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Java Edition 1.15/Development versions

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Contents

This is a list of Java Edition 1.15 development versions.

19w34a

19w34a is the first snapshot for Java Edition 1.15,[1] released on August 22, 2019,[2] which adds bees and bee-related items, such as bee hives, honey bottles and honeycombs.

Additions

Blocks

Bee nests
  • Spawn naturally in flower forests, plains, and sunflower plains biomes.
  • Can house bees.
  • Fills up with honey.
    • The amount of honey in the bee nest increases as bees gather nectar and return to their nest.
    • The player can harvest honeycombs and honey bottles from the nest using shears and glass bottles respectively.
    • If the player breaks or harvests honey from the nest, the bees will become hostile on the player.
      • Bees inside the nest will not turn hostile if it is harvested with Silk Touch, but bees outside the nest will.
      • Bees will not turn hostile if there is a campfire underneath the nest when honeycombs or honey bottles are harvested.
  • Is a block entity and cannot be pushed by pistons.
Bee hives

Items

Honey bottles
  • Restores 6 () and 9.6 saturation.
  • Can be used to craft 3 sugar.
  • Obtained by using a bottle on bee hives/nests with a honey_level of 5.
Honeycombs
  • Obtained by using shears on bee hives/nests with a honey_level of 5.
  • Can be used to craft bee hives.
Spawn eggs
  • Added bee spawn egg.

Mobs

Bees
  • Have 10♥♥♥♥♥ health.
  • Live in groups near hives and nests.
    • If a bee does not have a home nest, it will wander until it finds one.
    • Can hide inside hives.
      • Maximum of 3 bees per nest.
  • When attacked, all bees from the same hive try to attack the original attacker.
    • The same happens when their hive/nest is destroyed.
      • Placing a campfire under the nest will make the bees passive.
    • Have an  Anger data tag, which defaults to zero.
      • When the bee is attacked, this tag is set to around 700 ticks.
    • When they attack, they give poison to the target for 10 seconds and then they die 50–60 seconds after attacking.
    • When bees attack the player, their eyes will turn red.
  • Can be bred using any type of flower, including wither roses.
    • They will follow any player holding a small flower.
      • If the player holds still the bees will land around them.
  • Will hover around flowers and will enter a "pollinated" state after some time. When pollinated, pale white particles will come off them. The bee will also have its texture changed to include dots similar in color to the pollen particles.
    • Bees will try to pollinate wither roses despite the fact that they are harmed by the wither effect they give.
    • When they pollinate flowers a small popping noise is heard.
    • Will return to their nest after entering the "pollinated" state.
    • A pollinated bee can accelerate the growth of crops and sweet berry bushes it passes.
    • After enough bees enter a bee nest in the pollinated state, the bee nest will be filled with honey.
  • Being killed by a bee sting results in new death message: "<player> was stung to death".

Gameplay

Particles
  • New particles: dripping_honeyfalling_honeyfalling_nectarlanding_honey.

Command format

Loot tables
  • New function:
    • copy_state – Copies state properties from dropped block to BlockStateTag in dropped item.
      • Parameters:
        • block – source of properties (block ID).
        • properties – list of property names. All must be present on block.

General

Languages
Tags
  • Added minecraft:bee_growables, minecraft:beehives, minecraft:crops, minecraft:flowers, and minecraft:tall_flowers block tags.
  • Added minecraft:flowers and minecraft:tall_flowers item tags.
Textures
  • Added textures for a wax block and crystallized honey item.
    • These are currently unobtainable in-game.

Changes

Blocks

Dispensers
Redstone comparators
  • Can now detect how much honey is inside bee hives and bee nests.
    • The output strength is equal to the amount of honey in the hive.

General

Game library updates
  • Minecraft now requires OpenGL 2.0.

Fixes

20 issues fixed
From released versions before Java Edition 1.15
  • MC-74762 – Under certain circumstances chunks can swap or reset.
  • MC-102267 – Certain mobs do not take damage on magma blocks.
  • MC-103313 – Hitbox of slime and magma cube is offset for some seconds.
  • MC-115643 – Cannot hear punching blocks with 'Friendly Creatures' volume off.
  • MC-133255 – Cartographers generate maps for existing Mansions and Monuments rather than unexplored ones.
  • MC-142918 – The stonecutter does not allow custom recipe inputs to be shift-clicked in.
  • MC-148562 – Obsidian towers in The End biome are not generated as intended.
  • MC-149231 – Dragon egg culls the top of cactus.
  • MC-150202 – Chunks sometimes are dislocated/copied to another location.
  • MC-151354 – Cannot rearrange servers with shortcut.
  • MC-152100 – When using a brewing stand, the player cannot put blaze powder into the slot using the shift key.
  • MC-152172 – Cartography table plays the sound multiple times overlapping on shift-click.
  • MC-152173 – Loom plays the sound multiple times overlapping on shift-click.
  • MC-156276 – Cannot shift-click while riding a horse, within inventory.
  • MC-156852 – Ghost blocks remain when insta-mining; reappearance of MC-5694.
  • MC-156876 – In desert_small_house_7, one door is open.
  • MC-156884 – Bows sometimes don't use the correct texture when being drawn in creative mode.
  • MC-156952 – Village tree center has leaves that are persistent.
  • MC-157136 – Villagers restocking is not properly tracked.
  • MC-158988 – Minecraft will remove up to several hundred chunks per region if region file is not exact multiple of 4096 bytes.

19w35a

19w35a is the second snapshot for Java Edition 1.15, released on August 28, 2019,[3] which makes changes to bee nests and fixes many bugs.

Changes

Blocks

Bee hives
  • Are now flammable.
Bee nests
  • Are now more rare.
  • No longer spawn unless there is air in front of the front side of the nest.
  • Trees spawned from saplings can no longer have bee nests.
  • Are now flammable.

Items

Honey bottles
  • Now removes poison effects when consumed.

Mobs

Bees
  • Will now try to avoid water.
Iron golems, magma cubes, ocelots, and slimes
Villagers
  • Nitwit villagers no longer have a leveling gemstone in their belt.

Gameplay

Advancements
  • Bees are now included in the "Two by Two" advancement.
  • Honey bottles are now included in the "A Balanced Diet" advancement.
Hardcore mode
  • Hardcore game worlds now prompt to return to the menu on the death screen.
Sleeping
  • If a player tries to sleep in a bed that is occupied by a villager, the villager is now kicked out of the bed.

General

Loot tables
  • Entities are now set for block loot tables in some cases where it was not previously.

Fixes

41 issues fixed
From released versions before Java Edition 1.15
  • MC-849 – Eating a food item, drinking a potion, curing a zombie, and feeding an animal all have a chance of also consuming a second food item, potion, etc, without any animation.
  • MC-3984 – A re-created hardcore game is not hardcore unless game modes are cycled through and reset to hardcore.
  • MC-10209 – 'Allow Cheats' and 'Bonus Chest' buttons get unlocked after entering superflat/buffet customization options.
  • MC-15862 – A dying enderman teleports away if it falls into water; takes experience to the teleportation destination.
  • MC-28447 – Speed effect stops working after switching dimensions but resumes after sprinting.
  • MC-29386 – Health boost not showing additional hearts when switching dimensions.
  • MC-30646 – Hardcore game is not deleted.
  • MC-47091 – Slimes, magma cubes, ocelots, and iron golems do not use generic.attackDamage attribute.
  • MC-88179 – Armor bar disappears after changing dimension until GUI update.
  • MC-88209 – Endermen make stare sound even when provoked by attacking.
  • MC-96521 – After clicking "Delete World", hardcore world still runs in background.
  • MC-101700 – Missing server-side check in enderman teleport.
  • MC-101725 – Enderman takes continuous damage from cacti and magma blocks.
  • MC-107941 – Shooting, summoning or editing an arrow and reloading the world gives potion particles.
  • MC-115567 – Enderman stare sound does not play if enderman was spawned less than 20 seconds ago.
  • MC-120558 – Advancement trigger consume_item not working for single potion item stack.
  • MC-125810 – Carved pumpkin cannot be enchanted in survival mode.
  • MC-136074 – Enderman can teleport onto waterlogged blocks.
  • MC-137297 – Clicking "Leave server" after dying on hardcore multiplayer does not disconnect you from the server.
  • MC-142848 – Hitbox and eye level of polar bear is not adjusted when attacking.
  • MC-144688 – Projectiles (snowballs, etc) do not preserve item data if using the item depletes the stack.
  • MC-144766 – Chunks stop rendering in respawn screen.
  • MC-145587 – Endermen will teleport into water (without taking damage) to dodge a projectile.
  • MC-148865 – Title screen panorama turns white after clicking "Delete World" in hardcore mode.
  • MC-152839 – Screen is shaking on death.
  • MC-153820 – The entity_properties block loot table condition only works for players.
  • MC-154280 – The nitwit has a badge, even though unemployed villagers do not because they cannot trade.
  • MC-156856 – Ravager pathfinding AI becomes broken when ravager encounters a pillager patrol.
  • MC-158705 – When drinking a potion in creative it changes the potion next to it when scrolling to that potion in the hotbar.
  • MC-159462 – Scrolling hotbar slots while consuming uses multiple items
  • MC-159574 – When switching to another item while drinking a potion, the item is replaced with an empty bottle and the slot with the potion is cleared.
From the previous development version
  • MC-159357 – Bee breeding does not count toward "Two by Two" (minecraft:husbandry/bred_all_animals) advancement progress.
  • MC-159429 – Switching to a different item while consuming a honey bottle will change it into an empty glass bottle.
  • MC-159446 – Bees get pollen from lower half of sunflower.
  • MC-159456 – Bees are floating one pixel above the ground when sitting on the ground.
  • MC-159472 – Trees spawned from saplings can have bee nests.
  • MC-159476 – Bee model is not centered properly inside of the hitbox.
  • MC-159733 – Craftable bee hives are not flammable.
  • MC-159825 – Honey bottle not included in A Balanced Diet advancement.
Private issues
  • MC-11944 – Able to replace end portal with buckets in hand or dispenser.[3]
  • MC-159190 – Duplication issue with consumables.[3]

19w36a

19w36a is the third snapshot for Java Edition 1.15, released on September 4, 2019,[4] which adds many features originally from Bedrock Edition.

Additions

Command format

Gamerules

General

Tags
  • Added minecraft:beehive_inhabitors entity tag.

