Minecarts can now act as spawners
+
*Minecarts can now act as spawners.
* Entities can now permanently ride other entities
+
* Entities can now permanently ride other entities.
** Can be achieved by using Sethbling's MCEdit filter (Stack Entities). [http://sethbling.com/downloads/mcedit-filters/stackentities/ Can be found here]
+
**Can be achieved by using Sethbling's MCEdit filter (Stack Entities). [http://sethbling.com/downloads/mcedit-filters/stackentities/ Can be found here]
** No longer dismount upon reload
+
**No longer dismount upon reload.
 
** Allows for a lot of customization, including "riding" bats by spawning a bat with a minecart on top, spider jockeys etc.
 
** Allows for a lot of customization, including "riding" bats by spawning a bat with a minecart on top, spider jockeys etc.
   
=== Command format ===
+
===Command format===
   
; {{cmd|testfor}}
+
;{{cmd|testfor}}
* Tests for whether specified player is online (testfor [player]), or at specified coordinate and/or in radius ({{cmd|testfor|@p[x,y,z]}}, <code>testfor|@p[r=radius]</code> or <code>testfor|@p[x,y,z,r=radius]</code>)
+
*Tests for whether specified player is online (testfor [player]), or at specified coordinate and/or in radius ({{cmd|testfor|@p[x,y,z]}}, <code>testfor|@p[r=radius]</code> or <code>testfor|@p[x,y,z,r=radius]</code>)
* Signal output to any redstone comparators surrounding the command block like testing content of a chest
+
* Signal output to any redstone comparators surrounding the command block like testing content of a chest.
   
 
; {{cmd|effect}}
 
; {{cmd|effect}}
* Usage: {{cmd|effect|<player> <effect> [seconds] [amplifier]}}
+
*Usage: {{cmd|effect|<player> <effect> [seconds] [amplifier]}}
* To remove effects: {{cmd|effect|<player> <effect> 0}}
+
*To remove effects: {{cmd|effect|<player> <effect> 0}}
* Maximum number of seconds is 1,000,000
+
*Maximum number of seconds is 1,000,000.
* Amplifier increases level of the chosen status effect
+
*Amplifier increases level of the chosen status effect.
   
; {{cmd|scoreboard}}
+
;{{cmd|scoreboard}}
 
* Used to interact with the scoreboard system.
 
* Used to interact with the scoreboard system.
   
=== General ===
+
===General===
   
; [[Minecraft Realms]]
+
;[[Minecraft Realms]]
* Currently a preview
+
*Currently a preview.
* Subscription-based vanilla server rental service provided by Mojang
+
*Subscription-based vanilla server rental service provided by Mojang.
* Server can't be modded, no Ops can be appointed and a whitelist is mandatory
+
*Server can't be modded, no Ops can be appointed and a whitelist is mandatory.
* Only added to 100 randomly chosen players
+
*Only added to 100 randomly chosen players.
* Used on Menu Screen, when activated
+
*Used on Menu Screen, when activated.
   
== Changes ==
+
==Changes==
   
=== Blocks ===
+
===Blocks===
   
; [[Beacon]]
+
;[[File:Beacon JE4 BE1.png|32px]] [[Beacon]]
* Increased range
+
*Increased range
** 1 layer: 20 blocks (previously 16)
+
**1 layer: 20 blocks (previously 16)
** 2 layers: 30 blocks (previously 24)
+
**2 layers: 30 blocks (previously 24)
** 3 layers: 40 blocks (previously 32)
+
**3 layers: 40 blocks (previously 32)
** 4 layers: 50 blocks (previously 40)
+
**4 layers: 50 blocks (previously 40)
   
  +
;{{Animate|Brewing Stand (empty) JE1 BE1.png;Brewing Stand (right) JE1.png;Brewing Stand (left) JE1.png;Brewing Stand (full) JE1.png|32px}} [[Brewing stand]]
; [[Brewing stand]]
 
* Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness
+
*Redstone signal emitted when a [[redstone comparator]] is placed against it directly - signal length depends on its fullness.
   
; [[Chest]]
+
; [[File:Chest (S) JE1.png|32px]] [[Chest]]
* Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness
+
*Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.
   
  +
;{{Animate|Detector Rail (NS) JE1 BE1.png;Powered Detector Rail (NS) JE1 BE1.png|32px}} [[Detector rail]]
; [[Detector rail]]
 
* Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the fullness of the container on the [[rail]]
+
*Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the fullness of the container on the [[rail]].
* Added activated detector rail texture
+
*Added activated detector rail texture.
   
  +
;{{Animate|Furnace (N) JE2 BE1.png;Dispenser (E) JE2 BE1.png;Dispenser (S) JE2 BE1.png;Furnace (N) JE2 BE1.png;Dispenser (U) JE1 BE1.png;Dispenser (D) JE1 BE1.png|32px}} [[Dispenser]]
; [[Dispenser]]
 
* Now equip [[armor]] to players that are up to 1 block away
+
*Now equip [[armor]] to players that are up to 1 block away.
* Can place and activate TNT
+
*Can place and activate TNT.
* Now use Bone Meal on a crop or sapling in front of them
+
*Now use Bone Meal on a crop or sapling in front of them.
* Can create fire in front of them with flint and steel, which consumes durability
+
*Can create fire in front of them with flint and steel, which consumes durability.
* They can now face all 6 directions and use a different texture when facing up or down
+
*They can now face all 6 directions and use a different texture when facing up or down.
* No longer fire while updated, instead they fire when their input becomes powered
+
*No longer fire while updated, instead they fire when their input becomes powered.
* Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness
+
*Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.
   
 
; [[Fence]]s
 
; [[Fence]]s
 
* The [[hitbox]]es of fences with inner corners have changed - they now much more closely match the shape of the fence itself, rather than being its convex hull (a solid cuboid).
 
* The [[hitbox]]es of fences with inner corners have changed - they now much more closely match the shape of the fence itself, rather than being its convex hull (a solid cuboid).
   
; [[Jukebox]]
+
;[[File:Jukebox JE1 BE1.png|32px]] [[Jukebox]]
* Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the disc used.
+
*Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the disc used.
   
; [[Lava]]
+
;[[Lava]]
  +
*Updated texture from [[File:Lava JE14.png|32px]] to [[File:Lava JE15.png|32px]].
* Updated texture
 
* Flows faster in the Nether
+
*Flows faster in the Nether.
* Can be found as hidden single blocks in the Nether
+
*Can be found as hidden single blocks in the Nether.
   
  +
; {{Animate|Locked chest JE5.png;Locked chest JE5.png;Locked chest JE5.png;Locked chest JE5.png|32px}} [[Locked chest]]
; [[Locked chest]]
 
* Textures put in individual files, nothing for the locked chest to use.
+
*Textures put in individual files, nothing for the locked chest to use.
* Now uses the "Missing Texture" texture
+
*Now uses the "Missing Texture" texture.
   
; [[Nether Bricks|Nether brick]]
+
;[[File:Nether Bricks JE1 BE1.png|32px]] [[Nether Bricks|Nether brick]]
* The crafting recipe is 4 [[Nether Brick|nether brick]]
+
*The crafting recipe is 4 [[File:Nether Brick JE1 BE1.png|28px]] [[nether brick]].
* Renamed to Nether bricks in a later version
+
*Renamed to Nether bricks in a later version.
   
; [[Stairs]]
+
;[[Stairs]]
* Improved lighting
+
*Improved lighting.
* Stairs no longer prevent sprinting
+
* Stairs no longer prevent sprinting.
   
; [[Slab|Stone Double Slab]]
+
;[[Slab|Stone Double Slab]]
* Double stone slabs now have a block ID of <code>43:8</code>
+
*Double stone slabs now have a block ID of <code>43:8</code>
   
; [[Water]]
+
;[[File:Water JE13.png|48px]] [[Water]]
* Updated texture slightly
+
*Updated texture slightly.
* Creating an infinite water source no longer needs a block underneath, but has to have a water source block.
+
*Creating an infinite water source no longer needs a block underneath, but has to have a water source block.
* This means [[player]]s won't ruin [[river]]s or [[ocean]]s with [[bucket]]s
+
*This means [[player]]s won't ruin [[river]]s or [[ocean]]s with [[bucket]]s.
   
