Java Edition 1.14/Development versions

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Contents

This is a list of Java Edition 1.14 development versions.

18w43a

18w43a is the first snapshot released for Java Edition 1.14, which adds the very first Village and Pillage features.[1]

Additions

Blocks

Bamboo
  • Can be found in jungles and bamboo jungles.
  • Can be found in jungle pyramids and supply chests of shipwrecks.
  • Dropped by pandas when killed, or can be obtained when fishing in jungle biomes.
  • Can be farmed and grow up to 12–16 blocks tall.
    • Grows 1–2 bamboo on the top when given bone meal.
  • Breaks instantly using swords.
  • Can be eaten by pandas, used as fuel (good to smelt a quarter item), or planted inside a flower pot.
  • Can be used to craft sticks: two bamboos for one stick.
Flowers
Loom
  • Can be crafted with 2 string on top of 2 planks.
  • Easier way to apply patterns to banners: the purpose is to color and design banners, which was previously done in the crafting grid.
  • Has a slot for a banner, a dye and a banner pattern.
  • Generic patterns now only require 1 dye.
  • Removed existing banner recipes.
  • Special banner patterns can now be crafted into a new item, banner patterns.
    • Craftable using paper and the special pattern items.
  • These patterns don't consume the pattern item when used in the loom.
  • Available banner patterns are shown as a list.
Signs
  • Added spruce, birch, acacia, jungle and dark oak signs.
Slabs
  • Added stone, andesite, polished andesite, diorite, polished diorite, granite, polished granite, mossy stone brick, mossy cobblestone, smooth sandstone, smooth red sandstone, smooth quartz, red nether brick, and end stone brick slabs.
Stairs
  • Added stone, andesite, polished andesite, diorite, polished diorite, granite, polished granite, mossy stone brick, mossy cobblestone, smooth sandstone, smooth red sandstone, smooth quartz, red nether brick, and end stone brick stairs.
Walls
  • Added brick, andesite, diorite, granite, prismarine, stone brick, mossy stone brick, sandstone, red sandstone, nether brick, red nether brick, and end stone brick walls.

Items

Banner patterns
Crossbow
  • Crafted from strings, iron ingots, sticks, and tripwire hooks.
  • Can be used as a weapon similar to bows.
    • More damage, more range, takes longer to charge.
    • Hold to charge, click to release.
    • Charge is saved in inventory, can be used later.
  • Can shoot firework rockets holding the crossbow in one hand and the fireworks in the other.
  • Can be enchanted with new enchantments:
    • Multishot: Fires three arrows at once in different directions; not compatible with Piercing.
    • Quick Charge: Increases the reload speed. 3 levels; 0.25 seconds faster each level.
    • Piercing: Projectiles pierce through mobs. 4 levels; not compatible with Multishot.
Dyes
Spawn eggs
  • Illager beast spawn egg
  • Panda spawn egg
  • Pillager spawn egg
Suspicious stew

Mobs

  • Panda
    • Not spawning naturally, at the moment.
    • Have 20 (Heart.svg × 10) health.
    • Drop 1 bamboo when killed (not affected by Looting).
    • Will seek out bamboo and cake items and eat them.
    • Breedable.
      • Baby pandas will sometimes sneeze, making nearby pandas jump: when they sneeze, they have a chance to drop a slime ball.
      • Variants are inherited by a special panda inheritance system.
    • Can have different personalities: either normal, aggressive, lazy, weak, worried, or playful (defined by two NBT tags, HiddenGene and MainGene).
    • Have a chance of spawning as a brown panda, which is very rare (both main and hidden gene have to be brown for a panda to appear brown).
    • Sometimes roll and sit on hind legs.
    • When hit, nearby villagers will display the angry villager particles.

World generation

Command format

/drop
  • Drops items in various contexts.
    • Syntax: /drop <target> <source>.
      • Sources:
      • Targets:
        • world: drops in world.
        • player: puts in player inventory.
        • entity: sets entity slots like replaceitem.
        • block: puts (distribute, as if shift-clicked) or replaces/merges (insert) items in container.
/schedule
  • Schedules functions or tags to run in gametime ticks.
  • Any tag/function can be scheduled only once.
  • Calling for an already scheduled function/tag will replace the oldest record.

General

Advancements
  • Added 4 new advancements:
    • Ol' Betsy: Shoot a crossbow.
    • Who's the Pillager Now?: Give a pillager a taste of their own medicine.
    • Two Birds, One Arrow: Kill two phantoms with a piercing arrow.
    • Arbalistic: Kill five unique mobs with one crossbow arrow.

Changes

Blocks

Chorus Flower
  • Chorus Flowers now break and drop themselves when shot by arrows and tridents.
Dispenser
Leaves
Nether Brick Fence
Signs
  • Renamed "Sign" to "Oak Sign".
  • The default text color changed from black to pure white.
Smooth Quartz, Smooth Sandstone, Smooth Red Sandstone and Smooth Stone
Smooth Stone Slab
  • Stone slabs have been renamed to smooth stone slabs.
  • Are now crafted with smooth stone instead of stone.

Items

Beetroot Soup
  • Recipe changed to be shapeless.
Book and Quill
  • Rewrote editing to be more intuitive:
    • Movable cursor for free text editing.
    • Selection support.
    • Copy/paste support.
    • Keyboard and mouse handling.
    • Improved page filling and line wrapping.
    • Double-click to highlight a word, triple-click to highlight a page.
  • Can now go up to 100 pages.
Dead Bushes
  • Can now be used as fuel.
Dye
Rabbit Stew
  • Recipe changed to be shapeless.

Mobs

Creepers

Gameplay

Lighting system
  • Has been rewritten.
    • Moved light storage from chunks to a separate structure.
    • Moved light calculation from all over the code to a self-contained place.
    • Moved light computation off the main thread on the server.
Performance Improvements
  • Fish.
  • Mobs that would spawn and then despawn from being too far away from the player the next tick no longer spawn.
  • Redstone dust depowering performance increase.

Command format

Advancements
  • Entity type predicates now accept tags (#baz).
  • The damage source predicate now has option: is_lightning.
  • The entity predicate now accepts a flag field.
    • Available tests: is_on_fireis_sneakingis_sprintingis_swimmingis_baby.
Commands/NBT data
  • Extended NBT path syntax.
  • New chat component for displaying values from NBT.
    • Block variant {"nbt": <path>, "block":{"x":<x>, "y":<x>, "z":<z>}}.
    • Entity variant {"nbt": <path>, "entity":<selector>} .
    • If interpret is present and true, contents of selected tags will be interpreted as chat components.
  • Item lore tag now uses chat component syntax.
  • Time arguments in /time set, /time add and /schedule function can now have units.
    • t for ticks, s for seconds, d for days.
    • Fractions are allowed as long as the result is integer (for example 0.5d).
Creative menu
  • Creative menu search box now accepts tags (starting with #).
  • Tooltip in creative search menu now lists item's tags.
Loot tables
  • Block drops are now controlled by loot tables
  • Tables and pools accept functions
  • New loot table entry types: dynamictagalternativessequencegroup.
  • New loot table functions: apply_bonusexplosion_decaycopy_namelimit_countset_contentsset_loot_table.
  • New loot table conditions: entity_presentsurvives_explosionblock_state_propertytable_bonusmatch_tooltool_enchantment, and two special modifiers: inverted and alternative.
  • Integer values can now specify random number generator.
    • constant, uniform (default), binomial.
  • Optional type used to validate function usage.
    • emptychestfishingentityadvancement_rewardblock.
    • Using function that references data not available in given context causes warning.
  • Entity parameters in predicates: direct_killer_entity - allows access to projectiles etc.
  • entity_properties condition now uses same predicate syntax as advancements (like player_killed_entity).
    • Parameters are now described in the predicate field.
  • New conditions
    • alternative: joins conditions from parameter terms with "or".
    • block_state_property: check properties of block state, parameters:
      • block: id of block;test will fail if broken block doesn't match.
      • properties: map of property:value pairs.
    • damage_source_properties: checks damage source.
      • Same syntax as entity_properties, but uses damage source predicate (see player_hurt_entity advancement trigger).
    • entity_present: returns true if entity is set.
      • See entity_properties for list of entities.
    • inverted: inverts condition from parameter term.
    • location_check: applies advancement location predicate, parameters:
      • predicate: predicate applied to location, uses same structure as advancements.
    • match_tool: checks tool (only available for block breaking and fishing). Parameters are:
      • predicate: predicate applied to item, uses same structure as advancements.
    • survives_explosion: returns true with 1/explosion radius probability.
    • table_bonus: passes with probability picked from table, indexed by enchantment level. Parameters are:
      • enchantment: id of enchantment.
      • chances: list of probabilities for enchantment level, indexed from 0.
    • weather_check with these parameters:
      • raining - optional boolean.
      • thundering - optional boolean.
  • New entries
    • alternatives: Tests conditions of child entries and executes first that can run, has no weight or quality, but may have conditions.
    • dynamic
      • Gets block specific drops.
        • minecraft:contents: block entity contents.
        • minecraft:self: for banners and player skulls.
    • group: Executes child entries when own conditions pass, has no weight or quality.
    • sequence: Executes child entries until first one that can't run due to conditions, has no weight or quality, but may have conditions.
    • tag: adds contents of item tag;fields:
      • name: id of tag.
      • expand: if false, entry will return all contents of tag, otherwise entry will behave as multiple item entries (all with same weight and quality).
  • New functions
    • apply_bonus: applies one of predefined bonus formulas.
      • Common fields:
        • enchantment: id for enchantment level used for calculation.
        • formula: type of used bonus formula.
        • parameters: values required for formula (depend on type).
      • Formulas based on existing fortune bonuses.
      • Formula binomial_with_bonus_count, parameters are:
        • probability : float
        • extraRounds : int
        • Adds random value using binomial distribution with n <- level + extraRounds and p <- probabilty.
      • Formula uniform_bonus_count, parameters are:
        • bonusMultiplier
        • Adds random value using uniform distribution from 0 to bonusMultiplier *level.
      • Formula ore_drops, no parameters.
        • Applies formula count *(max(0, random(0..1) - 1) + 1).
    • copy_name
      • Copies display name from block entity to item (see enchanting table behavior).
    • explosion_decay
      • Applies flat chance (equal to 1/explosion radius) for every item to be destroyed (items in stack are processed separately).
    • limit_count, parameters are:
      • limit
        • min - optional
        • max - optional
      • Limits count of every item stack to range.
    • set_contents, parameters:
      • entries list of entries (same as in pool).
      • Populates BlockEntityTag.Items with items from entries.
    • set_loot_table, parameters are:
      • name: id of loot table.
      • seed: seed; if omitted or 0, LootPoolSeed will not be set.
      • Sets BlockEntityTag.LootTable and BlockEntityTag.LootPoolSeed tags.
NBT paths
  • Can now return multiple values.
    • When used as target, modification will be applied to every element.
  • When setting location and no elements are found, new matching element will be created:
  • Add [{k1:v1,k2:v2}] to match objects in list that have matching fields.
  • Add {k1:v1,k2:v2} to match objects.
    • Selects 0 or 1 elements, mostly as safeguard against mismatched entries.
  • Allows negative indices as [index] to index elements in reverse from end.
  • Add [] to select all elements from list.
World generator registries.
  • Most of the biome related features now have a registry and their configuration can be serialized.
  • Added a feature registry.
  • Added a registry for decorators.
  • Added a registry for carvers.
  • Added a registry for surface builders.
Other
  • /execute <if or unless> data <block or entity> <path>
    • Returns count of matched elements when used as command.
    • Continues on non-zero(if) or zero(unless) count when used as part of command.
  • Item frame contents can now be modified with /replaceitem.
  • /data modify <block or entity> <path> <operation> <source>
    • Applies an operation to selected fields.
    • Operations
      • Are set on all types.
      • Are inserted before index, insert after index, prepend, append on lists.
      • Merge on objects.
    • Sources
      • from <block or entity> <path> to copy a value from an existing tag.
      • value <nbt>.
  • Added entity type tags.
    • Work like other tags, stored in tags\entity_types\.
    • The type field in @ selectors now accepts entity type tags.
  • Changing item models based on item NBT.
    • New item model property: custom_model_data, backed directly by CustomModelData integer NBT field.

General

Credits
  • Updated the credits list.
Pause screen
  • Added "Give Feedback" and "Report Bugs" buttons.
Textures
Advancements

Fixes

29 issues fixed
From released versions before Java Edition 1.14
  • MC-1578 – Cannot move backwards in Books while writing / Cannot copy anything from the book
  • MC-1692 – Excessive lag on lamp de/activation across chunk borders
  • MC-3329 – Naturally generated light sources (fire, glowstone, torches etc.) sometimes do not emit light
  • MC-3961 – Water, Cobwebs, Magma, Leaves and other blocks save sunlight
  • MC-4686 – Client movement when teleported
  • MC-9188 – Fires can leave ghost lighting behind
  • MC-11571 – Huge lighting updates lag the game.
  • MC-76278 – Lighting not updating until walked up or block update
  • MC-80966 – Light calculation of ChunkSelection faulty implemented resulting in client bugs (empty chunks don’t show light/render dark)
  • MC-88097 – Snow blocks receive (useless) random updates and can get destroyed when there is a light glitch
  • MC-91136 – Lighting update is delayed at chunk borders
  • MC-95044 – Graphics Card and Sign Colors
  • MC-101127 – The Wither effect harm the "Wither" Skeleton
  • MC-102162 – Some light-emitting blocks (magma, lit furnace, lit redstone ore) 'save' block light
  • MC-112579 – Creepers don't drop disc when killed by Stray or wither skeleton holding a bow
  • MC-117067 – Trees/leaves too bright under big platform
  • MC-119932 – Light-emitting solid blocks (lit furnaces, magma blocks, glowstone, lit redstone ore) let light (sunlight, block light) through
  • MC-123772 – The Lore strings cannot be formatted in json
  • MC-124395 – Beacon block entity contains code for custom names, despite not storing it to NBT and the beacon GUI not having one
  • MC-124926 – Blocks don't retain custom names when dropped with /setblock destroy
  • MC-129090 – Bottom faces of blocks at the bottom of the world always renders as if it's fully lit
  • MC-131320 – Lighting errors in newly generated world
  • MC-132283 – Ponds are generated too dark
  • MC-134282 – Game crash with "Unexpected error" if display is turned off then on again
  • MC-135453 – Crash while rendering block entity
  • MC-136526 – Crash when generating near top of world
  • MC-137229 – Book corruption when 1.8 world is loaded in 1.13
  • MC-137276 – Turtles dropping bowls when killed by lightning bolt is hardcoded.
  • MC-137300ConcurrentModificationException thrown when upgrading world

18w43b

18w43b is the second snapshot released for Java Edition 1.14, which fixes bugs in 18w43a.[2]

Changes

General
  • Cleaned up memory leaks in the client.
  • A few new textures got the outdated texture and was replaced with the newer ones.

Fixes

8 issues fixed
From released versions before Java Edition 1.14
  • MC-117030 – Forest ground too dark when pillaring up
  • MC-117094 – Bright spots below /fill-ed platform
  • MC-124241Score and Selector text components finalize with the result of the first instance the command runs as.
From the previous development version
  • MC-137443 – A few effect icons are swapped/missing.
  • MC-137454 – Opening Loom GUI doesn't darken surrounding background.
  • MC-137457 – Crash upon opening the F3 menu.
  • MC-137492 – Spruce trees drop leaves instead of saplings.
  • MC-137530 – Inserted text for %s in a translation string shows 'null'.

18w43c

18w43c is the third snapshot released for Java Edition 1.14, which fixed bugs in 18w43a and 18w43b.[3]

Additions

Debug screen
  • Pressing Alt+F3 shows a server-side ticks-per-second chart in singleplayer.
  • Added min/avg/max tick times to Alt+F3 charts to help find stutters.

Changes

Performance
  • Stopped the mob-cap from growing infinitely.
  • Reduced stuttering in client and server.
  • Improved performance.