Changes

Blocks

Beds
  • Trying to sleep in a bed during the daytime will now set the player's spawn location to that bed.
Bee hives
Bells
  • Will now ring if powered with a redstone signal.
Dispensers
  • Firework rockets dispensed from a dispenser now travel in the direction they were fired.
Wet sponges

Items

Honey bottles

Mobs

Bees

General

Modding
  • Obfuscation maps are now published with all future versions of the game, including this one.
    • Does not change the existing restrictions on what may or may not be done with game code or assets.
    • Links to the obfuscation mappings are included in the version's accompanying .json file.
Chunk format
  • Biome information now stores Y-coordinates, allowing biomes to be changed based on height; previously, biome information only stored X and Z coordinates.
    • The  Biomes array in the  Level tag for each chunk now contains 1024 integers instead of 256.

Fixes

21 issues fixed
From released versions before Java Edition 1.15
  • MC-117914 – Entities crossing dimensions through nether portal causes tremendous lag.
  • MC-158677 – Ender dragon freezes the server if there is no end stone in the end.
  • MC-158978 – "Create New World" button in the world creation menu is enabled after returning from the world customize menu, allowing world names to be left blank.
From the Java Edition 1.15 development versions
  • MC-159359 – Dispensers ignore honey level when collecting honey from hives/nests.
  • MC-159370 – Bees suffocate when against a solid block ceiling.
  • MC-159383 – Copying a bee nest/hive with NBT duplicates the bees inside of it as well, causing multiple bees with the same UUID to exist in the same world at the same time.
  • MC-159385 – Bees are not affected by Bane of Arthropods enchantment.
  • MC-159395 – Honey level of bee hives does not increase, as opposed to bee nests.
  • MC-159424 – Hostile bees will not sting the player if they have a flower in their hand.
  • MC-159441 – Bees stay leashed when leaving a bee hive, despite having dropped their lead when entering it, thus duplicating the lead.
  • MC-159515 – Bees do not sleep at night.
  • MC-159518 – Bees stop their animations when standing still, even when still in the air.
  • MC-159558 – Bees attempt to sting the player even after they have already stung the player.
  • MC-159560 – Semi-transparent pixels on bee textures.
  • MC-159584 – When a bee nest/hive with a bee inside is destroyed on creative, the bees inside disappear.
  • MC-159743 – Bee textures have inconsistent amounts of nectar.
  • MC-159880 – Bee duplicate passenger entities when entering and leaving hives.
  • MC-160008 – Drinking honey bottles does not immediately make a sound.
From the previous development version
  • MC-160254 – Bees do not pollinate lilacs, rose bushes or peonies.
Private issues
  • MC-140507 – Overloading a chunk with data will cause it to revert to its old state.[4]
  • MC-159419 – Custom beehive item can be used to spawn any entity, including command blocks.[4]

19w37a

19w37a is the fourth snapshot for Java Edition 1.15, released on September 11, 2019,[5] which adds some more features originally from Bedrock Edition.

Changes

Blocks

Campfires
  • Can now be extinguished with a shovel.
Farmland
  • Blocks that can be manually placed on farmland without turning it into dirt can now also be pushed into it by a piston without turning the farmland under the block the piston has pushed into dirt.
Large ferns

Items

Boats

Mobs

Spawning

General

Advancements
  • Item predicate in advancements now makes a distinction between actual enchantments and stored enchantments, like ones stored in enchanted books.
    • stored_enchantments is used to match stored enchantments.

Fixes

29 issues fixed
From released versions before Java Edition 1.15
  • MC-2958 – Custom mobs and normal vexes drop equipped items with looting despite DropChances being set to 0.
  • MC-13884 – Hanging snow golems don't throw snowballs
  • MC-42248 – Placing lily pads does not have a hand animation in third-person.
  • MC-60634 – Spawn egg use animation not shown when using an animal.
  • MC-110907 – Curse of vanishing does not work in some places.
  • MC-114715 – Mobs picking up items can drop their current item even when the drop chance is set 0.
  • MC-123307/execute store can modify player data inside item "tags" of their Inventory or EnderItems.
  • MC-123686 – Old chests disappear when updating to 1.8+.
  • MC-125880 – Recipe book rejects bows with Damage:0 tag when crafting dispensers.
  • MC-127094 – Arm animation is not executed in certain circumstances.
  • MC-135098 – Animal spawn eggs occasionally spawn baby animals.
  • MC-136352 – Tools from creative inventory/crafting do not have Damage:0 set until relog.
  • MC-136470 – Buckets' CanPlaceOn NBT check is applied to the block behind.
  • MC-145179/data modify modifies player item data but shows error message.
  • MC-152751 – Horse armor can occasionally be duplicated when killing a horse wearing it with a weapon enchanted with Looting III.
  • MC-153661 – Villagers always ring bells in the same direction, even if that should not be possible.
  • MC-154873 – When breaking a block with an enchanted book with Silk Touch on it, the block drops itself.
  • MC-157494 – Tamed animals no longer teleport to players properly.
  • MC-158853 – Chests missing after converting and loading an old map from 1.7.10.
  • MC-159785 – Cloned block contains same item in memory.
  • MC-160123 – Large ferns no longer drop seeds.
From the Java Edition 1.15 development versions
  • MC-159455 – Mob riding item frame riding mob crashes the server when the item frame breaks.
  • MC-160248 – Slime and magma cube spawners crash the game.
From the previous development version
  • MC-160456 – Bee hives filled with honey are missing their top and bottom texture.
  • MC-160458 – Using a portal in an older world creates a new portal instead of teleporting to an existing one.
  • MC-160461 – When being activated with redstone, bells always ring in the same direction, even if that should not be possible.
  • MC-160464 – New gamerules introduced in snapshot 19w36a default to false in worlds from older versions.
  • MC-160484 – Placing wet sponges in the nether does not update redstone.
  • MC-160498/gamerule fireDamage being set to false does not prevent lava damage.

19w38a

19w38a is the fifth snapshot for Java Edition 1.15, released on September 18, 2019, which makes some technical changes such as adding new parameters to existing commands and makes changes to the rendering system.[7] However, due to a game crashing bug caused by breaking blocks, it was replaced by 19w38b later that day.

Additions

Command format

/data
  • Can now use storage as a source or target, which is general purpose, key/value storage.
    • Each storage is identified by a distinct namespaced ID.
    • Storage is shared between all dimensions in a world.
    • Data in storage persists between on world close.
/execute
  • Added subcommand /execute if predicate
    • Evaluates custom predicates, defined in the predicates directory of a datapack.
  • Added subcommand /execute store storage
    • Stores the command result to the storage target for the /data command.
/schedule
  • Added new optional syntax /schedule ... [append|replace].
    • Defaults to replace.
  • Added new syntax /schedule clear <id> to remove existing schedules.
    • Returns the number of removed schedules.
  • Extended /schedule to allow scheduling the same function multiple times.
Entity selectors
  • New selector parameter predicate allows applying custom predicates, defined in the predicates directory of a datapack.
Loot tables
  • Loot table predicates can now be defined in separate files and used for entity selectors and in execute if command.
  • Added new parameters to the location_check condition.
    • offsetX, offsetY, offsetZ – optional offsets to location.
  • Added reference.
    • Includes condition defined in predicates directory of datapack, selected with name parameter.
  • Added time_check condition.
    • Checks day time.
      • value – range of accepted values.
      • period – if present, time will be modulo-divided by this value (for example, if set to 24000, value will operate on a time period of days).

General

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Predicates
  • Added custom predicates.
    • The condition part of loot tables can now be defined as separate data pack resource in predicates directory.
Entity predicate
  • Now accepts player field, which checks player properties.
    • Fails when entity is not player.
    • Fields:
      • level – range of allowed player levels.
      • gamemode – same values as /gamemode command.
      • stats – list of statistics to match. Entry fields: type (like minecraft:custom), stat (like minecraft:sneak_time) and value (an integer range).
        • For example, {"stats":[{"type":"minecraft:used","stat":"minecraft:fishing_rod","value":{"min":2,"max":10}}]} will succeed if the player has used fishing rods a total of 2 through 10 times; more or less will fail.
      • recipes – map of recipe IDs. Boolean value tells if it should or should not be known to player.
      • advancements – map of advancement IDs. If value is a boolean, checks if advancement is done. If value is an object, checks completion of criterions.
  • Entity predicate now accepts team field, which matches team name.
Location predicate
  • Predicate now accepts block and fluid sub-predicate.
    • Fields:
      • block – exact block ID to match.
      • fluid – exact fluid ID to match.
      • tag – block/fluid ID to match.
      • nbt – matcher for block entity NBT (only for blocks).
      • state – map of name/value properties. Value can be integer, boolean or string or object with optional min and max properties.
  • Predicate now accepts the light sub-predicate.
    • Object has one integer range – light – that matches visible light (maximum value of sky-darkening and block light).

Changes

Blocks

General
  • The outline around blocks (which appears when a block is looked at) is now thicker.

Command format

/gamerule
  • Setting game rule fireDamage to false now prevents damage from magma blocks.
/kill
  • The first parameter now defaults to @s if no target argument is given.

General

Debug screen
  • The "chunk updates" counter on the second line no longer appears.

Fixes

11 issues fixed
From released versions before Java Edition 1.15
  • MC-70111 – When a thrown ender pearl is in the air, it disappears after relogging and the player does not get teleported.
  • MC-96207 – Boats breaking lily pads creates too many particles.
  • MC-101247 – Horses, donkeys, mules, and boats sometimes disappear after dismounting.
  • MC-136367 – When exiting a boat it will put the player on top of the boat.
  • MC-138465 – Ender pearls forget their owner after reload (of game or chunks).
  • MC-145275 – Reloading a resource pack messes up all textures for an instant.
  • MC-157697 – Unplayable conditions when pillagers loaded: extreme lag spikes.
  • MC-158373 – Raid horn sounds play globally in all villages.
  • MC-158414 – When riding an entity, players appear to be at the location they mounted it at as soon as they are out of range.
  • MC-160367 – Pillagers do not despawn.
From the previous development version
  • MC-160919 – Disabling fire damage does not disable magma block damage.

19w38b

19w38b is the sixth snapshot for Java Edition 1.15, released on September 18, 2019,[8] which fixed one major crash that appeared in the previous snapshot.

Fixes

3 issues fixed
From released versions before Java Edition 1.15
  • MC-997 – Clouds are transparent when viewed from above or inside but not when viewed from underneath.
From the previous development version
  • MC-161268java.lang.IndexOutOfBoundsException while tesselating block model; game crashes when breaking a block.
  • MC-161312 – Breaking blocks in survival mode does not show the breaking animation.

19w39a

19w39a is the seventh snapshot for Java Edition 1.15, released on September 27, 2019,[9] which fixes many bugs.

