Java Edition 1.16.2/Development versions

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This is a list of Java Edition 1.16.2 development versions.

20w27a

20w27a is the first snapshot for Java Edition 1.16.2, released on July 1, 2020,[1] which adds piglin brutes and fixes bugs.

Additions

Items

Spawn eggs

Mobs

Piglin brutes
  • Stronger variants of piglins that wield golden axes.
  • Are always hostile towards players, unlike piglins.
  • Have 50♥ × 25 health.
  • Only spawn during world generation in bastion remnants.

General

Tags
  • Added mushroom_grow_block block tag.
    • Contains mycelium, podzol, and crimson and warped nylium.
    • Used to determine which blocks mushrooms can be placed on and which blocks huge mushrooms can grow on, even if the light level is high.

Changes

Items

Brown and red mushroom
  • Can now be placed and grown on both types of nylium.
Crimson and warped fungi

Mobs

Zoglins

World generation

Bastion remnants
  • Now spawn piglin brutes on world generation.
    • Normal piglins still spawn.

Gameplay

Advancements
  • Piglin brutes are now used for the "Monster Hunter" advancement and count toward the "Monsters Hunted" advancement.

General

Menu
  • Dropping resource packs into the menu now updates the list of resource packs without needing a reload.
  • Data packs can now have a pack.png in the root folder, and will display it in the data pack menu.

Fixes

27 issues fixed
From released versions before 1.16
  • MC-1058 – A dragon head is invisible if the entity wearing it is not in view.
  • MC-2404 – Stepping down while sneaking allows falling off of blocks.
  • MC-49476 – NBT HideFlags does not hide "Dyed" on leather armor.
  • MC-68487 – Player heads of the same player always have the same skin texture, even if the saved texture data is different.
  • MC-97507 – Using item which modifies the held item shows "Gear equips" subtitle.
  • MC-145691 – Binding "Open/Close Inventory" to Tab ↹ only opens the inventory.
  • MC-150417 – Some items get stuck in soul sand when there is liquid above the soul sand.
  • MC-160723 – Bamboo crouch sliding off.
  • MC-180447 – Game crashes when placing player head down.
From 1.16
  • MC-171739 – Weeping and twisting vines, bamboo, and kelp can be replaced by "saplings" by breaking and placing the block at the same time.
  • MC-174762 – Villager iron golem respawn timer is reset when the chunk is reloaded.
  • MC-178729 – Red and brown mushrooms cannot be grown into huge mushrooms on nylium, while they can on all other "grass" blocks.
  • MC-182652 – Ruined portals do not always generate with a chest.
  • MC-183663 – Farmer villagers do not compost correctly.
  • MC-183743 – Iron golem overpopulation bug.
  • MC-185274 – Subtitles still show "Gear equips" when eating in snapshot 20w21a or newer.
  • MC-188473 – Resource pack screen no longer updates when adding or removing resource packs.
  • MC-188969 – Having a suspicious stew in a player’s inventory prevents any type of suspicious stew from going into their inventory when milking a brown mooshroom.
  • MC-189909player_interacted_with_entity does not trigger if there is only one item and the item gets consumed.
  • MC-190021 – Trying to mount a pig or strider while sneaking plays the hand animation.
  • MC-190266 – Players and other entities can catch on fire after logging on while riding a strider in lava.
  • MC-190274 – Collecting liquids in bottles in creative mode is inconsistent with the new creative mode bucket mechanics.
  • MC-190849 – Slime blocks can only push entities 5 blocks high instead of 6 blocks high as in 1.15.2.
  • MC-191467 – Resource packs screen is not updated in real time when packs are dropped in the folder.
From 1.16.1
  • MC-191915 – While in a boat the elytra does not show as enchanted.
  • MC-191953 – End gateway occasionally fails to teleport player to/from the End islands.
  • MC-192894 – Transparency layers lose their auxiliary depth buffer ID when resized.

20w28a

20w28a is the second snapshot for Java Edition 1.16.2, released on July 8, 2020,[2] which adds experimental support for custom biomes and fixes bugs.

Additions

General

Tags
  • Added the base_stone_nether block tag.
    • Contains netherrack, basalt, and blackstone.
    • Used to determine what blocks ancient debris can replace.
  • Added the base_stone_overworld block tag.
    • Contains stone, granite, diorite, and andesite.
    • Used to determine what blocks dirt, gravel, granite, diorite, andesite, coal ore, iron ore, gold ore, redstone ore, diamond ore, lapis lazuli ore, and infested stone can replace when generated as underground ores.
  • Added the stone_crafting_materials item tag.
    • Contains cobblestone and blackstone.
    • Used in the furnace.json advancement and recipe files.
    • Used in the brewing_stand.json recipe file.