Fixes

15 issues fixed
From released versions before Java Edition 1.14
  • MC-40380 – Replacing heads still drop as an item
  • MC-129433/locate Village doesn't work in superflat worlds
  • MC-131749 – Strongholds don't generate in superflat with the 'stronghold' generator option
  • MC-134849 – Mouse jitters with VSync in fullscreen
  • MC-136902 – Monuments do not generate when upgrading world from 1.7.10 to 1.13.1
From the Java Edition 1.14 development versions
  • MC-137487 – Crash: Ticking memory connection – java.lang.ArrayIndexOutOfBoundsException: -1
  • MC-137497 – Hundreds of mobs spawning
  • MC-137521 – Entities become invisible on low render distance
  • MC-137571 – Cursor becomes misaligned after using '§' in book & quill
  • MC-137697 – NBT list using "interpret" not comma delimited
From the previous development version
  • MC-137580 – Shulker Boxes reset assortment of inventory when broken then placed down again.
  • MC-137602 – Block models do not render using Java 10 (ConcurrentModificationException)
  • MC-137706 – Selecting obfuscated text in book crashes the game
  • MC-137715/drop dropping minecraft:empty 1 time for player causes unexpected error
  • MC-137903/fill command doesn't update light on client side

18w44a

18w44a is the fourth snapshot released for Java Edition 1.14, which added 10 new blocks and stray cats as their own separate mob.[4]

Additions

Blocks

Barrels
  • Currently have the inventory of a chest.
  • GUI can only be accessed through spectator mode.
  • Can be filled and emptied by hoppers.
  • Can be filled by droppers.
  • Only available in the creative inventory.
  • Currently do not drop the items they contain when broken.
Bells
  • Currently have no functionality.
  • Only available in the creative inventory.
  • Have an associated block-entity placeholder.
  • Can be anchored to top and bottom block, with different texture for each.
    • Also, has a state for anchoring to walls, but this has a missing model.
    • Pop off as an item when the anchored block is destroyed or moved.
Blast Furnaces, Smokers
  • Currently function as a furnace with support for hopper and dropper inputs and outputs.
  • Only available in the creative inventory.
  • GUI can only be accessed through spectator mode.
Cartography Tables, Fletching Tables, Smithing Tables, Stonecutters
  • Currently have no functionality.
  • Only available in the creative inventory.
Grindstones
  • Currently have no functionality.
  • Only available in the creative inventory.
  • Have a very high blast resistance, similar to obsidian.
  • Can be placed on the top, bottom or side of a block.
Lecterns
  • Currently have no functionality.
  • Only available in the creative inventory.
  • Have an associated block-entity placeholder.
  • Have a BookItem field which holds the book item to be displayed, cannot be set and is not written to the block entity.

Mobs

Cats

General

Advancements
  • Added 1 new advancement:
    • A Complete Catalogue: Tame all cat variants!

Changes

Blocks

Andesite, diorite, cactus, crafting table, obsidian, sand, sandstone, stone, wheat crops
  • Changed texture.
Signs
  • Right clicking on signs with dyes will now change the text color.
  • The default sign text color has been reverted back to black.

Mobs

Cats
  • Are now mobs separate from ocelots.
Illager beast
Ocelots
Phantoms
  • Are now afraid of cats.
Players, wither, armor stands
  • Now have loot tables.

General

Advancements
  • "The Parrots and the Bats" and "Best Friends Forever"
  • "Two by Two"
    • Requirements have been changed from ocelots to cats.
    • Now requires pandas.
Commands
  • Removed award part of /drop command (loot now does the same thing)
Conditions
  • entity_properties
    • Now uses same predicate syntax as advancements (like player_killed_entity).
    • Parameters are now described in predicate field. If this field is an empty object, any entity is accepted (but still has to be present).
Functions
  • set_name
    • Added new parameter entity (same values as entity_present condition). If present, the name will be resolved with that entity (which allows using selector and score components).
  • fill_player_head
    • Copies player profile info to player head item.
    • Parameters:
      • entity – source of profile (same values as entity_present condition, will do nothing if it's not player).
  • set_lore
    • Adds or replaces lore lines.
    • Parameters:
      • lore – list of lines (in chat component format) to be added.
      • replace – if true, previous lore is erased.
      • entity – if present, name will be resolved with selected entity (same values as entity_present condition).
Loot tables
  • New loot table functions: set_lore and fill_player_head.
  • Removed loot table condition: entity_present.
  • New loot table conditions: damage_source_propertieslocation_checkweather_check and two special modifiers: inverted and alternative.
  • Renamed entity parameter in predicates from direct_killer_entity to direct_killer.
NBT
  • Block variant {"nbt": path, "block": "coordinates"} , where coordinates field uses same format as /setblock.
  • Entity variant {"nbt": path, "entity": selector} , where selector field uses same format as /kill.
  • Additionaly, if field interpret is present and set to true, contents of selected tags will be interpreted as chat components.
  • Works same as selector components:
    • If there are no elements, returns empty string.
    • If there are multiple elements, merges them with ,.
Video settings
  • Removed option to disable VBOs in the game settings. VBOs are now always used.

Fixes

21 issues fixed
From released versions before Java Edition 1.14
  • MC-109344 – There is no wither loot table
  • MC-123808 – Resource packs menu scrolling doesn't work
From the Java Edition 1.14 development versions
  • MC-137490 – Unable to pick block a bamboo sapling
  • MC-137512 – Bamboo sapling connects to fences and walls
  • MC-137537 – Walking into a different chunk causes lag
  • MC-137589 – Pandas are not spawning in bamboo jungles
  • MC-137596 – Part of donkey back and chest is invisible
  • MC-137797 – Illager beast destroys leaves even when mobGriefing is set to false
  • MC-137839 – Lighting issues
  • MC-137866 – Negative durability on shears using dispensers
  • MC-137911 – Arrows spawned by commands plays cave ambience
  • MC-137931 – Lag spikes while placing/breaking blocks
  • MC-137934 – "Argument range" class has typo in JsonObject serialization
  • MC-137974 – Dispenser can shear dying sheep
  • MC-138002 – Dispenser with shears always succeeds even if there is no sheep in front of it
  • MC-138045 – Pandas indefinitely eat cakes
  • MC-138082 – When setting CustomModelData on food items, the crumb particle is not updated to the model you specify
  • MC-138474 – Pandas won't panic when they catch fire
From the previous development version
  • MC-138105 – Severe lag with sticky pistons moving blocks
  • MC-138362 – Written books do not maintain CustomModelData NBT upon creation
  • MC-138453 – Tall grass drops two tall grass / large ferns drops two large ferns

18w45a

18w45a is the fifth snapshot released for Java Edition 1.14, which adds scaffolding and illager patrols.[6]

Additions

Blocks

Scaffolding
  • A new climbable block that can be crafted using bamboo and string.
  • The player can climb up a block by jumping and go down by pressing sneak.
    • The player can sneak by pressing sneak when there's no other scaffolding block below.

Gameplay

Illager patrols
Resource packs
  • Added "Programmer Art – The classic look of Minecraft" to the resource pack menu.

Command format

/loot
  • General syntax: /loot <target> <source>.
  • Sources:
    • fish <loot table id> <fishing location> [tool <item>|mainhand|offhand]
      • Uses fishing context.
    • loot <loot table id>
      • Uses loot chest context (can be also used for advancement awards and cat gifts).
    • kill <entity selector>
      • Simulates entity drops.
    • mine <mining location> [tool <item>|mainhand|offhand]
      • Simulates block drops.
  • Targets:
    • spawn <position>
      • Drops in world.
    • replace
      • Works similar to /replaceitem. If count is missing, command will try to place all returned items. If count is higher than number of items, remaining slots will be cleared.
    • entity <entity selector> <start slot> [<count>]
      • Replaces a range of slots.
    • block <position> <start slot> [<count>]
      • Replaces range of slots.
    • give <player selector>
      • Inserts items into player's inventory (similar to /give).
    • insert <position>
      • Inserts items into container (similar to ⇧ Shift+left-click).

Changes

Blocks

Signs
  • Rewrote the sign editing to be more intuitive.
  • New movable cursor for free text editing.
  • Selection support.
  • Copy and paste.

Command format

/drop
  • Renamed /drop to /loot and reworked the syntax to be easier to understand.
Advancement predicates
  • Entity predicate now accepts equipment field.
    • This predicate can contain up to six fields: headchestlegsfeetmainhandoffhand.
    • If this predicate is non-null, test will fail for entities that have no equipment (i.e. not mobs, players or armor stands).

Fixes

14 issues fixed
From released versions before Java Edition 1.14
  • MC-123263 – Light Update or Block Update FPS issue
  • MC-124456 – Vindicators, evokers and illusioners do not render items on head
  • MC-138003 – Cannot move backwards in signs while writing / Cannot copy anything from the sign
From the Java Edition 1.14 development versions
  • MC-137456 – Wither rose withers creative mode players
  • MC-137459 – Bamboo item doesn't use the handheld model
  • MC-137473 – Fireworks and multishot (crossbow) don't work together properly
  • MC-137496 – Banner pattern cannot be shift-clicked out of loom
  • MC-137498 – Crossbow enchantments missing in creative tab
  • MC-137572 – Loom consumes two banners
  • MC-137783 – Trident and bow uses crossbow animation when wielding a crossbow in your offhand
  • MC-137967 – Leaves drop either 2 or no sticks but never 1
  • MC-138338 – Wither roses are made even though mobGriefing is false
From the previous development version
  • MC-138528 – Missing "Programmer Art" Resource Pack
  • MC-138539 – Dying causes you to respawn in empty unplayable world until relog

18w46a

18w46a is the sixth snapshot released for Java Edition 1.14, which adds lanterns and jigsaw blocks.[7]

Additions

Blocks

Lanterns
  • New light source.
  • Crafted with 8 iron nuggets surrounding 1 torch.
  • Can be placed either hanging under or on top of a block.
  • Gives slightly more light than a torch.
Jigsaw Block
  • A technical block.
  • Not obtainable in survival.
  • Is a junction block that allows to construct structures out of smaller templates.
    • Target pool refers to a pool of elements the jigsaw block can draw elements from (ie: the next template to place).
    • Attachment type refers to the "name" of the jigsaw block. Jigsaw blocks can only connect to other jigsaw blocks with the same "name" (attachment type).
    • Turn into is the blockstate the jigsaw block will turn into once the whole feature is placed.

Changes

Blocks

Cartography Table, Fletching Table, Smithing Table
  • Updated block texture.
Scaffolding
  • Can now be placed 6 blocks out from its base of support without falling.
Stonecutter
  • Updated block texture.
  • Animated saw.

Mobs

Pillager

Gameplay

Illager patrols

General

Technical

Fixes

32 issues fixed
From released versions before Java Edition 1.14
  • MC-92 – Slab and stairs lighting incorrect
  • MC-46667 – Light Level in F3 not correct on slabs, stairs, farmland, and grass path
  • MC-83277 – Entities render black when enclosed in slabs (or other blocks)
  • MC-99863 – Line breaks different in signed book
  • MC-116448 – Illusioner is missing its loot table
  • MC-129926 – Light glitch with slabs
  • MC-131553 – Iron horse armor is misaligned at the head
  • MC-132701 – Lighting is broken on world load
  • MC-134063 – Wood blocks have wrong color on maps
  • MC-137266 – Colon in 'Direct Connect' menu crashes game
  • MC-139141 – Mushroom stem blocks changed color on maps
From the Java Edition 1.14 development versions
  • MC-137469 – Sign GUI darkens its buttons too
  • MC-137536 – Stairs incorrectly blocking light
  • MC-137563 – Horses become invisible when equipped with horse armor
  • MC-137755 – Pillagers are near enemies when attacking
  • MC-137795 – World does not tick when two players are far away from each other
  • MC-137831 – Slimes and magma cubes riding mobs causes game crash
  • MC-138058 – FPS's are switched in Alt+F3
  • MC-138283 – Some blocks use wrong color palette on maps
  • MC-138458 – Pillagers do not slow down while loading their crossbows
  • MC-138531 – Dying a sign in creative mode removes dye from inventory
  • MC-138567 – Button, Snow-Layer, Ladder, Tripwire-Hook, Lever, Torch, Vines, Fences, Walls, Iron-Bars and Glass-Panes can connect to Stonecutters
  • MC-138578 – You can dye a sign in the same color as the sign is already dyed in
  • MC-138588 – Vsync setting disabling itself on fullscreen switch
From the previous development version
  • MC-138984 – Sign bottom texture is missing
  • MC-138989 – Unable to go down column of scaffolding that is not connected to the ground
  • MC-139000 – Certain items glitch when rendered
  • MC-139022 – Illager beast roars hurt Illagers
  • MC-139048 – Illager patrol spawn rate seems to be too high
  • MC-139100 – Scaffolding breaks when placed on some blocks
  • MC-139118 – Illager path finding is broken
  • MC-139175 – Waterlogged Scaffolding keeps Waterlogged state when falling

18w47a

18w47a is the seventh snapshot released for Java Edition 1.14, which introduces pillager outposts and raids.[8]

Additions

World generation

Pillager outposts
  • Are structures related to pillagers, separate from illager patrols.
  • Spawn pillagers.
  • They have loot chests at the top, and minor structures around the main tower.
  • Can be found in any biome a village can be generated in.
  • Use the jigsaw block for generation.

Gameplay

Raids
  • Triggered when a player inflicted with Bad Omen enters a village.
  • Pillagers, vindicators, evokers, witches and illager beasts can appear as part of the raids.
  • Raid progress bar once a village has been entered is displayed like the ender dragon health bar, decreases on pillager kills.
    • Shows remaining mobs near the end.
  • Mobs appear in waves if effect has higher level.
    • Include witches and evokers on later waves.
Status effects
  • Bad Omen
    • Acquired by killing an illager patrol leader (an illager wearing a banner on its head).

Changes

Blocks

Texture changes

Mobs

Vindicators
  • Will now break down doors.

World generation

Illager patrols
  • Are less common.

Commands

/locate
  • Can locate pillager outposts.

Fixes

10 issues fixed
From released versions before Java Edition 1.14
  • MC-104889 – Grass fades under stairs and top slabs
  • MC-121759 – Item particle command doesn't work with shields
  • MC-130847 – Potion effect level not showing past level IV - Affects Turtle Master
From the Java Edition 1.14 development versions
  • MC-138075 – Dying Shulker Boxes Doesn't work
  • MC-138797 – Eating block entities makes lava particles
  • MC-138918 – Update light packet uses the wrong mask for empty block light
  • MC-139126 – Couldn't load chunk log spam
From the previous development version
  • MC-139374 – Leashes glitching out
  • MC-139377 – End cities can spawn in empty space and on the main island
Private issues
  • MC-137819 – Shulker boxes cannot be dyed, resulting in duplication[8]

18w47b

18w47b is the eighth snapshot released for Java Edition 1.14,[11] which changed the textures of more blocks and items.

Changes

Blocks

Barrel
Impulse and repeating command blocks
  • Textures have been changed.
Logs
  • Top texture of normal and stripped logs have been changed
Spruce door and trapdoor
  • Textures have been changed.

Items

Raw Cod
  • Reverted the texture changes back to their 1.13 version.
Cooked Cod
  • Changed the texture to be similar to the 1.13 texture.

Mobs

Cat
  • The tuxedo cat's texture has been changed.

General

Perfomance
  • Numerous world generation performance improvements.
Texture Update

Fixes

16 issues fixed
From released versions before Java Edition 1.14
  • MC-137746 – Crash when generating at exactly the top of the world
From the Java Edition 1.14 development versions
  • MC-137565 – Cod and cooked cod item uses old texture
  • MC-138043 – Poppy textures has spines
  • MC-138337 – Mobs don't spawn above highest generated block
  • MC-138566 – Barrels facing south have a rotated front texture
  • MC-138709 – Tuxedo cat texture issue
  • MC-139183 – New command block textures
  • MC-139270 – Loading structures with less than full structure integrity loads nothing or everything
  • MC-139401 – Pistons are no longer (redstone) transparent
  • MC-139497 – Can't place rails, redstone, and other blocks that need a solid block below on Soulsand
  • MC-139678 – Fish are no longer spawning in water.
From the previous development version
  • MC-139693 – Blocks appear elsewhere in the world when they update
  • MC-139722 – Vindicators now have green eyes
  • MC-139764 – World generation logs warning "Empty or none existent pool : minecraft:empty"
  • MC-139818 – Pillager outposts spawn absurd amounts of pillagers
  • MC-139829 – Illager patrol won't follow the leader

18w48a

18w48a is the ninth snapshot released for Java Edition 1.14,[12] which revamped plains villages

Changes

Blocks

Barrel, bell, blast furnace, brewing stand, cartography table, fletching table, lectern, loom, smoker, smithing table, stonecutter
  • Can now generate naturally inside plains villages.
Grass Path
  • Changed texture.
Grindstone
  • Changed texture.
  • Are now craftable using two sticks, two planks, and one stone slab.
  • Now has a GUI with 2 input slots and 1 output slot.
  • Can now combine two damaged items into one and/or remove non-curse enchantments.
    • For each enchantment removed, some experience will be returned.
  • Can be found at plains village weapon smiths.
Vines
  • Can now be climbed without supporting blocks.

Mobs

Villagers
  • Slightly modified trades of villagers.

Command format

/locate
  • Can locate the new villages, using the New_Village parameter.

Generated structures

Plains villages
  • Village houses now have a drastically different structure and there are many more types.
  • Use jigsaw blocks for generation.
  • Added new structure and loot table files for the new village houses.