Changes

Blocks

General
  • The block selection outline was reverted to how it looked before 19w38a.
Iron doors
  • Must now be mined with a pickaxe for it to be dropped as an item.
Melon stems and pumpkin stems
  • Attached stems now drop their seeds again when broken.
Rails
  • Now places facing the player, rather than always north-south.

Command format

NBT text components
  • Added NBT text component variant for NBT storage: {"nbt": <path>, "storage":"<resource id>"}.

General

Block models
  • Lighting of blocks in the inventory has been swapped from being dark on the right to being dark on the left.
Textures
  • Changed texture map for all chests.
  • Banner patterns are now using alpha channel instead of brightness.
  • The ender dragon no longer has a separate texture for the bottom of its wing anymore.
  • The glint texture for enchanted items now appears like it does in-game.

Fixes

66 issues fixed
From released versions before Java Edition 1.15
  • MC-791 – Rails are not placed in the direction the player is looking.
  • MC-1313 – Incorrect sign surface normal causes the text color to not be applied properly.
  • MC-2140 – Connecting to a server with a space in the name fails.
  • MC-4240 – Placing fireworks on a side of a block summons it inside that block and makes it stuck under blocks above.
  • MC-4378 – Iron doors drop when destroyed by hand.
  • MC-9553 – Wrong rendering order of particles, hitboxes, clouds, transparent blocks, breaking animations and various other transparent textures.
  • MC-35507 – Block breaking animation renders incorrect at certain angles.
  • MC-44244 – Lightning causes water, stained glass, entities, and tile entities to disappear.
  • MC-47941 – TNT and creepers flash white when exploding.
  • MC-63509 – Banners do not have a breaking animation.
  • MC-63942 – Transparent block weird rendering when held in hand/worn by an entity such as the player.
  • MC-68565 – Monsters spawn at daytime at y=256 and don't burn.
  • MC-88912 – Arrows and trident float when shot at the side of soul sand.
  • MC-93479 – F3+B hitbox/fishing rod line thickness (width) varies depending on whether F3 is open.
  • MC-93810falling_block becomes invisible if it is near the edge of the world.
  • MC-97877 – Boat paddle shaded incorrectly.
  • MC-98656 – Falling blocks do not render correctly when far away from 0,0.
  • MC-103672 – Steerable ridden entities (boats/pigs/horses) teleport back to their previous position for a short moment on dismount.
  • MC-107754 – Transparent skin issue when held Map in main hand and off-hand.
  • MC-125360 – Enchanted tridents do not look enchanted.
  • MC-136360 – Attached pumpkin and melon stems do not drop seeds when broken.
  • MC-144588 – The loading screen for reloading resource packs doesn't cover the whole screen if the GUI is hidden.
  • MC-145879 – Titles are no longer faded when text background opacity is enabled in the accessibility settings.
  • MC-150242 – The held item tooltip no longer fades correctly.
  • MC-153216 – Zombie villager overlay turns dark blue/purple when equipped with enchanted armor.
  • MC-154088 – Some text areas do not support partial transparency.
  • MC-154779 – Bed breaking texture is not centered properly.
  • MC-158484 – Game crashes when an illager rides any mob.
  • MC-158672 – Entering certain chunks causes FPS drops.
  • MC-165653 – Translucent stairs have z-clipping issue.
From the Java Edition 1.15 development versions
  • MC-161267 – Block selection box is darker compared to older versions.
  • MC-161273 – Blocks are rendered incorrectly in inventories if a chest, ender chest, bed, shulker box or another item with special rendering is in the inventory.
  • MC-161274 – Items are rendered bright in dark areas when holding them in the hand.
  • MC-161276 – Item entities are rendered bright in dark areas.
  • MC-161279 – Chunk borders do not render when enabling them with F3+G.
  • MC-161281 – Minecarts with a block in them render incredibly dark.
  • MC-161282 – Experience orbs occasionally have a black box around them.
  • MC-161283 – Item frames are not lit correctly and always appear black.
  • MC-161285 – Item entity 3D model does not render the item's edges properly.
  • MC-161298 – Shulker boxes have z-fighting issues.
  • MC-161300 – Blocks held by endermen are darker than usual.
From the previous development version
  • MC-161305 – End crystals do not render properly.
  • MC-161313 – Boats and other rideable entities occasionally teleport back visually to the mounting position.
  • MC-161318 – Item entity textures do not handle transparency properly, causing a square to appear around an item when in water and in other circumstances.
  • MC-161324 – Banner gradient has jagged cutoff near-transparent end.
  • MC-161328 – Text on signs displays a black background when viewing them from certain angles.
  • MC-161330 – Shading of certain directional blocks like beds and chests independent of normal blocks.
  • MC-161343 – Breaking animation for beds, chests and shulker boxes is not displayed properly.
  • MC-161344 – Player model sometimes shows transparency issues.
  • MC-161346 – Arrows do not render transparent texture parts properly.
  • MC-161353 – Fishing rod bobbers have a black square around them.
  • MC-161354location_check dimension tests fail when the executing position is not loaded.
  • MC-161372 – Item entities have square fire when burning.
  • MC-161373 – End crystal beams render opaque.
  • MC-161404 – Experience orbs sometimes don't have a texture applied to them.
  • MC-161406 – Blocks that are being broken sometimes are rendered too bright.
  • MC-161409 – Mushrooms on mushroom cows are not lit.
  • MC-161423 – Transparent texture layers on some mobs (such as villagers and zombie villagers) sometimes appear completely opaque.
  • MC-161438 – Shulker box top is rendered too dark.
  • MC-161443 – Fast graphics setting no longer makes leaves opaque.
  • MC-161449 – Bee wings and feelers are opaque when viewing them from certain angles.
  • MC-161488 – Glowing effect outline is applied to the patterns of banners when carried by entities with the glowing effect.
  • MC-161651 – Semi-transparent textures, such as water or glass panes, are not rendered through clouds.
  • MC-161764 – When the player holds the item with special rendering, the brightness of nearby mobs increases.
Private issues
  • MC-160387 – Server crash due to a command block with a malformed command.[9]
  • MC-160915 – JSON text crashes the game when rendered if it attempts to translate a string containing the % character.[9]

19w40a

19w40a is the eighth snapshot for Java Edition 1.15, released on October 2, 2019,[10] which fixes many rendering issues.

Changes

Mobs

Parrots
  • Can now sit on a player's shoulder even when the player is riding an entity.

General

Block models
  • Lighting of blocks in the inventory is once again darker on the right, as it was before 19w39a; however, inventory models are now brighter than before.

Fixes

43 issues fixed
From released versions before Java Edition 1.15
  • MC-36716 – Square enchantment glint is shown on advancements screen and toast popups.
  • MC-49203 – Rendering depth of beacon and ender chest in superflat preview is wrong.
  • MC-69302 – Non-trivial blocks on the achievements screen/advancement tabs are rendered in the wrong order.
  • MC-79867 – Guardian beam brightens nearby entities.
  • MC-89996hoverEvent changes lighting for displayed block of minecart and end crystal.
  • MC-98308 – Armor opacity/transparency doesn't work correctly.
  • MC-108893 – Standing in a chunk with an end crystal with a beam target causes entity shading to render incorrectly.
  • MC-134865 – Normal text between obfuscated text can flicker as well.
  • MC-148107 – Ominous banners render differently in advancement ui and toast.
  • MC-153298 – Wandering traders can spawn inside small spaces, such as farms.
  • MC-158843 – Mobs can no longer spawn on jack o' lanterns and redstone lamps.
  • MC-161902 – Game crashes when a turtle ridden by an illager enters water.
From the Java Edition 1.15 development versions
  • MC-159843 – Exploded bee nests/bee hives does not release bees and does not keep them inside the block.
  • MC-160499 – Baby bees suffocate when against a solid block ceiling.
  • MC-160586 – Bees enter the burning nest or hive.
  • MC-160589 – Bees will not escape from the burning nest or hive.
  • MC-160590 – Bees do not leave their nest or hive when the nest or hive is destroyed by flames.
  • MC-160887 – Right-clicking an adult mule with spawn egg does not spawn baby mule.
  • MC-161388 – Drowned are brighter when holding fishing rod and nautilus shell
  • MC-161646 – Holding certain items, such as a banner, makes the elytra/cape get darker.
  • MC-161719 – Pigs (and probably other entities) have a wierd shading issue when in 3rd person toggle.
From the previous development version
  • MC-161831 – Some blocks/entities are rendered transparent when looking at them from certain angles.
  • MC-161836 – Map texture transparency is not handled correctly when looking at it in first-person mode.
  • MC-161843 – Flat inventory items render too dark in GUI.
  • MC-161851 – Block animations are way too fast.
  • MC-161852 – End portal and end gateway texture is rendered offset.
  • MC-161853 – Breaking animation is rotated and positioned incorrectly and will follow the player's mouse cursor.
  • MC-161858 – Turtles have a broken model; legs are completely detached from the body.
  • MC-161871 – Programmer art enchantment glint has not been updated to the new resource pack format.
  • MC-161877 – Mipmap levels are not handled correctly/flickering leaves and other blocks.
  • MC-161879 – Hitbox of transparent blocks, such as slime blocks, stained glass or ice, appears behind the block texture.
  • MC-161882 – Game crashes when player model is rendered after the player is stung by a bee.
  • MC-161887 – Glowing effect does not respect texture transparency.
  • MC-161894 – Hitboxes render behind portals, water, and shulker boxes.
  • MC-161905 – Sign text glows in the dark.
  • MC-161908 – Programmer art chest textures have not been updated to the new resource pack format.
  • MC-161909 – Programmer art banner pattern textures have not been updated to the new resource pack format.
  • MC-161916 – If the player is inside of a block, that block is no longer rendered.
  • MC-161931 – Lower player model not showing while in a boat.
  • MC-161934 – Spawn eggs are incorrectly colored when held in the hand.
  • MC-161946 – Baby polar bear model is broken.
  • MC-161995 – Baby panda model is completely broken.
  • MC-162054 – Glowing effect also applies to the blocks below the affected mob.

19w41a

19w41a is the ninth snapshot for Java Edition 1.15, released on October 9, 2019.[11] It adds a new menu panorama, two new blocks, the ability to toggle sprinting and sneaking, and a new command for spectating.