Changes

Blocks

Brewing stands
  • Can now be crafted with blackstone.
    • Determined by the stone_crafting_materials item tag.
Furnaces
  • The crafting recipe and recipe book unlock now use the stone_crafting_materials item tag.
    • This change is not noticeable in-game as this tag has the same contents as the old furnace_materials item tag.
Potted cactus
  • Model now uses a cullface for the top.
  • No longer has a hole in the bottom: Potted Cactus 20w28a under.png.

Items

Totem of undying

Mobs

Villagers
  • Now emit green particles when joining a village, setting a home bed, or acquiring a job site or profession to match Bedrock Edition.

Gameplay

Bartering

General

Custom
  • Custom worlds now support custom biomes.
Data packs
  • There is now experimental support for a worldgen folder in data packs.
    • worldgen/biome can contain biome definitions.
    • worldgen/configured_carver can contain definitions for world carver settings.
    • worldgen/configured_feature can contain definitions for feature placements.
    • worldgen/configured_structure_feature can contain definitions for structure placements.
    • worldgen/configured_surface_builder can contain definitions for surfaces.
    • worldgen/processor_list can contain sets of block processors.
    • worldgen/template_pool can contain pool definitions for jigsaw structures.
  • Custom biomes can now be used in the single biome/caves/floating islands world types after adding the data pack containing the biome first.
  • Custom biomes can now be used in custom dimension generators.
Distance effects
  • Mineral veins no longer use 32-bit floats, causing them to generate in the correct shape regardless of position in the world and preventing a crash that could occur if the world border was moved out further via mods.
GPU warnlist
  • The GPU warnlist has been changed to no longer explicitly warn against Mesa and Gallium renderers and X.Org vendors, but instead just warn against anything with a version below 3.0.
Servers
  • Dedicated servers can now rate limit clients.
    • Dedicated servers can now kick clients that consistently send too many packets within a second.
    • Controlled with the rate-limit settings in server.properties.
    • The default rate limit of 0 means "no limit".
Tags
  • Changed the furnace_materials item tag to stone_crafting_materials.
World creation
  • Changed the description of the doDaylightCycle gamerule from "Advance in-game time" to "Advance time of day".

Fixes

44 issues fixed
From released versions before 1.16
  • MC-34661 – Thorns enchantment causes double armor decay.
  • MC-65953 – Tags IsBaby and IsVillager cannot be changed from true to false with /entitydata.
  • MC-80032 – Horses can suffocate when going through nether portals
  • MC-121098 – Entering a tall portal that takes you to a short portal from the top causes you to take suffocation damage
  • MC-131587 – Deep frozen ocean biome does not generate with ice on the surface.
  • MC-172221 – Hoglins, zoglins, ravagers, iron golems, and polar bears do not walk down a block if they are partially walking on air.
  • MC-179369 – Wandering traders are always invisible in the nether and the end.
  • MC-182868 – Rail updates are 4–5x times laggier since 1.14 if the rail is on top of a non-full cube.
  • MC-185925 – Casting issue: mineral vein generation uses 32-bit floats, leading to precision loss and potential crashes.
From 1.16
  • MC-171363 – In the Nether forest biomes, large fungi and small plants generate only on the topmost layer of nylium, leaving all lower layers devoid of flora.
  • MC-173526 – All minecarts can survive in lava.
  • MC-174479 – Cannot place sea pickles on soul sand.
  • MC-174520 – Soul particle texture is incorrect for the first frame.
  • MC-176753 – Piglins stand around dropped golden items if their CanPickUpLoot tag is set to 0b.
  • MC-181204doDaylightCycle button slightly incorrectly labeled.
  • MC-181233 – Mobs cannot spawn on wooden trapdoors, but can on iron and nether fungus trapdoors.
  • MC-182430 – Piglins continuously try and fail to pick up gold ingots if they cannot reach them.
  • MC-185684 – Enderman can teleport when hit in cases where they previously would not teleport.
  • MC-186627 – Undead mobs do not burn in daylight in custom dimensions.
  • MC-187112 – Extra space in "Keep Jigsaws" button in jigsaw block.
  • MC-187126 – Jigsaw block UI is not closed when pressing "Generate."
  • MC-187129 – Jigsaw blocks do not generate the correct structure until "Done" is pressed and the UI is reopened.
  • MC-187598 – Block hitboxes still cause semi-transparent blocks not to render behind them in lower than "Fabulous" graphics settings.
  • MC-188459 – Potted cactus still missing cullface argument for top.
  • MC-188534 – Potted cactus missing bottom face.
  • MC-189769 – Fungi grows through fire.
  • MC-190098 – Structure size and offset still limited to 32 for dedicated servers.
  • MC-190852 – Advancement announcement message has switched brackets for right-to-left languages.
  • MC-190856/list uuids shows parentheses incorrectly for right-to-left languages.
  • MC-190860 – '/' (slash) in chat and command block shows legacy formatting symbol for right-to-left languages.
  • MC-190891 – Certain redstone circuits causing lag.
  • MC-190892 – Brackets in potion effects are reversed in right-to-left languages.
  • MC-191501 – Opening a world from earlier 1.14 releases in 1.16 causes villagers to vanish.
From 1.16.1
  • MC-191571 – Switched square brackets for right-to-left languages.
  • MC-191579 – Book signing GUI has broken formatting for right-to-left languages.
  • MC-191656 – Right-to-left languages do not perform as expected in Creative search menu.
  • MC-191947 – Entities that tick in a nether portal for one gametick do not get sent to the Nether.
  • MC-192306 – Crimson and warped slabs use incorrect colors on maps.
From the previous development version
  • MC-193073 – Game crashes when piglins or piglin brutes convert to zombified piglins.
  • MC-193089 – Mobs do not get damaged anymore if they are in lava and water at the same time.
  • MC-193125 – Cannot use "Inventory" key to write in recipe book, it closes GUI instead (Default: "E").
  • MC-193659 – Parrots do not imitate piglin brutes.
Private issues