General

Crafting
  • Recipes for combining damaged items have been removed; these are now done using the grindstone.
Dedicated servers
  • server.properties
    • difficulty and gamemode settings now accept string names; integer values are still allowed as legacy option.
  • Server will now exit faster if eula.txt is not set.
  • Command line
    • Added new option --help.
    • Added new command line option initSettings.
      • Initializes eula.txt and server.properties with defaults, then exits.

Fixes

7 issues fixed
From released versions before Java Edition 1.14
  • MC-103192 – Combining tools or armor adds to crafting stat.
  • MC-118323magenta_dye_from_lapis_ink_bonemeal recipe and its advancement are misnamed
From the Java Edition 1.14 development versions
  • MC-138633 – The title screen needs updating in 1.14 snapshots.
  • MC-139378 – "Exception while ticking" crash when Scaffolding falls onto a Shulker Box
  • MC-139692 – Chests in ocean ruins not opening
  • MC-139694 – Water blocks aren't filled in if above an ocean ruin.
  • MC-139955 – Ocean ruins can spawn completely obliterated in certain chunks.

18w48b

18w48b is the tenth snapshot released for Java Edition 1.14,[13] which fixed some bugs in 18w48a.

Fixes

4 issues fixed
From released versions before Java Edition 1.14
From the Java Edition 1.14 development versions
  • MC-139725 – Water blocks breaking on world generation (with stone break sound and water particles).
From the previous development version

18w49a

18w49a is the eleventh snapshot released for Java Edition 1.14,[14] adding sweet berries and sweet berry bushes.

Additions

Blocks

Sweet berry bushes
  • Commonly found in taiga, taiga hills, and taiga mountains biomes.
  • Rarely found in snowy taiga, snowy taiga hills and snowy taiga mountains biomes.
  • Can be planted from sweet berries.
  • Have 4 stages of growth: 'sapling', 'no berries', 'some berries', and 'full berries'.
  • Drop 1–2 berries in younger stage, 2–3 in full growth stage.
    • They're harvested with right-click.
  • Support bonemeal usage.
  • They slow movement of all mobs in all stages of growth.
  • Any mob can stand inside them, but they deal damage similar to a cactus if the mob isn't standing still, as long as the bush has grown past the 'sapling' stage.

Items

Sweet berries
  • Fill 2 (Hunger.svg) hunger points.
  • Can be planted in the ground and will grow into sweet berry bushes.

World generation

Command format

Loot tables
  • Added new loot table function: copy_nbt.
    • Copies NBT from source to item tags.
    • Parameters:
      • source: can be this, killer, killer_player, or block_entity.
      • ops
        • List of copy operations:
          • source: source path (same as /data).
          • target: target path.
          • op: replace, append (for lists), or merge; for compound tags.
      • entity: source of profile (will do nothing if it's not a player).

General

Death messages
  • Added new death messages for when a player dies from moving through a sweet berry bush.
    • <player> was poked to death by a sweet berry bush
    • <player> was poked to death by a sweet berry bush whilst trying to escape <entity>

Changes

World generation

Villages

Gameplay

Raids
  • Changed the maximum Bad Omen level for a maximum-strength raid to 5.
    • Kill leaders to increase Bad Omen level.
  • There are now two waves per Bad Omen level.
  • The player now has to complete a wave before the next one starts.
  • Illager beasts can now be part of every wave.
  • The raid boss bar will now slowly fill up when a raid is triggered or when a wave is cleared.

Fixes

18 issues fixed
From released versions before Java Edition 1.14
  • MC-68565 – Monsters spawn at daytime at y=256 and don't burn.
  • MC-72809 – Entities do not have shadows at y=256.
  • MC-111480 – Firework boosting doesn't work in the first world loaded after a game start or if player has entity id 0.
  • MC-125051 – Incorrect structure names in advancements cause java.lang.NullPointerException
  • MC-139712 – Copying one half of unrecognized Unicode character crashes client.
From the Java Edition 1.14 development versions
  • MC-137688 – A firework rocket shot by a crossbow doesn't explode on entities.
  • MC-137848 – Shulker boxes don't drop when mined by hand.
  • MC-138067 – Replacing filled jukebox drops record.
  • MC-138641 – Shulker boxes no longer retain "Lock" nbt when being broken.
  • MC-139555/data modify copies source nbt to destination nbt as reference.
  • MC-139703 – Pillagers once again have glitched arms.
  • MC-139732 – Villager trade menu not opening outside of a village.
  • MC-139886 – Pillagers don't spawn with the banners at pillager outposts.
  • MC-139935 – Infinite loop when a raid is searching for a spawn position.
  • MC-139979 – Raid never finishes if raid mobs aren't killed by player.
  • MC-139993 – When players in peaceful mode walk into the village, can still trigger a raid.
  • MC-139994 – Raid never finishes if the player is set to peaceful mode when subjected to raids.
  • MC-140113 – Raid bar will not decrease when raid mobs walked into the nether portal, end portal or end gateway.

18w50a

18w50a is the twelfth snapshot released for Java Edition 1.14 and the final snapshot released in 2018.[15] It added a new type of cat, a villager profession, a new statistic, functionality to barrels, blast furnaces, and smokers, and more.

Additions

Mobs

Cats
  • Added Jellie, the winner of the community competition.[16][17]
Villagers
  • Added Mason profession.
    • Currently has no trades.

Gameplay

Sounds
  • Added Bell sound.
  • Added raid horn sounds.
Statistics
  • New "Barrels opened" statistic.

Changes

Blocks

Barrel
  • Added functionality
    • Now acts as a storage unit.
    • Works in tight spaces, even if there is a block above it, unlike a chest.
  • Can now be crafted using 6 wood planks and 2 wood slabs
Bed, Cobblestone, Emerald Block, End Stone, Grass, Jigsaw Block, Mossy Cobblestone, Nether Quartz Ore, Quartz Pillar, Red Nether Bricks, Red Sandstone, Sandstone, Spruce Planks
  • Changed texture.
Bell
  • Added sounds.
  • Has a shaking animation when hit or right-clicked.
    • Based on the position and facing, bells can only be hit in some certain directions, and will only shake in those directions.
  • Changed texture.
  • Changed model for ceiling bells and added models for wall bells.
  • Can now be placed on walls.
  • Changed block states face=ceiling|floor|wall to attachment=ceiling|double_wall|floor|single_wall.
Blast Furnace
  • Added functionality
    • Able to smelt ores twice as fast as the normal furnace, but only gives half the experience.
    • Cannot smelt anything other than ores.
  • Can now be crafted using 3 smooth stone, 1 furnace, and 5 iron ingots.
Enchanting Table
  • Changed obsidian side and bottom textures.
Smoker
  • Added functionality
    • Able to smelt food twice as fast as the normal furnace, but only gives half the experience.
    • Cannot smelt anything other than food.
  • Can now be crafted using 4 logs and 1 furnace.
Stripped Jungle Log
  • Changed top texture.

Items

Baked Potato, Fermented Spider Eye, All Horse Armor, Potato, Poisonous Potato, Rabbit Stew
  • Changed texture.

Mobs

Cats
All plains biome variant professions corresponding to their different utility blocks.
All five profession levels, indicated by the badges on their suits.
Giants
  • Now use zombie AI.
  • Now have all NBT that zombies have.
Villagers
  • Villagers and zombie villagers now have seven skin types which correspond to the following biomes:
    • Plains
    • Desert
    • Savanna
    • Taiga/mountain
    • Snowy tundra/snowy taiga
    • Jungle
    • Swamp
  • Villagers now have five profession levels, showing how many trade tiers they've unlocked by a badge of a varying material on their suit.
    • The first trade tier is represented by a stone badge, the next iron, then gold, emerald and finally diamond.
    • Some of the professions have less than five tiers in total.
      • If a villager summoned by a command has a higher level than its natural highest level, its badge can still be seen, however, the player wouldn't be able to interact with it.
  • Cured zombie villagers will retain their trades when they are converted back into regular villagers.
Witches
  • Are now neutral mobs.
  • Changed appearance.
    • Both of these changes were unintentional.[18]

Non-mob entities

Boat
  • Changed texture.
Thrown Egg, Thrown Ender Pearl, Thrown Bottle o' Enchanting, Eye of Ender, Ghast fireball, Blaze fireball (fire charge), and Snowball
  • Now have an optional Item tag that can specify a different item stack to render.

World generation

Villages
  • Updated taiga and desert villages.
  • Updated village pieces from plains, savanna and snowy villages.
  • New loot chests for fletcher houses: can contain emeralds, arrows, feathers, eggs, flint, sticks.

Gameplay

Raids
  • Patrol leaders now give 1–3 Bad Omen levels when killed. Pillager outpost patrol leaders always give 1 level only.
  • Patrol leaders can now spawn at outposts.
  • Illager beasts start spawning at wave 2, witches at wave 4, and evokers at wave 10.

Command format

Villager NBT

Removed the following NBT information:

    •  Profession: The ID of the texture used for this villager.
    •  Career: The ID of this villager's career.
    •  CareerLevel: The current level of this villager's trading options.

Added the following NBT information:

    •  VillagerData: Information about the villager's profession.‌
      •  level: The current level of this villager's trading options ( 1... ) and at the same time its displayed badge ( capped at 5 ).
      •  profession: Namespaced ID value.
      •  type: Namespaced ID value.
Zombie Villager NBT

Removed the following NBT information:

    •  Profession: The ID of the texture used for this zombie-villager.

Added the following NBT information:

    •  VillagerData: Information about the villager's profession.‌
    •  Offers: Copied from converted villager.‌

General

Advancements
  • Updated "A Complete Catalogue" to require the new cat skin.

Fixes

36 issues fixed
From released versions before Java Edition 1.14
  • MC-15990 – The base of farms in desert villages are composed of dirt.
  • MC-85128 – Fireball doesn't use model.
  • MC-102893 – Villages in other biomes don't have their respective saplings.
  • MC-109268 – Loading world with cast fishing rod makes fishing rod cast sound.
  • MC-114760 – Client may display incorrect villager career name.
  • MC-116355 – Villagers don't run away from illusioners.
  • MC-120687 – Desert churches have sandstone stairs inside of a cobblestone building.
  • MC-123025 – Destroying moving blocks with TNT always drops the block.
  • MC-123312 – Pressure plate tables in villages are oak instead of village type specific wood.
  • MC-123729 – Villagers not remembering correct profession.
  • MC-124029 – The game removing unknown recipes is not logged as an error.
  • MC-127963 – Having vex as a passenger to a mob causes erratic AI behavior.
  • MC-129537 – save-all returns before data is saved.
  • MC-130786 – Chests spawning with the exact same items.
  • MC-132529 – Villager egg with custom career make him does strange trades.
  • MC-133398 – Level of moisture of farmland in village is 0
  • MC-135759 – Blacksmith houses in desert villages are partially made out of sandstone.
From the Java Edition 1.14 development versions
  • MC-137921 – Polished andesite, polished diorite and all stripped logs using old textures.
  • MC-138587 – The bell-face "wall" have no texture.
  • MC-138611 – Barrels containing items lose inventory when broken.
  • MC-138660 – Throwable/Projectile entity item model not apply CustomModelData from model.
  • MC-138662 – Bell can't be placed on walls.
  • MC-138667 – Villagers use their old texture.
  • MC-138880 – Stray cats won't spawn in villages.
  • MC-138938 – Container NBT not loading in chunk when player loads inside chunk.
  • MC-139225 – Pillager arms incorrectly positioned when riding or unarmed.
  • MC-139423 – Next to last growth stage of wheat looks too similar to its mature stage.
  • MC-139428 – Missing texture particles appear when breaking jigsaw blocks.
  • MC-139665 – "Preparing spawn area" can sometimes display negative numbers and percentages over 100
  • MC-140018 – Glitch with Illager raid mobs.
  • MC-140069 – Banners lose their name when placed (49a: wall only).
  • MC-140246 – Chest in the blacksmith in plains village is missing a loot table.
  • MC-140300 – Villagers spawned with spawn eggs have different trade lists than those naturally spawned.
  • MC-140853 – Being close to the end island causes out of memory and file descriptor exhaustion.
From the previous development version
  • MC-140887 – Unused loot table "minecraft:chests/village/village_taiga_house".
From the current version, hotfixed

19w02a

19w02a is the thirteenth snapshot released for Java Edition 1.14 and the first snapshot released in 2019.[19]

Additions

Blocks

Campfire
  • Decorative fireplace without fire spread.
    • Does not burn items.
  • Crafted with a piece of coal or charcoal, sticks and logs, stripped logs, wood or stripped wood.
  • Cooks up to four food items, but 3 times slower than a furnace (30 seconds).
    • Right-click with food item to place food on campfire.
    • Food item pops off when cooked.
  • Emits a new type of particle, a smoke signal that can be seen from a longer distance than normal particles.
    • The particles can travel through blocks.
    • Placing a hay bale below the campfire causes the smoke particles to stay longer and rise higher.
  • Emits a light level of 9.
  • Can be put out using a water bucket.
    • Extinguishing a campfire pops off any food item on it, but the items can then not be picked up.
    • Can be re-lit with flint and steel, but not other fire sources like fire charges.
  • Repeatedly deals 1 (Half Heart.svg) damage when walked on.
    • Sneaking on a campfire prevents damage.

Command format

/teammsg <message>
  • General syntax: /teammsg <message> Sends <message> to all players on the team of the player who runs the command. Available to all players on a team.
  • Alias: /tm <message>.
  • Clicking the team name opens a new /teammsg command.

General

Particles
  • Two new particle types: campfire_cosy_smoke and campfire_signal_smoke.
Recipes
  • "campfire" type recipes for adding custom campfire recipes.
Statistics
  • Added 4 new statistics:
    • "Interactions with Blast Furnace"
    • "Interactions with Campfire"
    • "Interactions with Lectern"
    • "Interactions with Smoker"
World generation
  • Added a loading animation when generating a world.
    • Visualizes render of the spawn chunks.

Changes

Blocks

Cartography Table
  • Can now be crafted from planks and paper.
  • UI visualizes the function of the recipes.
  • Allows cloning, extending, and locking of maps.
    • Locking can be done with a glass pane to prevent modifying them.
Lectern
  • Can now be crafted from slabs and bookshelves.
  • Right-click empty lectern to place book.
  • Right-click lectern with book to open.
    • Multiple people can read the book without having the item.
    • Current page is persistent and shared between all readers.
  • Book can be removed from it.
  • Emits redstone pulses when page is changed.

Mobs

Witch
  • Now hostile again.
  • Changed appearance back to normal.

Fixes

33 issues fixed
From released versions before Java Edition 1.14
  • MC-73604 – Spectator can interact with beacon.
  • MC-88326 – Other players' items are dropped when closing beacon interface while they are choosing an effect.
  • MC-92759 – Luck and bad luck don't work with double chests.
  • MC-93483 – Spectators opening Loot Table double chests will generate the items inside.
  • MC-117711 – "Snowy Kingdom" superflat preset arguments include villages despite them being unable to generate in ice plains.
  • MC-124934 – Superflat villages don't have grass paths.
  • MC-126184 – Luck doesn't work with shulker box.
  • MC-132925 – Using .png and .ttf fonts together slows client down significantly
  • MC-135764 – Incorrect plural in stat.minecraft.clean_shulker_box's translation value.
From the Java Edition 1.14 development versions
  • MC-137532 – Loom does not update preview when changing dyes.
  • MC-137647 – Firework rockets fired from crossbow slide across the ground.
  • MC-138541 – Taming a wolf, horse, llama or parrot gives the "A Complete Catalogue" advancement.
  • MC-138577 – Lectern have a strange / incomplete collision-box.
  • MC-139991 – When witch was spawned by the witch hut, command or spawn egg, it will not actively attack the players.
  • MC-140049 – Illager patrol leader lacks the illager banner on the head, when it was spawned in the raid.
  • MC-140238 – No villages generating in superflat.
  • MC-140322 – Grindstone are resistant to any explosion.
  • MC-140594 – Raid bar will disappear after being filled in snowy villages.
  • MC-140790 – Multiplayer server crash at end of raids.
  • MC-140944 – Summoning illager near a villager while a second wave raid is loading at the same time causes a fatal ticking entity crash.
  • MC-141019 – When appending list entries in another list, the entries get appended in reverse order.
  • MC-141393 – Skeleton riding a turtle or parrot crashes the game.
From the previous development version
  • MC-140918 – The player can still /locate the original villages.
  • MC-140946 – Witch new texture (cap) goes through witch's hat.
  • MC-140953 – Recipe toasts for smoker/blast furnace use crafting table icon.
  • MC-140959 – small_fireball entity ID is broken.
  • MC-140982 – Bell has no animation when used by another player.
  • MC-140986 – Comparator does not detect items in barrels.
  • MC-141360 – Evokers/vindicators/illusioners/pillagers have a gap between their legs.
  • MC-141383 – Missing translation strings for statistics.
  • MC-141483 – Changing the render distance can cause chunks to stay loaded.
  • MC-141533 – Incorrect advancements background textures.
  • MC-141603 – Fences, walls, glass panes and iron bars diffuse/filter skylight.

