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| title = Java Edition
 
| title = Java Edition
 
| image = Java Edition.png
 
| image = Java Edition.png
| imagesize = 274px
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| imagesize = 276px
 
| author =
 
| author =
 
* [[File:Mojang Studios logo.svg|20px|link=Mojang Studios]] [[Mojang Studios]]
 
* [[File:Mojang Studios logo.svg|20px|link=Mojang Studios]] [[Mojang Studios]]
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* [[Mikael Hedberg|Mikael "Slicedlime" Hedberg]]
 
* [[Mikael Hedberg|Mikael "Slicedlime" Hedberg]]
 
| platform = {{OS|win|mac|lin}}
 
| platform = {{OS|win|mac|lin}}
| programming language = [[wikipedia:Java (programming language)|Java]]
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| programming language = {{w|Java (programming language)|Java}}
| version = '''Release:''' {{ver|java}}<br/>{{#if: {{ver|java-snap}} | '''Snapshot:''' {{ver|java-snap}} }}
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| version = '''Release:''' {{v|java}}<br/>{{#if: {{v|java-snap}} | '''Snapshot:''' {{v|java-snap}} }}
 
| date =
 
| date =
 
* May 17, 2009 <small>([[Java Edition Classic|Classic]])</small>
 
* May 17, 2009 <small>([[Java Edition Classic|Classic]])</small>
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Game saves are not included.
 
Game saves are not included.
 
| ratings =
 
| ratings =
* [[wikipedia:Pan European Game Information|PEGI]]: 7
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* {{w|Pan European Game Information|PEGI}}: 7
*[[Wikipedia:Brazilian Advisory Rating System|DEJUS]]: L (Livre)<ref name="DEJUS ratings">[http://portal.mj.gov.br/ClassificacaoIndicativa/jsps/ConsultarJogoForm.do Minecraft DEJUS Rating]</ref>
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*{{w|Brazilian Advisory Rating System|DEJUS}}: L (Livre)<ref name="DEJUS ratings">[http://portal.mj.gov.br/ClassificacaoIndicativa/jsps/ConsultarJogoForm.do Minecraft DEJUS Rating]</ref>
*[[Wikipedia:Game Software Rating Regulations|GSRR]]: P (6+)<ref>[http://gamerating.org.tw/search_product.php?id=bac4cbb6173335e862a1b3df635ee3ba Minecraft GSRR Rating]</ref>
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*{{w|Game Software Rating Regulations|GSRR}}: P (6+)<ref>[http://gamerating.org.tw/search_product.php?id=bac4cbb6173335e862a1b3df635ee3ba Minecraft GSRR Rating]</ref>
*[[Wikipedia:Game Rating Board|GRB]]: 12+ <small>(2016)</small><ref>[https://grac.or.kr/Statistics/Popup/Pop_StatisticsDetails.aspx?5dcc2b156ced401f4100d6fbcbe26dbacecd98f227eaeaf17ed258610ac557e8 Minecraft GRB Rating] <small>(2016)</small></ref>
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*{{w|Game Rating Board|GRB}}: 12+ <small>(2016)</small><ref>[https://grac.or.kr/Statistics/Popup/Pop_StatisticsDetails.aspx?5dcc2b156ced401f4100d6fbcbe26dbacecd98f227eaeaf17ed258610ac557e8 Minecraft GRB Rating] <small>(2016)</small></ref>
*[[Wikipedia:Game Rating Board|GRB]]: All <small>(2015)</small><ref>[https://grac.or.kr/Statistics/Popup/Pop_StatisticsDetails.aspx?e63bc5e931881cfb7c77b456421975dacecd98f227eaeaf17ed258610ac557e8 Minecraft GRB Rating] <small>(2015)</small></ref>
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*{{w|Game Rating Board|GRB}}: All <small>(2015)</small><ref>[https://grac.or.kr/Statistics/Popup/Pop_StatisticsDetails.aspx?e63bc5e931881cfb7c77b456421975dacecd98f227eaeaf17ed258610ac557e8 Minecraft GRB Rating] <small>(2015)</small></ref>
*[[Wikipedia:Game Rating Board|GRB]]: 12+ <small>(2018)</small><ref>[https://www.grac.or.kr/Statistics/Popup/Pop_StatisticsDetails.aspx?8e7fdb48e026bb2bc0c8b1b3d85a18bca6c813a6a053e8e5ec12581d53453bb0 Minecraft GRB Rating] <small>(2018)</small></ref>
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*{{w|Game Rating Board|GRB}}: 12+ <small>(2018)</small><ref>[https://www.grac.or.kr/Statistics/Popup/Pop_StatisticsDetails.aspx?8e7fdb48e026bb2bc0c8b1b3d85a18bca6c813a6a053e8e5ec12581d53453bb0 Minecraft GRB Rating] <small>(2018)</small></ref>
*[[Wikipedia:Pan European Game Information|PEGI]]: 7+<ref>[https://pegi.info/search-pegi?q=Minecraft&filter-age%5B%5D=&filter-descriptor%5B%5D=&filter-publisher=&filter-platform%5B%5D=PC&filter-release-year%5B%5D=2011&page=1&op=Search&form_build_id=form-ivZq9dFZ-EpROsHMYSBtPUCnwYVjJQThvwmJcrXLl_4&form_id=pegi_search_form Minecraft Pegi Rating]</ref>
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*{{w|Pan European Game Information|PEGI}}: 7+<ref>[https://pegi.info/search-pegi?q=Minecraft&filter-age%5B%5D=&filter-descriptor%5B%5D=&filter-publisher=&filter-platform%5B%5D=PC&filter-release-year%5B%5D=2011&page=1&op=Search&form_build_id=form-ivZq9dFZ-EpROsHMYSBtPUCnwYVjJQThvwmJcrXLl_4&form_id=pegi_search_form Minecraft PEGI Rating]</ref>
* [[Wikipedia:Australian Classification Board|ACB]]: PG<ref>[https://www.classification.gov.au/titles/minecraft ACB Rating]</ref>
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* {{w|Australian Classification Board|ACB}}: PG<ref>[https://www.classification.gov.au/titles/minecraft Minecraft ACB Rating]</ref>
| license = [http://minecraft.net/terTerms of Use]
+
| license = [http://minecraft.net/terms Terms of Use]
 
| source available = Partial ([[#Official release|see below]])
 
| source available = Partial ([[#Official release|see below]])
 
| notes = {{notelist|style=text-align:left}}
 
| notes = {{notelist|style=text-align:left}}
 
}}
 
}}
   
'''''Minecraft: Java Edition''''' (previously known as '''''Minecraft''''') is the original version of ''[[Minecraft]]'', developed by [[Mojang Studios]] for [[wikipedia:Microsoft Windows|Windows]], [[wikipedia:macOS|macOS]], and [[wikipedia:Linux|Linux]]. [[Notch]] began development on May 10, 2009, publicly releasing Minecraft on May 17, 2009. The [[Java Edition 1.0.0|full release of the game]] was on November 18, 2011, at [[MINECON 2011]].
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'''''Minecraft: Java Edition''''' (previously known as '''''Minecraft''''') is the original version of ''[[Minecraft]]'', developed by [[Mojang Studios]] for {{w|Microsoft Windows|Windows}}, {{w|macOS}}, and {{w|Linux}}. [[Notch]] began development on May 10, 2009, publicly releasing Minecraft on May 17, 2009. The [[Java Edition 1.0.0|full release of the game]] was on November 18, 2011, at [[MINECON 2011]].
   