20w29a

20w29a is the third snapshot for Java Edition 1.16.2, released on July 15, 2020,[3] which changes the syntax of spawning commands and fixes bugs.

Additions

Command format

/spawnpoint and /setworldspawn
  • Added an angle parameter for setting the default facing angle of a respawning player.
  • Syntax:
    • /spawnpoint [<targets>] [<pos>] [<angle>]
    • /setworldspawn [<pos>] [<angle>]
      • angle: Floating point yaw angle in degrees. Supports the relative ~ modifier, which defaults to the direction the executing player is facing.

Changes

Mobs

General
Pillagers and vindicators
  • The attack animations of unarmed pillagers and vindicators have been changed.

Gameplay

Creative inventory

General

Custom world generation
  • worldgen/noise_settings can now contain noise configurations.

Fixes

22 issues fixed
From released versions before 1.16
  • MC-153230 – Players in spectator mode can stop minecarts.
  • MC-157774 – Bouncing off side of blocks while creative flying.
  • MC-158735 – Pillagers without crossbows hold their arm up in a way that may be offensive to some people.
  • MC-166718 – Mobs no longer suffocate inside of soul sand, farmland, or grass paths.
  • MC-176778 – Camera is reset when a block reappears due to high server latency.
  • MC-176836 – Unarmed vindicators raise their arm in an offensive way when attacking.
From 1.16
  • MC-185019 – Worldgen settings with empty structures parameter generates all structures extremely frequently.
  • MC-189788 – Certain mobs in boats sometimes take drowning damage while the boat is moving.
  • MC-190559 – Baby striders do not die when it is raining and they are in lava.
  • MC-190875 – Creating a custom superflat world with a structure that cannot generate in a given biome, then running /locate on that structure, softlocks the game.
  • MC-191031 – Players in spectator mode can interact with boats.
From 1.16.1
  • MC-191623 – Ender dragon battle music does not stop after the ender dragon has been defeated.
  • MC-192021 – Enchantment glint effect on transparent blocks not properly rendered on Fabulous graphics.
From the Java Edition 1.16.2 development versions
  • MC-193560 – Enchantment glint does not render on elytra in specific circumstances.
  • MC-193662 – Player flying in creative mode that is slightly above blocks when they sneak-jump are restrained to that block.
From the previous development version
  • MC-194173 – Hitboxes are rendered offset while picking up items or experience on graphics settings Fast and Fancy.
  • MC-194200 – Birch trees are not generated correctly in the birch forest and birch forest hills biomes.
  • MC-194220 – Totems of undying give Fire Resistance II instead of the maximum Fire Resistance I.
  • MC-194257 – Several instances of snowy being misspelled as snovy in the vanilla_worldgen configuration.
  • MC-194298 – Bone meal cannot create flowers.
  • MC-194300 – Structure data of pillager outposts, villages, and bastion remnants get lost when updating a world to 20w28a.
  • MC-194464large_oak_foliage_placer incorrectly serializes to blob_foliage_placer.

20w30a

20w30a is the fourth and final snapshot for Java Edition 1.16.2, released on July 22, 2020,[4] which allows lanterns to be waterlogged and fixes several bugs.