19w03a

19w03a is the fourteenth snapshot released for Java Edition 1.14,[20] and added composters.

Additions

Blocks

Composter
  • Produces bone meal.
    • Using certain items on the composter has a chance to add 1 level of composting to the composter, up to 7 levels. After the composter reaches level 7, it will turn into level 8 which is the harvestable stage, yielding 1 bone meal when used.
    • Some composted items will be consumed without adding a level. The chance a level will be added depends on the quality of the item: larger or crafted items have a higher chance of adding a layer when used (e.g. Kelp has a low chance of about 10%, while pumpkin pie has a chance of 100%).
  • Crafted with 3 planks and 4 fences.

Changes

Blocks

Barrel, blast furnace, grindstone, smoker, sweet berry bush
  • Added sounds for the blocks or items.
Crops and nether wart
  • Added placement sounds.
Campfire
  • Changed model and texture.
  • Now gives off light level 15.
Scaffolding
  • Now scaffolding without blocks under it has a bottom that can be walked on.
  • Now possible to place scaffolding to the side, similar to how can be stacked upwards.

Mobs

Giants
  • No longer use zombie AI nor NBT data

Fixes

25 issues fixed
From released versions before Java Edition 1.14
  • MC-1237 – Anvil GUI truncating long item names and showing garbage at the end.
  • MC-65086 – Double clicking an item in creative mode survival inventory tab no longer stacks similar items.
  • MC-79925 – null hitResult when no entity or block is in focus while looking through blocks without the ray trace intersecting the blocks themselves.
From the Java Edition 1.14 development versions
  • MC-138530 – Crash when clicking on 'Minecraft Realms' button.
  • MC-138547 – Opening a 1.12.2 world in 18w44a or newer causes terrain to regenerate
  • MC-139018 – Scaffolding doesn't stack from the bottom under water.
  • MC-139975 – Hover/click events in books are vertically misaligned by about a third of a row of text.
  • MC-140591 – Placing sweet berry bushes doesn't play sound/destroying sweet berry bushes plays stone break sound.
  • MC-141036 – Game crashes when shift-clicking a newly named item out of an anvil.
  • MC-141080 – Scaffolding does not replace vines when attempting to stack from the bottom
  • MC-141730/data remove-ing multiple elements from a list skips every other match in sub-sequence.
  • MC-141814/data modify can create corrupt NBT lists (crashes).
  • MC-141815 – Using /data modify to replace all list values with a different type wipes the list.
From the previous development version
  • MC-141879 – Flame animation in GUI's is darkened.
  • MC-141881 – Campfire breaking particles have a blue tint.
  • MC-141882 – Wrong capitalization on "Take book' button.
  • MC-141883 – Some shortcuts don't work in the "Survival Inventory" tab of the creative inventory.
  • MC-141890 – Death by campfire gives the player the death message "discovered floor is lava".
  • MC-141923 – Client Crash: java.lang.NullPointerException: Unexpected error.
  • MC-141946 – Shulker boxes lose their name after being broken.
  • MC-141951 – Campfire fire isn't fully lit like entity fire.
  • MC-141991 – Top of lectern is a solid face.
  • MC-142043 – Unlit campfire creates smoke particles in the rain.
  • MC-142081 – Game crashes while reading lectern and adjusting window size (java.lang.IllegalArgumentException: Listener already listening).
  • MC-142197 – Written books with change_page event only update the book client side.

19w03b

19w03b is the fifteenth snapshot released for Java Edition 1.14,[21] which modified composters.

Changes

Composter

Fixes

15 issues fixed
From released versions before Java Edition 1.14
  • MC-113869 – Shulker boxes restore custom name after deleting it and placing them down
From the Java Edition 1.14 development versions
  • MC-140950 – Armor on player or entities is misaligned.
  • MC-140969 – Villager/zombie villager clothes remain visible when villager is invisible.
  • MC-140974 – Z-fighting on invisible villager's clothes and end of sleeve, as well as bottom of main body and legs
  • MC-140991 – Breaking an observer with a bell attached does not break the bell.
  • MC-141101 – Bell turns into double_wall state when updated with a noteblock.
  • MC-142114 – Joining the world outside of the spawn chunks results in client side desync.
From the previous development version
  • MC-142368 – Arrows, trident and shulker bullets get stuck in air.
  • MC-142376 – Mobs do not move.
  • MC-142394 – Some entities don't show fire particles when they [are] burning.
  • MC-142401 – Some entities have an incorrect hitbox.
  • MC-142430 – Red and brown mushroom blocks cannot be used in the composter.
  • MC-142465 – Composters cannot be pushed via pistons.
  • MC-142487 – When a puffer fish shrink[s] down, it will teleport itself to the side.
  • MC-142520 – Mob physics break upon loading a world in 19w03a.

19w03c

19w03c is the sixteenth snapshot released for Java Edition 1.14 and fixed one major bug.[22]

Fixes

5 issues fixed
From released versions before Java Edition 1.14
  • MC-114779 – Stairs render faces that cannot be seen normally
  • MC-130154 – Checkerboard Buffet worlds incorrectly generate ocean and rivers.
From the previous development version
  • MC-142521 – Players are invisible and do not interact with the world normally.
  • MC-142560 – Chests sometimes remain open after closing the GUI.
  • MC-142577 – Farmland glitches player.

19w04a

19w04a is the seventeenth snapshot released for Java Edition 1.14,[23] which changed village generation.

Changes

Blocks

Campfires
  • Now generate in taiga villages.
    • Can be found on the ground.
      • Can be used as signal campfires.
Composter
  • Now generate in village farms.
Scaffolding
  • More intuitive placement: placing a floating scaffolding requires the player sneaking to place the scaffolding or scaffolding is placed on the top instead.
  • The player can no longer place scaffolding where they or another entity are standing.
Stonecutter
  • Can now be crafted with 3 stone blocks and 1 iron ingot.
  • Can now be used as a simpler way to craft various stone variants (stairs, slabs, bricks, walls, chiseled, etc).
    • From cobblestone, all types of stone and polished stone, sandstone, brick and nether bricks, quartz, all types of prismarine, end stone and end stone bricks and mossy variants.
  • Sound effect added for crafting blocks with stonecutter.

World generation

Zombie villages
  • Updated desert and taiga zombie villages.
Taiga villages
  • Added 1 new building which contains a chimney with a lit campfire inside.
    • Butcher houses will also have a chimney with a lit campfire inside.

General

World generation
  • New progress message: "Upgrading structure data".
Miscellaneous
  • Improved collision code.

Fixes

18 issues fixed
From the Java Edition 1.14 development versions
  • MC-137441progress.working shows on entering world.
  • MC-138565 – Stonecutter don't change their alignment based on player look direction.
  • MC-140930 – Hat layer on player heads is offset.
  • MC-141901 – Unlit campfires still hurt players that stand on them.
  • MC-141913 – Sneaking on a campfire prevents damage.
  • MC-142091 – Campfire deals damage to entities that are not touching it.
  • MC-142231 – Scaffolding does not show on maps.
  • MC-142458 – Unlit campfire texture partially missing.
  • MC-142486 – When a player uses /summon command with a wrong entity ID, they will summon a pig.
  • MC-142528 – Commands using @e[type=] on chat have broken autofilling.
  • MC-142567 – Replacing lava with campfire creates unlit campfire.
  • MC-142568 – Pushing a level 7 compost will make it not able to compost their contents.
  • MC-142608 – Lightning doesn't appear.
  • MC-142621 – "Invalid book tag" is not translatable.
  • MC-142762 – When the player has a full inventory, taking the book from the lectern deletes the book.
From the previous development version
  • MC-142698 – Locking maps can duplicate them.
  • MC-142763 – Clicking recipes in Blast Furnace and Smoker deletes output.
  • MC-142766 – Clicking a recipe in blast furnace/smoker returns fuel to inventory and resets cook progress.

19w04b

19w04b is the eighteenth snapshot released for Java Edition 1.14,[24] which added additional recipes to stonecutters.

Changes

Stonecutter
  • Added additional recipes:
    • Andesite, diorite and granite to polished variant slabs and stairs.
    • Smooth stone into smooth stone slabs.

Fixes

4 issues fixed
From released versions before Java Edition 1.14
  • MC-135920 – Chunks missing and loading incorrectly near ocean biome.
From the previous development version
  • MC-142913 – Unable to jump when up against a block.
  • MC-142915 – Stonecutter cannot use smooth stone to make smooth stone slabs.
  • MC-142951 – Glitched collision with shulkers and boats.

19w05a

19w05a is the nineteenth snapshot released for Java Edition 1.14,[25] adding wandering traders and trader llamas.

Additions

Items

Spawn eggs
  • Wandering trader spawn egg
  • Trader llama spawn egg

Mobs

Trader llamas
  • Are the same as normal llamas but have blue and gold decorations.
    • Can be equipped with carpets as normal llamas. Original garb reappears when the carpet is taken off.
  • Are hostile towards all illagers (except for ravagers), zombies, zombie pigmen, zombie villagers, husks, and drowned.
  • Are separate entities from llamas.
  • Are temperamental around players.
Wandering traders
  • Found in random places around the world.
  • Provides a random variety of biome-specific item trades.
    • Trading times are limited, locked trades are not unlockable by conducting other trades.
    • Has 6 trades, all unlocked up front, once used up cannot be reopened.
  • Are always surrounded by a few trader llamas.
  • Are separate entities from villagers.
  • They appear to be villagers, but their spawn location, sounds, and trades differ.
  • Only one exists per world and despawns after 48000 ticks (40 minutes).

Commands

  • Two new block tags: dragon_immune and wither_immune.

General

Sounds

Changes

Blocks

Composters
  • Changed how often the player fills a layer.
  • Items which used to have a 10% chance now have a 30% chance; 20% changed to 50%; 50% changed to 65%; and 80% changed to 85%.

Items

Spawn eggs
  • Renamed illager beast spawn egg to ravager spawn egg.
  • Changed the ID of ravager spawn egg to ravager_spawn_egg.

Mobs

Ravagers
  • Renamed from illager beast.
  • ID changed to ravager.

Commands

  • /forceload query can now be executed by command blocks and functions.

Fixes

19 issues fixed
From the Java Edition 1.14 development versions
  • MC-137724 – Crossbows creating phantom arrows.
  • MC-138041 – Debug screen tells that you can F3+Alt for client's FPS, but not for server's TPS.
  • MC-138069 – End gateway teleports you to the obsidian end platform.
  • MC-138225 – End crystals are spawned in the air when respawning the ender dragon.
  • MC-138448 – End pillars aren't centered to cords 0x, 0z.
  • MC-138982 – Scaffolding connects to fences, walls etc.
  • MC-139758 – Stopping the server doesn't work.
  • MC-139819 – Profiler error "Cannot push to profiler if profiler tick hasn't started - missing startTick()?".
  • MC-140109 – Wither and ender dragon break jigsaw blocks.
  • MC-140110 – Ender dragon break structure blocks and structure voids.
  • MC-140231/locate command locates invalid EndCity location.
  • MC-140277 – Locating a New_Village in customised superflat freezes server-side.
  • MC-140636 – End city failed to generate, generated in the void.
  • MC-142623 – Scaffolding cannot be placed within the same block that the player is standing.
  • MC-142677 – Parts of scaffolding become dark when next to full cube opaque block.
  • MC-142679 – Mobs cannot pathfind through scaffolding.
  • MC-142680 – Items do not collide properly with scaffolding.
  • MC-142847 – Natural llama spit cannot be detected by commands.
From the previous development version
  • MC-143177 – Water does not flow out of waterlogged scaffolding

19w06a

19w06a is the twentieth snapshot released for Java Edition 1.14,[26] which added a new startup screen.

Additions

Items

General
  • Added a new tag for item forms of blocks called BlockStateTag.
    • Formatted as {BlockStateTag:{state:"value",state2:"value2",stateN:"valueN"}}.
    • Does not affect item model.

General

Startup Screen
  • Added a loading bar to the startup screen.
    • Once loading is complete the startup screen will now fade into the main menu.

Changes

Blocks

Cartography table
  • Added sounds for the block.

Mobs

Wandering traders
  • Will now drink potions of invisibility at night.
    • When day comes, they will drink milk to clear the potion effect.
  • Now have a WanderTarget data tag containing a block position. When set, they will pathfind to that position.

World generation

Jungle pyramids
Villages
  • Improved village blacksmith building generation to prevent them from catching on fire from lava inside them.
    • Desert blacksmith buildings have been removed.

General

LWJGL
  • Updated to 3.2.1.
Particles
  • Are now broken up into individual textures files per frame rather than being in particles.png.
    • Do not use .mcmeta files for their animation – those are still hard-coded.
Performance
  • Slightly improved startup time.

Fixes

41 issues fixed
From released versions before Java Edition 1.14
  • MC-11532 – Empty map is consumed upon right-clicking in creative.
  • MC-79357 – Armor stand with Marker tag "true" still creates particles when fall.
  • MC-87049 – Firework light flash glitches from many explosions.
  • MC-89000 – Falling Sand doesn't get killed if falling on edge of block.
  • MC-90523falling_block entity floating on fences/walls.
  • MC-91404 – Falling sand does not land on shulker.
  • MC-94420 – Falling block dropped on any boat will float above this boat in a 3x3 grid and never land.
  • MC-114561 – Baby mobs can grow while dying.
  • MC-119808 – Minecarts drop their items offset in the positive direction.
  • MC-126302 – Game freezes if splash text 231 is the only one in splashes.txt.
  • MC-131356 – The firework light flash is missing.
  • MC-136400 – 'Serious Dedication' advancement not given when using up diamond hoe.
  • MC-139493 – Falling blocks float on snow layers.
From the Java Edition 1.14 development versions
  • MC-138389 – Slime balls sneezed by pandas cannot be picked up.
  • MC-138617 – Jungle pyramids not spawning in bamboo jungles.
  • MC-139122 – Players or entities sometimes become invisible after death.
  • MC-139477 – Ravager falls with NoAI:1.
  • MC-140009 – Pandas can eat while swimming.
  • MC-140240plains_big_house_1 in new plains villages is missing a floor.
  • MC-140286 – Village stair not connecting.
  • MC-140698 – The snowy_small_house_7 house from new snowy villages is missing a light source.
  • MC-140703 – Weaponsmith building catches fire.
  • MC-140710 – Pillagers require skylight to spawn from spawners.
  • MC-140759 – Some of the new village structures are missing a jigsaw block.
  • MC-140985 – Scheduled ticks get lost when leaving chunks (Redstone components get stuck).
  • MC-141004desert_weaponsmith_1 structure duplicates desert_blacksmith_1 structure.
  • MC-141070 – Cats losing owner and collar color.
  • MC-141368[Client] java.lang.NullPointerException: Rendering screen.
  • MC-141823 – End gateways on the main end island take you to a tiny island.
  • MC-141898 – Extinguished campfire creates ghost items.
  • MC-141906 – Campfire smoke particles not showing with programmer art texture pack.
  • MC-141940 – Crafting table shows campfire and stonecutter recipes.
  • MC-142655 – Client crashes when opening resolved book on lectern containing malformed text components.
  • MC-142893 – Magma cube riding zombie causes crash in lava.
  • MC-142916 – Recipe toasts for stonecutter use crafting table icon.
  • MC-142958 – Water disappears when placed on double slab.
  • MC-143069 – An armor stand which is Marker:1b doesn't collide with a block.
From the previous development version
  • MC-143347 – Ravager spawn egg is not sorted alphabetically within the spawn egg list.
  • MC-143350 – Wandering trader subtitle missing; shows translation string.
  • MC-143351 – Item frames and leash knots appear at the wrong location.
  • MC-143354 – Filling a composter is silent.

19w07a

19w07a is the twenty-first snapshot released for Java Edition 1.14,[27] which added foxes.

Additions

Items

Spawn eggs
  • Added fox spawn egg.

Mobs

Foxes
  • Nocturnal passive mobs which sleep during the day and are awake at night.
  • Drops nothing when killed.
  • Will run from the player.
  • Can be bred with sweet berries.
  • Can spawn with items in their mouth, like wheat and leather.
    • Will pick up dropped items with their mouth, and drop them if they find food instead.
  • May spawn wandering around villages at night. [more information needed]
  • Hunt chickens and rabbits.
    • Jump very high, can jump into fenced-in areas to hunt chickens.
  • Are attacked by wild wolves (but run faster).
  • Can curl up in a ball to sleep.
    • During daytime, seeks out a nearby area where the sunlight level is below its maximum value, indicating there is not direct sunlight on that block.
  • A white variant spawns in snowy taiga.