 
== Unique features ==
 
== Unique features ==
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''Java Edition'' has its own [[Minecraft launcher|launcher]]. Logging in with a Mojang account is required to play the game. In addition to the latest version and latest snapshot, most past versions of ''Java Edition'' are also available through the launcher. The launcher allows for separate profiles that are useful for [[mods]], [[development versions]], and old versions.
 
''Java Edition'' has its own [[Minecraft launcher|launcher]]. Logging in with a Mojang account is required to play the game. In addition to the latest version and latest snapshot, most past versions of ''Java Edition'' are also available through the launcher. The launcher allows for separate profiles that are useful for [[mods]], [[development versions]], and old versions.
   
''Java Edition'''s code is more easily modified than the other editions, and so it has by far the most robust scenes for [[mods]] and [[custom servers]]. For example, the addition of the obfuscation map<ref>{{tweet|Dinnerbone|1168818898101293056|Tomorrow's snapshot has a small surprise for modders! Should make one or two people happy :)|3 September 2019}}</ref>, which is intended to make modding easier. [[Realms]] for Java Edition is a separate service from [[Realms Plus]] for Bedrock Edition.
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''Java Edition'''s code is more easily modified than the other editions, and so it has by far the most robust scenes for [[mods]] and [[custom servers]]. For example, the addition of the obfuscation map<ref>{{tweet|Dinnerbone|1168818898101293056|Tomorrow's snapshot has a small surprise for modders! Should make one or two people happy :)|3 September 2019}}</ref>, which is intended to make modding easier. [[Realms]] for ''Java Edition'' is a separate service from [[Realms Plus]] for Bedrock Edition.
   
Owners of ''Java Edition'' who bought the game before October 19, 2018 can redeem a free copy of {{el|be}} for Windows 10, provided that the code was redeemed prior to April 20, 2020.<ref>{{tweet|minecraft|1052589804896931840|Heads up, miners and crafters! As of Friday, October 19 at 11 AM CET, Minecraft: Java Edition will no longer include a copy of Minecraft for Windows 10. But don’t fret – if you have a code, you can still redeem it after Friday!|October 17, 2018}}</ref><ref>https://minecraft.net/article/ancient-java-players--you-attention-please-</ref>
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Owners of ''Java Edition'' who bought the game before October 19, 2018 can redeem a free copy of {{el|be}} for Windows 10, provided that the code was redeemed prior to April 20, 2020.<ref>{{tweet|minecraft|1052589804896931840|Heads up, miners and crafters! As of Friday, October 19 at 11 AM CET, Minecraft: Java Edition will no longer include a copy of Minecraft for Windows 10. But don’t fret – if you have a code, you can still redeem it after Friday!|October 17, 2018}}</ref><ref>{{article|ancient-java-players--you-attention-please-|Ancient Java Players! You attention please!|January 20, 2020|Tom Stone}}</ref>
   
 
== Development ==
 
== Development ==
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[[File:CaveGame.png|300px|thumbnail|right|[[Cave Game]]]]
 
[[File:CaveGame.png|300px|thumbnail|right|[[Cave Game]]]]
   
[[Notch]] got the idea for ''Minecraft'' after playing ''[[Infiniminer]]'' with other members of the [https://www.tigsource.com/ TIGSource] forums in 2009.<ref>[https://forums.tigsource.com/index.php?topic=6273.0 "Minecraft (alpha)"] – TIGSource Forums, May 17, 2009</ref> Other influences include ''[[wikipedia:Dwarf Fortress|Dwarf Fortress]]'', ''[[wikipedia:Dungeon Keeper|Dungeon Keeper]]'',<ref>{{tweet|notch|76378826137018369|Dungeon Keeper is available at gog.com right now! It's one of the inspirations for Minecraft|June 3, 2011}}</ref> and Notch's own previous project, ''[[RubyDung]]''.<ref>[[wordofnotch:227922045|The origins of Minecraft]] – The Word of Notch, October 30, 2009</ref>
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[[Notch]] got the idea for ''Minecraft'' after playing ''[[Infiniminer]]'' with other members of the [https://www.tigsource.com/ TIGSource] forums in 2009.<ref>[https://forums.tigsource.com/index.php?topic=6273.0 "Minecraft (alpha)"] – TIGSource Forums, May 17, 2009</ref> Other influences include ''{{w|Dwarf Fortress}}'', ''{{w|Dungeon Keeper}}'',<ref>{{tweet|notch|76378826137018369|Dungeon Keeper is available at gog.com right now! It's one of the inspirations for Minecraft|June 3, 2011}}</ref> and Notch's own previous project, ''[[RubyDung]]''.<ref>[[wordofnotch:227922045|The origins of Minecraft]] – The Word of Notch, October 30, 2009</ref>
   
When he first started working on ''Minecraft'', Notch had planned for it to just be a small project. For instance, when Notch uploaded the first YouTube video of ''Minecraft'' on May 13, 2009, he had not yet decided on a name, and simply referred to it as a "cave game".<ref>[[wordofnotch:107315028|Cave Game tech demo!]] – The Word of Notch, May 13, 2009</ref><ref>[{{ytl|F9t3FREAZ-k}} Cave game tech test] – YouTube ([http://web.archive.org/web/20150501040204/https://youtube.com/watch?v=F9t3FREAZ-k Archive])</ref> The name "'''''Minecraft: Order of the Stone'''''" (a reference to ''Order of the Stick'', a web comic and "one of the best things on the internet")<ref>[http://giantitp.com/comics/oots0001.html "Order of the Stick #1"] – Giant In The Playground, September 29, 2003</ref> was announced the next day<ref>[[wordofnotch:107676487|Minecraft: Order of the Stone]] – The Word of Notch, May 14, 2009</ref> (from a suggestion a [https://www.tigsource.com/ TIGSource] forums user gave in an IRC chat<ref>[https://forums.tigsource.com/index.php?topic=6273.msg201261#msg201261 "Re: Minecraft alpha"] – TIGSource Forums, May 18, 2009</ref>), and then shortly after, it was shortened to "''Minecraft''" as it was much simpler and to prevent people from confusing it with ''Order of the Stick''. The game was finally released for an "early private singleplayer alpha" on May 16, 2009.<ref>[[wordofnotch:108652448|Early private singleplayer alpha coming very soon]] – The Word of Notch, May 16, 2009</ref>
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When he first started working on ''Minecraft'', Notch had planned for it to just be a small project. For instance, when Notch uploaded the first YouTube video of ''Minecraft'' on May 13, 2009, he had not yet decided on a name, and simply referred to it as a "cave game".<ref>[[wordofnotch:107315028|Cave Game tech demo!]] – The Word of Notch, May 13, 2009</ref><ref>[{{ytl|F9t3FREAZ-k}} Cave game tech test] – YouTube ([http://web.archive.org/web/20150501040204/https://youtube.com/watch?v=F9t3FREAZ-k Archive])</ref> The name "'''''Minecraft: Order of the Stone'''''" (a reference to ''Order of the Stick'', a web comic and "one of the best things on the internet")<ref>{{citation|url=http://giantitp.com/comics/oots0001.html|title=Order of the Stick #1|website=Giant In The Playground|date=September 29, 2003}}</ref> was announced the next day<ref>[[wordofnotch:107676487|Minecraft: Order of the Stone]] – The Word of Notch, May 14, 2009</ref> (from a suggestion a [https://www.tigsource.com/ TIGSource] forums user gave in an IRC chat<ref>{{citation|url=https://forums.tigsource.com/index.php?topic=6273.msg201261#msg201261|title=Re: Minecraft alpha|website=TIGSource Forums|date=May 18, 2009}}</ref>), and then shortly after, it was shortened to "''Minecraft''" as it was much simpler and to prevent people from confusing it with ''Order of the Stick''. The game was finally released for an "early private singleplayer alpha" on May 16, 2009.<ref>[[wordofnotch:108652448|Early private singleplayer alpha coming very soon]] – The Word of Notch, May 16, 2009</ref>
   
 
=== Classic ===
 
=== Classic ===
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[[File:Classic.png|300px|thumbnail|right|[[Classic|''Minecraft'' Classic]].]]
 