Additions

Blocks

Honey blocks
  • Crafted from 4 honey bottles.
    • The bottles are not consumed and will remain in the crafting grid.
  • Walking is slowed, and jump height is reduced.
    • Effect also works through non-full blocks like carpet, trapdoors and slabs.
  • If an entity is on a honey block that is pushed by a piston, the entity will be moved with the honey block.
  • Entities touching the side of a honey block slide down slowly.
  • Landing on a honey block reduces fall damage.
    • Fall damage is cut to about 15 of normal: equal to ceiling(fall distance - 3) / 5), or in other words, 15 of 1♥ for every block fallen after the first 3, rounded up.
  • When a honey block is pushed or pulled by a piston, it attempts to move all adjacent blocks in the same direction.
  • Mobs will usually avoid walking on them.
  • Does not conduct redstone signals.
  • Bees will occationally 'eat' from them if placed near beehives or bee nests.
Honeycomb blocks

Command format

/spectate
  • Syntax is /spectate [<target>] [<player>].
    • target – the target entity to spectate.
      • If omitted, makes the player stop spectating.
    • player – the player that should spectate the target.
      • Must be in spectator mode.
      • If omitted, @s (the executing player) is used.
clickEvent
  • Added copy_to_clipboard action.

Gameplay

Controls
  • Sneak and Sprint inputs can now be switched between Hold and Toggle mode in the Accessibility Options.
    • Allows players to stay sneaked while opening different GUIs.
    • Also affects flying down in creative mode. When toggled, the player will keep going down until toggled again.
Sprites
Status effects

Changes

Blocks

Beehives
  • Name changed from "Bee hive" to "Beehive"
    • ID also changed from bee_hive to beehive.
Stripped wood
  • Can now be crafted from stripped logs.

Items

Spawn egg
  • The bee spawn egg colors have been changed from to .

Mobs

General
  • Mobs are better at avoiding walking through lava now.
Ender dragons
  • Removed a black dot on the transparent parts of wing texture.
  • Removed texture for part of wing bottom in the exploding ender dragon.
Iron golems
  • Now starts cracking upon losing health.
    • A sound plays on every cracking stage.
      • There are 4 stages, from uncracked to fully cracked, before the golem dies.
  • Can be healed using iron ingots.
    • A sound plays each time the golem is repaired.
  • One iron ingot restores 25♥ × 12.5.
    • It takes 4 iron ingots to repair an iron golem from 1 HP to full health.
Zombie villagers
  • Zombie villagers that were converted from villagers can no longer despawn.

Command format

/effect
  • The /effect clear command now defaults to @s if no target argument is given.

General

Menu screen
  • Changed title screen panorama to an image which includes new 1.15 features such as bees and bee nests.
    • Because this was an asset update, the menu panorama in all previous 1.15 snapshots was also updated.
  • Descriptions under buttons on the "Create World" screen are now narrated.
Tags
  • Removed dirt_like block tag.

Fixes

39 issues fixed
From released versions before Java Edition 1.15
  • MC-20144 – Saturation and Instant Health/Damage effects do not have an icon.
  • MC-35920 – Some translucent parts of entities make translucent blocks, block entities and some entities invisible (depending on loading order).
  • MC-86846 – Changing a powered command block from impulse or chain mode to repeat mode does not trigger it until repowering.
  • MC-109108 – Mobs getting stuck on vines.
  • MC-120480 – Pets teleport onto blocks which have a solid "bottom", not "top" face.
  • MC-124140 – Anchoring does not reset after use and is implicitly applied in nonsensical cases by default.
  • MC-125104 – Cancelling delete world screen and options sub-menus using Esc opens main menu.
  • MC-129806 – Team prefixes and suffixes do not show for villagers without a custom name.
  • MC-131552 – Cannot craft stripped wood from stripped log.
  • MC-145021 – Tamed animals are not able to teleport to the player when they are on the snow layer blocks.
  • MC-146213 – Loading bar on splash screen is able to extend beyond its black outline.
  • MC-156005 – Tamed wolves no longer teleport to the player when they're in water.
  • MC-161733 – Vindicator's "idle5" sound is unused.
  • MC-162952 – Stacked numbers of an item in inventory are rendered behind the potion effect status effect in inventory.
From the Java Edition 1.15 development versions
  • MC-159423 – Bees cannot get to flowers on edges.
  • MC-159469 – There is a space in "Beehive" when there shouldn't be.
  • MC-160102IllegalArgumentException when being attacked by a weak iron golem.
  • MC-160957 – Bees do not leave the nest or hive when it is destroyed by the player.
  • MC-161297 – Shulker box's inside textures are invisible.
  • MC-161391 – Strays are brighter.
  • MC-161495 – Horse texture is partially translucent when viewing it from certain angles.
  • MC-161692 – Hopper creating a furnace block entity by transferring an item crashes the game.
  • MC-161840 – Entities are shaded far darker than usual.
  • MC-161847 – Armor slots in the inventory are displayed black in some circumstances.
  • MC-161855 – Icons used for customizing superflat worlds are not displayed if no world has been opened before.
  • MC-161856 – Items held by armorstands are only visible in spectator mode.
  • MC-161889 – Mobs in spawners are in full lighting even when no light source is around.
  • MC-161891 – Blocks with special rendering are not rendered behind transparent block items.
  • MC-162042 – Items with partially transparent textures will render incorrectly in item frames.
  • MC-162087 – Parrots can imitate pandas.
  • MC-162378 – Screen turns black during the totem of undying activation animation.
  • MC-162432 – Some blocks like chests and beds are no longer shaded in the world.
From the previous development version
  • MC-162538 – Creative menu corners have opacity issues; outlines have no transparency.
  • MC-162550 – Offhand slot is glitched/black in some circumstances.
  • MC-162586 – Log repeatedly prints the message "Ticking entity", and finally crashes the game.
  • MC-162616java.lang.NullPointerException after attacking a parrot.
  • MC-162671 – Mooshroom cow's mushroom texture is too bright.
  • MC-162936java.lang.IllegalArgumentException when using an enchanted totem of undying.
Private issues
  • MC-160865 – Waking up from a bed can cause the server to crash in specific circumstances.[11]

19w42a

19w42a is the tenth snapshot for Java Edition 1.15, released on October 16, 2019,[12] which makes slime and honey blocks no longer stick together and fixes many rendering bugs, as well as several other bugs.

Additions

General

Tags
  • Added lectern_books item tag.

Changes

Blocks

Dispensers
Honey blocks and slime blocks
  • No longer stick to each other.

Gameplay

Elytra
  • Elytra can now to start glide even rise in immediately after the jump up, not only during the descent after the jump.

General

Textures
  • Removed wax block and crystallized honey textures.

Fixes

79 issues fixed
From released versions before Java Edition 1.15
  • MC-82943 – Witch held item uses player held item position.
  • MC-83998 – Unable to place blocks on fences from off-hand.
  • MC-84611 – Right clicking water while duel wielding spawn eggs creates two of the mobs.
  • MC-102130 – Glowing slimes/drowned outline becomes black when taking damage.
  • MC-106826 – Can interact with (eat) cake in creative mode/hunger bar is full.
  • MC-111444 – Elytras can't open if the server is lagging or when moving upwards.
  • MC-114106 – Dispenser plays failed sound when equipping a single pumpkin or skull.
  • MC-119621 – Left arm swings in third person while interacting with fence with item in main hand.
  • MC-125204 – Trident appears floating when charging it while sneaking.
  • MC-127573 – Hover text is displayed for multiplayer chat while in bed even if chat is hidden.
  • MC-131061 – Armor stands cannot be placed by dispensers.
  • MC-132445 – Spawn eggs used on water do not display a hand animation.
  • MC-132787 – Lily pads generate much less frequently / do not generate in certain areas.
  • MC-134495 – Click and hover events still work when F1 is toggled.
  • MC-147549 – Clicking on the bell from unringable angles/clicking non-bell parts of the bell plays the hand animation.
  • MC-156078 – Name tags not working on endermites.
  • MC-158585 – Villagers spawned from dispensers have default textures no matter what biome they are in.
  • MC-159947 – Fire charge from dispenser does not light campfire.
  • MC-160895 – Breeding animals does not display a hand animation.
  • MC-160896 – Shearing sheep and mooshrooms does not display a hand animation.
  • MC-160992 – Certain blocks cause bare hand to animate when clicked on, despite no action taking place, but do not cause held items to animate.
  • MC-160993 – Empty flower pots cause arm animation to play even when holding incompatible items.
  • MC-161151 – Right clicking on redstone ore, which causes it to light up, plays no hand animation.
  • MC-161220 – Right-clicking on a button while it's pressed inwards still plays a hand animation.
  • MC-161261 – Treating zombie villagers does not display a hand animation.
  • MC-161262 – Feeding pandas does not play hand animation.
  • MC-161886 – Dropped trident items rotate around an external axis / Bed items rotate around a non-centered axis.
  • MC-162261 – Placed rails are not immediately updated when connecting to other rails.
From the Java Edition 1.15 development versions
  • MC-159347 – "Bee nest" is not capitalized correctly.
  • MC-160477 – Dispenser with empty bottles plays successful sound when attempting to remove honey from non-full bee house/empty space.
  • MC-160524 – Wet sponges placed in the nether make no sound.
  • MC-160894 – Shovel swings when right-clicking on any block.
  • MC-160901 – Using an item while looking at an entity is no longer possible.
  • MC-161424 – Chest hatch floats when the chest is open; affects all types of chests.
  • MC-161487 – Entity lighting.
  • MC-161832 – Transparent and translucent blocks in the inventory render their bottom face.
  • MC-161854 – Animation of teleporting through a nether portal and nausea effect are broken.
  • MC-161872 – Trident item is very small and renders as a 3D model when dropped or in an item frame.
  • MC-161876 – Armor models aren't enchanted inside.
  • MC-161920 – Incorrect crossbow animation for invisible players.
  • MC-161924 – Default texture minecraft:entity/conduit/open_eye causing mipmap to drop from 4 to 3.
  • MC-161939 – Leads are always rendered bright.
  • MC-161982 – Glowing effect outline no longer applies to banners carried by entities with the glowing effect.
  • MC-162024 – Item frame hitbox is rendered offset.
  • MC-162184 – Shadow under the player disappears when sneaking.
  • MC-162214 – Player hitbox sinks into the ground when sneaking.
  • MC-162226 – Large chests are z-fighting with themselves when the two chest blocks have different light levels.
  • MC-162245 – Item frames aren't lit properly (too bright).
  • MC-162374 – Trident position is not adjusted properly if the player is sneaking.
  • MC-162391 – Armor stand arm rotation is neglected when affected by invisibility.
  • MC-162402 – Some items are not adjusted properly in third-person mode if the player holding them is sneaking.
  • MC-162529 – Water doesn't have any mipmaps.
  • MC-162532 – When invisible, players wearing heads will bug out.
  • MC-162534 – When crouching, player, skeleton, zombie and other heads will clip through player.
  • MC-162540 – When a witch drinks a potion, it's far from her body.
  • MC-162611 – Breaking animation is rendered upside down.
  • MC-162729 – Held map doesn't respect light level.
  • MC-162783 – Banner block outline is white.
From the previous development version
  • MC-163001 – Certain items have a black background.
  • MC-163008 – Zombies, husks and giants have black heads.
  • MC-163009 – Zombie and player head blocks are completely black.
  • MC-163019 – Honey blocks don't prevent slimes and magma cubes from jumping.
  • MC-163022 – Mobs do not avoid walking over honey blocks.
  • MC-163030 – Advancements menu isn't clipped by bounds properly.
  • MC-163045 – Breaking animation is not always displayed correctly, depending on the angle it's viewed from.
  • MC-163085 – Textures on some horses and donkeys/mules appear black/white on their hair and tails.
  • MC-163089 – Saddle texture on horses/donkeys appear black or completely broken.
  • MC-163095 – Crossbow is darker than it should be.
  • MC-163102 – Some blocks and items are discolored when viewing from certain angles.
  • MC-163105 – Held item lighting is based on the player's point of view in third-person mode.
  • MC-163110 – Some blocks are lit inconsistently in the inventory.
  • MC-163146 – Entities and items without transparency by default ignore transparency in resource packs.
  • MC-163159 – Honey block recipe is unlocked when honey block is obtained.
  • MC-163227 – Persian cats have a black nose.
  • MC-163255 – Some mobs can still jump when on a honey block.
  • MC-163314 – Minecarts cause constant noises when in a honey block.
  • MC-163371 – Paintings drop after world reload.
  • MC-163734 – Skeleton and wither skeleton skull textures underneath are completely black.
  • MC-163811 – Summoned item frames are invisible/distant.