=== Items ===
+
===Items===
   
; [[Bone meal]]
+
; [[File:Bone Meal JE2 BE2.png|32px]] [[Bone meal]]
* Nerfed a bit
+
*Nerfed significantly.
* Now picks a random stage of growth each time as opposed to automatically pushing them to the final growth stage
+
*Now picks a random stage of growth each time as opposed to automatically pushing them to the final growth stage.
* Saplings take 2-4 bone meal to sprout into a tree
+
*Saplings take 2-4 bone meal to sprout into a tree.
* Gives off green particles when used
+
*Gives off green particles when used.
   
=== Mobs ===
+
===Mobs===
   
; All [[mob]]s
+
;All [[mob]]s
* Mobs no longer walk over rails unless they are pursuing the player
+
*Mobs no longer walk over rails unless they are pursuing the player.
   
; [[Skeleton]]
+
;[[File:Skeleton JE4 BE2.png|32px]] [[Skeleton]]
* Now shoot from 15 blocks away, instead of 10
+
*Now shoot from 15 blocks away, instead of 10.
* They now shoot faster when their target is closer
+
*They now shoot faster when their target is closer.
* Their accuracy changes depending on the difficulty
+
*Their accuracy changes depending on the difficulty.
   
; [[Slime]]s
+
; [[File:Slime JE2 BE1.png|32px]] [[Slime]]s
* Slime spawn rates in swamps now depend on the current moon phase
+
*Slime spawn rates in swamps now depend on the current moon phase.
   
; [[Zombie]]
+
;[[File:Zombie JE2 BE1.png|32px]] [[Zombie]]
* Now group upon targets
+
*Now group upon targets.
* They now set players on fire when on fire themselves
+
*They now set players on fire when on fire themselves.
* Now are stronger the more damaged they are, dealing more damage (this was removed in 1.6)
+
* Now are stronger the more damaged they are, dealing more damage (this was removed in 1.6).
* Increased player detection range to 40 blocks
+
* Increased player detection range to 40 blocks.
   
=== World generation ===
+
=== World generation===
   
; [[Mineshaft]]
+
;{{EnvLink|Mineshaft}}
* Now spawn items in [[minecarts with chest]]s, instead of [[chest]]s
+
*Now spawn items in [[minecarts with chest]]s, instead of [[chest]]s.
   
=== Gameplay ===
+
===Gameplay===
   
; [[Inventory]] management
+
;[[Inventory]] management
* Double click items to fill the stack up as much as possible.
+
*Double click items to fill the stack up as much as possible.
 
* Drag item stacks around to divide them up over the dragged-over slots.
 
* Drag item stacks around to divide them up over the dragged-over slots.
 
* Drag item stacks around with the right mouse button to place one of that stack in each dragged-over slot, if that slot is not occupied already.
 
* Drag item stacks around with the right mouse button to place one of that stack in each dragged-over slot, if that slot is not occupied already.
* {{key|Shift}}+ double click items in a crafting area to place all items in the inventory.
+
*{{key|Shift}}+ double click items in a crafting area to place all items in the inventory.
* {{key|Shift}}+ double click an item stack to move all other item stacks of that kind to that part of the inventory.
+
*{{key|Shift}}+ double click an item stack to move all other item stacks of that kind to that part of the inventory.
* Pressing {{key|Q}} while the mouse is over an item in the [[inventory]] or a container will drop it.
+
*Pressing {{key|Q}} while the mouse is over an item in the [[inventory]] or a container will drop it.
* Held armor can be equipped by right-clicking.
+
*Held armor can be equipped by right-clicking.
   
 
; Death Messages
 
; Death Messages
* Include the ''cause of death'', ''the [[player]] the deceased player was fighting at time of death'' and ''name of the item used to kill''.
+
*Include the ''cause of death'', ''the [[player]] the deceased player was fighting at time of death'' and ''name of the item used to kill''.
** ''Player'' fell off a ladder
+
**''Player'' fell off a ladder
** ''Player'' fell off some vines
+
**''Player'' fell off some vines
** ''Player'' fell out of the water
+
**''Player'' fell out of the water
** ''Player'' fell from a high place
+
**''Player'' fell from a high place
** ''Player'' was doomed to fall
+
**''Player'' was doomed to fall
** ''Player'' was doomed to fall by ''Player or Mob''
+
**''Player'' was doomed to fall by ''Player or Mob''
** ''Player'' walked into fire whilst fighting ''Player or Mob''
+
**''Player'' walked into fire whilst fighting ''Player or Mob''
** ''Player'' was burnt to a crisp whilst fighting ''Player or Mob''
+
**''Player'' was burnt to a crisp whilst fighting ''Player or Mob''
 
** ''Player'' tried to swim in lava while trying to escape ''Player or Mob''
 
** ''Player'' tried to swim in lava while trying to escape ''Player or Mob''
** ''Player'' walked into a cactus while trying to escape ''Player or Mob''
+
**''Player'' walked into a cactus while trying to escape ''Player or Mob''
** ''Player'' was shot by ''Player'' using ''Weapon''
+
**''Player'' was shot by ''Player'' using ''Weapon''
** ''Player'' was slain by ''Player or Mob'' using ''Weapon''
+
**''Player'' was slain by ''Player or Mob'' using ''Weapon''
** ''Player'' was killed trying to hurt ''Player or Mob''
+
**''Player'' was killed trying to hurt ''Player or Mob''
   
; [[Anvil|Renaming]]
+
;[[Anvil|Renaming]]
* Renamed item containers will now display that name when viewing the container's contents
+
*Renamed item containers will now display that name when viewing the container's contents.
* Renamed Command Blocks now use their name instead of @ in the chat
+
*Renamed command blocks now use their name instead of @ in the chat.
* Renamed Spawn Eggs will now give mobs spawned with it that name, which also appear in the [[death message]]
+
*Renamed spawn eggs will now give mobs spawned with it that name, which also appear in the [[death message]].
* Renamed boss mobs show their name above their health bar
+
*Renamed boss mobs show their name above their health bar.
* Nametags will be displayed when looking at a renamed entity
+
* Nametags will be displayed when looking at a renamed entity.
   
; [[Language]] files
+
;[[Language]] files
* Language files can be updated via the background downloader
+
*Language files can be updated via the background downloader.
** A new ''[[Minecraft]]'' release is not needed to update the language files
+
**A new ''[[Minecraft]]'' release is not needed to update the language files.
   
; [[Options]] & Title Screen
+
;[[Options]] & Title Screen
* Moved ''Texture Packs'' button to the options menu, instead of the title screen
+
*Moved ''Texture Packs'' button to the options menu, instead of the title screen.
* New chat settings in ''Multiplayer Settings''
+
*New chat settings in ''Multiplayer Settings''
** ''Scale'', ''Focused Height'', ''Unfocused Height'' and ''Width'' is configurable
+
**''Scale'', ''Focused Height'', ''Unfocused Height'' and ''Width'' is configurable.
* Smooth Lighting can be changed to Minimum, Maximum & Off
+
*Smooth Lighting can be changed to Minimum, Maximum & Off.
** Minimum uses the old Smooth Lighting, and Maximum fixes a bug with stairs
+
** Minimum uses the old Smooth Lighting, and Maximum fixes a bug with stairs.
   
; [[Creative]] Mode
+
;[[Creative]] Mode
* All potions are categorized
+
*All potions are categorized.
* In Creative mode, [[player]]s can hit [[mob]]s or other players from five blocks away.
+
*In Creative mode, [[player]]s can hit [[mob]]s or other players from five blocks away.
   