[[File:Classic.png|300px|thumbnail|right|[[Classic|''Minecraft'' Classic]].]]
   
''Minecraft'' 0.0.11a was publicly released the day after the private release on May 17, 2009,<ref>[[wordofnotch:109000107|Minecraft 0.0.11a for public consumption]] – The Word of Notch, May 17, 2009</ref> and the game received mention on IndieGames.com the day after that.<ref>{{article|ext=indiegames.com/blog/2009/05/browser_game_pick_minecraft_ma.html|Browser Game Pick: Minecraft (Markus Persson)|May 17, 2009}}</ref> This phase was later named [[Classic|''Minecraft'' Classic]].<ref>[[wordofnotch:746938105|The server is back up!]] –
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''Minecraft'' 0.0.11a was publicly released the day after the private release on May 17, 2009,<ref>[[wordofnotch:109000107|Minecraft 0.0.11a for public consumption]] – The Word of Notch, May 17, 2009</ref> and the game received mention on IndieGames.com the day after that.<ref>{{citation|url=https://indiegamesplus.com/2009/05/browser_game_pick_minecraft_ma|author=Tim W|website=IndieGames.com|title=Browser Game Pick: Minecraft (Markus Persson)|date=May 17, 2009|archive-url=https://web.archive.org/web/20090521094357/http://www.indiegames.com/blog/2009/05/browser_game_pick_minecraft_ma.html}}</ref> This phase was later named [[Classic|''Minecraft'' Classic]].<ref>[[wordofnotch:746938105|The server is back up!]] –
 
The Word of Notch, June 28, 2010</ref> In July, ''Minecraft'' was rewritten to use the [http://lwjgl.org Lightweight Java Gaming Library (LWJGL)].<ref>[[wordofnotch:143020675|I think I know what game I’m making]] – The Word of Notch, July 16, 2009</ref> Until ''Minecraft'' [[Beta]] reintroduced it, Classic was the only version of ''Minecraft'' with the [[Creative]] game mode, which gives players an infinite amount of each block to build with without having to gather them as in [[Survival]] mode. A multiplayer test also occurred shortly before the Survival test.
 
The Word of Notch, June 28, 2010</ref> In July, ''Minecraft'' was rewritten to use the [http://lwjgl.org Lightweight Java Gaming Library (LWJGL)].<ref>[[wordofnotch:143020675|I think I know what game I’m making]] – The Word of Notch, July 16, 2009</ref> Until ''Minecraft'' [[Beta]] reintroduced it, Classic was the only version of ''Minecraft'' with the [[Creative]] game mode, which gives players an infinite amount of each block to build with without having to gather them as in [[Survival]] mode. A multiplayer test also occurred shortly before the Survival test.
   
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{{main|Infdev}}
 
{{main|Infdev}}
   
Infdev (short for '''Inf'''inite or '''In''' '''F'''urther '''Dev'''elopment) was released on February 27, 2010, and became the third phase of ''Minecraft's'' development. It featured the important addition of maps that can generate infinitely, which extended the gameplay possibilities even further as well as other upgrades including new [[Crafting|crafting recipes]], 3D [[clouds]], a new terrain generator, a more realistic [[fluid]] system, and more complex caves. However, Infdev scrapped other features of Indev such as [[Theme|world theme]]s. This, in turn, spelled the demise of features such as 'floating islands' and 'permaday'. These removals are understandable, as Infdev's main purpose was to develop infinite maps. However, some extra gameplay features and items were added, such as the addition of [[minecart]]s and the ability to respawn.
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Infdev (short for '''Inf'''inite or '''In''' '''F'''urther '''Dev'''elopment) was released on February 27, 2010, and became the third phase of ''Minecraft''{{'}}s development. It featured the important addition of maps that can generate infinitely, which extended the gameplay possibilities even further as well as other upgrades including new [[Crafting|crafting recipes]], 3D [[clouds]], a new terrain generator, a more realistic [[fluid]] system, and more complex caves. However, Infdev scrapped other features of Indev such as [[Theme|world themes]]. This, in turn, spelled the demise of features such as 'floating islands' and 'permaday'. These removals are understandable, as Infdev's main purpose was to develop infinite maps. However, some extra gameplay features and items were added, such as the addition of [[minecart]]s and the ability to respawn.
 
After being replaced by Alpha on June 28, 2010, Infdev remained available on the official ''Minecraft'' website until September 2010, when it was removed.
 
After being replaced by Alpha on June 28, 2010, Infdev remained available on the official ''Minecraft'' website until September 2010, when it was removed.
   
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The [[Halloween Update]] on October 31, 2010 was a major update adding [[biome]]s, [[The Nether]], new mobs, blocks and items, and other changes.
 
The [[Halloween Update]] on October 31, 2010 was a major update adding [[biome]]s, [[The Nether]], new mobs, blocks and items, and other changes.
   
One could see Alpha's introduction of [[biome]]s as being the return, at least in part, of Indev's [[Theme|world theme]]s, and indeed the Nether is not unlike the 'Hell' world theme.
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One could see Alpha's introduction of [[biome]]s as being the return, at least in part, of Indev's [[Theme|world themes]], and indeed the Nether is not unlike the 'Hell' world theme.
 
Another reintroduction in Alpha was the return of [[multiplayer]]. Unlike Classic's Creative multiplayer, Alpha's multiplayer was available only in [[Survival]] form that is logically called "Survival Multiplayer".
 
Another reintroduction in Alpha was the return of [[multiplayer]]. Unlike Classic's Creative multiplayer, Alpha's multiplayer was available only in [[Survival]] form that is logically called "Survival Multiplayer".
   
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{{main|Beta}}
 
{{main|Beta}}
   
Beta was the fifth and last phase of ''Minecraft's'' development before its official release. Beta was released on December 20, 2010. Features that were added include a new logo and launcher, [[achievements]] and [[statistics]], [[weather]], [[Light#Smooth lighting|Smooth Lighting]], [[dyes]], more plant types (two new types of [[tree]]s and tall [[grass]]), [[wolves]] and [[squid]], [[bed]]s, and other blocks and items.
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Beta was the fifth and last phase of ''Minecraft''{{'}}s development before its official release. Beta was released on December 20, 2010. Features that were added include a new logo and launcher, [[achievements]] and [[statistics]], [[weather]], [[Light#Smooth lighting|Smooth Lighting]], [[dyes]], more plant types (two new types of [[tree]]s and tall [[grass]]), [[wolves]] and [[squid]], [[bed]]s, and other blocks and items.
   
 
The [[Adventure Update]] was a major set of updates, focusing on exploring, combat, and add an ending to the game. Features added include new terrain generator, new mobs, blocks, biomes, and items. More generated structures were added; [[village]]s, [[stronghold]]s, [[mineshaft]]s. Changes to general [[gameplay]] include an improved [[combat]] system including [[critical hit]]s and [[experience]], a reintroduced [[Creative]], [[Hardcore]], and a way to finish the game by traveling to [[The End]] and defeating the [[ender dragon]].
 