Changes

Blocks

Lanterns and soul lanterns
  • Can now be waterlogged.
Signs
  • The sign editing screen is now initialized with the existing sign text when the sign is re-edited using third-party tools.

Mobs

Vexes
  • The attack animation of unarmed vexes has been changed.

World generation

Bastion remnants
  • Chest loot has been changed.
    • Loot overall was improved; rarer items had their weights increased and many item amounts were increased. Many pools had their rolls increased as well.
    • Removed all "empty" loot entries.
    • Most items with damage had their average durability increased.
    • Added enchanted golden axes, golden carrots, and blocks of iron to various loot tables.
    • Hoglin stable chests may contain an enchanted diamond pickaxe.
    • Removed iron nuggets from treasure chests.
    • Unenchanted diamond armor in treasure chests is no longer damaged.
  • Chests in bastion remnants are now more likely to be located on top of gilded blackstone.

Command format

/summon
  • Added an error for attempting to summon an entity with a duplicate UUID: "Unable to summon entity due to duplicate UUIDs."

Gameplay

Advancements
  • Can now modify the ":(" (advancements.sad_label) under the description of the empty advancement screen.
  • Changed the capitalization of "Beacon" to "beacon" in the description of "Bring Home the Beacon."
  • Changed the capitalization of "Compass" to "compass" in the description of "Country Lode, Take Me Home."
Death messages
  • Changed the death message for being shot by a skull from "<player> was shot by a <entity>'s skull" to "<player> was shot by a skull from <entity>."
Respawning
  • Changed how respawn positions are chosen for beds and respawn anchors.
    • Respawn anchors now prioritize cardinal directions over corners.
    • Beds now prioritize the side of the bed the player entered from, and then spaces circling around the foot of the bed up to the head of the bed.
    • Respawning players now face the block they respawned at.
    • Placing players onto dangerous blocks is now avoided when possible.

General

Data packs
  • Changed some GUI text strings.
    • Changed the second line of the data pack error message from "You can either try to load only with vanilla datapack ("safe mode") or go back to title screen and fix it manually." to "You can either try to load it with only the vanilla data pack ("safe mode"), or go back to the title screen and fix it manually."
    • Minor grammatical changes were made.
      • Changed "This pack was made for a newer version of Minecraft and may no longer work correctly." to "This pack was made for a newer version of Minecraft and may not work correctly." (pack.incompatible.confirm.new).
      • Changed "Do you want to add following packs to Minecraft?" to "Do you want to add the following packs to Minecraft?" (pack.dropConfirm).
Recipe book
  • Capitalized various text strings.
    • Changed "Right Click for more" to "Right Click for More."
    • Changed "Showing all" to "Showing All."
    • Changed "Showing craftable" to "Showing Craftable."
    • Changed "Showing smeltable" to "Showing Smeltable."
    • Changed "Showing blastable" to "Showing Blastable."
    • Changed "Showing smokable" to "Showing Smokable."
Subtitles
  • Capitalized various subtitles.
    • Changed "Turtle shell thunks" to "Turtle Shell thunks" (subtitles.item.armor.equip_turtle).
Tags
  • Entries can now be marked as optional using "required": false.
    • For example, values: ["#minecraft:beds", "minecraft:stone"] allows all beds and stone in the tag. This can also be written as values: [{id: "#minecraft:beds", "required": true}, {id: "minecraft:stone", "required": true}].[verify] Setting "required" to false makes either entry optional.
Translation strings
  • Capitalized various text strings.
  • Corrected punctuation in various text strings.
    • Changed the description of Fabulous graphics: "Fabulous! graphics uses screen shaders for drawing weather, clouds and particles behind translucent blocks and water.[New Line]This may severely impact performance for portable devices and 4K displays." to "Fabulous! graphics uses screen shaders for drawing weather, clouds, and particles behind translucent blocks and water.[New Line]This may severely impact performance for portable devices and 4K displays."
    • Changed the description of Fancy graphics: "Fancy graphics balances performance and quality for the majority of machines.[New Line]Weather, clouds and particles may not appear behind translucent blocks or water." to "Fancy graphics balances performance and quality for the majority of machines.[New Line]Weather, clouds, and particles may not appear behind translucent blocks or water."
    • Changed "Multiplayer is disabled, please check your launcher settings." to "Multiplayer is disabled. Please check your launcher settings." (title.multiplayer.disabled).
    • Changed "Unable to switch gamemode, no permission" to "Unable to switch gamemode; no permission" (debug.creative_spectator.error).
    • Changed "Unable to open game mode switcher, no permission" to "Unable to open game mode switcher; no permission" (debug.gamemodes.error).
    • Changed "Reload failed, keeping old data" to "Reload failed; keeping old data" (commands.reload.failure).
  • Corrected "Mojang" to "Mojang Studios" in the multiplayer warning message.
  • Changed the description of Fast graphics to say "leaves" instead of "tree-leaves."