=== General ===
+
===General===
   
; [[Light]]ing
+
;[[Light]]ing
* Engine optimizations
+
*Engine optimizations.
* Support for more realistic lighting<ref>{{tweet|dinner|250904989885661184}}</ref><ref>{{tweet|dinner|250905476529782784}}</ref>
+
* Support for more realistic lighting.<ref>{{tweet|dinner|250904989885661184}}</ref><ref>{{tweet|dinner|250905476529782784}}</ref>
* Lighting interacts correctly with slabs and stairs<ref>{{tweet|dinner|250583076479066113}}</ref>
+
*Lighting interacts correctly with slabs and stairs.<ref>{{tweet|dinner|250583076479066113}}</ref>
* Note: Active furnaces still emit light only from the front surface (as before), and black spots have not been fixed
+
*Note: Active furnaces still emit light only from the front surface (as before), and black spots have not been fixed.
   
; [[Texture pack]]s
+
;[[Texture pack]]s
* Textures now use one file per block/item, which are stitched together at runtime
+
* Textures now use one file per block/item, which are stitched together at runtime.
* Each texture can have its own resolution and may be animated by putting the frames underneath each other - A text file is needed to specify frame order and duration
+
* Each texture can have its own resolution and may be animated by putting the frames underneath each other - A text file is needed to specify frame order and duration.
* Special rules apply for water & lava (double size) and compass & clock (non-animatable, frames are used for moving parts)
+
*Special rules apply for water & lava (double size) and compass & clock (non-animatable, frames are used for moving parts).
* Vanilla textures will be used for missing texture files
+
* Vanilla textures will be used for missing texture files.
* Fonts are changeable as well, even to HD fonts
+
*Fonts are changeable as well, even to HD fonts.
* Support for HD texture packs.<ref>{{tweet|dinner|261901863752974336}}</ref>
+
*Support for HD texture packs.<ref>{{tweet|dinner|261901863752974336}}</ref>
   
; Server list
+
;Server list
* The Direct Connect IP is now saved even after closing the game
+
*The Direct Connect IP is now saved even after closing the game.
   
; [[Enchantments]]
+
;[[File:Invicon Enchanted Book.gif|28px]] [[Enchantments]]
* Fortune now affects [[apple]]s and [[potato]]es.
+
*Fortune now affects [[apple]]s and [[potato]]es.
* Tools enchanted with efficiency now only speed up the mining of blocks that the tool is intended for, (a diamond pickaxe with efficiency no longer breaks dirt or wood faster).
+
*Tools enchanted with efficiency now only speed up the mining of blocks that the tool is intended for, (a diamond pickaxe with efficiency no longer breaks dirt or wood faster).
   
== Removals ==
+
==Removals==
=== General ===
+
===General===
; [[Java Edition distance effects|Distance effects]]
+
;[[Java Edition distance effects/Historical effects|Distance effects]]
* [[Fence]] block [[Hitbox|collision box]]es no longer lose precision at extreme coordinates.
+
*[[Fence]] block [[Hitbox|collision box]]es no longer lose precision at extreme coordinates.
** This is without a doubt linked to the hitbox changes mentioned above.
+
**This is without a doubt linked to the hitbox changes mentioned above.
   
== Fixes ==
+
==Fixes==
  +
{{fixes|fixedin=13w10b,13w10a,13w09c,13w09b,13w09a,13w07a,13w06a,13w05b,13w05a,13w04a,13w03a,13w02b,13w02a,13w01b,13w01a|prefix=Snapshot|otherissuescount=1
 
{{fixes|fixedin=1.5,13w10b,13w10a,13w09c,13w09b,13w09a,13w06a,13w05b,13w05a,13w04a,13w03a,13w02b,13w02a,13w01b,13w01a|prefix=Minecraft
 
 
|;old
 
|;old
|MC-16|TP Bug when you sit in Minecart/Boat/Riding pig
+
|16|TP Bug when you sit in Minecart/boat/riding pig.
|MC-32|Minecart going in a circle will make any minecart close to them go super fast.
+
|32|Minecart going in a circle will make any minecart close to them go super fast.
|MC-49|Sounds: Fire extinguish sound does not work in survival
+
|49|Sounds: Fire extinguish sound does not work in survival.
|MC-68|Spawning in the air after creating a new world
+
|68|Spawning in the air after creating a new world.
|MC-69|Pigs constantly jumping, when player control them on half slabs and stairs
+
|69|Pigs constantly jumping, when player control them on half slabs and stairs.
|MC-122|Unicode font text shadow misaligned
+
|122|Unicode font text shadow misaligned.
|MC-127|Piston extended and retracted at the same time
+
|127|Piston extended and retracted at the same time.
|MC-136|Visual glitch on retracting piston
+
|136|Visual glitch on retracting piston.
|MC-151|Pushing TNT with a Piston and activating it at the same time duplicates it
+
|151|Pushing TNT with a piston and activating it at the same time duplicates it.
|MC-177|Clocked piston arm turns invisible when exiting game/dying/etc.
+
|177|Clocked piston arm turns invisible when exiting game/dying/etc.
|MC-184|Powered redstone doesn't update right
+
|184|(Powered) redstone doesn't update right.
|MC-195|Flowing water still drags the player while flying
+
|195|Flowing water still drags the player while flying.
|MC-220|Z-fighting of iron bars / glass panes with the block below / above
+
|220|Z-fighting of iron bars / glass panes with the block below / above.
|MC-221|Players and Mobs fall off vehicles and other ridden entities upon world reload, glitching through blocks
+
|221|Players and Mobs fall off vehicles and other ridden entities upon world reload, glitching through blocks.
|MC-266|Placing a solid block near TNT and above redstone torch won't update the TNT
+
|266|Placing a solid block near TNT and above redstone torch won't update the TNT.
|MC-302|TNT explosion delayed until exiting and re-entering world
+
|302|TNT explosion delayed until exiting and re-entering world.
|MC-320|You can place Vines into Vines
+
|320|The player could place vines into other vines.
|MC-515|Chest glitch that lets them appear as if they are opened while they are not
+
|515|Chest glitch that lets them appear as if they are opened while they are not.
|MC-519|Achievements lost after update
+
|519|Achievements lost after update.
|MC-547|Arrows Don't land properly
+
|547|Arrows don't land properly.
|MC-562|Breeding cows can consume more than one wheat
+
|562|Breeding cows can consume more than one wheat.
|MC-592|Dying stacked leather armor duplicates the armor
+
|592|Dying stacked leather armor duplicates the armor.
|MC-666|Spawn Protection not working properly
+
|666|Spawn Protection not working properly.
  +
|737|Map scaling breaks the map sometimes.
|MC-711|Redstone and components stay powered after unloading chunks
 
  +
|835|In the server log, {{cmd|say}} commands performed by the server do not appear to be in the console but do appear to the players.
|MC-737|Map scaling breaks the map sometimes
 
  +
|846|Dispenser and dropper shooting out when updated.
|MC-835|In the server log, /say commands performed by the server do not appear to the console but do appear to the players.
 
  +
|855|Graphical piston glitch.
|MC-846|Dispenser and Dropper shooting out when updated
 
  +
|916|Water does not form source blocks properly on top of existing source blocks.
|MC-855|Graphical piston glitch
 
  +
|1086|[FIXED] Command block/Repeater acting weirdly.
|MC-916|Water does not form source blocks properly on top of existing source blocks
 
  +
|1324|{{cmd|difficulty}} command doesn't produce any messages.
|MC-1086|Command block/Repeater interacting unusually
 
  +
|1352|crowdin.net: Entry entity.WitherBoss.name is missing – German translation is "Withern".
|MC-1324|/difficulty command doesn't produce any messages
 
  +
|1361|Self-Powered Redstone Lamp / Breaking a repeater with a piston pointing at a block won't stop the circuit.
|MC-1352|crowdin.net: Entry entity.WitherBoss.name is missing - German translation is "Withern"
 
  +
|1446|Different timings on pistons in near same environment.
|MC-1361|Self-Powered Redstone Lamp / Breaking a repeater with a piston pointing at a block won't stop the circuit
 
  +
|1505|Grass fades under upside-down stairs (except oak wood ones).
|MC-1446|Different timings on pistons in near same environment
 
  +
|1524|Baby mob collision boxes are too large.
|MC-1505|Grass fades under upside-down stairs (except oak wood ones)
 
  +
|1570|Levers have random orientation when placed.
|MC-1523|Breaking a Dragon Egg in Survival with a high Haste effect crashes the game
 