The [[Adventure Update]] was a major set of updates, focusing on exploring, combat, and add an ending to the game. Features added include new terrain generator, new mobs, blocks, biomes, and items. More generated structures were added; [[village]]s, [[stronghold]]s, [[mineshaft]]s. Changes to general [[gameplay]] include an improved [[combat]] system including [[critical hit]]s and [[experience]], a reintroduced [[Creative]], [[Hardcore]], and a way to finish the game by traveling to [[The End]] and defeating the [[ender dragon]].
   
Originally planned to be started in Beta 1.7, the first part of the Adventure Update was released as Beta 1.8 on September 14, 2011. Starting on September 9, 2011, [[Java Edition version history/Development versions|developmental versions]] were "leaked" by Mojang Studios.<ref>{{tweet|notch|112269453621862401|Ooh, looks like 1.8 has leaked, not that I'd ever admit that. ;) Be careful when installing software you don't trust though.|September 10, 2011}}</ref> Beta 1.9 was never released, but 6 pre-releases using the 1.9 version number were made available for users to test and report bugs back to Mojang Studios. On October 18, a feature freeze went into effect and Mojang Studios shifted all ''Minecraft'' development focus to fixing bugs and preparing the game for release.<ref>{{tweet|notch|126319481160081408|Now one month of polish and bug fixed and performance tweaks and optimizations. "Fun!"|October 19, 2011}}</ref> On November 13, a release candidate of 1.0 was released, along with an official update to 1.8.1 that added sounds from the developmental version.<ref>https://web.archive.org/web/20130324123216/http://minecraftforum.net/news/313-minecraft-rc2-is-out-for-testing</ref>
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Originally planned to be started in Beta 1.7, the first part of the Adventure Update was released as Beta 1.8 on September 14, 2011. Starting on September 9, 2011, [[Java Edition version history/Development versions|developmental versions]] were "leaked" by Mojang Studios.<ref>{{tweet|notch|112269453621862401|Ooh, looks like 1.8 has leaked, not that I'd ever admit that. ;) Be careful when installing software you don't trust though.|September 10, 2011}}</ref> Beta 1.9 was never released, but 6 pre-releases using the 1.9 version number were made available for users to test and report bugs back to Mojang Studios. On October 18, a feature freeze went into effect and Mojang Studios shifted all ''Minecraft'' development focus to fixing bugs and preparing the game for release.<ref>{{tweet|notch|126319481160081408|Now one month of polish and bug fixed and performance tweaks and optimizations. "Fun!"|October 19, 2011}}</ref> On November 13, a release candidate of 1.0 was released, along with an official update to 1.8.1 that added sounds from the developmental version.<ref>{{citation|url=https://web.archive.org/web/20130324123216/http://minecraftforum.net/news/313-minecraft-rc2-is-out-for-testing|title=Minecraft RC2 is Out For Testing|author=Sacheverell|website=Minecraft Forum|date=November 13, 2011}}</ref>
   
 
It is still playable on the launcher by enabling the "Historical versions" button in the Launch options.
 
It is still playable on the launcher by enabling the "Historical versions" button in the Launch options.
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=== Full Release {{anchor|Official release}} ===
 
=== Full Release {{anchor|Official release}} ===
 
[[File:TheEnderdragon.png|250px|thumbnail|right|The [[ender dragon]] in [[the End]].]]
 
[[File:TheEnderdragon.png|250px|thumbnail|right|The [[ender dragon]] in [[the End]].]]
 
The full release of ''Minecraft'', [[Java Edition 1.0.0|1.0.0]], was released during [[MINECON 2011]] on November 18, 2011, by [[Notch]] at the keynote address ceremony at 9:54 pm {{w|UTC}}. [[Jeb]] confirmed the version number in a tweet while also stating that the game would be officially out of Beta.<ref>{{tweet|jeb|128826347178049536|The next official release will be 1.0 again, and will be released during Minecon|October 25, 2011}}</ref> The release includes many features from the [[Adventure Update]] that were not included in [[Beta 1.8]]. The most prominent feature is an ending to the game, which can be achieved by defeating the [[Ender Dragon]] boss in [[The End]].
   
 
The full release of ''Minecraft'' is charged at full price ({{w|United States dollar|US$}}26.95, {{w|Euro|€}}19.95, {{w|Pound sterling|£}}16.95, or {{w|Australian dollar|AU$}}35) to new players, but Alpha and Beta players receive this copy through regular updating. After the release, Notch said in an interview that he was nervous about releasing a full game that would be rated and reviewed. Upon release, the game was well received and was given high ratings by many gaming websites and fan reviews.
The full release of ''Minecraft'', [[Java Edition 1.0.0|1.0.0]], was released during [[MINECON 2011]] on November 18, 2011, by [[Notch]] at the keynote address ceremony at 9:54 pm [[wikipedia:UTC|UTC]]. [[Jeb]] confirmed the version number in a tweet while also stating that the game would be officially out of Beta.<ref>{{tweet|jeb|128826347178049536|The next official release will be 1.0 again, and will be released during Minecon|October 25, 2011}}</ref> The release includes many features from the [[Adventure Update]] that were not included in [[Beta 1.8]]. The most prominent feature is an ending to the game, which can be achieved by defeating the [[Ender Dragon]] boss in [[The End]].
 
 
The full release of ''Minecraft'' is charged at full price ([[wikipedia:United States dollar|US$]]26.95, [[wikipedia:Euro|€]]19.95, [[wikipedia:Pound sterling|£]]16.95, or [[Wikipedia:Australian dollar|AU$]]35) to new players, but Alpha and Beta players receive this copy through regular updating. After the release, Notch said in an interview that he was nervous about releasing a full game that would be rated and reviewed. Upon release, the game was well received and was given high ratings by many gaming websites and fan reviews.
 
   
 
Subsequent updates have since been released, with additions such as new gameplay mechanics, new mobs and biomes. For the full list of additions since 1.0.0, see [[Java Edition version history]].
 
Subsequent updates have since been released, with additions such as new gameplay mechanics, new mobs and biomes. For the full list of additions since 1.0.0, see [[Java Edition version history]].
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The game received the ''Java Edition'' subtitle in [[Java Edition 1.12.2]], to separate it from {{el|be}}, which was renamed to just "''Minecraft''" by the [[Better Together Update]].
 
The game received the ''Java Edition'' subtitle in [[Java Edition 1.12.2]], to separate it from {{el|be}}, which was renamed to just "''Minecraft''" by the [[Better Together Update]].
   
On October 6, 2018, Mojang Studios open-sourced parts of the code for Java Edition, mainly the [[Brigadier]] command engine and the Data Fixer Upper. A complete rewrite of the game's rendering engine called Blaze3D is being considered for open-sourcing.<ref>{{article|programmers-play-minecrafts-inner-workings|Programmers: Play with Minecraft's Inner Workings!|October 6, 2018|[[Tom Stone]]}}</ref>
+
On October 6, 2018, Mojang Studios open-sourced parts of the code for ''Java Edition'', mainly the [[Brigadier]] command engine and the Data Fixer Upper. A complete rewrite of the game's rendering engine called Blaze3D is being considered for open-sourcing.<ref>{{article|programmers-play-minecrafts-inner-workings|Programmers: Play with Minecraft's Inner Workings!|October 6, 2018|[[Tom Stone]]}}</ref>
   
 
=== Demo version ===
 
=== Demo version ===
Line 151: Line 150:
 
{{main|Controls#Java Edition}}
 
{{main|Controls#Java Edition}}
   
Controls for the Java Edition are designed for use with a keyboard and mouse or touchpad.
+
Controls for the ''Java Edition'' are designed for use with a keyboard and mouse or touchpad.
   