Fixes

28 issues fixed
From released versions before 1.16
  • MC-35765 – Text viewed in a right-to-left language while the game is set to another language renders backward and disconnected.
  • MC-57869 – Some item tooltips use § for coloring, rendering them incorrect in right-to-left languages.
  • MC-116857 – Advancement descriptions use unnecessary capitalization on generic resource names.
  • MC-148447 – Villagers often get stuck while trying to go through a door at the same time.
  • MC-149060 – Villagers "spam" doors by opening and closing them really fast.
  • MC-153195 – Mobs can drop items with duplicate enchantments.
  • MC-181925 – Unarmed vexes raise their arms in an offensive way when attacking.
From 1.16
  • MC-187344 – Fast graphics tooltip has incorrect "tree-leaves" spelling.
  • MC-187379 – Text for pack.incompatible.confirm.new makes no sense.
  • MC-187380 – Incorrect grammar in en_us translation of pack.dropConfirm.
  • MC-188389 – Several minor errors in datapackFailure.title.
  • MC-188390 – Comma splices in four strings.
  • MC-188392 – Death message for getting shot by a skull is not grammatically correct in all situations.
  • MC-188621 – Mojang "Production Manager" credit is indented further than other credits.
  • MC-188880 – Baby zombified piglins riding on chickens are not positioned properly.
  • MC-189918 – Multiplayer warning uses "Mojang" instead of "Mojang Studios."
  • MC-190102 – Some UI strings are not consistently capitalized.
  • MC-190288 – Fabulous and Fancy graphics tooltips have missing commas.
  • MC-191441 – Right-to-left text is rendered bottom-up in some cases.
From 1.16.1
  • MC-191562 – "Cancel" button overlaps "Done" button when uploading a world to Realms, making users unable to upload world.
  • MC-192296 – Spider jockey from a spawner minecart crashes with java.lang.IllegalStateException: Entity is already tracked.
  • MC-193276 – Player floats slightly above a strider while riding it.
  • MC-193339NullPointerException during shutdown when rcon enabled with no password.
From the Java Edition 1.16.2 development versions
  • MC-194273 – Save data of new Nether biomes is lost when upgrading a world to 20w28a or above.
  • MC-194350 – Some feature configurations do not load in a datapack (java.lang.IllegalArgumentException: value already present: clh@77f95e19).
From the previous development version
  • MC-195052 – The angle argument in the /spawnpoint command does not use the minecraft:rotation parser.
  • MC-195119 – Villages no longer generate in "Classic Flat" Superflat preset.
  • MC-195582 – Typing a colon twice or after a slash in chat when specifying a function/item/block/etc. in a command crashes the game.

1.16.2 Pre-release 1

1.16.2 Pre-release 1 (known as 1.16.2-pre1 in the launcher) is the first pre-release for Java Edition 1.16.2, released on July 29, 2020,[5] which adds two new options relating to effects, allows chains to be placed along any axis, and fixes bugs.

Additions

General

Font
  • Added 11 fractional glyphs:
Glyph Unicode Name
U+2150 VULGAR FRACTION ONE SEVENTH
U+2151 VULGAR FRACTION ONE NINTH
U+2155 VULGAR FRACTION ONE FIFTH
U+2156 VULGAR FRACTION TWO FIFTHS
U+2157 VULGAR FRACTION THREE FIFTHS
U+2158 VULGAR FRACTION FOUR FIFTHS
U+2159 VULGAR FRACTION ONE SIXTH
U+215A VULGAR FRACTION FIVE SIXTHS
U+2152 VULGAR FRACTION ONE TENTH
U+2189 VULGAR FRACTION ZERO THIRDS
U+215F FRACTION NUMERATOR ONE
  • Added 8 emoji relating to items in the game:
Glyph Unicode Name Item
🗡 U+1F5E1 DAGGER KNIFE Sword
🏹 U+1F3F9 BOW AND ARROW Bow
🪓 U+1FA93 AXE Axe
🔱 U+1F531 TRIDENT EMBLEM Trident
🎣 U+1F3A3 FISHING POLE AND FISH Fishing Rod
🧪 U+1F9EA TEST TUBE Potion
U+2697 ALEMBIC Splash Potion
🛡 U+1F6E1 SHIELD Shield
  • Added 3 other glyphs:
Glyph Unicode Name
U+2BEA STAR WITH LEFT HALF BLACK
U+2BEB STAR WITH RIGHT HALF BLACK
U+2C6D LATIN CAPITAL LETTER ALPHA
Options
  • Added a new "Distortion Effects" slider, which affects screen distortion effects such as Nausea and the nether portal distortion.
    • Ranges from OFF (0%) to 100%.
    • As the slider goes lower, a green overlay will appear more intensely on the screen.
      • Despite the options menu saying this replaces the nausea effect at lower levels, it actually acts as an inverse relationship. The nausea distortion is not truly disabled unless the slider is set to "OFF."
  • Added a new "FOV Effects" slider.
  • "Chat Delay" is now also available in chat settings.
    • Previously, it was only available in accessibility settings.