  +
|1619|Infinite rail duplication glitch.
|MC-1524|Baby mob collision boxes are too large
 
  +
|1642|Minecart noise gets stuck on long cart rides. Bumping, choppy sound.
|MC-1548|Fence Glitch
 
  +
|1680|Potatoes are not affected by the Fortune enchantment.
|MC-1570|Levers have random orientation when placed
 
  +
|1688|Ender Egg falling render problems.
|MC-1594|Trying to walk from a block with a collision box shorter than 1 block to another block that is also shorter causes the player to momentarily glitch into the ground
 
  +
|1775|Hash size breaks redstone.
|MC-1619|Infinite rail duplication glitch
 
  +
|1914|Mob spawners sometimes show up as pig spawners.
|MC-1642|Minecart noise gets stuck on long cart rides | Bumping, choppy sound
 
  +
|1972|Redstone torch sometimes update instantly (not the North/South quirk).
|MC-1680|Potatoes are not affected by the Fortune enchantment
 
  +
|2196|Map item placed in item frame experiences Z-fighting.
|MC-1688|Dragon Egg falling render problems
 
  +
|2257|Minecraft VERY slow to join/update a server, takes LONG time to login (30 seconds/ 1 min).
|MC-1752|Breaking doors occasionally moves the other part of the door
 
  +
|2416|Suffocation/jittering/stuck when spawning in a newly created world.
|MC-1775|Hash size breaks redstone
 
  +
|2503|Boats and minecarts should not be dropped in Creative.
|MC-1914|Mob spawners sometimes show up as pig spawners
 
  +
|2512|Village lamp post floating torches.
|MC-1972|Redstone torches sometimes update instantly (not the North/South quirk)
 
  +
|2526|Rain animation glitches through the ceiling.
|MC-2196|Map item placed in item frame experiences Z-fighting
 
  +
|2582|Powered/activator rail on slope stays powered/activated.
|MC-2257|Minecraft very slow to join/update a server, takes a long time to login (30 seconds/ 1 min)
 
  +
|2711|Jukebox crashes when breaking with no record inside.
|MC-2416|Suffocation/jittering/stuck when spawning in a newly created world
 
  +
|2806|Anvils will sometimes hit the edge of a block and break instead of being placed.
|MC-2503|Boats and minecarts should not be dropped in Creative
 
  +
|2974|Anvil name change cost.
|MC-2512|Village lamp post floating torches
 
  +
|2987|Can't sprint going up stairs.
|MC-2526|Rain animation glitches through the ceiling
 
  +
|2989|Block "resets" when right clicked with a food item.
|MC-2582|Powered/activator rail on slope stays powered/activated
 
  +
|3114|Activated detector-rails moved by a piston keep their activated state.
|MC-2711|Jukebox crashes when breaking with no record inside
 
  +
|3169|Wither In Peaceful spawns very glitchy.
|MC-2806|Anvils will sometimes hit the edge of a block and break instead of being placed.
 
  +
|3259|Long redstone wire does not update/behaves strange in newly loaded chunks.
|MC-2974|Anvil name change cost
 
  +
|3287|Inconsistency with pistons pushing items.
|MC-2987|The player cannot sprint while ascending stairs
 
  +
|3316|Armor enchantments (besides Thorns) have no effect on mobs.
|MC-2989|Block "resets" when right clicked with a food item
 
  +
|3339|Tile entity crashing bug.
|MC-3069|Map not updating
 
  +
|3409|Single player mode, creative mode, E to select block, select block from grid, E to return to game, game freezess, crash log created.
|MC-3114|Activated detector-rails moved by a piston keep their activated state
 
  +
|3449|Block breaking resets when the item you're holding changes.
|MC-3169|Withers in Peaceful difficulty spawn very glitchy
 
  +
|3458|Server crashes if spaces are input on the console.
|MC-3259|Long redstone wire does not update/behaves strange in newly loaded chunks
 
  +
|3597|Floating minecart tracls when pushed by one-pulse piston.
|MC-3287|Inconsistency with pistons pushing items
 
  +
|3662|Pistons and other Non-Solid blocks.
|MC-3316|Armor enchantments (besides Thorns) have no effect on mobs
 
  +
|3887|Issues with name color in tab list.
|MC-3339|Tile entity crashing bug
 
  +
|3981|Dispensers no longer dispense item through blocks in the downward direction.
|MC-3409|Single player mode, creative mode, E to select block, select block from grid, E to return to game, game freezes, crash log created
 
  +
|4009|When a repeater is placed when facing the direction f{{=}}0 it flashes for one tick then goes off.
|MC-3449|Block breaking resets when the item the player is holding changes
 
  +
|4052|Powered redstone mechanisms react to change in redstone power level.
|MC-3458|Server crashes if spaces are input on the console
 
  +
|4232|SpawnPotentials list working incorrectly.
|MC-3597|Floating minecart tracks when pushed by one-pulse piston
 
  +
|4268|Wither skeletons have wrong hitbox.
|MC-3662|Pistons and other non-solid blocks
 
  +
|4752|Failed to save player profile.
|MC-3887|Issues with name colors in tab list
 
  +
|4770|Chat Shown: commands only broken - displays all chats but prevents me from submitting commands with "cannot send chat message".
|MC-3953|Anvils don't do enough damage
 
  +
|5117|Minecart does not make sound when riding it.
|MC-3981|Dispensers no longer dispense items through blocks in the downward direction.
 
  +
|5214|All the different Firework stars stack.
|MC-4009|When a repeater is placed when facing the direction f=0 it flashes on for one tick then goes of
 
  +
|5413|Items with NBT data do not stack correctly due to serialization.
|MC-4052|Powered mechanisms react to change in redstone power level
 
  +
|5588|Swords do not lose durability when used on the Ender dragon.
|MC-4232|SpawnPotentials list working incorrectly
 
  +
|5621|Blocks like redstone dust, repeaters, doors, and levers don't drop when the underlying block is pushed by a piston.
|MC-4268|Wither skeletons have wrong hitbox
 
  +
|5691|1.4.6 - Windows 8 64x - Mouse: View issues/Accuracy error?
|MC-4560|Items in equipment slot / Crashes if CanPickUpLoot is set to 1 in level.dat/player.dat files
 
  +
|6131|Crash upon reloading texture pack.
|MC-4770|Chat Shown: commands only broken - displays all chats but prevents the player from submitting commands with "cannot send chat message"
 
  +
|6223|Night Vision Potions that are edited to last longer create a potentially seizure-inducing flashing sky background.
|MC-5117|Minecart does not make sounds when riding it
 
  +
|6551|Creative Menu potion values are not the same as when brewed (issue redo).
|MC-5214|All the different Firework stars stack
 
  +
|6699|Reading Bytes in Minecraft code has a possible flaw.
|MC-5368|Mining with tools resets cracking action when damage values are updated
 
  +
|7196|Nether cave/tunnel generator produces incorrect/cut tunnels.
|MC-5413|Items with NBT data do not stack correctly due to serialization
 
  +
|7247|Named tools/armor disappearing from inventory/
|MC-5588|Swords do not lose durability when used on the Ender Dragon
 
  +
|7254|Furnace tile entities reproducing - Internal performance bug.
|MC-5621|Blocks like redstone dust, redstone repeaters, doors, levers do not drop when the underlying block is pushed by a piston
 
  +
|7344|Trapdoor is closed when redstone repeater is one block below and powered.
|MC-5691|1.4.6 - Windows 8 64x - Mouse: View issues/Accuracy error?
 
  +
|8437|URL parser does not detect 4 letter TLDs.
|MC-6060|Command Block Gamerule Update Problem
 
  +
|8487|Wither doesn't generate health when in minecart.
|MC-6131|Crash upon reloading texture pack
 
  +
|8510|Gamerule doMobLoot doesn't affect xp drops.
|MC-6223|Night Vision Potions that are edited to last longer create a potentially seizure-inducing flashing sky background.
 