 
== System requirements ==
 
== System requirements ==
   
 
=== Hardware ===
 
=== Hardware ===
{{See also|Hardware performance}}
+
{{See also|Java Edition hardware requirements}}
   
 
According to [https://help.minecraft.net/hc/en-us/articles/360035131371-Minecraft-Java-Edition-system-requirements The Minecraft Help Center website]:
 
According to [https://help.minecraft.net/hc/en-us/articles/360035131371-Minecraft-Java-Edition-system-requirements The Minecraft Help Center website]:
Line 163: Line 162:
 
* '''CPU''': CPU: Intel Core i3-3210 3.2 GHz / AMD A8-7600 APU 3.1 GHz or equivalent
 
* '''CPU''': CPU: Intel Core i3-3210 3.2 GHz / AMD A8-7600 APU 3.1 GHz or equivalent
 
* '''RAM''': 4GB
 
* '''RAM''': 4GB
* '''GPU (Integrated)''': Intel HD Graphics 4000 (Ivy Bridge) or AMD Radeon R5 series (Kaveri line) with [[wikipedia:OpenGL|OpenGL]] 4.4
+
* '''GPU (Integrated)''': Intel HD Graphics 4000 (Ivy Bridge) or AMD Radeon R5 series (Kaveri line) with {{w|OpenGL}} 4.4
 
* '''GPU (Discrete)''': Nvidia GeForce 400 Series or AMD Radeon HD 7000 series with OpenGL 4.4
 
* '''GPU (Discrete)''': Nvidia GeForce 400 Series or AMD Radeon HD 7000 series with OpenGL 4.4
 
* '''Storage Device''': At least 1GB for game core, maps and other files
 
* '''Storage Device''': At least 1GB for game core, maps and other files
 
* '''OS''':
 
* '''OS''':
 
** Windows: Windows 7 and up
 
** Windows: Windows 7 and up
** macOS: OS X 10.9 Mavericks
+
** macOS: Any 64-bit OS X using 10.9 Maverick or newer
** Linux: Any modern distributions from 2014 onward
+
** Linux: Any modern 64-bit distributions from 2014 onward
   
 
==== Recommended requirements ====
 
==== Recommended requirements ====
 
* '''CPU''': Intel Core i5-4690 3.5GHz / AMD A10-7800 APU 3.5 GHz or equivalent
 
* '''CPU''': Intel Core i5-4690 3.5GHz / AMD A10-7800 APU 3.5 GHz or equivalent
 
* '''RAM''': 8GB
 
* '''RAM''': 8GB
* '''GPU''': GeForce 700 Series or AMD Radeon Rx 200 Series (excluding integrated chipsets) with [[wikipedia:OpenGL|OpenGL]] 4.5
+
* '''GPU''': GeForce 700 Series or AMD Radeon Rx 200 Series (excluding integrated chipsets) with {{w|OpenGL}} 4.5
* '''Storage Device''': 4GB-6GB (SSD is recommended)
+
* '''HDD''': 4GB (SSD is recommended)
* '''OS''': (recommended 64-bit)
+
* '''OS''' (recommended 64-bit):
 
** Windows: Windows 10
 
** Windows: Windows 10
 
** macOS: macOS 10.12 Sierra
 
** macOS: macOS 10.12 Sierra
Line 183: Line 182:
 
==== Software ====
 
==== Software ====
 
* [[Java Edition 1.6.1|1.6]] or newer. Older versions must be updated to current versions.
 
* [[Java Edition 1.6.1|1.6]] or newer. Older versions must be updated to current versions.
* Please note that some users experience issues playing Java Edition while using a mismatched version of Java for their operating system (32-bit or 64-bit), while using certain versions of Java 7, or while multiple versions of Java are installed.
+
* Please note that some users experience issues playing ''Java Edition'' while using a mismatched version of Java for their operating system (32-bit or 64-bit), while using certain versions of Java 7, or while multiple versions of Java are installed.
* Starting from [[Java Edition 1.12]], Java 8 is required to run Java Edition. If the player does not know whether they have Java 8, installers supply Java Edition with its own version of Java by default.
+
* Starting from [[Java Edition 1.12]], Java 8 is required to run ''Java Edition''. If the player does not know whether they have Java 8, the [[Minecraft launcher]] supplies ''Java Edition'' with its own version of Java by default.
   
 
A stable Internet connection is required for ''Java Edition'' to download game files, authenticate usernames, and connect to multiplayer servers. The player must download and run ''Java Edition'' while connected to the internet at least once; afterward, the player can play without an internet connection, but must still connect to receive updates or play online.
If the player has a laptop with a built-in (integrated) graphics card, rather than a dedicated card, it is highly suggested that they try the demo before purchase.{{needs testing|Integrated card ≠ Low fps and worse performance?}}
 
   
 
''Java Edition'' cannot be run on Windows RT tablets, as those rely on Windows Store applications.
A stable Internet connection is required for Java Edition to download game files, authenticate usernames, and connect to multiplayer servers. The player must download and run Java Edition while connected to the internet at least once; afterward, the player can play without an internet connection, but must still connect to receive updates or play online.
 
   
  +
''Java Edition'' cannot be run on a Chromebook natively, but it is possible to run Java (and ''Java Edition'') on a Chromebook with [https://github.com/dnschneid/crouton Crouton] set up.
Java Edition cannot be run on Windows RT tablets.
 
   
Java Edition cannot be run on a Chromebook natively, but it is possible to run Java (and Java Edition) on a Chromebook with Crouton set up.
+
''Java Edition'' cannot be run on non-PC devices that use Java, such as a car.
   
 
Information on system requirements for running a ''Java Edition'' server can be found [[Server#General recommendations|here]].
Java Edition cannot be run on non-PC devices that use Java, such as a car.
 
   
Information on system requirements for running a Java Edition server can be found [[Server#General recommendations|here]].
 
   
 
== Reception ==
 
== Reception ==
Line 223: Line 221:
   
 
''Minecraft: Java Edition'' was first made available for sale during June 2009 and has since sold over 30 million copies.
 
''Minecraft: Java Edition'' was first made available for sale during June 2009 and has since sold over 30 million copies.
''Minecraft'' has received high acclaim from critics and has since become one of the most influential and successful indie games ever released. The game's popularity has influenced the creation of a new genre of Minecraft clones.<ref>[https://gameslikefinder.com/games-like-minecraft/ "59 Games Like Minecraft"] – Games Finder</ref>
+
''Minecraft'' has received high acclaim from critics and has since become one of the most influential and successful indie games ever released. The game's popularity has influenced the creation of a new genre of Minecraft clones.<ref>{{citation|url=https://gameslikefinder.com/games-like-minecraft/|title=59 Games Like Minecraft|website=Games Finder}}</ref>
 
The game has been praised for the creative freedom it grants its players in-game, and for how dynamic the overall gameplay is. Since its creation, Minecraft has become the best-selling video game in history, selling a combined total from all versions of 180,000,000 copies.
 