Changes

Blocks

Bubble columns
  • Affect projectiles as expected.
Chains
  • Can now be placed in all orientations.
Crimson and warped roots
  • Now require shears to drop.
Various non-solid blocks

Mobs

Endermen
  • No longer place their held blocks onto bedrock.
    • This is to prevent them from placing blocks on the bedrock ceiling, allowing mobs to spawn.
Piglins
Striders
  • Now attempt to pathfind to, and stay in lava.
Strider jockeys
Villagers
  • Now lose their job sites when changing dimensions.

Gameplay

Soul Speed
  • The Soul Speed boost is now kept when jumping and when the soul block is covered by non-full blocks, such as slabs.

General

Custom dimensions and custom world generation
  • Now use the same folder pattern in data packs as other resources: namespace/<type>/resource.json.
Font
  • Minor changes to some glyphs.

Fixes

29 issues fixed
From released versions before 1.16
  • MC-73884 – Throwable projectiles get destroyed at contact with non-solid blocks.
  • MC-96007 – Arrows, trident, projectiles, splash, and lingering potions cannot be teleported from directly above the end portal, end gateway, or nether portal.
  • MC-102967 – Shulker bullets cannot teleport through a nether or end portal.
  • MC-125758 – Bubble column does not affect eggs, snowballs, ender pearls, splash potions, lingering potions, fireballs, or shulker bullets.
  • MC-158987 – Raids still continue after a villager turns into a witch.
  • MC-163767 – Villagers get ejected from a minecart when converted to a zombie villager.
  • MC-167045 – Banners are rendered too dark in the inventory.
  • MC-175334 – Villagers take longer to get a job the more workstations are nearby.
  • MC-185490 – Separated trader llamas on leads cause server performance (TPS) issues.
From 1.16
  • MC-174469 – Soul Speed does not work when jumping.
  • MC-174574 – Soul Speed does not work when slabs and blocks of similar height are placed above the soul sand block.
  • MC-176015 – Strider suffocates when player is saddled on it and looking up with warped fungus on a stick.
  • MC-176034 – Players can walk on striders.
  • MC-177651 – Despite being cold outside of lava, striders do not care about staying in lava.
  • MC-178061 – Chat Delay option does not exist in Chat settings.
  • MC-182330 – Crossbow-wielding piglins behave weirdly when they try to pursue invisible players.
  • MC-187398 – Smithing table and stonecutter recipes are not unlocked when used.
  • MC-187904 – Data packs cannot replace settings of vanilla dimensions during world creation.
  • MC-189414 – Smithing table does not calculate the amount of output items correctly.
  • MC-189797 – Hoglins, zoglins, melee piglins, and piglin brutes do not properly attack invisible entities within a normal range.
  • MC-191168 – Piglins that convert into zombified piglins while sitting on a minecart sometimes sink into blocks.
From 1.16.1
  • MC-192032 – Villagers do not always try to claim the closest workstation, and are sometimes focused on a non-existent one, or one out of their reach.
  • MC-193213 – Leads are positioned incorrectly on players and wandering traders.
  • MC-195062 – Raids often will not end in defeat when all villagers are dead if there are job sites in the village.
  • MC-195544 – Game crashes after killing a mob that is being ridden by a guardian which is being ridden by a wither skeleton.
  • MC-196737 – Crouching to avoid falling does not work with lanterns.
From the Java Edition 1.16.2 development versions
  • MC-194263 – Large End cities do not generate correctly, and get cut off.
  • MC-194299 – Template pools fail to load via datapack.
  • MC-194845 – Subspace Bubble advancement cannot be completed with 7km distance.

1.16.2 Pre-release 2

1.16.2 Pre-release 2 (known as 1.16.2-pre2 in the launcher) is the second pre-release for Java Edition 1.16.2, released on August 5, 2020,[6] which changes the result of inter-dimensional teleporting, allows roots to be broken by hand, and fixes bugs.