  +
|8647|Death messages are not translatable.
|MC-6551|Creative Menu potion values are not the same as when brewed (issue redo)
 
  +
|9066|Infinite duration bug.
|MC-6699|Reading Bytes in Minecraft code has a possible flaw
 
  +
|9259|FallingSand support for block IDs > 128.
|MC-6872|Upon creating the wither, ghost blocks are created
 
  +
|9289|Hitting mobs with a sharpness I wooden sword and weakness III crashes the game.
|MC-7196|Nether cave/tunnel generator produces incorrect/cut tunnels
 
  +
|10112|/clear with command blocks not working with armor that has been worn with custom damage values.
|MC-7247|Named tools/armor disappearing from inventory
 
  +
|10543|Last direct Multiplayer connection does not get saved.
|MC-7254|Furnace Tile Entities reproducing - Internal performance bug
 
  +
|10956|Animals can breed over distances up to almost 8 blocks when only separated by fences.
|MC-7344|Trapdoor is closed when redstone repeater is one block below and powered
 
|MC-8437|URL parser does not detect 4 letter TLDs
 
|MC-8487|Wither doesn't generate health when in minecart
 
|MC-8510|Gamerule doMobLoot doesn't affect XP drops
 
|MC-8647|Death messages not translatable
 
|MC-9066|Infinite duration bug
 
|MC-9259|FallingSand support for block IDs > 128
 
|MC-9289|Hitting mobs with a sharpness I wooden sword and weakness III crashes the game
 
|MC-9473|Unnecessary delay of "Done" button in the texture pack menu
 
|MC-9877|Multiplayer, slow chunk loading and or read timeout kick
 
|MC-10112|/clear with command blocks not working with armor that has been worn with custom damage values
 
|MC-10543|Last Direct Multiplayerconnection does not get saved
 
|MC-10956|Animals can breed over distances up to almost 8 blocks when only separated by fences
 
 
}}
 
}}
  +
;Others
 
  +
*Fixed "<player> was knocked into the void by <player>" failing to show.
=== Release fixes ===
 
  +
===Release fixes===
 
These fixes occurred between the last snapshot for 1.5, [[13w10b]], and the full release of 1.5.
 
These fixes occurred between the last snapshot for 1.5, [[13w10b]], and the full release of 1.5.
  +
{{fixes|fixedin=1.5|prefix=Minecraft
{{fixes
 
 
|;old
 
|;old
|454|The spider moves in a spider but skeleton doesn't.
+
|454|Spider Jockey: Spider moves, but Skeleton not.
 
|804|Piston extension remains after piston is destroyed.
 
|804|Piston extension remains after piston is destroyed.
 
|1522|Fence gate closes when destroying adjacent block.
 
|1522|Fence gate closes when destroying adjacent block.
|1523|Breaking a dragon egg in Survival with a high Haste effect crashes the game.
+
|1523|Breaking a Dragon Egg in Survival with a high Haste effect crashes the game.
|1548|Fence glitch.
+
|1548|Fence Glitch.
|1594|Trying to walk from a block with a collision box shorter than 1 block to another block that is also shorter, causes the player to momentarily glitch into the ground.
+
|1594|Trying to walk from a block with a collision box shorter than 1 block to another block that is also shorter, causes you to momentarily glitch into the ground.
  +
|3069|Map Not Updating.
|2402|Flaming arrows with PvP off still set players on fire.
 
  +
|3513|Items Droped on fences jump around.
|3069|Map not updating.
 
|3513|Items dropped on fences jump around.
 
 
|3953|Anvils don't do enough damage.
 
|3953|Anvils don't do enough damage.
 
|4560|Items in equipment slot/crashes if {{cd|CanPickUpLoot}} is set to 1 in {{cd|level.dat/player.dat}} files.
 
|4560|Items in equipment slot/crashes if {{cd|CanPickUpLoot}} is set to 1 in {{cd|level.dat/player.dat}} files.
|6060|Command block gamerule update problem.
+
|6060|Command Block Gamerule Update Problem.
 
|6872|Upon creating the wither, It leaves ghost blocks.
 
|6872|Upon creating the wither, It leaves ghost blocks.
 
|8624|Undespawning entities at long range or Unloaded spawners still spawn.
 
|8624|Undespawning entities at long range or Unloaded spawners still spawn.
|8966|/clear <player> <item id> Not functioning as expected.
+
|8966|{{cmd|clear <player> <item id>}} Not functioning as expected.
|9353|Compatibility issue with Windows 8 upgrades and ''Minecraft''.
+
|9353|Compatibility issue with Windows 8 upgrades and minecraft.
|9646|Game crashes when I click "singleplayer" in the main menu.
+
|9646|Game crashes when I click "single player" in the main menu.
 
|9877|Multiplayer, slow chunk loading and or read timeout kick.
 
|9877|Multiplayer, slow chunk loading and or read timeout kick.
 
 
|;dev
 
|;dev
 
|5774|Blocks being constantly pushed by pistons turn invisible after some time.
 
|5774|Blocks being constantly pushed by pistons turn invisible after some time.
|5778|Redstone dust apperance stays powered or unpowered when its powered state is toggled fast.
+
|5778|Redstone dust apperance stays powered or unpowered when it's powered state is toggled fast.
 
|8776|Comparators do not update their output signal.
 
|8776|Comparators do not update their output signal.
|8923|Powered mechanisms (except for dispensers and droppers) react when they should not.
+
|8923|Powered mechanisms (except for Dispensers and Droppers) react when they should not.
 
|9065|Crash when giving item 31 with damage 3.
 
|9065|Crash when giving item 31 with damage 3.
|9115|Incorrect death messages in non-English languages
+
|9115|Incorrect death messages in non-english languages.
|9431|{{cd|DisplayTile|DisplayData|DisplayOffset|d=,}} are not saved with {{cd|MinecartSpawners}}.
+
|9431|{{cd|DisplayTile}}, {{cd|DisplayData}}, {{cd|DisplayOffset}} are not saved with {{cd|MinecartSpawners}}.
|9740|Mob spawners cannot store movement data for mobs.
+
|9740|Mob Spawners Cannot Store Movement Data for Mobs.
|10638|Minecart glitches through block.
+
|10638|Minecart Glitches Through Block.
 
|10677|Pistons fire more than once per tick / block teleporting.
 
|10677|Pistons fire more than once per tick / block teleporting.
 
|10874|The {{key|Esc}} key doesn't work when you're in the command block menu and when placing signs.
 
|10874|The {{key|Esc}} key doesn't work when you're in the command block menu and when placing signs.
 
}}
 
}}
   
== Trivia ==
+
==Trivia==
 
* Before September 2018, 1.5 was the only release version which was not immediately available to play from the [[launcher]].
 
* Before September 2018, 1.5 was the only release version which was not immediately available to play from the [[launcher]].
   
== References ==
+
==References ==
   
 
{{reflist}}
 
{{reflist}}
Line 542: Line 532:
 
{{Java Edition versions|1.0}}
 
{{Java Edition versions|1.0}}
   
[[de:Versionen/Vollversion 1.5#1.5]]
+
[[de:1.5]]
[[es:1.5]]
+
[[es:Java Edition 1.5]]
 
[[fr:1.5]]
 
[[fr:1.5]]
[[pt:1.5]]
+
[[pt:Edição Java 1.5]]
 
[[ru:1.5]]
 
[[ru:1.5]]
 
[[zh:Java版1.5]]
 
[[zh:Java版1.5]]

Latest revision as of 00:30, 16 November 2023

For a guide about all content in this release and the other releases of the Redstone Update, see Java Edition guides/Redstone Update.

1.5,[1] the first release of the Redstone Update, is a major update to Minecraft (Java Edition), released on March 13, 2013,[2][3] which added a number of new redstone-related blocks and a new decorative block – the block of quartz. Also included was a scoreboard system, a new texture pack format and a lighting engine optimization.

A pre-release version of 1.5 was released on March 7, 2013.[4] This pre-release was later reuploaded, and this reupload was used as the full release of 1.5.