19w44a

19w44a is the eleventh snapshot for Java Edition 1.15, released on October 30, 2019.[13] It makes honey bottles stackable and adds improvements for iron golems, chunks, and certain particles.

Additions

General

Tags
  • Added the shulker_boxes block tag.

Changes

Items

Honey bottles

Mobs

Iron golems
  • Iron golem's damage progress is now based on the ratio of current health to max health.
Parrots

Gameplay

Recipe book
  • Many recipes changed to only require one material instead of nine to unlock.
    • The recipes affected are:
Bone Block Block of Coal Block of Diamond
Block of Emerald Block of Gold Gold Ingot
Block of Iron Iron Ingot Lapis Lazuli Block
Block of Redstone Slime Block Dried Kelp Block
Hay Bale Packed Ice Blue Ice
  • Many recipes for items that are crafted by placing one of the above blocks in a crafting table no longer unlock when the player has nine of the material.
    • The recipes affected are:
Bone Meal Coal Diamond
Emerald Gold Ingot Gold Nugget
Iron Ingot Iron Nugget Lapis Lazuli
Redstone Dust Slimeball Dried Kelp
Wheat

General

Chunks
  • Improved performance of chunk saving.
Particles
  • Vertically moving particles now perform better when colliding with blocks.

Fixes

28 issues fixed
From released versions before Java Edition 1.15
  • MC-63179 – Clouds move with the player.
  • MC-93932 – Blocks/items held by witches are flipped upside-down.
  • MC-106494 – Items despawn after one minute instead of five when dropped from the creative inventory.
  • MC-108666 – Chest/trapped chest/ender chest/shulker box/bed/conduit held by witches are too small.
  • MC-132211 – Book edits occur on network thread.
  • MC-151962 – The last use of a shear will not drop the item on one high blocks.
  • MC-156197 – Using shears with 1 durability remaining drops nothing or wrong drop.
  • MC-158911 – Fences and walls connect to closed shulker boxes.
  • MC-161083 – Inconsistency with how multi-block objects display cracking animations.
  • MC-163400 – Parrots can imitate wolves, polar bears and zombie pigmen.
From the Java Edition 1.15 development versions
  • MC-161835 – Shulker boxes and chests in the inventory are shaded very light.
  • MC-161837 – Some biome-affected items are colored incorrectly when held in the hand.
  • MC-161841 – Top texture of leaves and grass blocks is gray in the first-person mode when being held in the hand.
  • MC-161846 – Shulkers on walls (facing east or west) are sometimes incorrectly oriented.
  • MC-161918 – Item and experience orb shadows turn completely black during pickup animation.
  • MC-161941 – Some items lose their color when being picked up.
  • MC-162026 – Some blocks held by the witch, the rendering is very strange.
  • MC-162361 – Potions and water bottles are incorrectly colored when held in the hand.
  • MC-162526 – Edge of spawn eggs are incorrectly colored when held in the hand.
  • MC-162530 – Grass block and leaves sides are not colored correctly in the first-person mode when being held in the hand.
  • MC-162606 – Evoker fangs are rendered too big.
  • MC-163028 – Experience orbs turn white when being picked up.
  • MC-163403 – Trees now require much more free space around them to grow.
  • MC-163744 – Missing predicates return true/false rather than failing.
From the previous development version
  • MC-163840 – Witch nose is always high when holding item, but item doesn't render.
  • MC-163849 – Stopping creative flight with double-space triggers elytra flight.
  • MC-163877 – Banners are still discolored when viewing from certain angles.
  • MC-164038 – Serializer for storage nbt component is missing.

19w45a

19w45a is the twelfth snapshot for Java Edition 1.15, released on November 7, 2019.[14]

Additions

General

Tags
  • Added the arrows entity tag.

Changes

Blocks

Composters
  • Now crafted with wooden slabs (like in Bedrock Edition), instead of fences and wooden planks.
End stone bricks

Mobs

Bees
  • Bees will now search up to 10 blocks away from itself in all directions to find a nest/hive to claim.
Parrots
  • No longer imitate endermen.

World generation

Trees

Gameplay

Advancements
  • The advancement "Take Aim" can now be unlocked by damaging an entity with a spectral arrow.
Recipe Book
  • The composter recipe now unlocks with wooden slabs instead of wooden fences.
Trading

General

Textures
  • Shield pattern textures now use alpha level for determining what gets the color, instead of the brightness (i.e., textures no longer store transparency as black).
  • Changed the unused textures for the Java Edition 1.13 menu panorama to be 1×1 pixels.
  • Removed textures for customized world type preset icons, except Isles.

Fixes

80 issues fixed
From released versions before Java Edition 1.15
  • MC-3591 – Cured zombie villagers do not drop picked up items.
  • MC-24336 – Withers are harmed by the explosions of their wither skulls.
  • MC-58177 – Night vision rendered darker and orange when nearing light sources with brightness on moody.
  • MC-94013 – End stone bricks are less durable than end stone and destroyed by the ender dragon.
  • MC-117635 – Rear legs of sitting tamed wolf are displayed hovering.
  • MC-133877 – Extreme lag from decaying leaves.
  • MC-149181 – Biome blend causes massive stuttering when loading chunks or when placing/breaking blocks.
  • MC-149343 – Chunk block lag when a tall spruce tree is grown in that chunk.
  • MC-152159 – Players can hit the dragon during its death animation.
  • MC-152683 – Spectral arrow does not count for "Take Aim" achievement.
  • MC-153334 – Cured villagers sell bookshelves for 1 emerald and buy books for 1 emerald, allowing players to easily get an unlimited amount of emeralds.
  • MC-153697 – Iron golems will occasionally attack players in creative/spectator mode.
  • MC-155289 – Mob spawning rate in the Overworld is reduced.
  • MC-155758 – Endermen do not pick up non-collidable blocks.
  • MC-159496 – Player death uses incorrect sound event.
  • MC-160177 – Block breaking animation does not show for other players.
  • MC-161002 – Endermen do not turn to face the player when looked at.
  • MC-162905 – Kelp naturally generates with age too low.
  • MC-164397 – Birches no longer generate in dark forest biome.
From the Java Edition 1.15 development versions
  • MC-159350 – Bees freeze if they cannot execute their current AI task / bees do not seem to have a wandering AI.
  • MC-159368 – Bees do not follow players holding tall flowers.
  • MC-159410 – Bees with NoAI can get angry.
  • MC-159418 – Bees do not update their home hive even if there are empty hives nearby.
  • MC-159447 – Bees occasionally get stuck on fences, fence gates, and walls.
  • MC-159514 – Bees are flying back to original nest.
  • MC-159576 – Yiddish is displayed left-to-right instead of right-to-left.
  • MC-159646 – Bees get stuck on cocoa beans.
  • MC-159648 – Bees can claim hives behind walls.
  • MC-159803 – Bees wander too far from their nest and get lost.
  • MC-160291 – Bees leave their nest/hive when it is sheared or used to fill bottles, even there is a campfire below it and it is night time.
  • MC-160978 – Foxes do not consume food anymore.
  • MC-161009 – Bee nests and hives drop-in Creative mode even if /gamerule doTileDrops is set to false.
  • MC-161277 – Graphics card information displays method calls on the debug/F3 screen.
  • MC-161302 – Banners appear blank white for a split of a second when placing them.
  • MC-161849 – Items in inventory, subtitles, background, chat, notifications on the screen and game menu are darker and have a blue tint when players have the night vision effect.
  • MC-161896 – Some transparent items make transparent blocks and beacon beams do not render behind them.
  • MC-161923 – Breaking animation is rendered behind water and nether portals.
  • MC-161926 – Breaking animation is more transparent when mining ice or stained glass.
  • MC-161927 – Pillagers do not have any arms if they are not carrying a crossbow.
  • MC-161948 – Models with alpha channels do not render all faces consistently.
  • MC-161976 – Enchanted trident loses enchanted glint when thrown into the ground.
  • MC-162013 – Player model in inventory is affected by light level.
  • MC-162078 – Bees cannot pathfind if they are submerged in water.
  • MC-162279 – Beacon beam loses color at high altitudes.
  • MC-162338 – Entity shadows do not display properly on transparent blocks.
  • MC-162368 – Burning mobs are no longer bright.
  • MC-162519 – Block hitboxes are rendered transparent.
  • MC-162569 – Placing torches in water causes serious lag and stuttering.
  • MC-162736 – Text cursor disappears when editing sign text.
  • MC-162808 – Poppies are positioned incorrectly when held by an iron golem.
  • MC-163012 – Bees no longer have an animation while pollinating flowers.
  • MC-163048 – Barrier particle changes to a random texture after changing resource pack.
  • MC-163054 – Bee Flower tracking/pollination AI broken.
  • MC-163064 – Character skin is too dark in inventory.
  • MC-163079 – Chunk borders are rendered in front of all non-transparent blocks.
  • MC-163084 – Beacon beam lighting depends on viewing angle.
  • MC-163113 – Placing a banner cause an error in the game output.
  • MC-163144 – World border is rendered in front of all non-transparent blocks.
  • MC-163233 – Entity shadows render in front of block hitboxes.
  • MC-163242 – Blocks on armor stands render shadows based on camera vector.
  • MC-163282 – Shadows are z-fighting when riding an entity.
  • MC-163353 – Left wings and legs of the ender dragon are shaded darker than right wings and legs.
  • MC-163412 – Elder guardian particle is rendering too dark.
  • MC-163789 – Mysterious blinking pixels when in lava.
  • MC-163854 – Breaking animation is flipped horizontally on some sides.
  • MC-163870 – Advancements menu still is not clipped properly on small GUI scale.
  • MC-164012 – 3D inventory models transformed into 2D inventory models have a non-transparent background.
  • MC-164020 – Bees are not taking pollen from tall flowers anymore.
  • MC-164070 – Dispensed armor stands only face south.
  • MC-164114 – Falling blocks no longer support glowing effect.
  • MC-164121 – Entities in spawners are rendered too dark.
  • MC-164289 – Entity shadows cause clouds behind them to not render.
  • MC-164448 – While trading with villagers, the experience progress bar shoots beyond the GUI.
  • MC-164485 – Superflat preset icons cause text to not render.
  • MC-164514 – Blazes and ghasts can light campfires even when mobGriefing is false.
From the previous development version
  • MC-164732 – When lighting a campfire below a beehive, the campfire does not light up and instead, the hive starts to burn.
  • MC-164759 – Potions held by witches float above their arm.
  • MC-164778 – Parrots can still imitate endermen.
Private issues