World generation

Zombie villages
  • Added the last 3 village types as zombie villages, which are the savanna, plains, and snowy tundra zombie villages.

Changes

Blocks

Barrel
  • Added a new open block state.
    • Now shows a new texture while the barrel is opened.

Non-mob entities

Paintings
  • Paintings are now broken up into individual textures.
    • Animations are supported.

World generation

Villages
  • Armor stands with iron armor can now spawn in taiga villages.
  • Added some torches to previously poorly lit savanna, plains, and desert village structures.
  • Added new loot table for fisher cottages in villages, which is located in the barrels located in the cottages.

General

Narrator
  • The narrator will now read hovered over buttons out loud.
Startup Screen
  • Logo can now be customized with resource packs.

Fixes

23 issues fixed
From released versions before Java Edition 1.14
  • MC-127296 – Drowned throw tridents backwards.
From the Java Edition 1.14 development versions
  • MC-138598 – Cats go into sitting mode after bringing a gift to the player.
  • MC-138609 – Baby cats only use one texture while using a spawn egg.
  • MC-138624 – Tamed cats still sneak towards player holding fish.
  • MC-140856 – Damaging a panda in a village near a villager makes the village's iron golem hostile.
  • MC-140924 – Cats spawn in blocks of villages.
  • MC-140940 – Procedurally generated bells in villages do not connect to blocks correctly.
  • MC-140955 – Breaking a jigsaw block leaves its block entity behind.
  • MC-140967desert_sheperd_house_1 structure duplicates desert_shepherd_house_1 structure.
  • MC-141002 – Zombie Villages don't exist anymore.
  • MC-141508 – "cat_morning_gift" loot table is stored in "entities" folder instead of "gameplay".
  • MC-141897 – Breaking or blowing up campfires sometimes still make smoke particles.
  • MC-142123 – 19w02a playerdata port broken on server from 18w50a
  • MC-142214 – Campfires begin producing massive amounts of particles when game lags.
  • MC-143687 – Scaffolding uses the "distance" value of its pillar, rather than the shortest.
  • MC-143696/forceload is suggested for non-op players.
  • MC-143725 – Crossbow doesn't render in first person view with invisibility effect.
  • MC-143766 – Loot tables cannot be applied to barrels.
From the previous development version
  • MC-143757 – Roof of plains blacksmith is cut off.
  • MC-143793 – Composter sounds are swapped.
  • MC-143794 – Falling blocks break all snow layers, including when fully stacked.
  • MC-143893 – Falling blocks on piston head will drop as an item when the piston retracts.
  • MC-143905Empty or none existent pool: minecraft:streets when creating new world.

19w08a

19w08a is the twenty-second snapshot released for Java Edition 1.14,[28] which added brown mooshrooms and leather horse armor.

Additions

Items

Horse armor
  • Added leather horse armor.
    • Crafted from 7 leather.
    • Can be dyed 12,326,391 different colors, similar to leather armor.

Mobs

Brown mooshroom
  • Spawn when a regular mooshroom is struck by lightning.
    • Can turn back into a red mooshroom when again struck by lightning.
  • Can be fed flowers to then be "milked" for suspicious stew.
    • Suspicious stew is only given the first time the mooshroom is milked after it has eaten a flower.

Changes

Blocks

Block of emerald, diamond ore, diorite, grass block, snowy grass block, podzol, mycelium, oak door
  • Changed texture.
Campfire
  • Can now be extinguished using splash water bottles.
Smooth Quartz
  • Now use the bottom texture of normal quartz blocks, rather than the top one.
Stained Glass and Stained Glass Panes
  • Updated textures to match normal glass and glass pane.

Items

Gold armor, horse armor, cake, emerald, phantom membrane, snowball
  • Changed texture.

Mobs

General
  • Mobs can now sleep in beds using commands.[verify]
Dolphins
  • Can no longer have armor equipped onto them via a dispenser.
Foxes
  • Changed bounding box and eye height of foxes (prevents them from drowning when swimming).
  • Can no longer have armor equipped onto them via a dispenser.
  • Fox bark sounds are now named screeches.
Iron golems, Skeleton horses, Zombie horses
  • Updated textures.
Mooshrooms
  • Added 3 new sounds, for converting, eating and milking.
  • Mooshrooms now have a Type data field.
Pandas
  • Can no longer have armor equipped onto them via a dispenser.
  • 5% of them will be babies when spawned from an egg.

World generation

Villages
  • Villages will now naturally generate with one iron golem spawned.
  • Updates to animal and villager spawn structures.

Gameplay

Status effects
  • Each individual status effect icon texture is now found in a separate texture file.
  • Bad Omen, Luck and Bad Luck have had their icons updated.
  • Improved the Invisibility status effect to allow it to correctly work in many cases where it didn't.
    • Guardians no longer see invisible players.
    • Zombies and illagers no longer see invisible villagers and wandering traders.

Command format

  • 'text' can once again be used for string quotes in commands in addition to the double quote "text".[29]
    • Inside single-quoted strings, double quotes are handled as a normal character and requires no escaping (and vice-versa), making it easier to input text components in NBT.

General

  • The loading screen added in the previous snapshot now displays when changing the game's language and changing or reloading resource packs.
    • Doing these things no longer freeze the client.

Fixes

30 issues fixed
From released versions before Java Edition 1.14
  • MC-10901 – Various mobs can see invisible players.
  • MC-64581 – Game freezes a couple of seconds when changing mipmap level parameter.
  • MC-68563 – Barrier particles display random textures when switching resource packs.
  • MC-73724 – Iron golems no longer actively seek out hostile mobs.
  • MC-79320 – Invisible villagers and wandering traders can be seen by zombies.
  • MC-106430 – "Glowing" shader not reloaded on resource pack reload.
  • MC-116969 – Mobs look at invisible mobs/players.
  • MC-129855 – Turtle egg block model has stretched texture.
  • MC-130564 – Server resource packs can brick the client for periods of time.
  • MC-131368 – Snow golems attack invisible mobs.
  • MC-134625 – Tesselating liquid in world - NullPointerException.
  • MC-137009 – Shulker Detection Range Incorrect for invisible targets.
From the Java Edition 1.14 development versions
  • MC-137722 – Smooth quartz blocks do not use the proper "smooth" texture.
  • MC-137841 – Villagers don't run away from ravagers.
  • MC-138022 – Wither roses can be placed on unusual blocks like hoppers.
  • MC-138425 – Stained glass and stained glass pane still uses the old glass texture lines.
  • MC-138558 – Cats and ocelots run away from players in creative mode.
  • MC-139739 – Bad Omen's icon is bugged in programmer art.
  • MC-140379 – New village church stained window is one block lower.
  • MC-140676 – Sweet berry bushes do not burn.
  • MC-141318 – Server crashes when an arrow, which has a non-vanilla sound event in its SoundEvent tag, hit a block or mob.
  • MC-141911 – Fire charges cannot ignite campfires.
  • MC-141987 – Splash water bottle does not extinguish campfire.
  • MC-142850 – Baby pandas never spawn naturally.
  • MC-143983 – Mojang logo can be changed using texture pack.
From the previous development version
  • MC-144080 – Clicking anywhere in "Video Settings..." plays the click sound.
  • MC-144083 – Cannot drag slider in options.
  • MC-144092 – Fox offspring don't trust the player.
  • MC-144142 – Foxes take and eat things while sleeping.
  • MC-144161 – Warning on game startup: "File minecraft:sounds/mob/fox/bark5.ogg does not exist, cannot add it to event minecraft:entity.fox.bark".

19w08b

19w08b is the twenty-third snapshot released for Java Edition 1.14,[30] which fixed some bugs.

Fixes

9 issues fixed
From released versions before Java Edition 1.14
  • MC-46094 – Using fill/clone which replaces mobspawner and keeps its fire particle
  • MC-81202 – Fishing line disappears when fishing hook is not in view.
  • MC-87942 – Ender crystal beam does not appear when the ender dragon is out of view.
  • MC-91858 – Ender crystal beams don't show when ender crystal is out of view.
From the Java Edition 1.14 development versions
  • MC-137511 – Pandas move while they're eating or hide their faces.
  • MC-141929 – Campfire particles stay active in unloaded chunks.
From the previous development version
  • MC-144463 – Missing some minecraft:textures.
  • MC-144469 – Replacing same block at location will cause animation to stop/stuck and can crash if using other block type.
  • MC-144504instant_health and instant_damage effect icon images incorrectly named.

19w09a

19w09a is the twenty-fourth snapshot released for Java Edition 1.14,[31] adding new note block sounds.

Additions

Blocks

Note Block
  • Five new note block sounds have been added: "Iron Xylophone", "Cow Bell", "Didgeridoo", "Bit", and "Banjo".
  • A previously unused note block sound has now been fully implemented: "Pling".

General

Sounds
Tags
  • Added minecraft:arrows item tag.

Changes

Blocks

Block of Quartz
  • Now uses the top texture on both the top and bottom face.

Mobs

Pillager
Fox

General

Particles
  • Sprites for particles can now be configured in resource packs.

Fixes

33 issues fixed
From released versions before Java Edition 1.14
  • MC-106133 – Stray / wither skeleton / pillager with tipped arrow in offhand no longer shoots tipped arrows.
  • MC-137353 – Game runs out of memory while building datafixers.
From the Java Edition 1.14 development versions
  • MC-137627 – Loom pattern selection turns blank when using banner patterns.
  • MC-137977 – Pillagers with Multishot or Piercing crossbows don't have the enchanted effects.
  • MC-138004 – Pillagers do not shoot fireworks from their offhand.
  • MC-138084 – Light not passing through bamboo.
  • MC-138121 – Nether region sometimes appears in the overworld when going through a portal.
  • MC-138196 – Mobs don't burn when inside a wall / fence.
  • MC-138208 – While inside a box of transparent blocks, the world unloads.
  • MC-139295 – Pillagers that drop a loaded crossbow don't fire arrows when you try to use it.
  • MC-139689 – South-facing banners are placed differently on pillager outpost.
  • MC-140658 – Some snowy village buildings generate with incorrect blocks set from jigsaw blocks.
  • MC-140750 – Undead mobs don't burn during the day in bamboo blocks.
  • MC-141010 – 12 elder guardians spawn at monument.
  • MC-141916 – Campfire smoke stays behind when replacing area using structure block.
  • MC-141924 – Locking a map removes markers.
  • MC-141958 – Creeper and skeleton banners can be created without patterns.
  • MC-142332 – Campfire smoke remains after removing the block with /fill.
  • MC-142703 – Joining world outside of spawn chunks whilst riding an entity results in desync.
  • MC-143404NPE: Ticking entity with trader llamas, sheep, wolves, horses, cats, and chickens.
  • MC-144078 – Foxes don't get effects from the food they eat.
  • MC-144136 – Foxes don't attack tropical fish or pufferfish.
  • MC-144182 – If foxes have no AI, are sleeping, and it's thundering, they will wake up.
  • MC-144184 – Foxes with fire aspect swords don't make cooked chicken when killing a chicken.
  • MC-144195 – Foxes attempt to sit while swimming.
  • MC-144514 – Water buckets won't interact with double slabs.
  • MC-144517 – Block of quartz' bottom texture is the same as smooth quartz.
  • MC-144519 – Foxes are able to harvest berry bushes with /gamerule mobGriefing false.
  • MC-144580 – Llamas spit at tamed wolves.
  • MC-145023 – Game won't load when a specific resourcepack is equipped.
From the previous development version
  • MC-144624 – Animals do not follow players holding food in creative mode.
  • MC-144756 – New splash screen seems to be using massive amounts of RAM.
  • MC-144784 – Entities are invisible when joining/teleporting to areas outside spawn chunks.

19w11a

19w11a is the twenty-fifth snapshot released for Java Edition 1.14, revamping villager trades. This snapshot marked 1.14 as "for the most part, feature complete".[32]

Additions

Blocks

Blast furnaces, cauldrons, fletching tables, smithing tables, smokers
  • Added new sounds.
    • Some sounds, like the cauldron, fletching table, and smithing table, are only played when villagers use the block.

Items

Banner Patterns
  • Added a new "Globe" banner pattern.
    • Obtained by trading with a master-level cartographer villager.

Gameplay

Villager badge changes color depending on the level of the villager. From left to right: stone (novice), iron (apprentice), gold (journeyman), emerald (expert), and diamond (master).
Trading
  • Added many new villager trades, for each villager profession.
    • Villager trading prices now also depend on demand and player's popularity in the village.
  • Villagers now resupply their trades up to two times a day, if they get to work at a job site block.
  • Updated the villager trading UI.
  • Villagers now level up from gaining experience by trading with a player.
    • Villagers have 5 levels: novice, apprentice, journeyman, expert, and master.
    • A little experience bar is shown at the top of the trading UI. Once the bar fills up from trading, exiting the UI and waiting briefly will level up the villager and show pink particles similar to those shown when refreshing trades in previous versions of the game.
    • Experience that exceeds the level up amount seems to roll over between level ups.
    • The experience bar disappears once the villager becomes master level.
    • Every time a new level is reached, 1-2 new trade offers appear.
    • The villager's experience gained per trade is based on the trade itself, the level the trade was unlocked at (novice, apprentice, etc), and the current level of the villager.
      • Lower level trades will give less experience towards a level up once the villager is a higher level.

General

Menus
  • Added a new "Accessibility Menu".
    • All accessibility features are now easily toggled in this menu.
  • When the narrator is turned on, buttons will be narrated on focus.
  • Added a new option that allows turning up transparent backgrounds.
  • Menu buttons, edit boxes and other UI elements can now be cycled through by pressing Tab ↹.
    • ⇧ Shift+Tab ↹ will go backwards.
  • Lists allow and arrow keys to navigate through them.
Block tags
  • Added several new block tags to correspond with villager NBT:
    • meeting_site_poi
    • points_of_interest (includes meeting_site_poi and job_site_poi below)
    • job_site_poi (includes all below)
      • armorer_poi
      • butcher_poi
      • cartographer_poi
      • cleric_poi
      • farmer_poi
      • fisherman_poi
      • fletcher_poi
      • leatherworker_poi
      • librarian_poi
      • mason_poi
      • shepherd_poi
      • toolsmith_poi
      • weaponsmith_poi

Changes

Blocks

Bell
Cartography Table
  • Now requires four planks to be crafted instead of two.
Fletching table
Smithing table
TNT
  • Explosions now have a 100% drop rate.

Mobs

Parrot
Villagers
  • Villagers now have a daily schedule. They will, for example, go to work and meet up at the village bell.
  • Iron golems will spawn when enough villagers meet.
  • All villagers will spawn as Nitwits (green robes) or Unemployed (brown robes) when spawned by spawn egg or commands.
    • Unemployed villagers have no initial profession, but can change to one by finding a job site block.
  • Villagers will now show players their trades in their hands if the player is holding certain items which they will trade for.
  • Mason villagers now have trades.
Wolf
  • Tamed wolf kills now count as player kills.
    • E.g a zombie can rarely drop a potato on death alongside its normal drops, and an illager captain will inflict Bad Omen on death when killed by the wolf.
      • Before, tamed wolves only had mobs drop xp and their common drops upon death.

Non-mob entities

Minecart with TNT
  • Explosions now have a 100% drop rate.

World generation

Villages
  • Village detection is now based on beds, job sites and meeting points instead of doors.

Gameplay

Advancements

General

Language
  • Will now change the language after clicking on the 'Done' button to avoid having to wait after accidentally clicking an unwanted language option.
    • Before, language changed immediately after choosing a different language option.
Snooper settings menu
  • Has been replaced by the accessibility menu.