The game has been praised for the creative freedom it grants its players in-game, and for how dynamic the overall gameplay is. Since its creation, Minecraft has become the best-selling video game in history, selling a combined total from all versions of 180,000,000 copies.
''PC Gamer'' listed ''Minecraft'' as the fourth-best game to play at work.<ref>[https://pcgamer.com/50-games-to-play-at-work "50 games to play at work"] – PC Gamer, July 5, 2010</ref>
+
''PC Gamer'' listed ''Minecraft'' as the fourth-best game to play at work.<ref>{{citation|url=https://pcgamer.com/50-games-to-play-at-work|title=50 games to play at work|website=PC Gamer|date=July 5, 2010}}</ref>
   
A review of a version during the [[Java Edition Alpha|Alpha]] stage of the game, by Scott Munro of the ''Daily Record'', called it "already something special" and urged readers to buy it.<ref>{{citation|url=http://web.archive.org/web/20101206150152/http://blogs.dailyrecord.co.uk/gaming/2010/07/minecraft-alpha-review.html|title=Minecraft [alpha Review<nowiki>]</nowiki>}} – Daily Record, July 27, 2010</ref> Jim Rossignol of ''Rock, Paper, Shotgun'' also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego ''S.T.A.L.K.E.R.: Shadow of Chernobyl''."<ref>[https://rockpapershotgun.com/2010/08/10/chockablock-minecraft-revisited/ "Chockablock: Minecraft Revisited"] – Rock Paper Shotgun, August 10, 2010</ref> On September 17, 2010, gaming webcomic ''Penny Arcade'' began a series of comics and news posts about the addictiveness of the game.<ref>[https://penny-arcade.com/2010/9/17 "Mine All Mine, Part One"] – Penny Arcade, September 7, 2010</ref> Video game talk show ''Good Game'' gave it a 7.5 and 9 out of 10, praising its creativity and customization, though they criticized its lack of a tutorial.<ref>[https://abc.net.au/tv/goodgame/stories/s3016636.htm "Good Game Stories - Minecraft"] Good Game, September 20, 2010</ref>
+
A review of a version during the [[Java Edition Alpha|Alpha]] stage of the game, by Scott Munro of the ''Daily Record'', called it "already something special" and urged readers to buy it.<ref>{{citation|url=http://web.archive.org/web/20101206150152/http://blogs.dailyrecord.co.uk/gaming/2010/07/minecraft-alpha-review.html|title=Minecraft [alpha Review<nowiki>]</nowiki>|author=Scott Munro|website=Daily Record|date=July 27, 2010}}</ref> Jim Rossignol of ''Rock, Paper, Shotgun'' also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego ''S.T.A.L.K.E.R.: Shadow of Chernobyl''."<ref>{{citation|url=https://rockpapershotgun.com/2010/08/10/chockablock-minecraft-revisited/|title=Chockablock: Minecraft Revisited|author=Jim Rossignol|website=Rock Paper Shotgun|date=August 10, 2010}}</ref> On September 17, 2010, gaming webcomic ''Penny Arcade'' began a series of comics and news posts about the addictiveness of the game.<ref>{{citation|url=https://penny-arcade.com/2010/9/17|title=Mine All Mine, Part One|author=Tycho Brahe|website=Penny Arcade|date=September 7, 2010}}</ref> Video game talk show ''Good Game'' gave it a 7.5 and 9 out of 10, praising its creativity and customization, though they criticized its lack of a tutorial.<ref>{{citation|url=https://abc.net.au/tv/goodgame/stories/s3016636.htm|title=Good Game Stories - Minecraft|author=Steven O'Donnell and Stephanie Bendixsen|website=Good Game|date=September 20, 2010}}</ref>
   
On May 5, 2011, ''Minecraft'' was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of "The Art of Video Games" exhibit that was opened on March 16, 2012.<ref>[https://kotaku.com/the-smithsonian-has-picked-the-games-of-its-art-of-vide-5799017 "The Smithsonian Has Picked the Games of Its Art of Video Games Exhibit"] – Kotaku, May 5, 2011</ref>
+
On May 5, 2011, ''Minecraft'' was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of "The Art of Video Games" exhibit that was opened on March 16, 2012.<ref>{{citation|url=https://kotaku.com/the-smithsonian-has-picked-the-games-of-its-art-of-vide-5799017|title=The Smithsonian Has Picked the Games of Its Art of Video Games Exhibit|author=Mike Epstein|website=Kotaku|date=May 5, 2011}}</ref>
   
 
=== Awards ===
 
=== Awards ===
Line 235: Line 233:
   
 
Since release ''Minecraft'' has won numerous awards including:
 
Since release ''Minecraft'' has won numerous awards including:
* ''PC Gamer's'' "Game of the Year"<ref>[https://pcgamer.com/pc-gamer-uks-game-of-the-year "Minecraft - PC Gamer UK's Game Of The Year"] – PC Gamer, December 31, 2010</ref>
+
* ''PC Gamer's'' "Game of the Year"<ref>{{citation|url=https://pcgamer.com/pc-gamer-uks-game-of-the-year|title=Minecraft - PC Gamer UK's Game Of The Year|website=PC Gamer|date=December 31, 2010}}</ref>
* Independent Games Festival's Grand Prize and "Audience Award"<ref>[https://indiegamesplus.com/2011/01/2011_independent_games_festiva_10 "2011 Independent Games Festival Reveals Main Competition Finalists"] – Indie Games Plus, January 3, 2011</ref>
+
* Independent Games Festival's Grand Prize and "Audience Award"<ref>{{citation|url=https://indiegamesplus.com/2011/01/2011_independent_games_festiva_10|title=2011 Independent Games Festival Reveals Main Competition Finalists|author=Simon Carless|website=IndieGames.com|date=January 3, 2011|archive-url=https://web.archive.org/web/20110506165229/http://www.indiegames.com/2011/01/2011_independent_games_festiva_10.html}}</ref>
* ''Good Game's'' "Best Downloadable Game of 2010"<ref>[https://abc.net.au/tv/goodgame/stories/s3085956.htm "GG Awards 2010: Best Downloadable Game"] Good Game, December 6, 2010</ref>
+
* ''Good Game's'' "Best Downloadable Game of 2010"<ref>{{citation|url=https://abc.net.au/tv/goodgame/stories/s3085956.htm|title=GG Awards 2010: Best Downloadable Game|author=Steven O'Donnell and Stephanie Bendixsen|website=Good Game|date=December 6, 2010}}</ref>
* ''Rock Paper Shotgun's'' "Game of the Year"<ref>[https://rockpapershotgun.com/2010/12/24/the-games-of-christmas-%E2%80%9910-day-24 "The Games Of Christmas ’10: Day 24"] – Rock Paper Shotgun, December 24, 2010</ref>
+
* ''Rock Paper Shotgun's'' "Game of the Year"<ref>{{citation|url=https://rockpapershotgun.com/2010/12/24/the-games-of-christmas-%E2%80%9910-day-24|title=The Games Of Christmas ’10: Day 24|website=Rock Paper Shotgun|date=December 24, 2010}}</ref>
* [[2010 Indie of the Year Awards|Indie DB's]] "Indie of the Year", "Most Innovative and Best Singleplayer Indie"<ref>[https://indiedb.com/groups/2010-indie-of-the-year-awards/winners "2010 Indie of the Year Awards"] – Indie DB</ref>
+
* [[2010 Indie of the Year Awards|Indie DB's]] "Indie of the Year", "Most Innovative and Best Singleplayer Indie"<ref>{{citation|url=https://indiedb.com/groups/2010-indie-of-the-year-awards/winners|title=2010 Indie of the Year Awards|website=Indie DB}}</ref>
* Game Developers Choice Awards's "Best Debut Game", "Best Downloadable Game" and "Most Innovative Game Award"<ref>[https://gamechoiceawards.com/archive/gdca_11th.html "11th Annual Game Developers Choice Awards"] – Game Developer's Choice Awards</ref>
+
* Game Developers Choice Awards's "Best Debut Game", "Best Downloadable Game" and "Most Innovative Game Award"<ref>{{citation|url=https://gamechoiceawards.com/archive/gdca_11th.html|title=11th Annual Game Developers Choice Awards|website=Game Developer's Choice Awards}}</ref>
*Polygon's #1 Game of the Decade<ref>https://polygon.com/features/2019/11/4/20947389/best-games-2019-2010-ps4-switch-xbox-pc-10-1</ref>
+
*Polygon's #1 Game of the Decade<ref>{{citation|url=https://polygon.com/features/2019/11/4/20947389/best-games-2019-2010-ps4-switch-xbox-pc-10-1|title=The 100 best games of the decade (2010-2019)|website=Polygon|date=November 4, 2019}}</ref>
   