Changes

Blocks

Roots
  • Now drop when broken without shears again.
Nether vegetation
  • No longer catches fire.

Items

Pufferfish
  • Now gives Nausea I instead of Nausea II when eaten.
    • This has no practical effect in-game as the level of the Nausea effect does not change anything.

Command format

/execute
  • /execute in now respects dimension scaling for relative and local coordinates: the execution position (only the X/Z part) of a command is divided by 8 when traveling from the Overworld to the Nether, and is multiplied by 8 when vice versa.
    • If a value is added after the tilde, that value is added only after the new scaled position is calculated. For instance, ~5 will first scale the player's current position (multiplying by eight when traveling to the Overworld or dividing by eight when going to the Nether) before adding five to that outputted value.
    • For example, if a player at position (16,64,16) in Overworld runs command /execute in minecraft:the_nether run tp ~ ~ ~, the player would now be teleported to (2,64,2) in the Nether.
      • Relatively, if a player at position (2,64,2) in the Nether runs command /execute in minecraft:overworld run tp ~ ~ ~, the player would now be teleported to (16,64,16) in Overworld.
      • If a player at position (80,64,80) in Overworld runs command /execute in minecraft:the_nether run tp ~ ~ ~5, the player would now be teleported to (10,64,15) in the Nether.
      • If a player at position (16,64,16) in Overworld runs command /execute in minecraft:the_nether run tp 16 64 16, the player would still be teleported to (16,64,16) in the Nether.
    • The behavior before this version can be done by running command /execute in <target dimension> positioned as @s run tp @s ~ ~ ~.
    • Applies to custom dimensions as well.

General

Custom dimension type
  • Replaced  shrunk with  coordinate_scale.
    • For example,  coordinate_scale for minecraft:overworld is 1.0, for minecraft:the_nether is 8.0, thus the /execute in command to go to the Overworld actually multiplies the execution position (only the X/Z part) with 8.0/1.0 (1.0/8.0 when vice versa), which is 8 (0.125 when vice versa).
    • If there are two custom dimension type custom:a with coordinate_scale set to 2.33, type custom:b set to 3.14, then the /execute in command to go to custom:a would multiply the execution position (only the X/Z part) with 3.14/2.33 (2.33/3.14 when vice versa).

Fixes

28 issues fixed
From released versions before 1.16
  • MC-69876 – Pistons at Y=1 do not push downwards, and at Y=254 do not push upwards.
  • MC-124320 – Endermen can pick up and place snowless snowy grass blocks.
  • MC-130558 – Item frames cannot be emptied if gamerule doEntityDrops is set to false.
  • MC-134084 – If gamerule sendCommandFeedback is disabled, /msg or /tell do not display the message to the sender.
  • MC-136553 – Dyes in Creative inventory are in reverse order.
  • MC-152037 – Powered, activator, and detector rails are deleted when pushed or pulled onto a block they cannot be placed on.
  • MC-169203 – Sloped redstone type rail not dropping item when pushed by piston to a spot without adjacent block.
  • MC-177684 – Cocoa beans, bone meal, and lapis lazuli are placed among the dyes in the Creative inventory.
  • MC-177733 – Powered & activator rail duplication.
  • MC-196473 – Pufferfish gives Nausea II instead of the maximum of Nausea I.
From 1.16
  • MC-176491 – Nylium randomly catches fire from lava, and burns infinitely.
  • MC-187357 – Strongholds will not generate in floating_islands or caves preset.
  • MC-189736distance within a predicate no longer works.
  • MC-190552 – Demo mode resets position and inventory upon launch.
  • MC-190859floating_islands or caves buffet worlds no longer generate strongholds, and ender eyes do not locate previously-generated strongholds after upgrading to 1.16.
From 1.16.1
  • MC-192136 – Lava damage works differently than in previous versions.
  • MC-192236 – Endermen can place blocks on top of item frames on the floor.
  • MC-192371 – Paintings in the same block space pop off when chunk loads.
  • MC-192845 – Block event lag in 1.16 is excessive.
  • MC-195851 – Hat layer on helmets detaches from piglins' heads while bartering.
  • MC-196245 – Charged creepers do not always drop their skull if zombie variants are nearby.
From the Java Edition 1.16.2 development versions
  • MC-194867 – Minecarts come out the wrong side of a Nether portal and lose momentum when coming back to the Overworld.
  • MC-194953 – Custom Biomes are not useable in predicates.
  • MC-195803 – Mob kill statistics are formatted in reverse: "N killed you <mob> times."
From the previous development version
  • MC-196441 – Stonecutter and smithing table recipes are not given after crafting a stack of more than one.
  • MC-196469F1 hides the Nausea green tint.
  • MC-196653 – Creating multiple datapack dimensions that reference the same dimension_type string causes "unregistered dimension" crash.
  • MC-196743 – Custom and modified biomes do not work in the Overworld.