An experimental version of the pre-release was uploaded by Dinnerbone to Mojira on March 12, 2013 to try to fix a white line bug.[5]

Additions

Blocks

Off Activator Rail (texture) JE1 BE1 Activator Rail
Block of Redstone JE1 BE1 Block of redstone
  • The crafting recipe is 9 Redstone Dust JE1 BE1 redstone.
  • Emits constant redstone signal, the same as a redstone torch.
  • Works as pushable redstone power source.
Daylight Detector JE1 BE1 Daylight sensor
  • The crafting recipe is 3 Oak Slab JE3 BE2Birch Slab JE1 BE1Spruce Slab JE1 BE1Jungle Slab JE1 BE1 wooden slabs, 3 Nether Quartz JE1 BE1 nether quartz and 3 Glass JE3 BE1 glass blocks.
  • Outputs a signal with a strength corresponding to the intensity of the sun.
  • Only works with the sun's light (not man-made light such as torches).
  • Rain affects the sensor's output.
Furnace (N) JE2 BE1Dropper (E) JE1 BE1Dropper (S) JE1 BE1Furnace (N) JE2 BE1Dropper (U) JE1 BE1Dropper (D) JE1 BE1 Dropper
  • The crafting recipe is 7 Cobblestone JE3 BE2 cobblestone and 1 Redstone Dust JE1 BE1 redstone.
  • Places items in containers in front of them, if there is no container it will dispense the item without using it.
  • A dispenser "shoots" items at the player, while a dropper "throws" items at the player.[6]
  • Can face all 6 directions, with a different texture when facing up or down.
  • Needs redstone signal to drop items.
  • Fires once when the input becomes powered.
  • Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.
Hopper (item) JE2 BE1 Hopper
Redstone Comparator (item) JE1 BE1 Redstone comparator
  • Based on the idea of the capacitor mentioned at Minecon 2012.
  • The crafting recipe is 3 On Redstone Torch (texture) JE1 BE1 redstone torches, 1 Nether Quartz JE1 BE1 nether quartz and 3 Stone JE2 BE1 stone.
  • It is the same as a repeater, but with 2 inputs.
    • If input A is stronger or equal to input B, it either repeats the signal or outputs the difference between A and B, so this can be used as an easier way make redstone contraptions like piston doors.
      • Output is toggleable by right-clicking.
    • If input A is weaker than input B, then there is no output.
  • All containers output a redstone signal when a redstone comparator is placed against it directly. The strength of it depends on how full the container is and what disc number is used in a jukebox.
    • This works with trapped chests as well, meaning it can provide two redstone signals with different causes at the same time.
Trapped Chest (S) JE1 BE1 Trapped chest
  • The crafting recipe is 1 Chest (S) JE1 chest, and 1 Tripwire Hook (texture) JE1 BE1 tripwire hook.
  • Gives out a signal depending on the amount of players looking inside.
  • Large trapped chests can be staggered with large chests to allow more compact storage.
  • Transmit signal downward through one block. This does not apply horizontally.[7]
  • Texture is slightly different than a normal chest, with a red stain around the latch.
Light Weighted Pressure Plate JE3 BE2Heavy Weighted Pressure Plate JE2 BE2 Weighted pressure plate
  • Used to detect item drops.
  • Gold (light) version reaches full strength at 60 items.
  • Iron (heavy) version reaches full strength at 600 items.
  • Proportional, so 10 strength signal means twice as many items as a 5 strength signal.
Nether Quartz Ore JE1 BE1 Nether quartz ore
  • Drops 1 nether quartz item when mined.
  • Can be smelted in a furnace to obtain nether quartz.
  • Can be legitimately obtained with Silk Touch enchantment.
  • Drop more when mined with Fortune enchantment.
Block of Quartz JE1 BE1 Block of quartz
  • The crafting recipe is 4 nether quartz in a square.
  • Decorative block.
Quartz Slab JE1 BE2 Quartz slab
  • The crafting recipe is 3 blocks of quartz.
  • Can be placed upside down.
  • Decorative block.
Quartz Stairs (N) JE2 BE1 Quartz stairs
  • The crafting recipe is 6 block of quartz in a usual stair recipe.
  • Can be placed upside down.
Chiseled Quartz Block (UD) JE1 BE1 Chiseled Quartz Block
  • The crafting recipe is 2 quartz slabs.
  • Decorative block.
Quartz Pillar (UD) JE1 BE1 Quartz Pillar
  • The crafting recipe is 2 vertical block of quartz.
  • Decorative block.
  • Pillar quartz blocks can be placed sideways, using the side of the block to place similar to sideways log.
Snow (layers 2) JE1Snow (layers 3) JE1Snow (layers 4) JE1Snow (layers 5) JE1Snow (layers 6) JE1Snow (layers 7) JE1Snow (layers 8) JE1 BE1 Multiple snow heights
  • Fully implemented - previously, a world editor could be used for different heights of snow.
  • Drops one snowball for every layer of snow.
  • Each level of snow has its own height collision.
    • The topmost layer of snow does not have collision, so the player is always slightly sunken in the snow.
    • Visually, four layers of snow are the same height as a slab. However, five layers of snow have the same collision height as a slab.
  • Crafting recipe is 3 snow blocks in a row to create 6 snow layers.
    • For each thin layer of snow crafted, the player loses exactly half the snowballs required to produce it.
Sandstone double slab
  • The block ID is 43:9.

Items

Nether Brick JE1 BE1 Nether brick (item)
Nether Quartz JE1 BE1 Nether quartz

Non-mob entities

Minecart with Hopper JE1 BE1 Minecart with hopper
  • Crafting recipe is a Hopper (item) JE2 BE1 hopper on top of a Minecart (item) JE2 BE1 minecart.
  • Can only be emptied by passing over a hopper.
  • Can pick up items from containers when it passes over.
Minecart with Spawner JE1 BE1 Minecart with spawner entity
  • Only obtainable with world editors.
  • Have only the entity not the item.
  • Uses the same NBT format as a normal spawner.
Minecart with TNT JE1 BE1 Minecart with TNT
  • The crafting recipe is 1 TNT JE2 BE1 TNT and 1 Minecart (item) JE2 BE1 minecart.
  • Triggered by activator rails.
  • Explodes even more violently the faster it goes.
  • Doesn't destroy rails and supporting blocks.
  • Still blows up redstone materials.

World generation

Nether Quartz Ore JE1 BE1 Nether quartz ore

Gameplay

Scoreboard system
  • Intended for map makers or server administrators.
  • Used via /scoreboard command or command block.
  • Track, edit and display certain objectives per player, such as kill count or health (read-only).
  • Group players into teams to have the option to assign custom nametag colors, disable friendly fire and allow invisible teammates to be seen.
NBT related
  • Minecarts can now carry any block and have any minecart function (TNT, hopper, chest, furnace, ridable).
  • FallingSand can now be a TileEntity.
  • Named entities can display their nametag when in nametag range.
  • Minecarts can now act as spawners.
  • Entities can now permanently ride other entities.
    • Can be achieved by using Sethbling's MCEdit filter (Stack Entities). Can be found here
    • No longer dismount upon reload.
    • Allows for a lot of customization, including "riding" bats by spawning a bat with a minecart on top, spider jockeys etc.

Command format

/testfor
  • Tests for whether specified player is online (testfor [player]), or at specified coordinate and/or in radius (/testfor @p[x,y,z], testfor|@p[r=radius] or testfor|@p[x,y,z,r=radius])
  • Signal output to any redstone comparators surrounding the command block like testing content of a chest.
/effect
  • Usage: /effect
  • To remove effects: /effect
  • Maximum number of seconds is 1,000,000.
  • Amplifier increases level of the chosen status effect.
/scoreboard
  • Used to interact with the scoreboard system.

General

Minecraft Realms
  • Currently a preview.
  • Subscription-based vanilla server rental service provided by Mojang.
  • Server can't be modded, no Ops can be appointed and a whitelist is mandatory.
  • Only added to 100 randomly chosen players.
  • Used on Menu Screen, when activated.