 
== Trailer ==
 
== Trailer ==
Line 250: Line 248:
 
== Trivia ==
 
== Trivia ==
 
* The source code of ''Minecraft: Java Edition'' may have been hosted in a private repository called "Mojang/Minecraft" on GitHub, which [[Bartosz Bok]] has referred to during [[Brigadier]]'s development before its open source release.<ref>{{link|url=https://github.com/Mojang/brigadier/pull/6|title=Pass StringReader instead of strings to CommandDispatcher by boq · Pull Request #6 · Mojang/brigadier|website=GitHub|quote=This is part of cleanup for / handling on code (Mojang/Minecraft@6f28ed1).|date=Jul 23, 2018}}</ref>
 
* The source code of ''Minecraft: Java Edition'' may have been hosted in a private repository called "Mojang/Minecraft" on GitHub, which [[Bartosz Bok]] has referred to during [[Brigadier]]'s development before its open source release.<ref>{{link|url=https://github.com/Mojang/brigadier/pull/6|title=Pass StringReader instead of strings to CommandDispatcher by boq · Pull Request #6 · Mojang/brigadier|website=GitHub|quote=This is part of cleanup for / handling on code (Mojang/Minecraft@6f28ed1).|date=Jul 23, 2018}}</ref>
*The ''Java Edition'' page on [[Minecraft.net]] uses screenshots from the Bedrock Edition.<ref>https://minecraft.net/store/minecraft-java-edition</ref>
+
*The ''Java Edition'' page on [[Minecraft.net]] uses screenshots from the Bedrock Edition.<ref>{{citation|url=https://minecraft.net/store/minecraft-java-edition|title=Minecraft Java Edition|website=Minecraft.net}}</ref>
   
 
== References ==
 
== References ==
Line 258: Line 256:
 
{{Minecraft}}
 
{{Minecraft}}
 
{{Java Edition}}
 
{{Java Edition}}
  +
  +
[[Category:Java Edition| ]]
   
 
[[cs:Java edice]]
 
[[cs:Java edice]]
Line 271: Line 271:
 
[[pt:Edição Java]]
 
[[pt:Edição Java]]
 
[[ru:Java Edition]]
 
[[ru:Java Edition]]
[[th:รุ่น Java]]
+
[[th:รุ่นจาวา]]
 
[[tr:Java Versiyonu]]
 
[[tr:Java Versiyonu]]
 
[[uk:Java Edition]]
 
[[uk:Java Edition]]

Revision as of 13:29, 19 October 2020

Minecraft: Java Edition (previously known as Minecraft) is the original version of Minecraft, developed by Mojang Studios for Windows, macOS, and Linux. Notch began development on May 10, 2009, publicly releasing Minecraft on May 17, 2009. The full release of the game was on November 18, 2011, at MINECON 2011.

Unique features

Java Edition is sold directly by Mojang Studios, so it does not have to go through platform holders' certification.

Java Edition has its own launcher. Logging in with a Mojang account is required to play the game. In addition to the latest version and latest snapshot, most past versions of Java Edition are also available through the launcher. The launcher allows for separate profiles that are useful for mods, development versions, and old versions.

Java Edition's code is more easily modified than the other editions, and so it has by far the most robust scenes for mods and custom servers. For example, the addition of the obfuscation map[9], which is intended to make modding easier. Realms for Java Edition is a separate service from Realms Plus for Bedrock Edition.

Owners of Java Edition who bought the game before October 19, 2018 can redeem a free copy of Bedrock Edition for Windows 10, provided that the code was redeemed prior to April 20, 2020.[10][11]

Development

Creation/Pre-classic

Main article: Pre-classic
CaveGame

Cave Game

Notch got the idea for Minecraft after playing Infiniminer with other members of the TIGSource forums in 2009.[12] Other influences include Dwarf Fortress, Dungeon Keeper,[13] and Notch's own previous project, RubyDung.[14]

When he first started working on Minecraft, Notch had planned for it to just be a small project. For instance, when Notch uploaded the first YouTube video of Minecraft on May 13, 2009, he had not yet decided on a name, and simply referred to it as a "cave game".[15][16] The name "Minecraft: Order of the Stone" (a reference to Order of the Stick, a web comic and "one of the best things on the internet")[17] was announced the next day[18] (from a suggestion a TIGSource forums user gave in an IRC chat[19]), and then shortly after, it was shortened to "Minecraft" as it was much simpler and to prevent people from confusing it with Order of the Stick. The game was finally released for an "early private singleplayer alpha" on May 16, 2009.[20]

Classic

Main article: Classic
Classic

Minecraft Classic.

Minecraft 0.0.11a was publicly released the day after the private release on May 17, 2009,[21] and the game received mention on IndieGames.com the day after that.[22] This phase was later named Minecraft Classic.[23] In July, Minecraft was rewritten to use the Lightweight Java Gaming Library (LWJGL).[24] Until Minecraft Beta reintroduced it, Classic was the only version of Minecraft with the Creative game mode, which gives players an infinite amount of each block to build with without having to gather them as in Survival mode. A multiplayer test also occurred shortly before the Survival test.

Survival Test

Main article: Survival Test

Survival Test was released as a version of Classic on September 1, 2009. It was the introduction of Survival Mode. In it, the player now had to mine blocks, face mobs, and had a health bar. If the player were to die, the map was lost; unless backed up, the user would have to start over with a new map, similar to Hardcore mode.

Indev

Main article: Indev
Indev

Indev

Indev (short for In Development) was released on December 23, 2009 after Notch received requests to let the community try out new features he was implementing in Survival Test. Indev version 0.31 was released to the public on minecraft.net/indev and available only to people who had purchased the game. When a new game was started, the player would spawn in a prefabricated wooden house.

Updates introduced a more complex and realistic lighting scheme than Classic. Indev received more updates after this, adding a few fundamental features to Minecraft as it went. During its lifespan, some updates were devoted mostly to testing new things, like torches or fire. Unique to Indev was level types, similar to biomes and the Dimensions - for example, Floating Islands and the Sky Dimension, and Hell and the Nether. Like Survival Test, if the player were to die, all progress was lost.