Fixes

77 issues fixed
From released versions before Java Edition 1.14
  • MC-112 – Blocks/entities above beds push players out of bed.
  • MC-749 – Villager can have all trades disabled
  • MC-926 – When sleeping on a bed, particle effects are slanted or don't appear at all.
  • MC-2376 – Wolves shaking fur dry while dying.
  • MC-13497 – Wither skeletons and zombie pigmen won't go through lava to get to enemies, even though they can't burn.
  • MC-30845 – Camera is glitching through tall grass, seagrass, and kelp in F5 (third-person) mode.
  • MC-44471 – Difficulty lock appears to be unlocked if switching dimensions.
  • MC-45489 – Villager Spawn is Unbalanced/Broken
  • MC-60772 – Draw order of translucent blocks based on head position (not POV).
  • MC-63070 – Chunks do not render behind the player in F5. Perhaps culling should calculate from camera POV instead of presuming head position.
  • MC-71256 – Endermen immediately start moving after being looked at instead of freezing and staring back at you.
  • MC-76416 – Player can interact with dying mobs.
  • MC-80658 – Note blocks: Gray color for certain music notes.
  • MC-96932 – Minecart and boat shadows are too small.
  • MC-99255 – Mobs killed by dogs give wrong loot tables.
  • MC-102514 – Moon has orange light.
  • MC-105099 – Slimes & Magma Cubes can still attack players when they are in their death animation.
  • MC-109954 – Saddled pigs/horses still move when in their death animation.
  • MC-114559 – Lightning converts dying mobs.
  • MC-114560 – Dying zombie villager converts to an alive villager.
  • MC-118764 – Items inside the villager trading GUI drop when the interface is closed.
  • MC-127016 – Waterlogged wooden slabs/stairs/fences/scaffoldings can still catch fire.
  • MC-129481 – Water Backface Culling in F5 Mode
  • MC-131845 – Scroll bar resets when selecting a language.
  • MC-132351 – Plants don't grow when there is block above them.
  • MC-132478 – Entering a bed while in 3rd-person view will show the point of view as 1st-person while in the bed
  • MC-133188 – Cannot climb waterlogged ladders or scaffolds.
  • MC-135157 – Crops cannot be planted by aiming at the side of a block.
  • MC-137308 – selectWorld.edit.backupFailed has no translation.
  • MC-144928 – Endermen don't try to avoid fireworks.
From the Java Edition 1.14 development versions
  • MC-137471 – New wall types are in Building Blocks creative tab instead of Decoration Blocks like the cobblestone walls.
  • MC-137476 – Acacia Sign and Jungle Sign have inconsistent positioning in Creative tab.
  • MC-137672 – Crossbow Item-Lore does not show information about loaded projectile.
  • MC-137810 – Armor stands are not affected by the piercing enchantment.
  • MC-137874 – Multishot on crossbow: spread of arrows depends on pitch.
  • MC-137917 – Eating or blocking with crossbow in offhand shows both items.
  • MC-138071 – Main thread uses 100% of one CPU core when no users are logged in, busy-waiting over java.lang.Thread::yield, makes it hard to profile properly.
  • MC-138078 – Parrots don't imitate pillagers, ravagers, and pandas.
  • MC-138285 – Unable to break the chorus fruit flower when shooting with an arrow or trident from directly above.
  • MC-138699 – Fatal game crash - polar bear vehicle NPE.
  • MC-138766 – Panda, illager beast, turtle, elder guardian, and ghast shadow is small compared to other mobs.
  • MC-139559 – Scaffolding blocks do not notify the player when trying to exceed build limit.
  • MC-140303 – Village structure "fishermen.nbt" uses plural name.
  • MC-140625 – Sweet berry bush cannot replace snow layer, grass, tall grass, fern, and large fern unlike other flowers or plants.
  • MC-140651 – Sweet berry bush cannot be planted when aiming at the side or bottom of a block.
  • MC-141273 – Villagers don't breed.
  • MC-141453 – Patrol leader killed by tamed wolf doesn't give you the bad omen effect.
  • MC-141887 – Villagers profession level does not update correctly.
  • MC-142082 – Missing generic inventory types.
  • MC-142200 – minecraft:killed_by_crossbow advancement trigger does not work correctly in custom advancements.
  • MC-142583 – Side of wall bell texture is missing when next to certain blocks.
  • MC-142635 – Clicking bell in spawn protection without op animates bell but plays no sound.
  • MC-142772 – Arrow hitbox change.
  • MC-142890 – Wolves don't attack mobs the player damages with a projectile.
  • MC-143420 – Wandering trader and trader llama will spawn when game rule doMobSpawning is false.
  • MC-143674 – The unemployed villager (profession:none) is missing the translation string.
  • MC-144017 – You can get the "Who's the pillager now?" advancement by killing a pillager with a regular bow.
  • MC-144096 – Seventh scaffolding of a scaffolding bridge cannot be placed.
  • MC-144098 – Skin not showing up due to IllegalStateException: Image is not allocated.
  • MC-144175 – Scaffolding placement breaks blocks in its way.
  • MC-144525 – Clicking any slider then clicking anywhere on the screen plays the 'click' sound.
  • MC-144527 – Difficulty names aren't translated when locking the world difficulty.
  • MC-144574 – Fire charge can light campfires underwater.
  • MC-144603 – Block entities in player's chunk become stuck when reloading the world.
  • MC-144605 – Minecarts cannot traverse corners.
  • MC-144650 – Animals frequently quit following player.
  • MC-144738 – Tridents go through blocks and appear black.
  • MC-144781 – When outside spawn chunks, the player is not tracked until it leaves the subchunk it's in.
  • MC-144847 – F3 pie chart spams log with errors.
  • MC-145467 – Entities leave an invisible duplicate of themselves behind.
From the previous development version
  • MC-145110 – Multishot arrows don't spread when shot from a pillager.
  • MC-145111 – When a pillager stops fighting while reloading, it will reload forever until it sees another target.
  • MC-145118 – Regular bow can use rockets to fire.
  • MC-145128 – New note block instrument audible range too low.
  • MC-145411 – Skeleton bows don't use enchantments.
  • MC-145498 – Dogs attack tamed cats.
  • MC-145593 – Minecarts visually appear to turn onto a curved rail connected perpendicular to a straight rail.

19w11b

19w11b is the twenty-sixth snapshot released for Java Edition 1.14,[33] which modified some menu screens.

Changes

General

Menus
  • Auto-Jump is now also listed in accessibility settings.
  • Transparency setting is now labeled "Chat Text Opacity" instead of "Chat Opacity".

Items

Cocoa Beans
  • Reverted name from "Cocoa" back to "Cocoa Beans".

Fixes

11 issues fixed
From released versions before Java Edition 1.14
  • MC-133013 – The parrot does not imitate the sound of the guardian.
From the Java Edition 1.14 development versions
  • MC-137769 – Pillager rotation is broken.
  • MC-140180 – Unable to create villages in end / nether
  • MC-141030 – Arrow drops while using crossbow on a horse moving forward.
  • MC-141275 – Splash potions and lingering potions are ineffective when they are shot from a dispenser.
  • MC-142469 – Cocoa Beans were named Cocoa.
From the previous development version
  • MC-145676 – Titles and action bars ignore text background transparency setting.
  • MC-145694 – Crash: "java.lang.IllegalStateException: POI never registered at eu" when opening certain block entities.
  • MC-145695 – Several crop items use block translation.
  • MC-145735 – Villagers not sleeping on the bed correctly.
  • MC-145796 – Sleeping villagers don't wake up after being teleported.

19w12a

19w12a is the twenty-seventh snapshot released for Java Edition 1.14,[34] which added two new slabs.

Additions

Blocks

Slab
  • Added cut sandstone and cut red sandstone slabs.
    • Crafted from cut sandstone and cut red sandstone.
    • Can no longer make regular sandstone slabs out of cut sandstone.

General

Splash
  • Added "<player name> IS YOU"

Changes

Blocks

Banners
Glass
  • Now acts more like most solid blocks.
    • Redstone dust and torches can now be placed on top of glass.
    • Mobs now suffocate inside glass.
Grass Path, Mycelium, and Podzol
  • Now have random orientations when placed, similar to grass blocks.
Sandstone

Items

Totem of Undying
  • The texture and model of the totem shown when used now has the same CustomModelData value as the item.
    • Resource packs which use this tag thus now have the correct model when activated.

Mobs

Iron Golem
  • Tweaked spawning in villages.
    • Will also only spawn now if villagers in a village have worked and slept before a meeting.
Villager
  • Improved AI.
  • Baby villagers will now play in villages.
  • Nitwit and unemployed variations of villagers for snowy and zombie snowy villages changed.
General
  • Updated hitboxes and eye positions of many entities.[more information needed]
    • Player height while sneaking is now 1.5 meters.

Gameplay

Advancements
Sneaking
  • Now reduces the player's height to 1.5 blocks, allowing them to walk through 1.5-block-tall gaps.
Trading
  • General improvements.
    • Trades are now locked from 6–8 trades instead of just 4.

General

Creative inventory
  • Wall blocks are now found in the "Decoration Blocks" tab.
Sounds
  • Rewrote sound system.
  • Reduced stuttering when playing sounds.
Splash
  • Removed "Hobo humping slobo babe!"
World creation
  • Worlds with names already being used will now prepend a number in parentheses to the folder name instead of adding hyphens.
    • For example, New World (3) instead of New World---.

Fixes

35 issues fixed
From released versions before Java Edition 1.14
  • MC-41113/clear turns items held by mouse into ghost items
  • MC-50367 – Bad hit boxes and eye positions
  • MC-113251 – Invalid sound files freeze the game
  • MC-122885 – Attempting to backup a world with a path longer than 260 results in a crash
From the Java Edition 1.14 development versions
  • MC-137725 – Advancements not updated in 1.14 snapshots
  • MC-137761 – Loom model and placement is incorrect
  • MC-138220 – Random ticks occur while player is in spectator mode
  • MC-138491 – Crash when rendering a sign with the vanilla datapack disabled
  • MC-138580 – Adventure mode does not prevent dyeing signs
  • MC-138659 – Totem of Undying death animation model doesn't match with CustomModelData
  • MC-139440 – Illager banners can be copied
  • MC-139458 – Horse texture is sometimes translucent
  • MC-140354 – Evokers continue attacking nothing after target dies
  • MC-140409 – Scaffolding texture is wrong
  • MC-141286 – Teleporting big distance freezes the server
  • MC-142466 – Book page flipping sound seems to only play on left or right channel depending on player's position
  • MC-143390 – Non-existing CatType summons an invisible cat
  • MC-143412 – Trader llamas do not join llama caravan unless a trader llama is the leader
  • MC-143736 – Trader llama actively attacks the zombie pigmen
  • MC-144501 – Horses drops two leather armor when killed
  • MC-144612 – Ender dragon fly incorrectly
  • MC-145668 – Front facing camera up/down directions are reversed in F5/third person
  • MC-145689 – Villagers never stop running after being attacked by a zombie
  • MC-145712 – Some villagers do not go to bed at night
  • MC-145732 – Villager trade experience changes based on what trade your looking at
  • MC-145787 – When entering a bed from the block next to it or while standing on it, the camera moves too far into the player model
  • MC-145802 – Enderman never attacking again once you put on creative mode and back to survival
  • MC-145817 – Villager lost their levels after becoming a zombie and getting cured
  • MC-145857 – Farmer villagers don't farm
  • MC-145872 – Villagers walk around their job site blocks and bell
  • MC-146005 – Suspicious stews sold by farmers have an extremely short effect
From the previous development version
  • MC-145868 – POI never registered crash not fixed.
  • MC-145925 – Realms button crash NoSuchMethodError: RealmsClientOutdatedScreen
  • MC-145956 – Breaking doors with villagers crashes the game
  • MC-145994 – Watching Server java.lang.Unsafe.park (Native Method)

19w12b

19w12b is the twenty-eighth snapshot released for Java Edition 1.14,[35] which fixed some bugs.

Changes

Blocks

Glass
  • Mobs no longer suffocate in glass.

Mobs

Iron golem
  • Spawn chance has been slightly increased:
    • Now requires 5 villagers to meet instead of 10.
    • Villagers that are recently hurt by zombies have a higher chance of spawning an iron golem.
Villager
  • Villagers no longer look at players in spectator mode.

Fixes

22 issues fixed
From released versions before Java Edition 1.14
  • MC-68687 – Entering or breaking Minecart briefly plays riding sound
  • MC-70057 – Can't place redstone on sea lantern
  • MC-117619 – The player's hitbox does not match his model when he sneaks.
  • MC-129750 – Non [a-z0-9_.-] character in one advancement causes ALL advancements to not load with no error message
  • MC-135376 – being in water at y 0 makes screen too dark
  • MC-136218 – Syntax help is offset to the right
  • MC-136327 – Drowned never spawn in river biomes
From the Java Edition 1.14 development versions
  • MC-137784 – Vindicators sometimes get stuck in their attack animation.
  • MC-138179 – Crashes when enabling fullscreen (snapshot).
  • MC-139394 – Entities suffocate in glass.
  • MC-140469 – Paths drop down when generating.
  • MC-141155 – Structure block integrity solely dependent on structure location, integrity seed is ignored.
  • MC-141484 – Entities stay on the global list even when the chunk unloaded.
  • MC-142703 – Joining world outside of spawn chunks whilst riding entity results in desync
  • MC-145731 – Turning in boats causes extremely annoying frame issue.
  • MC-145864 – Villagers see players in spectator mode.
  • MC-146166 – Internal Java error after opening barrel (ticking error).
  • MC-146218 – Stuttering screen when spectating someone.
From the previous development version
  • MC-146244/clear removes item in cursor in creative mode even if it's not the item that should be cleared.
  • MC-146246 – Crash when a conduit is activated.
  • MC-146252 – Can no longer dye signs in survival mode.
  • MC-146258 – Head in glass blacks out world in first person view.

19w13a

19w13a is the twenty-ninth snapshot released for Java Edition 1.14,[36] which added the Hero of the Village status effect, changed transparent block mechanics, and modified splashes.

Additions

Gameplay

Status effects
  • Hero of the Village
    • Occurs when a raid is defeated.
      • The level of the effect is equivalent to the level of the Bad Omen effect.
    • Lasts for approximately two in-game days, in which trades from villagers are heavily discounted.

General

Menu screen
  • Added "Accessibility Options" button to the title screen.
Splashes
  • Added the following splash text:
    • "Rainbow turtle?"
    • "Something funny!"
    • "I need more context."
    • "Ahhhhhh!"
    • "Don't worry, be happy!"
    • "Water bottle!"
    • "What's the question?"
    • "Plant a tree!"
    • "Go to the dentist!"
    • "What do you expect?"
    • "Look mum, I'm in a splash!"

Changes

Blocks

Some new block placements possible as of this snapshot.
Transparent blocks

Mobs

Evokers
  • Now spawn in raid waves 5–7 instead of just the final wave.
Illagers
  • Can now open doors.
  • Raiders now move door-to-door trying to find villagers.
  • Will celebrate if they kill all villagers in a raid.
    • Added a celebration sound.
Villagers
  • Can now ring bells.
    • Will now run into a nearby home when a bell is rung.
  • Can now be traded during raids again.
  • Will now sweat during raids.
  • Will celebrate when a raid has been cleared, by setting off fireworks and cheering.
  • Baby villagers now have biome-specific skins.
  • When a raid is defeated, the villagers will gift the player random items according to their profession:
Profession Possible reward items
Farmer
Cleric
Librarian
Shepherd
Fisherman
Butcher
Armorer
Cartographer
Fletcher
Weaponsmith
Toolsmith
Mason
Baby
Witches
  • Added a celebration sound.

Gameplay

Bad omen
  • Can now get up to Bad Omen V.
    • Occurs when multiple illager captains are killed.
    • The player only get 1 Bad Omen at a time from killing a captain.
  • Each person that brings Bad Omen into the village will lead to additional waves of raids.
Raids
  • All waves have now been rebalanced, with certain waves focusing on certain mobs, and early waves becoming less easy.
  • Now follow a set pattern of waves based on difficulty (Easy is three waves, Normal is five waves, and Hard is seven waves).
  • A bonus wave is added for every additional level of Bad Omen brought into a village, equivalent to the final base wave.
  • Higher level of Bad Omen means higher chance that enemies will have enchanted weapons.
  • Raids now end with a Victory or Defeat message.

General

Splashes
  • Removed splashes referencing Notch:
    • "Made by Notch!"
    • "The Work of Notch!"
    • "110813!"

Fixes

29 issues fixed
From released versions before Java Edition 1.14
  • MC-110510 – Evokers can see through walls.
  • MC-122327 – No longer able to place buttons or levers on pistons.
  • MC-129205 – Cannot target blocks underneath of cauldrons through the cauldron.
  • MC-132313 – Buttons and levers can be placed on the bottom of hoppers.
  • MC-146357 – Vines cannot exist on the sides of glass or stained glass, but can on other transparent blocks.
From the Java Edition 1.14 development versions
  • MC-137467 – Ender dragon does not spawn if render distance is set to 10 or below.
  • MC-138572 – Can't place bells and lanterns on top of some non-solid blocks.
  • MC-139376 – Crash when putting spaces and clicking on "Done" in the jigsaw GUI.
  • MC-139798 – Bad omen disappears upon entering villages in spectator mode.
  • MC-140055 – After leaving the bed, the player can spawn inside of scaffolding.
  • MC-141009 – Clicking "done" on a Jigsaw disconnects client on dedicated server.
  • MC-141358 – Tridents have the SoundEvent tag, but don't use it.
  • MC-145758 – Villagers constantly breeding but don't produce baby villagers.
  • MC-146282 – Entering command block UI causes all music to stop.
  • MC-146346 – Backup world file saved without .zip.
  • MC-146350 – Splash water bottles do not put out fires.
  • MC-146454 – Eating food no longer plays the burp sound.
  • MC-146594 – Villager babies don't have biome-specific skin.
From the previous development version
  • MC-146353 – Structure integrity does not work, RNG runs for all blocks at once.
  • MC-146359 – Crash whilst rendering overlay.
  • MC-146360 – Exiting bed always puts the player or villager in blocks.
  • MC-146367 – Hostile mobs spawning on glass.
  • MC-146377 – Beacon UI is nonresponsive and doesn't allow you to change the beacon effect.
  • MC-146380 – After sleeping in a bed, the player always spawns on top of it if there are no blocks next to it.
  • MC-146381 – Sleeping in a bed always resets the player's spawn point to the world spawn point.
  • MC-146387 – Monsters spawning on leaves during night time.
  • MC-146470 – Entities in forceloaded or world spawn chunks cannot be selected.
  • MC-146667 – Multiple raids can occur at the same time.
  • MC-146707 – Splash text in main menu changes every time player resizes the Minecraft window.