Changes

Blocks

Beacon JE4 BE1 Beacon
  • Increased range
    • 1 layer: 20 blocks (previously 16)
    • 2 layers: 30 blocks (previously 24)
    • 3 layers: 40 blocks (previously 32)
    • 4 layers: 50 blocks (previously 40)
Brewing Stand (empty) JE1 BE1Brewing Stand (right) JE1Brewing Stand (left) JE1Brewing Stand (full) JE1 Brewing stand
  • Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.
Chest (S) JE1 Chest
  • Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.
Detector Rail (NS) JE1 BE1Powered Detector Rail (NS) JE1 BE1 Detector rail
  • Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the fullness of the container on the rail.
  • Added activated detector rail texture.
Furnace (N) JE2 BE1Dispenser (E) JE2 BE1Dispenser (S) JE2 BE1Furnace (N) JE2 BE1Dispenser (U) JE1 BE1Dispenser (D) JE1 BE1 Dispenser
  • Now equip armor to players that are up to 1 block away.
  • Can place and activate TNT.
  • Now use Bone Meal on a crop or sapling in front of them.
  • Can create fire in front of them with flint and steel, which consumes durability.
  • They can now face all 6 directions and use a different texture when facing up or down.
  • No longer fire while updated, instead they fire when their input becomes powered.
  • Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on its fullness.
Fences
  • The hitboxes of fences with inner corners have changed - they now much more closely match the shape of the fence itself, rather than being its convex hull (a solid cuboid).
Jukebox JE1 BE1 Jukebox
  • Redstone signal emitted when a redstone comparator is placed against it directly - signal length depends on the disc used.
Lava
  • Updated texture from Lava JE14 to Lava JE15.
  • Flows faster in the Nether.
  • Can be found as hidden single blocks in the Nether.
Locked chest JE5Locked chest JE5Locked chest JE5Locked chest JE5 Locked chest
  • Textures put in individual files, nothing for the locked chest to use.
  • Now uses the "Missing Texture" texture.
Nether Bricks JE1 BE1 Nether brick
  • The crafting recipe is 4 Nether Brick JE1 BE1 nether brick.
  • Renamed to Nether bricks in a later version.
Stairs
  • Improved lighting.
  • Stairs no longer prevent sprinting.
Stone Double Slab
  • Double stone slabs now have a block ID of 43:8
Water JE13 Water
  • Updated texture slightly.
  • Creating an infinite water source no longer needs a block underneath, but has to have a water source block.
  • This means players won't ruin rivers or oceans with buckets.

Items

Bone Meal JE2 BE2 Bone meal
  • Nerfed significantly.
  • Now picks a random stage of growth each time as opposed to automatically pushing them to the final growth stage.
  • Saplings take 2-4 bone meal to sprout into a tree.
  • Gives off green particles when used.

Mobs

All mobs
  • Mobs no longer walk over rails unless they are pursuing the player.
Skeleton JE4 BE2 Skeleton
  • Now shoot from 15 blocks away, instead of 10.
  • They now shoot faster when their target is closer.
  • Their accuracy changes depending on the difficulty.
Slime JE2 BE1 Slimes
  • Slime spawn rates in swamps now depend on the current moon phase.
Zombie JE2 BE1 Zombie
  • Now group upon targets.
  • They now set players on fire when on fire themselves.
  • Now are stronger the more damaged they are, dealing more damage (this was removed in 1.6).
  • Increased player detection range to 40 blocks.

World generation

Mineshaft

Gameplay

Inventory management
  • Double click items to fill the stack up as much as possible.
  • Drag item stacks around to divide them up over the dragged-over slots.
  • Drag item stacks around with the right mouse button to place one of that stack in each dragged-over slot, if that slot is not occupied already.
  • ⇧ Shift+ double click items in a crafting area to place all items in the inventory.
  • ⇧ Shift+ double click an item stack to move all other item stacks of that kind to that part of the inventory.
  • Pressing Q while the mouse is over an item in the inventory or a container will drop it.
  • Held armor can be equipped by right-clicking.
Death Messages
  • Include the cause of death, the player the deceased player was fighting at time of death and name of the item used to kill.
    • Player fell off a ladder
    • Player fell off some vines
    • Player fell out of the water
    • Player fell from a high place
    • Player was doomed to fall
    • Player was doomed to fall by Player or Mob
    • Player walked into fire whilst fighting Player or Mob
    • Player was burnt to a crisp whilst fighting Player or Mob
    • Player tried to swim in lava while trying to escape Player or Mob
    • Player walked into a cactus while trying to escape Player or Mob
    • Player was shot by Player using Weapon
    • Player was slain by Player or Mob using Weapon
    • Player was killed trying to hurt Player or Mob
Renaming
  • Renamed item containers will now display that name when viewing the container's contents.
  • Renamed command blocks now use their name instead of @ in the chat.
  • Renamed spawn eggs will now give mobs spawned with it that name, which also appear in the death message.
  • Renamed boss mobs show their name above their health bar.
  • Nametags will be displayed when looking at a renamed entity.
Language files
  • Language files can be updated via the background downloader.
    • A new Minecraft release is not needed to update the language files.
Options & Title Screen
  • Moved Texture Packs button to the options menu, instead of the title screen.
  • New chat settings in Multiplayer Settings
    • Scale, Focused Height, Unfocused Height and Width is configurable.
  • Smooth Lighting can be changed to Minimum, Maximum & Off.
    • Minimum uses the old Smooth Lighting, and Maximum fixes a bug with stairs.
Creative Mode
  • All potions are categorized.
  • In Creative mode, players can hit mobs or other players from five blocks away.

General

Lighting
  • Engine optimizations.
  • Support for more realistic lighting.[8][9]
  • Lighting interacts correctly with slabs and stairs.[10]
  • Note: Active furnaces still emit light only from the front surface (as before), and black spots have not been fixed.
Texture packs
  • Textures now use one file per block/item, which are stitched together at runtime.
  • Each texture can have its own resolution and may be animated by putting the frames underneath each other - A text file is needed to specify frame order and duration.
  • Special rules apply for water & lava (double size) and compass & clock (non-animatable, frames are used for moving parts).
  • Vanilla textures will be used for missing texture files.
  • Fonts are changeable as well, even to HD fonts.
  • Support for HD texture packs.[11]
Server list
  • The Direct Connect IP is now saved even after closing the game.
Invicon Enchanted Book Enchantments
  • Fortune now affects apples and potatoes.
  • Tools enchanted with efficiency now only speed up the mining of blocks that the tool is intended for, (a diamond pickaxe with efficiency no longer breaks dirt or wood faster).

Removals

General

Distance effects
  • Fence block collision boxes no longer lose precision at extreme coordinates.
    • This is without a doubt linked to the hitbox changes mentioned above.