1.16.2 Pre-release 3

1.16.2 Pre-release 3 (known as 1.16.2-pre3 in the launcher) is the third and final pre-release for Java Edition 1.16.2, released on August 6, 2020,[7] which fixes bugs.

Changes

Mobs

Wolves
  • Now render correctly in dark areas.

Fixes

12 issues fixed
From released versions before 1.16
  • MC-105248 – Wet wolves become nearly black in dark areas.
  • MC-107529Marker:1b armor stands render themselves and their equipment dark if inside solid blocks.
  • MC-167756 – Wolf is rendered too dark when not directly affected by skylight.
From 1.16
  • MC-191388 – "No key position_predicate in MapLike" console spam.
From 1.16.1
  • MC-197049 – Pending messages are saved after relogging, while normal messages are not.
  • MC-197053 – Pressing F3 + D clears the pending lines message, but does not clear the pending messages.
From the Java Edition 1.16.2 development versions
  • MC-196534 – Game does not recognize custom dimension type: java.lang.IllegalStateException: Unregistered dimension type.
  • MC-197242 – Crash with custom multi-noise dimension: java.lang.IllegalStateException: Unregistered dimension type: cha@90d4173.
From the previous development version
  • MC-197122 – Game crashes after entering a Debug Mode world.
  • MC-197152 – Ghost blocks can be generated in some piston setups.
  • MC-197218 – Piston arm appears twice during retraction in some mechanisms.
  • MC-197223 – Game crashes after creating or entering a custom world with no defined biomes or issues with the configuration files.

1.16.2 Release Candidate 1

1.16.2 Release Candidate 1 (known as 1.16.2-rc1 in the launcher) is the first release candidate for Java Edition 1.16.2, released on August 7, 2020,[8] which fixes bugs.

Changes

General

Resource Packs

Fixes

7 issues fixed
From 1.16
  • MC-190103 – Crash when using a nether portal: java.lang.IndexOutOfBoundsException: fromIndex < 0: -2368549.
From 1.16.1
  • MC-197275 – Due to changes to walls, pack_format: 5 is not cross-compatible between 1.15 and 1.16.
From the Java Edition 1.16.2 development versions
  • MC-194933 – Game crashes when loading a custom biome: java.lang.UnsupportedOperationException: Trying to add tag of type 8 to list of 10.
  • MC-197197 – Game crashes or freezes after creating or entering a Superflat world without presets.
  • MC-197225 – Crash: java.util.concurrent.CompletionException: u: Exception generating new chunk.
From the previous development version
  • MC-197258 – Certain dimensions can cause a game crash.
  • MC-197263 – End sky and Nether fog do not work on servers.

1.16.2 Release Candidate 2

1.16.2 Release Candidate 2 (known as 1.16.2-rc2 in the launcher) is the second and final release candidate for Java Edition 1.16.2, released on August 10, 2020,[9] which fixes bugs.

Fixes

4 issues fixed
From the Java Edition 1.16.2 development versions
  • MC-197348 – Piston heads occasionally appear twice in certain piston setups.
From the previous development version
  • MC-197354 – Block event lag in 1.16.2-rc1 is still higher than in 1.15.2.
  • MC-197362 – Cannot load 2 or more resource packs if the second one is incompatible.
  • MC-197512 – Incompatible resource packs do not display their name and description anymore.

Notes and references

  1. "Minecraft Snapshot 20w27a" – Minecraft.net, July 1, 2020
  2. "Minecraft Snapshot 20w28a" – Minecraft.net, July 8, 2020
  3. "Minecraft Snapshot 20w29a" – Minecraft.net, July 15, 2020
  4. "Minecraft Snapshot 20w30a" – Minecraft.net, July 22, 2020
  5. "Minecraft 1.16.2 Pre-Release 1" – Minecraft.net, July 29, 2020
  6. "Minecraft 1.16.2 Pre-Release 2" – Minecraft.net, August 5, 2020
  7. "Minecraft 1.16.2 Pre-Release 3" – Minecraft.net, August 6, 2020
  8. "Minecraft 1.16.2 Release Candidate 1" – Minecraft.net, August 7, 2020
  9. "Minecraft 1.16.2 Release Candidate 2" – Minecraft.net, August 10, 2020