19w45b

19w45b is the thirteenth snapshot for Java Edition 1.15, released on November 8, 2019,[15] which fixed one major crash that appeared in the previous snapshot.

Fixes

18 issues fixed
From released versions before Java Edition 1.15
  • MC-3784 – Players can see the moon/sun through clouds with solid blocks above them.
  • MC-6932 – Minecart with TNT/hopper/furnace lighting error.
  • MC-10135 – Arrows stuck in players create an odd lighting bug.
  • MC-19764 – Trades are still possible after a villager/wandering trader died.
  • MC-41822 – Black squares and triangles in the end sky with low render distance.
  • MC-41825 – Some entities are darker/black in the End (without light).
  • MC-54619 – World border invisible with blindness effect.
  • MC-69696 – Fire animation is dark for spiders, endermen and phantoms.
  • MC-80694DisplayTile block in minecart in spawner is dark.
  • MC-103212 – F3+B Hitbox not rendering in front of block 36.
  • MC-113899 – Leaves of Swamp world generation trees replace all non-full blocks.
  • MC-114522 – Invisible mob/player taking damage is rendered opaque and in wrong order.
  • MC-126996 – Primed TNT in low light levels loses its texture.
  • MC-136865 – Fortune and silk touch enchantments not working on last use.
  • MC-159196 – Cape is rendered too dark if the player is sprinting and has an arrow in it.
From the Java Edition 1.15 development versions
  • MC-159987 – Bees and parrots do not avoid lava.
  • MC-160854 – Bees cannot enter their nest/hive unless they are "pollinated".
From the previous development version
  • MC-165137java.lang.NullPointerException while tessellating liquid in world – crash while loading some worlds because of a grass block.

19w46a

19w46a is the fourteenth snapshot for Java Edition 1.15, released on November 13, 2019.[16] It adds three new advancements and makes changes to eating in Creative mode.

Additions

Gameplay

Advancements
  • Added the bee_nest_destroyed, safely_harvest_honey, and slide_down_block advancement triggers.
  • Added "Sticky Situation" for jumping into a honey block, breaking a player's fall.
  • Added "Bee Our Guest" for safely collecting honey from a beehive using a campfire.
  • Added "Total Beelocation" for moving a bee nest with 3 bees inside using Silk Touch.
  • Sticky Situation is in the Adventure tab, while Bee Our Guest & Total Beelocation are in the Husbandry tab.
    • All three advancements are "normal" advancements.

Changes

Blocks

Beehives and bee nests
  • Now only drop in creative if they contain bees.

Items

Spawn eggs

Entities

Bees
  • Bees now only exit through the front of the nest/hive.
  • Bees now sleep during rain.
Experience orbs
  • Experience orbs now appear at the same spatial and temporal location as loot when an entity is killed.
  • Now render as translucent again.

Gameplay

Food
  • All foods are now edible in creative mode, including cake.

General

Settings
  • The biome blend settings have moved and now have descriptions per level.
  • Biome blend setting is now shown in the debug overlay.
Textures

Fixes

57 issues fixed
From released versions before Java Edition 1.15
  • MC-2871 – Baby zombies are not spawned when right-clicking onto an adult zombie with a zombie spawn egg.
  • MC-112990 – Powered data parameter of furnace minecart is set by client as well.
  • MC-128361 – Cannot eat a chorus fruit, golden apple, or enchanted golden apple in Creative mode.
  • MC-129273 – Attempting to place a painting in a spot where it cannot exist may play the hand animation anyway.
  • MC-141354 – Dragon fireball texture inconsistent with new fire charge texture.
  • MC-144263 – Anvils glitch out and make noise when dropped on a shulker.
  • MC-145821 – Stained glass, ice, slime block, and other transparent block particles are not transparent anymore.
  • MC-146305 – Wandering traders sometimes run extremely fast for no reason.
  • MC-146623 – Bonus chests can spawn in the air or over grass.
  • MC-147843 – Minecraft 1.14 can display the aquatic background.
  • MC-150079 – Some commands in a command block will not run if the last character is a space.
  • MC-156746 – Cannot change attribute generic.maxHealth for tamed wolves/dogs.
  • MC-156766 – Items stopped spreading far on death.
  • MC-160981 – Making tamed parrots sit or stand plays no hand animation.
  • MC-161154 – When the ender eye is unavailable, the hand animation still plays.
  • MC-163375 – Minecart with a furnace can take anything as fuel.
  • MC-164499 – Game crashes when creating customized superflat world with unparsable biome.
  • MC-164747 – Inconsistent capitalization of "By" in "Damage Blocked By Shield".
  • MC-165023 – Sand dropped on boats can force-update cacti, sugar cane, and bamboo, causing them to grow very quickly.
  • MC-165034 – Falling blocks convert to blocks when falling on top of a boat.
From the Java Edition 1.15 development versions
  • MC-159353 – Bees can take damage after leaving a bee nest or a beehive.
  • MC-159614 – Baby hostile bees do not have an attacking animation.
  • MC-160547 – Portals do not refresh the countdown to unload chunks when something goes through.
  • MC-160900 – Arm swings when right-clicking an armor stand or item frame.
  • MC-161059 – Bees do not sleep during rain.
  • MC-161074 – Experience disappears after dying with gamerule doImmediateRespawn set to true.
  • MC-161435 – Arm swing animation is played when eating or drinking an item.
  • MC-162522 – Setting render distance to values >8 chunks freezes the game for >1 second (minutes for higher values).
  • MC-162560 – Falling block switches quickly between entity and block when it falls on a shulker.
  • MC-162724 – Bees do not leave their nest or hive in the Nether.
  • MC-162927 – Breaking animation on grass block is discolored.
  • MC-163027 – Mob and player particles are offset.
  • MC-163034 – Experience orbs are no longer translucent.
  • MC-163133 – Giant spruce trees occasionally generate very short.
  • MC-163293 – Leaves of acacia trees generate differently than before.
  • MC-163381 – Exception loading structure piece with id minecraft:nvi.
  • MC-163448 – Redundant hand animation when clicking on a fully-healed iron golem with an iron ingot.
  • MC-163472 – Items out of the player's inventory pushes player in the death screen.
  • MC-163475 – Savanna biomes have a lot more grass than before.
  • MC-163863 – Lit redstone ore no longer produces a burst of particles when right-clicked.
  • MC-163869 – Fishing line is not curved anymore.
  • MC-163871 – Placing a chest next to a closing chest cuts the animation in half.
  • MC-163936 – Arm swings when attempting to put a saddle on a baby pig.
  • MC-164049 – Pretty name of int array tag is wrong.
  • MC-164143 – Saplings try to grow on the highest block above them.
  • MC-164152 – Experience orbs are rotated incorrectly when using the third person camera from the front.
  • MC-164336 – A campfire under bees does not calm them if an open trapdoor is between the campfire and bee nest.
  • MC-164362 – Block breaking animation wrong color/lightness on certain sides.
  • MC-164486 – Bees are still mad even though there are campfires underneath beehives, when there is a carpet in between.
  • MC-164536 – Anvil item naming text field contents are rendered above item tooltips.
  • MC-164745 – Rendering issue in statistic menu.
  • MC-164909 – Silk Touch continues working after tool breaks.
  • MC-164992 – Empty beehives and bee nests drop as an item when being broken in Creative mode.
  • MC-165061 – Command blocks ignore trailing spaces when checking syntax.
  • MC-165161 – Arrow projectiles z-fight with themselves.
  • MC-165174 – Breaking particles of semi-transparent blocks are not transparent.
  • MC-165181 – Boats are filled with water.

19w46b

19w46b is the fifteenth and final snapshot for Java Edition 1.15, released on November 14, 2019,[18] which fixes bugs.

Changes

General

Narrator
  • Command suggestions are now narrated if the narrator is turned to system or all.
Text
  • Tweaked contrast for text colors.

Fixes

11 issues fixed
From released versions before Java Edition 1.15
  • MC-38779 – Thin black stripes over mooshrooms / iron golems / enderman / falling block with mipmapping.
  • MC-86619 – Hand moves up and down when switching between empty slots.
  • MC-112995 – Cannot use items while looking at armor stand.
  • MC-114576 – Blocks with flat textures held by player in third person view, villager / iron golem or enderman have z-fighting.
  • MC-119078 – Glowing is not working for some entities.
From the Java Edition 1.15 development versions
  • MC-161874 – Scoreboard sidebar text is partially transparent.
  • MC-163404 – Inner parts of slime blocks and honey blocks disappear while the block is moved by a piston.
  • MC-165521 – Thrown items are rotated incorrectly when using the third person camera from the front.
Other
  • Fixed a crash when bees forgot about a flower position.
  • Fixed a crash when an invalid biome was specified for a superflat world.
  • Fixed a crash when tab completing names in the chat.

1.15 Pre-release 1

1.15 Pre-release 1 (known as 1.15-pre1 in the launcher) is the first pre-release for Java Edition 1.15, released on November 21, 2019,[19] which optimized some aspects of the game, upgrades the resource pack version and fixes bugs.