Fixes

99 issues fixed
From released versions before 1.5
  • MC-16 – TP Bug when you sit in Minecart/boat/riding pig.
  • MC-32 – Minecart going in a circle will make any minecart close to them go super fast.
  • MC-49 – Sounds: Fire extinguish sound does not work in survival.
  • MC-68 – Spawning in the air after creating a new world.
  • MC-69 – Pigs constantly jumping, when player control them on half slabs and stairs.
  • MC-122 – Unicode font text shadow misaligned.
  • MC-127 – Piston extended and retracted at the same time.
  • MC-136 – Visual glitch on retracting piston.
  • MC-151 – Pushing TNT with a piston and activating it at the same time duplicates it.
  • MC-177 – Clocked piston arm turns invisible when exiting game/dying/etc.
  • MC-184 – (Powered) redstone doesn't update right.
  • MC-195 – Flowing water still drags the player while flying.
  • MC-220 – Z-fighting of iron bars / glass panes with the block below / above.
  • MC-221 – Players and Mobs fall off vehicles and other ridden entities upon world reload, glitching through blocks.
  • MC-266 – Placing a solid block near TNT and above redstone torch won't update the TNT.
  • MC-302 – TNT explosion delayed until exiting and re-entering world.
  • MC-320 – The player could place vines into other vines.
  • MC-515 – Chest glitch that lets them appear as if they are opened while they are not.
  • MC-519 – Achievements lost after update.
  • MC-547 – Arrows don't land properly.
  • MC-562 – Breeding cows can consume more than one wheat.
  • MC-592 – Dying stacked leather armor duplicates the armor.
  • MC-666 – Spawn Protection not working properly.
  • MC-737 – Map scaling breaks the map sometimes.
  • MC-835 – In the server log, /say commands performed by the server do not appear to be in the console but do appear to the players.
  • MC-846 – Dispenser and dropper shooting out when updated.
  • MC-855 – Graphical piston glitch.
  • MC-916 – Water does not form source blocks properly on top of existing source blocks.
  • MC-1086 – [FIXED] Command block/Repeater acting weirdly.
  • MC-1324/difficulty command doesn't produce any messages.
  • MC-1352 – crowdin.net: Entry entity.WitherBoss.name is missing – German translation is "Withern".
  • MC-1361 – Self-Powered Redstone Lamp / Breaking a repeater with a piston pointing at a block won't stop the circuit.
  • MC-1446 – Different timings on pistons in near same environment.
  • MC-1505 – Grass fades under upside-down stairs (except oak wood ones).
  • MC-1524 – Baby mob collision boxes are too large.
  • MC-1570 – Levers have random orientation when placed.
  • MC-1619 – Infinite rail duplication glitch.
  • MC-1642 – Minecart noise gets stuck on long cart rides. Bumping, choppy sound.
  • MC-1680 – Potatoes are not affected by the Fortune enchantment.
  • MC-1688 – Ender Egg falling render problems.
  • MC-1775 – Hash size breaks redstone.
  • MC-1914 – Mob spawners sometimes show up as pig spawners.
  • MC-1972 – Redstone torch sometimes update instantly (not the North/South quirk).
  • MC-2196 – Map item placed in item frame experiences Z-fighting.
  • MC-2257 – Minecraft VERY slow to join/update a server, takes LONG time to login (30 seconds/ 1 min).
  • MC-2416 – Suffocation/jittering/stuck when spawning in a newly created world.
  • MC-2503 – Boats and minecarts should not be dropped in Creative.
  • MC-2512 – Village lamp post floating torches.
  • MC-2526 – Rain animation glitches through the ceiling.
  • MC-2582 – Powered/activator rail on slope stays powered/activated.
  • MC-2711 – Jukebox crashes when breaking with no record inside.
  • MC-2806 – Anvils will sometimes hit the edge of a block and break instead of being placed.
  • MC-2974 – Anvil name change cost.
  • MC-2987 – Can't sprint going up stairs.
  • MC-2989 – Block "resets" when right clicked with a food item.
  • MC-3114 – Activated detector-rails moved by a piston keep their activated state.
  • MC-3169 – Wither In Peaceful spawns very glitchy.
  • MC-3259 – Long redstone wire does not update/behaves strange in newly loaded chunks.
  • MC-3287 – Inconsistency with pistons pushing items.
  • MC-3316 – Armor enchantments (besides Thorns) have no effect on mobs.
  • MC-3339 – Tile entity crashing bug.
  • MC-3409 – Single player mode, creative mode, E to select block, select block from grid, E to return to game, game freezess, crash log created.
  • MC-3449 – Block breaking resets when the item you're holding changes.
  • MC-3458 – Server crashes if spaces are input on the console.
  • MC-3597 – Floating minecart tracls when pushed by one-pulse piston.
  • MC-3662 – Pistons and other Non-Solid blocks.
  • MC-3887 – Issues with name color in tab list.
  • MC-3981 – Dispensers no longer dispense item through blocks in the downward direction.
  • MC-4009 – When a repeater is placed when facing the direction f=0 it flashes for one tick then goes off.
  • MC-4052 – Powered redstone mechanisms react to change in redstone power level.
  • MC-4232 – SpawnPotentials list working incorrectly.
  • MC-4268 – Wither skeletons have wrong hitbox.
  • MC-4752 – Failed to save player profile.
  • MC-4770 – Chat Shown: commands only broken - displays all chats but prevents me from submitting commands with "cannot send chat message".
  • MC-5117 – Minecart does not make sound when riding it.
  • MC-5214 – All the different Firework stars stack.
  • MC-5413 – Items with NBT data do not stack correctly due to serialization.
  • MC-5588 – Swords do not lose durability when used on the Ender dragon.
  • MC-5621 – Blocks like redstone dust, repeaters, doors, and levers don't drop when the underlying block is pushed by a piston.
  • MC-5691 – 1.4.6 - Windows 8 64x - Mouse: View issues/Accuracy error?
  • MC-6131 – Crash upon reloading texture pack.
  • MC-6223 – Night Vision Potions that are edited to last longer create a potentially seizure-inducing flashing sky background.
  • MC-6551 – Creative Menu potion values are not the same as when brewed (issue redo).
  • MC-6699 – Reading Bytes in Minecraft code has a possible flaw.
  • MC-7196 – Nether cave/tunnel generator produces incorrect/cut tunnels.
  • MC-7247 – Named tools/armor disappearing from inventory/
  • MC-7254 – Furnace tile entities reproducing - Internal performance bug.
  • MC-7344 – Trapdoor is closed when redstone repeater is one block below and powered.
  • MC-8437 – URL parser does not detect 4 letter TLDs.
  • MC-8487 – Wither doesn't generate health when in minecart.
  • MC-8510 – Gamerule doMobLoot doesn't affect xp drops.
  • MC-8647 – Death messages are not translatable.
  • MC-9066 – Infinite duration bug.
  • MC-9259 – FallingSand support for block IDs > 128.
  • MC-9289 – Hitting mobs with a sharpness I wooden sword and weakness III crashes the game.
  • MC-10112 – /clear with command blocks not working with armor that has been worn with custom damage values.
  • MC-10543 – Last direct Multiplayer connection does not get saved.
  • MC-10956 – Animals can breed over distances up to almost 8 blocks when only separated by fences.
Others
  • Fixed "<player> was knocked into the void by <player>" failing to show.

Release fixes

These fixes occurred between the last snapshot for 1.5, 13w10b, and the full release of 1.5.

28 issues fixed
From released versions before 1.5
  • MC-454 – Spider Jockey: Spider moves, but Skeleton not.
  • MC-804 – Piston extension remains after piston is destroyed.
  • MC-1522 – Fence gate closes when destroying adjacent block.
  • MC-1523 – Breaking a Dragon Egg in Survival with a high Haste effect crashes the game.
  • MC-1548 – Fence Glitch.
  • MC-1594 – Trying to walk from a block with a collision box shorter than 1 block to another block that is also shorter, causes you to momentarily glitch into the ground.
  • MC-3069 – Map Not Updating.
  • MC-3513 – Items Droped on fences jump around.
  • MC-3953 – Anvils don't do enough damage.
  • MC-4560 – Items in equipment slot/crashes if CanPickUpLoot is set to 1 in level.dat/player.dat files.
  • MC-6060 – Command Block Gamerule Update Problem.
  • MC-6872 – Upon creating the wither, It leaves ghost blocks.
  • MC-8624 – Undespawning entities at long range or Unloaded spawners still spawn.
  • MC-8966/clear <player> <item id> Not functioning as expected.
  • MC-9353 – Compatibility issue with Windows 8 upgrades and minecraft.
  • MC-9646 – Game crashes when I click "single player" in the main menu.
  • MC-9877 – Multiplayer, slow chunk loading and or read timeout kick.
From the 1.5 development versions
  • MC-5774 – Blocks being constantly pushed by pistons turn invisible after some time.
  • MC-5778 – Redstone dust apperance stays powered or unpowered when it's powered state is toggled fast.
  • MC-8776 – Comparators do not update their output signal.
  • MC-8923 – Powered mechanisms (except for Dispensers and Droppers) react when they should not.
  • MC-9065 – Crash when giving item 31 with damage 3.
  • MC-9115 – Incorrect death messages in non-english languages.
  • MC-9431DisplayTile, DisplayData, DisplayOffset are not saved with MinecartSpawners.
  • MC-9740 – Mob Spawners Cannot Store Movement Data for Mobs.
  • MC-10638 – Minecart Glitches Through Block.
  • MC-10677 – Pistons fire more than once per tick / block teleporting.
  • MC-10874 – The Esc key doesn't work when you're in the command block menu and when placing signs.

Trivia

  • Before September 2018, 1.5 was the only release version which was not immediately available to play from the launcher.

References