19w13b

19w13b is the thirtieth snapshot released for Java Edition 1.14,[37] which revamped the trading interface.

Changes

Blocks

Bell
  • Hitting a bell during a raid applies the glowing effect to raiding illagers within 32 blocks of it.
  • A new sound for ringing bells during raids has been added.
Block of quartz
  • Added a line to the left side of the face so that the texture no longer bleeds into nearby smooth quartz.
Stonecutter

Mobs

Villager
  • Revamped trading UI.
    • Available trades are listed in a left sidebar, similar to Bedrock Edition.
    • When players have the required materials, clicking on one of the trades puts the items into the slots automatically.

General

Entity tags

Fixes

36 issues fixed
From released versions before Java Edition 1.14
  • MC-121282 – Server icons erased on loading multiplayer menu.
  • MC-130125 – Dolphins are sometimes rendered offset when jumping on land
  • MC-131417 – Saving structure with name containing two consecutive dots logs error "java.io.IOException: Invalid relative path to resource".
  • MC-135449 – Copying and pasting into book and quill displays CR on each line.
From the Java Edition 1.14 development versions
  • MC-137654 – Firework rockets fired from crossbows fire above crosshair when jumping.
  • MC-139017 – Rain goes through blocks when upgrading world from older versions.
  • MC-139273 – Destroying sugar cane from bottom does not destroy the sugar canes one at a time.
  • MC-139747 – Visual bug with raid boss bar.
  • MC-139763 – Client logs warning "Ignoring chunk since it's not in the view range" while moving in world.
  • MC-139950 – Nitwits don't generate sweat particles when right clicked on during Raids.
  • MC-140926 – Snowy villages and igloo structures spawn plains villagers.
  • MC-141598 – Chunks will not load in a LAN world if the host is not nearby.
  • MC-142192 – Pistons can conduct redstone signal while retracting.
  • MC-143708 – Cats disappear in villages.
  • MC-145551 – Witches that naturally spawn and join raids don't despawn, stalling raid progress until that witch is killed
  • MC-145638 – Minecarts defy gravity.
  • MC-145670 – Villager XP bar extends outside the GUI.
  • MC-145687 – Banner patterns are inconsistently named.
  • MC-145696 – "Globe" shield is broken.
  • MC-145790 – Missing Translations: The block.minecraft.banner.globe.colour banners are missing their translation.
  • MC-145813 – Chunks past a certain point fail to load when client render distance is less than server view distance.
  • MC-145869 – The discount price overlaps the second item.
  • MC-145989 – Villagers will only treat one bell in the village as a meeting area
  • MC-146070 – Bossbar notch opacity messed up when more than one boss bar is active.
  • MC-146080 – Quartz block texture blends into nearby smooth quartz.
  • MC-146415 – Ocean ruins will only generate one type of stone brick per structure.
  • MC-146432 – Moving glass hurts entities.
  • MC-146706 – Altered trading price strike-through line is invisible with "Programmer Art" resource pack enabled.
From the previous development version
  • MC-146777 – Players cannot unselect resource packs.
  • MC-146778 – World completely stops loading/generating.
  • MC-146783 – Ticking entity crash (villager).
  • MC-146790 – Mob spawners no longer spawn mobs in air blocks.
  • MC-146795 – Crash when creating buffet world.
  • MC-146984 – Missing stonecutter recipe: stone bricks to chiseled stone bricks.
Private issues

19w14a

19w14a is the thirty-first snapshot released for Java Edition 1.14,[38] which changed player positioning mechanics, allowing players to crawl in 1-block-tall areas.

Additions

General

Debug screen
  • Now has a new "Sounds" section, listing how many sounds are currently playing near the player out of 247, and streaming sounds (jukeboxes and ingame music) out of 8.
Splashes
  • Added "It came from space."

Changes

Mobs

Cats
  • Now naturally spawn in villages properly instead of only spawning during world generation.
Pillagers
  • Can no longer open doors.
Villagers
  • Nitwits and jobless villagers now shake their head and grunt if the player tries to trade with them.

World generation

Pillager outposts
  • No longer can spawn inside of villages.
  • Can now be toggled in custom-preset superflat worlds via "pillager_outpost".
Villages

Gameplay

Advancements
Player positioning
  • The player's position will now adjust to the gap they are within:
    • 1.5 blocks: sneaking posture
    • <1 block: swimming animation
  • Being forced into an area under two blocks high will cause the player to adopt the appropriate posture.

Fixes

105 issues fixed
From released versions before Java Edition 1.14
  • MC-2518 – No breaking sound or particle effect for some tools and all armor.
  • MC-10369 – Server side particle spawning does not create particles for client.
  • MC-66206 – Beacon color change delayed if the beam passes through water, cobweb, leaves.
  • MC-88176 – Entities standing on Y=63 will become invisible when looking up..
  • MC-90594 – Player can stop sneaking/gliding without space to stand up.
  • MC-101567 – Point of vision can become unsynced with player model (Elytra)
  • MC-102055 – Wither skeleton waving arms in the water when targeting a player.
  • MC-110066 – Bat hitbox jitter when it is upside down under the block.
  • MC-113898 – Water below lily pads is replaced by wooden planks village paths.
  • MC-118238 – Torches can be placed on top of glass, but not on side.
  • MC-119136 – Some mobs skin repetitively change.
  • MC-121105 – Beacon beam color update is slow when too far away from the beacon block.
  • MC-121148 – Polar bears are required in "Monster Hunter" advancement, but are not completely hostile.
  • MC-125774 – The player keeps its 1 block height of swimming animation when going out of water.
  • MC-127238 – Beacon colors don't update as frequently anymore.
  • MC-129863 – "Crawling" underneath glass/grass paths/other transparent blocks causes bugs.
  • MC-130572 – Using an ender pearl to teleport into a one-block-high area with water in it will cause the player's head to become stuck in a block.
  • MC-131116 – Re-entering water while in a crawling state can cause the player to visually stand up.
  • MC-132482 – The player's swimming state is not saved, which can cause suffocation and potential loss of items.
  • MC-132816 – Using lava bucket on kelp and seagrass empties bucket without placing lava.
  • MC-133042 – Block of grass that grew from dirt under snow is not snowy.
  • MC-133844 – Visual glitch with 1 block tall area (Character standing in blocks).
  • MC-135501 – Invalid block/item tag inside another tag file causes the game to crash.
  • MC-136869 – TNT falling through slabs when ignited it.
  • MC-137162 – Debug profiler results confuses milliseconds and nanoseconds.
  • MC-138486 – When a player fall to the void the player is bugged.
  • MC-146863 – Shakespearean English's name occludes its own selection box.
From the Java Edition 1.14 development versions
  • MC-137595 – Podzol generates below other blocks.
  • MC-137734 – Bamboo can generate on melon blocks.
  • MC-137826 – Panda attacks or observing players and mobs while they're exceptional action.
  • MC-138751 – "Fullscreen Resolution" setting cannot be adjusted.
  • MC-138795 – Tamed cats with CatType:0 become wild ocelots upon upgrading to 1.14 snapshots.
  • MC-139338 – Mobs in spawn chunks don't despawn, resulting in no mobs spawning anywhere else.
  • MC-139427 – Glass appears dark next to full blocks.
  • MC-139429 – The "b" in "Jigsaw block" is lowercase.
  • MC-139478 – Buffet floating islands worlds generate dirt instead of grass.
  • MC-139706 – Pillager-outposts doesn't spawn in Superflat-worlds.
  • MC-139756 – Village has a pillager outpost.
  • MC-139841 – Using /locate to find pillager outposts in a superflat world freezes the game.
  • MC-140307 – Curses on the second item are lost when repairing in a grindstone.
  • MC-140331 – New village structures can overlap each other.
  • MC-140355 – Vex attacks witch.
  • MC-141251 – Illagers in raids don't always pursue the player on sight.
  • MC-141766 – Skipping bad option: maxFps 260
  • MC-141986 – Stronghold can generate above surface.
  • MC-142256 – Lighting/worldgenerator issue: black patches and dark spots appearing in the world.
  • MC-142692 – World loading progress becomes black after 100%.
  • MC-142735 – Incorrect/different /data modify behavior.
  • MC-143092 – "Left click" or "Q" in a recipe of slab in stonecutter results in loss of items.
  • MC-143131 – Soul sand doesn't conduct redstone.
  • MC-143280 – Stonecutter result slot does not allow fast clicks.
  • MC-143403 – Items can glitch through solid blocks.
  • MC-144314 – Fox hitbox is shifted.
  • MC-144537 – Loading screen appears while changing mipmap levels.
  • MC-144610 – Spawn chunks are lazy chunks.
  • MC-144678 – Entities don't interact with the world far from the player.
  • MC-144685 – Ender dragon will shoot at players in Creative.
  • MC-145002 – When trying to join a world, the loading screen gets stuck at 100%.
  • MC-145262 – Entities get stuck in the void when render distance is below 12.
  • MC-145438 – Arrows and tridents spawned with /summon in a world spawn point too far from (0,0) causes game performance to plummet.
  • MC-145675 – Ringing bell doesn't render hand swing animation.
  • MC-145686java.util.NoSuchElementException ticking entity crash when a job site block is destroyed immediately after a villager within a 1-block. radius has taken the job matching the job site block.
  • MC-145705 – Placing a block next to a bell causes the block to appear then instantly disappear.
  • MC-145716 – Pillager outpost watchtower fails to generate.
  • MC-145737 – Clicking bell with non-placable item carried play twice sound.
  • MC-145772 – Large amount of free job site blocks can cause lag when introducing new villagers.
  • MC-145798 – Pressing space/enter in book and quill changes page.
  • MC-145862 – Villagers try to sleep in occupied beds.
  • MC-145890 – Tab overrides command block suggestions while turned off.
  • MC-145971 – Chat message text box can be unfocused.
  • MC-146067 – The player can trade with sleeping villagers.
  • MC-146157 – When returning from a menu, you can re-open it by pressing Space or Enter.
  • MC-146168 – Pressing enter in the name or seed field on the create world dialog no longer creates the world.
  • MC-146215 – Error executing task on client: Playing level event.
  • MC-146225 – Lava buckets empty with no effect when placed on ladders.
  • MC-146248 – Cut sandstone and cut red sandstone cannot be shift-clicked on the stonecutter.
  • MC-146254 – Loom bottom uses loom top texture.
  • MC-146288 – Mobs bodies rotate almost instantly to the direction they're looking.
  • MC-146293 – Some planks in village bridges appear one block too high.
  • MC-146294 – Villager XP bar invisible with Programmer Art Resource Pack enabled
  • MC-146297 – Sounds can be heard very far away.
  • MC-146316 – Ender dragon disappears after being spawned with /summon.
  • MC-146331 – Mobs heads can't turn left/right while they're moving.
  • MC-146332 – Player can stop sneaking while standing in a 1.5 blocks tall space.
  • MC-146519 – Game freezes while villager looks for point of interest over void.
  • MC-146520 – Player can't move a minecart in any direction except forward.
  • MC-146521 – Villagers move while trading.
  • MC-146540 – Respawning outside of spawn chunks (using spawnRadius) without a spawnpoint causes client side desync
  • MC-146614 – Oak saplings can appear in chests in savanna villages.
  • MC-146776 – Typo in difficulty lock ("difficulity lock").
  • MC-146784 – When a bell is used while holding snow, the block of grass turns white without snow on top.
  • MC-146789 – Grass turns to dirt when there is snow above it.
  • MC-146792 – Vindicators and ravagers don't attack players, villagers and iron golems during raids.
  • MC-146804 – Not able to right click for more options in crafting menu.
  • MC-146810 – Villagers stay in houses forever when the player ring the bell.
  • MC-146840 – When signing a book and quill, the next arrow button is visible.
  • MC-146876 – Vindicators display wooden axes when they spawn in raids.
  • MC-146927 – Cannot place a bell when aiming at the side of a block it cannot be placed on
  • MC-146932 – Pillagers, ravagers and vindicators on raids ignore players.
  • MC-147003 – Villagers do not randomly look at other mobs anymore.
  • MC-147061 – Kelp gets destroyed all at the same time when the bottom block is broken, unlike sugar cane, bamboo, and cactus.
From the previous development version
  • MC-147041 – Fletchers drop uncraftable tipped arrows for their gift (hero of the village loot table).
  • MC-147060 – Client freezes if a nearby player swims in water while flying with elytra.
  • MC-147099 – "Creating buffer: Invalid enumerated parameter value" spammed in log
  • MC-147152 – Invalid move player packet received / teleporting player to NaN crashes worldsave.

19w14b

19w14b is the thirty-second and final snapshot released for Java Edition 1.14,[39] which fixed bugs.

Changes

Gameplay

Sneaking and crawling
  • Now only checks the top half of the player when deciding what model to use, instead of also the feet, to fix bugs relating to doors, falling sand, etc.

General

Performance
  • Improved performance.

Fixes

36 issues fixed
From the Java Edition 1.14 development versions
  • MC-138112 – Woodland mansion doesn't generate correctly.
  • MC-138245 – Mossy stone bricks can still be used in stone brick stair/slab recipe.
  • MC-139717 – Game hangs while trying to load chunks.
  • MC-139878 – Game hangup while saving world.
  • MC-140346 – Jungle bushes no longer generate on jungle floor.
  • MC-140529 – Suspicious stew from dandelion or blue orchid give a lasting instant effect.
  • MC-141100 – Entities clip through blocks in superflat worlds.
  • MC-142650 – Mobs entering a composter never leave the composter.
  • MC-142685 – Green item frame map markers are not removed in all cases.
  • MC-142696 – Shift clicking result of cartography table deletes held item.
  • MC-143578 – Firework disappears when launched under block.
  • MC-144132 – Polar bears inconsistently attack foxes.
  • MC-144560 – The player falls into the ground when entering ungenerated chunks.
  • MC-144579 – Villages generate one block too high with superflat "Snowy Kingdom" world generator.
  • MC-144647 – Flying with elytra in water or turning certain angles in air makes the player's legs move fast.
  • MC-145201 – Small slime hitbox is incorrect.
  • MC-145317 – Lighting on magma blocks behaves weirdly – darkens the area around them.
  • MC-145654 – "Decapitated" baby polar bear.
  • MC-145693 – F5 camera freezes when the player model looks straight up and down.
  • MC-145774 – Several buttons and sliders can be highlighted at the same time in menus.
  • MC-145804 – The enderman plays teleport sounds while stuck inside the boat.
  • MC-145970 – Crossbow loads firework rockets from inventory and hotbar.
  • MC-145974 – Firework rockets shot from players do not have the correct velocity.
  • MC-145975 – Crash whilst rendering screen: java.lang.IndexOutOfBoundsException: Index: 0, Size: 0.
  • MC-146155 – When accessing a screen which has a text field selected by default using the "space" key, a space gets typed into that text field.
  • MC-146156 – Cannot access scrollable button menus (such as video settings) using the keyboard only.
  • MC-146169 – Villagers teleport out of minecarts when beds are in reach.
  • MC-146890 – In video settings, clicking the left buttons will instead select the right buttons.
  • MC-147062 – The scrollbar in the controls menu does not work.
  • MC-147184 – Unable to close anvil using inventory key without clicking away.
From the previous development version
  • MC-147264 – While riding certain entities, the player appears swimming.
  • MC-147266 – Intersecting solid blocks under certain circumstances causes the player to start crawling.
  • MC-147290 – In creative, it is not possible to use Sneak+Jump to place blocks adjacent to any block that is clickable.
  • MC-147356 – Crash while opening the Realms menu.
  • MC-147422 – Suffocating inside one block at feet.
  • MC-147456 – Spawners' delay tag is not being reset when at 0s.

1.14 Pre-Release 1

1.14 Pre-Release 1 is the first pre-release for Java Edition 1.14,[40] which mainly optimized the game.

Changes

Mobs

Villagers
  • Fletchers can no longer sell luck arrows.