Additions

Blocks

Honey blocks

Changes

Blocks

Dark prismarine
Scaffolding
  • Increased scaffolding burn time when used as fuel in a furnace to be able to smelt 2 items, rather than 0.25.

Items

Spawn eggs
  • Zombie pigmen spawn eggs can now be used on adult zombie pigmen to spawn baby variants.

General

Chunk rendering
  • Optimized chunk rendering.
Explosions
  • Optimized explosions.
Resource packs
  • The resource pack version is now 5 (due to the banner and shield texture mechanic changes in earlier snapshots).
  • The game now tries to make out of date resource packs work as much as possible.[more information needed]
    • The game can convert some of version 4 resource packs' outdated texture mechanics to the new mechanics.
UI
  • Highlighted buttons in menu screen and similar UIs now have a white outline and have a slight bright gray tint instead of having a blue tint.

Fixes

57 issues fixed
From released versions before Java Edition 1.15
  • MC-5336 – Bonus chest does not always spawn on 'Snowy Kingdom' preset.
  • MC-12211 – Comparator in subtraction mode does not update visually under certain conditions.
  • MC-14826 – Leads in unloaded chunks break, become invisible or connect to an invisible target far away.
  • MC-63669 – Comparator timing issue.
  • MC-77652 – Falling Block does not have uniform transparency/non-transparency in the End.
  • MC-90602 – Chunks do not load correctly/not rendering.
  • MC-94838 – Comparator affected through gap.
  • MC-112292 – Texture for blocks using TileEntitySpecialRenderer is not bound for a short moment when entering a world and in superflat settings.
  • MC-125495 – Owner tag of item entities are ignored if entity is destroyed in 200 ticks (Age >= 5800).
  • MC-125511 – Item entity merging ignores Owner tag.
  • MC-127005 – Bottom of waterlogged blocks shows water texture.
  • MC-135110 – Crash when using outdated resource pack: Non [a-z0-9/._-] character in path of location.
  • MC-146327 – Reloading resource pack unsticks held item position.
  • MC-147241 – Recipe grouping pop-up is darker than it should be.
  • MC-151275 – Rain and snow turns grey when picking up arrows.
  • MC-161132 – Leaves are considered solid faces for block placement.
  • MC-163308 – Pillagers still spawning in trees in 1.14.4.
  • MC-164896 – Chests, boats, and beds are not shown behind dropped stained glass.
  • MC-165524 – Zombie pigman spawn eggs used on zombie pigmen do not spawn baby zombie pigmen.
From the Java Edition 1.15 development versions
  • MC-160931 – 1.15 chunk rendering is slow and laggy.
  • MC-161844 – Resource pack version has not been increased, despite resource packs from 1.15 snapshots being incompatible with 1.14 resource packs.
  • MC-161900 – Advancement menu background is rendered in front of toasts.
  • MC-163369 – Summoning a leash knot using the command is broken.
  • MC-163553 – Dragon texture flickering issue.
  • MC-163560 – Berry bushes no longer slow down the player.
  • MC-163745 – Dramatic speed up after falling through a cobweb.
  • MC-163947 – When mobs sliding down honey blocks, the subtitles will show footsteps.
  • MC-163953/fill command does not create block entities for all bocks.
  • MC-163982 – Semi-transparent entities are rendered behind clouds, transparent blocks, breaking animations, etc.
  • MC-164076 – Transparent texture parts of invisible entities are rendered black when looking at them in spectator mode.
  • MC-164535 – /playsound uses wrong feedback message for multiple targets.
  • MC-165133 – Ignited TNT appears to offset one block to the west.
  • MC-165134 – Entities are rendered too dark when in the ground.
  • MC-165153 – Breaking animation no longer renders behind transparent blocks.
  • MC-165154 – Entities riding boats, minecarts or other entities are rendered too dark when their hitbox intersects solid blocks.
  • MC-165155 – Block hitboxes no longer render behind transparent blocks.
  • MC-165156 – Transparent block items no longer render behind transparent blocks.
  • MC-165173 – Bees immediately enter their nests/hives after leaving them.
  • MC-165225 – Dropped items do not render behind transparent blocks.
  • MC-165252 – Banners are rendered completely white when looking at them through transparent blocks.
  • MC-165276 – Items held by entities do not render through transparent blocks.
  • MC-165298 – Entities are rendered too dark when standing on soul sand or snow layers.
  • MC-165339 – Shulker boxes do not render behind transparent blocks.
  • MC-165358 – Entities are sometimes rendered too dark when changing heights.
  • MC-165422 – Some player heads will only render behind tinted glass if you look at a block.
  • MC-165497 – Programmer art shield pattern textures have not been updated to the new resource pack format.
  • MC-165527 – Item of advancement pop up is visible on text in the advancement menu.
  • MC-165573 – Filled item frames do not show the item when viewed through glass.
From the previous development version
  • MC-165605 – Command starting with / in command block shows error but still works.
  • MC-165606 – "Bee Our Guest" advancement is only triggered when more than one bottle is in the players hand while right-clicking the hive.
  • MC-165611 – Enchantment glint does not render in boat interior.
  • MC-165627 – Falling blocks glitch through shulkers when the shulker is opening/closing.
  • MC-165667 – Hitbox of entities is not rendered through transparent blocks when viewing from certain angles
  • MC-165676 – Aquatic mobs do not move below sea level.
  • MC-165727 – Falling blocks on top of non-full block without block below do not break.
  • MC-165789 – Under certain circumstances mob body parts don't render underwater.
  • MC-165876 – Sand particles do not have gravity anymore.

1.15 Pre-Release 2

1.15 Pre-Release 2 (known as 1.15-pre2 in the launcher) is the second pre-release for Java Edition 1.15, released on November 25, 2019.[20]

Additions

General

Statistics
Tags
  • Added new portals block tag.

Changes

Blocks

Beds
  • Setting the respawn point by using a bed now shows the message "Respawn point set" in chat.
Farmland, grass path and soul sand
  • Now suffocates mobs.

Mobs

Foxes

General

Data packs
  • Upgraded data pack version to 5.
Performance
  • Chunk loading performance calculations were tweaked.
UI
  • Changed appearance of highlighted buttons used in menu screen and similar UIs.
    • Highlighted buttons now have white text on them instead of yellow.
    • The outline and inside area of highlighted buttons now have slightly higher contrast to each other by having reduced brightness of the inside area and not changing the white color of the outline.

World generation

Sweet berries

Fixes

37 issues fixed
From released versions before Java Edition 1.15
  • MC-19413 – Horses try to "finish" pathfinding when interrupted by a player riding it.
  • MC-33285 – Summoning slimes with custom maxHealth attributes does not work.
  • MC-83003 – Barrier particles are not visible if the barrier block is in the off-hand.
  • MC-83051 – Spectral arrows, potion arrows, and Channeling tridents apply effects to endermen.
  • MC-94421 – Shooting an enderman with a bow and arrow or trident will play arrow or trident collision sounds and subtitles.
  • MC-94491 – Pressing Esc in world settings returns to the main menu instead of the world list.
  • MC-112850 – Items with an empty AttributeModifier tag spam the console.
  • MC-122135 – Several GUIs are not closed when pressing Esc.
  • MC-124280 – Using fire charges on TNT in Creative mode consumes the fire charge.
  • MC-129781 – A trident will hit the ground after hitting an enderman.
  • MC-133348 – Wrong position of elder guardian effect while swimming.
  • MC-140825 – Structure palette variant selection looks faulty.
  • MC-144608 – Reloading a shader with modified vert/frag files will not update it.
  • MC-147865 – The elder guardian particle is displayed too high, over the player's head.
  • MC-149928 – Soul sand can not suffocate mobs.
  • MC-155591 – Foxes can spawn in the giant spruce taiga, but not in the giant tree taiga.
  • MC-157212 – Trusted fox hostile AI seems to be broken; foxes only defend players from mobs that shoot arrows, but ignore mobs that use melee attacks or projectile entities that are not arrows.
  • MC-162531 – The player sneaks while sleeping if there is a lantern two blocks above the bed.
  • MC-166590 – Sweet berry bushes do not generate in any type of giant tree taiga biomes.
From the Java Edition 1.15 development versions
  • MC-163234 – Flying near the top of honey blocks or soul sand in Creative slows down flight speed.
  • MC-163411 – All entities but players and items do not produce particles when sliding down honey blocks.
  • MC-163665 – Cooldown overlay is solid white.
  • MC-163776 – Items thrown at the side of a honey block will keep their horizontal trajectory despite slower speed.
  • MC-163942 – Name tag in mini horse inventory model does not billboard properly.
  • MC-164163 – Glowing mobs stop glowing when invisible.
  • MC-164305 – Elder guardian particle is no longer transparent.
  • MC-164368 – Traveling back from the Nether creates a new portal in a random location.
  • MC-164706 – The Nausea effect makes the breaking animation render incorrectly.
  • MC-165242 – Hand animation is shown when trying to use a fire charge in water.
  • MC-165515 – Smooth lighting does not work for beds and double chests.
  • MC-165547 – Lighting of player and entities changes with the nausea effect.
  • MC-165586 – Creeper and lit TNT flashing is different than before.
  • MC-165750 – Falling sand drop with half in the air because of the ID box.
From the previous development version
  • MC-165959 – Incorrectly sized textures cause mipmap levels to drop.
  • MC-166004 – Getting too close to an end gateway causes the game to crash.
  • MC-166068 – Default texture of minecraft:entity/conduit/open_eye causes mipmap level to drop from 4 to 3 when using the Programmer Art texture pack.
  • MC-166097 – The maximum height of 1×1 jungle tree is 10 instead of 12.

1.15 Pre-release 3

1.15 Pre-release 3 (known as 1.15-pre3 in the launcher) is the third pre-release for Java Edition 1.15, released on November 28, 2019,[22] which adds new splash texts and fixes bugs.

Additions

General

Splashes
  • Added the following splash text:
    • "In case it isn't obvious, foxes aren't players."[23]
    • "Buzzy Bees!"
    • "Minecraft Java Edition presents: Disgusting Bugs"

Changes

Blocks

Farmland, grass path and soul sand
  • No longer suffocates mobs.
Signs
  • Made text colors on signs match how they looked in previous versions.[when?]

General

Heads-up display
  • Tweaked the brightness of the hotbar.
Performance
  • Tweaked chunk loading and rendering performance further.
Textures
  • Removed transparent pixels from the honeycomb texture.

Fixes

39 issues fixed
From released versions before Java Edition 1.15
  • MC-27287 – Baby wolves spawn hurt.
  • MC-63720 – Banners do not move in wind when over certain Time value of the level.dat.
  • MC-100222 – Breeding wolves with rotten flesh causes Hunger to the player.
  • MC-155616 – Shulkers in boats disappear after entering end gateways.
  • MC-163879 – Dispenser plays failed sound when equipping a single mob head.
  • MC-164342 – Barrels do not generate LootTable when broken.
From the Java Edition 1.15 development versions
  • MC-161144 – Baby ocelots do not spawn naturally.
  • MC-162518 – Blocks in the inventory are no longer shaded properly.
  • MC-162590 – Enchantment glint blur renders rough.
  • MC-163946 – Tridents with one durability remaining can be thrown.
  • MC-164792 – Underlined text in chat is not underlined.
  • MC-165203 – Semi-transparent pixels on skin's outer layer renders wrongly in inventory model.
  • MC-165212 – Snow can be placed on top of fully grown wheat.
  • MC-165550 – Lighting of slimes and magma cubes becomes dark when they land to the ground.
  • MC-165707 – Tamed wolves do not have 20 health points.
  • MC-165957 – Block hitboxes are rendered transparent again.
  • MC-165971 – TNT in a minecart with TNT is offset.
  • MC-165975 – Water does not properly connect to itself.
  • MC-166025 – Hotbar is almost completely opaque.
  • MC-166056 – Enchantment glint does not render correctly.
  • MC-166062 – Patterns on banners fill up the whole banner.
  • MC-166063 – Projectile entities are flipped backward.
  • MC-166071 – Banner outline is weirdly colored again.
  • MC-166110 – Honeycomb item has random transparent pixels.
  • MC-166171 – Shields are not rendered correctly.
  • MC-166195 – Inconsistent behavior of dispensers with mob heads.
  • MC-166198 – A dispenser dispenses two wither skeleton skulls instead of one if a mob or a player is right next to it.
  • MC-166312 – Loom UI pattern icons are too dark.
  • MC-166333 – Horse jumping is odd with elytra.
From the previous development version
  • MC-166374 – Enchantment glint does not show on items outside of the player's inventory or in third-person mode.
  • MC-166376 – Ender chests are invisible.
  • MC-166386 – The player is pushed away when they are at the edge of a block of farmland, grass path or soul sand.
  • MC-166389 – Silverfish suffocate inside of soul sand.
  • MC-166411 – "Edit Server Info" window closes itself when clicking on text fields.
  • MC-166419 – Trident can be shot through the closed shulker, wither, ender dragon and invulnerable mobs.
  • MC-166508 – Glitchy chunk rendering is back.
  • MC-166535 – Armor Stands rotation and position visual bug.
  • MC-166585 – Banners do not have a breaking animation again.
  • MC-166684 – Trying to hold Tab ↹ key while at the multiplayer section makes the game crash.

1.15 Pre-release 4

1.15 Pre-release 4 (known as 1.15-pre4 in the launcher) is the fourth pre-release for Java Edition 1.15, released on December 3, 2019,[24] which fixes many issues relating to coordinate precision.

Changes

General

Performance
  • Performance improvements.
Precision
  • Increased the floating point precision used for certain types of particle spawning to 64-bit (double-precision), from 32-bit (single-precision). This fixes precision errors at high coordinates, especially beyond 16,777,216 (224) blocks, causing them to appear where they are expected to appear instead of offset to only spawning every even block in this case. Fixed for the following particles:
    • Fishing particles[25]
    • Squid ink particles[26]
    • End gateway particles[27]
    • Conduit particles[28]
    • Entity falling from height impact particles[29]
    • Sweeping attack particles[29]
    • Damage heart particles[29]
    • The /particle command[29]
    • Mycelium particles[29]
    • Underwater particles[29]
    • Nether portal particles[29]
    • End portal particles[29]
    • Brewing stand particles[29]
    • Spawner particles[29]
    • Barrier particles[29]
    • Armor stand breaking particles[29]
    • Suspended gravity affected block particles[29]
  • Increased precision for the spawning of primed TNT entities at high coordinates,[30] however indirectly ignited TNT from other explosions is still affected.[31]
  • Increased precision for the books of enchanting tables checking for players,[32] however there are still issues with the book not opening early enough.[33]
Textures
  • The checkerboard background for unfilled sections on maps now has its own texture.

Fixes

21 issues fixed
From released versions before Java Edition 1.15
  • MC-81970 – Rotating armor stand has a shaking base plate.
  • MC-103800 – Sometimes armor stands will not update their visual rotation.
  • MC-125638 – Ignited TNT block has an entity offset at high coordinates.
  • MC-155520 – Repeaters do not update properly.
  • MC-157426 – Command outputs which should be sorted do not get sorted.
  • MC-161888 – Enchantment tables do not track the player correctly at high distances from the world origin.
  • MC-161991 – Floating point precision error: Trailing particles from fishing lose precision at high coordinates.
  • MC-161993 – Floating point precision error: Conduit particles are attracted to the conduit incorrectly at high distances.
  • MC-161994 – Floating point precision error: Squid ink particles lose precision at high coordinates.
  • MC-161999 – Floating point precision error: Particles emitted by end gateways gravitate to a point that loses precision at high coordinates.
  • MC-166047 – Tamed wolves attack tamed parrots.
From the Java Edition 1.15 development versions
  • MC-161394 – Skeleton and wither skeleton skull's inside textures are invisible.
  • MC-164704 – Rendering issue with honey and slime blocks when viewed from under glass.
  • MC-164712 – Clouds are rendered in front of chunk borders.
  • MC-165704 – Sky color no longer changes with biome or height.
  • MC-165977 – Explosions combine block drops and drop them at the wrong location.
  • MC-166300 – Pandas sometimes attack players trying to breed them.
  • MC-166667 – Item frames are not rendered behind unexplored portions of maps.
From the previous development version
  • MC-166716 – Tridents and shields are rendered too dark in the inventory.
  • MC-166800 – Removing items from an armor stand with DisabledSlots causes a visual bug.
  • MC-167000 – Player model in inventory inverts lighting when some items are in hotbar.

1.15 Pre-release 5

1.15 Pre-release 5 (known as 1.15-pre5 in the launcher) is the fifth pre-release for Java Edition 1.15, released on December 5, 2019,[34] which fixes some bugs.

Changes

General

Resource packs
  • Increased the size limit for the client-side downloading of resource packs from 50 MB to 100 MB.

Fixes

11 issues fixed
From released versions before Java Edition 1.15
  • MC-104818 – When there is no value for an argument in options.txt, it is not correctly parsed: Skipping bad option: lastServer:.
  • MC-117449options.txt is read and written with the default OS encoding.
  • MC-148704 – The "Server Light" section disappears then reappears.
  • MC-151173 – Stream used to read the options.txt file is never closed.
  • MC-153698 – Jumping on a boat in water for a while causes you to accumulate fall damage.
  • MC-158870 – Debug diagram does not allow stepping into profiler segments.
  • MC-166865 – The game crashed while initializing the game, with error: java.lang.IllegalArgumentException: MALFORMED.
From the Java Edition 1.15 development versions
  • MC-164691 – Debug pie graph is rendered incorrectly.
From the previous development version
  • MC-167074 – Book in the enchantment table GUI is too dark.
  • MC-167080 – Resource pack "move up" button is missing.
Private issues

1.15 Pre-release 6

1.15 Pre-release 6 (known as 1.15-pre6 in the launcher) is the sixth pre-release for Java Edition 1.15, released on December 6, 2019,[35] which fixes some bugs.

Changes

Font
  • Modified the nonlatin_european font file to change the texture of characters ß and β.

Fixes

4 issues fixed
From released versions before Java Edition 1.15
  • MC-130616 – Arrow and Trident projectiles have no lighting
From the Java Edition 1.15 development versions
  • MC-163270 – Sign in sign editing GUI is too dark.
  • MC-163979 – Entities (including items) get slowed down by soul sand even when not sunken into the block.
  • MC-166756 – Plains village tree leaves are much bigger than normal.

Notes and references

  1. "It's time for the first 1.15 snapshot to be released into the wild!"@adrian_ivl, August 22, 2019
  2. "Minecraft Snapshot 19w34a" – Minecraft.net, August 22, 2019
  3. a b c "Minecraft Snapshot 19w35a" – Minecraft.net, August 28, 2019
  4. a b c "Minecraft Snapshot 19w36a" – Minecraft.net, September 4, 2019
  5. "Minecraft Snapshot 19w37a" – Minecraft.net, September 11, 2019
  6. MC-160123
  7. "Minecraft Snapshot 19w38a" – Minecraft.net, September 18, 2019
  8. "Minecraft Snapshot 19w38b" – Minecraft.net, September 18, 2019
  9. a b c "Minecraft Snapshot 19w39a" – Minecraft.net, September 27, 2019
  10. "Minecraft Snapshot 19w40a" – Minecraft.net, October 2, 2019
  11. a b "Minecraft Snapshot 19w41a" – Minecraft.net, October 9, 2019
  12. "Minecraft Snapshot 19w42a" – Minecraft.net, October 16, 2019
  13. "Minecraft Snapshot 19w44a" – Minecraft.net, October 30, 2019
  14. "Minecraft Snapshot 19w45a" – Minecraft.net, November 7, 2019
  15. "Minecraft Snapshot 19w45b" – Minecraft.net, November 8, 2019
  16. "Minecraft Snapshot 19w46a" – Minecraft.net, November 13, 2019
  17. MC-165524
  18. "Minecraft Snapshot 19w46b" – Minecraft.net, November 14, 2019
  19. "Minecraft 1.15 Pre-Release 1" – Minecraft.net, November 21, 2019
  20. "Minecraft 1.15 Pre-Release 2" – Minecraft.net, November 25, 2019
  21. "Forgot to add to the changelog of 1.15-pre2 that berry bushes and foxes should appear in /every/ taiga biome variant now!"@cojomax99, November 27, 2019
  22. "Minecraft 1.15 Pre-Release 3" – Minecraft.net, November 28, 2019
  23. MC-166292
  24. "Minecraft 1.15 Pre-Release 4" – Minecraft.net, December 3, 2019
  25. MC-161991
  26. MC-161994
  27. MC-161999
  28. MC-161993
  29. a b c d e f g h i j k l m MC-76810
  30. MC-125638
  31. MC-167047
  32. MC-161888
  33. MC-167044
  34. "Minecraft 1.15 Pre-Release 5" – Minecraft.net, December 5, 2019
  35. "Minecraft 1.15 Pre-Release 6" – Minecraft.net, December 6, 2019