General

Optimizations
  • Optimized gameplay.[more information needed]
  • Inside the optimize world screen there is now an option to remove cached world data (e.g., height maps and light), so that it is re-computed when the world is next loaded.
Tags
  • Removed all poi block tags, which were added in the previous snapshots.

Fixes

41 issues fixed
From released versions before Java Edition 1.14
  • MC-101186 – Graphical errors in main menu in slim windows
  • MC-128994 – Gliding in a block produces its step sound
  • MC-134755 – All short mobs drown just below the surface of water.
  • MC-142768 – Mobs can suffocate below blocks, if its eye height is not inside its collision box.
From the Java Edition 1.14 development versions
  • MC-137451 – Mobs heads rotate quickly when looking around.
  • MC-137961 – Regenerating terrain in unloaded chunks.
  • MC-138979 – Scaffolding switches quickly between entity and block when placed on some non-solid blocks.
  • MC-139255 – Cave ambient sounds are not playing.
  • MC-140387 – When the hills and floating Islands were generated, the village was destroyed.
  • MC-140936 – The tall grass in the plains village structures does not take the block it spawns on into consideration.
  • MC-142228 – Skylight shines through blocks.
  • MC-142729 – Puffed pufferfish with NoAI tag can shrink down.
  • MC-143112 – Duplicated files in village structure.
  • MC-143489 – Zombies and skeletons catch fire inside old structures.
  • MC-143591 – Spiders and cave spiders fly-climb.
  • MC-143699 – Trader llamas will not despawn.
  • MC-144798 – Barrels always try to set their open state to false.
  • MC-145031 – Crash while ticking barrel.
  • MC-146295 – Loom top texture is backwards.
  • MC-146538 – Eye position for riptiding player is incorrect.
  • MC-146800 – Villagers can make the discount number of unstackable item more than 1.
  • MC-146860 – Trading sometimes takes the full price instead of the discounted price when the player has the Hero of the Village effect.
  • MC-146919 – Drowned, fish and guardians are not spawning.
  • MC-147031 – When a zombie wakes up a villager, the bed tag is still on occupied (occupied: true).
  • MC-147056 – Zombie villagers spawned with a zombie village move very fast.
  • MC-147207hs_pid_error appears for no reason in snapshots.
  • MC-147227 – Shift-clicking an item out of the trading inventory instantly locks the trade.
  • MC-147240 – Villagers can trade arrows of luck.
  • MC-147268 – Villagers do not run away from ravagers, pillagers, vindicators, evokers, zombies, or husks.
  • MC-147270 – Player can still move at normal speed and sprint while sneaking in a 1.5-block-tall space.
  • MC-147274 – Villager 'Happy' and 'Angry' particles not showing, even when particles are on 'All'.
  • MC-147298 – An arrow facing down with 0 degrees on both the X and Z coordinates cannot be picked up and play a sound on loop.
  • MC-147560 – Mobs stop spawning over time if the render distance is less than 11.
  • MC-147642 – Narrator is toggled when typing in text fields.
From the previous development version
  • MC-147510 – Closing a fence gate while crawling makes the player stand up
  • MC-147513 – Unable to focus anvil text-field by clicking.
  • MC-147529 – Background is not dimmed for book or lectern.
  • MC-147532 – Chunks stop loading after change view distance.
  • MC-147538 – Cannot drag any slider in "Video Settings" options.
  • MC-147607 – Command block text field is not focused when opening the GUI anymore.
Private issues

1.14 Pre-Release 2

1.14 Pre-Release 2 is the second pre-release for Java Edition 1.14,[41] which added 2 new advancements, a new Mouse Settings menu and increased performance.

Additions

General

Advancements
  • Added 2 new advancements:

Changes

Items

Illager Banner
  • Renamed to Ominous Banner.

General

Options
  • Sensitivity, Invert Mouse and Touchscreen Mode have been moved to a subsection "Mouse Settings".
  • Added new options Scroll Sensitivity and Discrete Scrolling, also in "Mouse Settings"; these fix MC-123773.
    • Scroll Sensitivity is a multiplier for scroll magnitude; the setting was first added in 18w21a but was only accessible by editing mouseWheelSensitivity in options.txt.
    • Discrete Scrolling tells the game to ignore scroll magnitude values given by the operating system and instead to act as if the operating system supplied −1 or +1. These will be influenced by the sensitivity afterwards, if needed.
    • If unwanted scrolling occurs, enable discrete scrolling and set the sensitivity to 1.
Performance
  • Improved performance.
Statistics
  • Added new statistics:
    • Bells Rung
    • Interactions with Cartography Table
    • Interactions with Loom
    • Interactions with Stonecutter
    • Raids Triggered
    • Raids Won

Fixes

31 issues fixed
From released versions before Java Edition 1.14
  • MC-123773 – Scrolling the hotbar on Mac behaves weirdly.
  • MC-133205 – Missing block with superflat preset "The Void".
  • MC-147602 – Changing full screen resolution doesn't work on 4k screens.
From the Java Edition 1.14 development versions
  • MC-137581 – Destroyed shulker boxes are lost in creative mode.
  • MC-138444 – Tall sea grass doesn't drop sea grass when sheared.
  • MC-140236 – Using the grindstone on an item to remove enchants does not reset the XP price to add enchants to it in an anvil.
  • MC-140261 – When putting only one non-enchanted item in the grindstone GUI, the same item appears as the output.
  • MC-140365 – Pillager outposts remove the ground around it.
  • MC-140605 – New Villages : houses too high/low with grass at their bases.
  • MC-141253 – Zombie villagers in certain biomes don't spawn with their biome specific skins.
  • MC-143410 – Wandering trader and trader llama spawn in the void biome.
  • MC-143998 – Switching in smoker between "Showing all" and "Showing smokable" does not work.
  • MC-144242 – Foxes' heads never move.
  • MC-145698 – Villager trades do not lock in dedicated servers.
  • MC-145738 – All town centers in village now generate in ground and creates many holes in superflat world.
  • MC-145808 – When highlighted, Sensitivity slider may jump to lowest or highest value by clicking the scrolling part of the screen.
  • MC-145848 – Players can sleep in the same beds as villagers.
  • MC-145916 – Food that can be planted cannot be eaten while targeting a block.
  • MC-146184 – Naturally generated villagers don't move.
  • MC-146251 – Farmers do not look at plants when they are working.
  • MC-146995 – Villagers do not immediately replant crops.
  • MC-147338 – Bright spots underwater – ocean lighting errors.
  • MC-147565 – Foxes body model are 2 pixel higher when sleeping.
  • MC-147566 – Baby fox hitbox is shifted.
  • MC-147572 – Suspicious stews of saturation from shipwrecks and villagers still have a lasting effect.
  • MC-147598 – Baby foxes don't drop items they're holding when they die.
  • MC-147606 – Polar bear attack sound never changes pitch, even if the roar comes from a baby polar bear.
  • MC-147654 – Baby fox's head is off center.
From the previous development version
  • MC-147754 – Crash while opening world / while ticking entity: "IllegalStateException: POI data mismatch: already registered at ev{x=##, y=##, z=##}".
  • MC-147800 – Chunks nearby getting a full reset if load with 1.14pre1.
  • MC-147951 – Cartography table does not lock maps.

1.14 Pre-Release 3

1.14 Pre-Release 3 is the third pre-release for Java Edition 1.14,[42] which fixed bugs and slightly changed the texture of the bell.

Changes

Blocks

Bell
  • Slightly changed texture

Fixes

31 issues fixed
From released versions before Java Edition 1.14
  • MC-93132 – Missing lighting updates for lazy chunks.
From the Java Edition 1.14 development versions
  • MC-137935 – Skeletons do not shoot player when seeking shelter from sun.
  • MC-138114 – Chunk loading/generation is significantly slower than 1.13.2.
  • MC-139382 – Stonecutter does not cull the face below it.
  • MC-139446 – Sky light not recalculated when blocks placed in air with /fill command.
  • MC-141990 – Cartography table does not update when cloning maps.
  • MC-142548 – Lighting inside buildings too bright/patchy.
  • MC-144107 – Miscalculation of camera position in windowed mode on Linux with KDE.
  • MC-144111 – Foxes get stuck after pouncing.
  • MC-144114 – Foxes can walk/slide while sleeping.
  • MC-145944 – Villagers travel up water really quick.
  • MC-145952 – Iron golem and villagers can leave their village.
  • MC-146272 – Double screen bounce with new sneak/crouch changes.
  • MC-146978 – Hero of the Village effect obtained naturally makes the player give off particles.
  • MC-147305 – Player crouches with a delay.
  • MC-147363 – "Villager disagrees" sound is played twice when right-clicking a villager without trades.
  • MC-147387 – Ravagers with a passenger won't attack players and iron golems.
  • MC-147646 – Mobs will go to village centers and attack the air.
  • MC-147770 – Reduced speed while auto-crouching affects players in spectator mode.
  • MC-147772 – Horses can glitch when moving up blocks.
  • MC-147799 – Strange TNT behavior.
  • MC-147853 – Animals cannot get out of water.
  • MC-147884 – Can't unspectate shulkers.
  • MC-147897 – Riding entities down elevation deals damage on dismount (again).
  • MC-147913 – Shearing sheep does not use shears' durability.
From the previous development version
  • MC-148000 – Enchanted books cannot be disenchanted with the grindstone.
  • MC-148009 – Failed to load Realms module error.
  • MC-148031 – Spectator flying slows down in solid blocks.
  • MC-148037 – Light level decreases on blocks as Y-level increases.
  • MC-148045 – Same items types on ground don't stack together.
  • MC-148185 – Duplicate maps using cartography table.

1.14 Pre-Release 4

1.14 Pre-Release 4 is the fourth pre-release for Java Edition 1.14,[43] which decreased health of foxes, fixed bugs and made changes to the default font.

Additions

General

Font
  • Added more characters to the default font.
  • Corrected several glyphs.

Changes

Mobs

Fox
  • Now has 10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg) health opposed to 20 (Heart.svg × 10) health like the player in previous snapshots.

Fixes

26 issues fixed
From released versions before Java Edition 1.14
  • MC-101233 – Burned out redstone torch map causes memory leak.
  • MC-133169 – Couldn't find glyph for character Ʞ (\ua7b0).
  • MC-134124 – Cyrillic Ү and ү characters are not displayed properly.
  • MC-145132 – "ĝ" character is missing a pixel
  • MC-146931 – Certain letters in Upside Down English do not use the correct font.
From the Java Edition 1.14 development versions
  • MC-144173 – When foxes eat a soup they eat the whole bowl.
  • MC-144346 – Composter bottom texture uses side texture.
  • MC-145736taiga_meeting_point_2 has two logs that are rotated incorrectly.
  • MC-145762 – Villagers do not go to their appropriate work site.
  • MC-146279 – "POI data mismatched" logged when interacting with or breaking POI blocks.
  • MC-146399 – Villagers are not changing professions after their career block has been destroyed.
  • MC-146528 – Raid bar will disappear after being filled in villages created in nether.
  • MC-146615 – Looms are backwards in village house.
  • MC-147316 – Villager GUI right edge is missing/incomplete.
  • MC-147755 – Player can still move at normal speed and sprint when "crawling" in a one block tall space.
  • MC-147845resources.zip in world folder makes game crash when clicking resource packs button.
  • MC-148044 – Foxes look weirdly at players after killing rabbit/chicken when jumping.
  • MC-148091 – Ominous banners are called "block.minecraft.illager_banner".
  • MC-148192 – Music slider does not affect volume.
  • MC-148210 – The merchant can be summoned with a negative age which has the effect that he has the hitbox of a baby villager.
  • MC-148356 – Foxes holding items are lowered by a pixel or two.
  • MC-148357 – Foxes still run away from wolves, even if they are tamed.
  • MC-148358 – Baby foxes holding items are shifted.
  • MC-148383 – Right-clicking cartography table output when duplicating map causes loss of second map.
  • MC-148466 – Foxes have 20 health points.
From the previous development version
  • MC-148504 – Mobs aren't affected by sunlight.

1.14 Pre-Release 5

1.14 Pre-Release 5 is the fifth and final pre-release for Java Edition 1.14,[44] which mainly updated the game's credits.

Changes

General

Block entities
  • Are now ticked correctly.
Credits
  • Updated the game credits to include more Mojang staff.
Optimizations
  • Optimized nether portals
    • They will now keep the other side loaded for 15 seconds after an entity goes through.

Fixes

4 issues fixed
From released versions before Java Edition 1.14
  • MC-140680 – Animals not spawning after adding grass to completely mobless superflat worlds.
From the Java Edition 1.14 development versions
  • MC-141885 – Game crashed when firing a firework rocket at the feet of an entity.
  • MC-148394 – Wandering trader becomes stuck in water.
From the previous development version
  • MC-148607 – After the player dies, redstone loops and command block loops stop.

References

  1. "Minecraft Snapshot 18w43a" – Minecraft.net, October 24, 2018
  2. "Minecraft Snapshot 18w43b" – Minecraft.net, October 24, 2018
  3. "Minecraft Snapshot 18w43c" – Minecraft.net, October 24, 2018
  4. "Minecraft Snapshot 18w44a" – Minecraft.net, October 31, 2018
  5. "FYI, I asked Josh to remove this feature again. Although funny, being scared of rabbits doesn't fit with the Beast's lore."@jeb_
  6. "Minecraft Snapshot 18w45a" – Minecraft.net, November 7, 2018
  7. "Minecraft Snapshot 18w46a" – Minecraft.net, November 15, 2018
  8. a b "Minecraft Snapshot 18w47a" – Minecraft.net, November 21, 2018
  9. "Check out planks & logs! Let me know what you think."@JasperBoerstra, November 21, 2018
  10. a b "Minecraft 1.14 / 1.13 Texture Comparison" – texturecomparison.myportfolio.com
  11. "Minecraft Snapshot 18w47b" – Minecraft.net, November 23, 2018
  12. "Minecraft Snapshot 18w48a" – Minecraft.net, November 29, 2018
  13. "Minecraft Snapshot 18w48b" – Minecraft.net, November 30, 2018
  14. "Minecraft Snapshot 18w49a" – Minecraft.net, December 5, 2018
  15. "Minecraft Snapshot 18w50a" – Minecraft.net, December 12, 2018
  16. https://twitter.com/Minecraft/status/1064548266472280065
  17. https://twitter.com/gtwscar/status/1064590566967525376
  18. https://twitter.com/JasperBoerstra/status/1073198417361424384
  19. "Minecraft Snapshot 19w02a" – Minecraft.net, January 9, 2019
  20. "Minecraft Snapshot 19w03a" – Minecraft.net, January 16, 2019
  21. "Minecraft Snapshot 19w03b" – Minecraft.net, January 17, 2019
  22. "Minecraft Snapshot 19w03c" – Minecraft.net, January 17, 2019
  23. "Minecraft Snapshot 19w04a" – Minecraft.net, January 24, 2019
  24. "Minecraft Snapshot 19w04b" – Minecraft.net, January 25, 2019
  25. "Minecraft Snapshot 19w05a" – Minecraft.net, January 30, 2019
  26. "Minecraft Snapshot 19w06a" – Minecraft.net, February 6, 2019
  27. "Minecraft Snapshot 19w07a" – Minecraft.net, February 13, 2019
  28. "Minecraft Snapshot 19w08a" – Minecraft.net, February 20, 2019
  29. "Allow single quote in strings by boq · Pull Request #52" – Mojang/brigadier – GitHub
  30. "Minecraft Snapshot 19w08b" – Minecraft.net, February 20, 2019
  31. "Minecraft Snapshot 19w09a" – Minecraft.net, February 27, 2019
  32. "Minecraft Snapshot 19w11" – Minecraft.net, March 13, 2019
  33. "Minecraft Snapshot 19w11b" – Minecraft.net, March 13, 2019
  34. "Minecraft Snapshot 19w12a" – Minecraft.net, March 20, 2019
  35. "Minecraft Snapshot 19w12b" – Minecraft.net, March 21, 2019
  36. "Minecraft Snapshot 19w13a" – Minecraft.net, March 27, 2019
  37. a b c "Minecraft Snapshot 19w13b" – Minecraft.net, March 27, 2019
  38. "Minecraft Snapshot 19w14a" – Minecraft.net, April 3, 2019
  39. "Minecraft Snapshot 19w14b" – Minecraft.net, April 4, 2019
  40. a b "Minecraft 1.14 Pre-Release 1" – Minecraft.net, April 10, 2019
  41. "Minecraft 1.14 Pre-Release 2" – Minecraft.net, April 12, 2019
  42. "Minecraft 1.14 Pre-Release 3" – Minecraft.net, April 16, 2019
  43. "Minecraft 1.14 Pre-Release 4" – Minecraft.net, April 17, 2019
  44. "Minecraft 1.14 Pre-Release 5" – Minecraft.net, April 18, 2019