Infdev

Main article: Infdev

Infdev (short for Infinite or In Further Development) was released on February 27, 2010, and became the third phase of Minecraft's development. It featured the important addition of maps that can generate infinitely, which extended the gameplay possibilities even further as well as other upgrades including new crafting recipes, 3D clouds, a new terrain generator, a more realistic fluid system, and more complex caves. However, Infdev scrapped other features of Indev such as world themes. This, in turn, spelled the demise of features such as 'floating islands' and 'permaday'. These removals are understandable, as Infdev's main purpose was to develop infinite maps. However, some extra gameplay features and items were added, such as the addition of minecarts and the ability to respawn. After being replaced by Alpha on June 28, 2010, Infdev remained available on the official Minecraft website until September 2010, when it was removed.

Alpha

Main article: Alpha
Nether 'biome'

The Nether

Alpha was released on June 30, 2010, however, only technically, as the first version labeled as Alpha was Alpha v1.0.1. When this update was released, Notch decided to rename Infdev (June 30, 2010) to Alpha v1.0.0. This phase of the game saw many major features added to Minecraft. Multiplayer for Survival was created, and features such as redstone circuits, boats, new music, new mobs, and a Difficulty setting were added to the game, often without announcement in "Seecret Friday Updates".

The Halloween Update on October 31, 2010 was a major update adding biomes, The Nether, new mobs, blocks and items, and other changes.

One could see Alpha's introduction of biomes as being the return, at least in part, of Indev's world themes, and indeed the Nether is not unlike the 'Hell' world theme. Another reintroduction in Alpha was the return of multiplayer. Unlike Classic's Creative multiplayer, Alpha's multiplayer was available only in Survival form that is logically called "Survival Multiplayer".

It is still playable on the launcher by enabling the "Historical versions" button in the Launch options.

Beta

Main article: Beta

Beta was the fifth and last phase of Minecraft's development before its official release. Beta was released on December 20, 2010. Features that were added include a new logo and launcher, achievements and statistics, weather, Smooth Lighting, dyes, more plant types (two new types of trees and tall grass), wolves and squid, beds, and other blocks and items.

The Adventure Update was a major set of updates, focusing on exploring, combat, and add an ending to the game. Features added include new terrain generator, new mobs, blocks, biomes, and items. More generated structures were added; villages, strongholds, mineshafts. Changes to general gameplay include an improved combat system including critical hits and experience, a reintroduced Creative, Hardcore, and a way to finish the game by traveling to The End and defeating the ender dragon.

Originally planned to be started in Beta 1.7, the first part of the Adventure Update was released as Beta 1.8 on September 14, 2011. Starting on September 9, 2011, developmental versions were "leaked" by Mojang Studios.[25] Beta 1.9 was never released, but 6 pre-releases using the 1.9 version number were made available for users to test and report bugs back to Mojang Studios. On October 18, a feature freeze went into effect and Mojang Studios shifted all Minecraft development focus to fixing bugs and preparing the game for release.[26] On November 13, a release candidate of 1.0 was released, along with an official update to 1.8.1 that added sounds from the developmental version.[27]

It is still playable on the launcher by enabling the "Historical versions" button in the Launch options.

Full Release

TheEnderdragon

The ender dragon in the End.

The full release of Minecraft, 1.0.0, was released during MINECON 2011 on November 18, 2011, by Notch at the keynote address ceremony at 9:54 pm UTC. Jeb confirmed the version number in a tweet while also stating that the game would be officially out of Beta.[28] The release includes many features from the Adventure Update that were not included in Beta 1.8. The most prominent feature is an ending to the game, which can be achieved by defeating the Ender Dragon boss in The End.

The full release of Minecraft is charged at full price (US$26.95, 19.95, £16.95, or AU$35) to new players, but Alpha and Beta players receive this copy through regular updating. After the release, Notch said in an interview that he was nervous about releasing a full game that would be rated and reviewed. Upon release, the game was well received and was given high ratings by many gaming websites and fan reviews.

Subsequent updates have since been released, with additions such as new gameplay mechanics, new mobs and biomes. For the full list of additions since 1.0.0, see Java Edition version history.

The game received the Java Edition subtitle in Java Edition 1.12.2, to separate it from Bedrock Edition, which was renamed to just "Minecraft" by the Better Together Update.

On October 6, 2018, Mojang Studios open-sourced parts of the code for Java Edition, mainly the Brigadier command engine and the Data Fixer Upper. A complete rewrite of the game's rendering engine called Blaze3D is being considered for open-sourcing.[29]

Demo version

The demo version of Java Edition is for players who haven't bought Minecraft yet but with some restrictions:

  • Only one world is created: (Demo_World).
  • The world generates using the same Seed: -343522682.
  • The player has limited time to play the world (when the timer goes to 0, the player can still play, but they can't interact with the world).
  • The player's name is always set to Player.
  • The player gets a bonus chest when starting a new demo world.

Controls

Controls for the Java Edition are designed for use with a keyboard and mouse or touchpad.

System requirements

Hardware

According to The Minecraft Help Center website:

Minimum requirements

  • CPU: CPU: Intel Core i3-3210 3.2 GHz / AMD A8-7600 APU 3.1 GHz or equivalent
  • RAM: 4GB
  • GPU (Integrated): Intel HD Graphics 4000 (Ivy Bridge) or AMD Radeon R5 series (Kaveri line) with OpenGL 4.4
  • GPU (Discrete): Nvidia GeForce 400 Series or AMD Radeon HD 7000 series with OpenGL 4.4
  • Storage Device: At least 1GB for game core, maps and other files
  • OS:
    • Windows: Windows 7 and up
    • macOS: Any 64-bit OS X using 10.9 Maverick or newer
    • Linux: Any modern 64-bit distributions from 2014 onward

Recommended requirements

  • CPU: Intel Core i5-4690 3.5GHz / AMD A10-7800 APU 3.5 GHz or equivalent
  • RAM: 8GB
  • GPU: GeForce 700 Series or AMD Radeon Rx 200 Series (excluding integrated chipsets) with OpenGL 4.5
  • HDD: 4GB (SSD is recommended)
  • OS (recommended 64-bit):
    • Windows: Windows 10
    • macOS: macOS 10.12 Sierra
    • Linux: Any modern distributions from 2014 onward

Software

  • 1.6 or newer. Older versions must be updated to current versions.
  • Please note that some users experience issues playing Java Edition while using a mismatched version of Java for their operating system (32-bit or 64-bit), while using certain versions of Java 7, or while multiple versions of Java are installed.
  • Starting from Java Edition 1.12, Java 8 is required to run Java Edition. If the player does not know whether they have Java 8, the Minecraft launcher supplies Java Edition with its own version of Java by default.

A stable Internet connection is required for Java Edition to download game files, authenticate usernames, and connect to multiplayer servers. The player must download and run Java Edition while connected to the internet at least once; afterward, the player can play without an internet connection, but must still connect to receive updates or play online.

Java Edition cannot be run on Windows RT tablets, as those rely on Windows Store applications.

Java Edition cannot be run on a Chromebook natively, but it is possible to run Java (and Java Edition) on a Chromebook with Crouton set up.

Java Edition cannot be run on non-PC devices that use Java, such as a car.

Information on system requirements for running a Java Edition server can be found here.


Reception

Evaluation Publication
92.79% GameRankings
93/100 Metacritic
A+ 1UP.com
4.5/5 GamesRadar
10/10 Eurogamer
9.25/10 Game Informer
8.5/10 GameSpot
5/5 GameSpy
9.0/10 IGN

Minecraft: Java Edition was first made available for sale during June 2009 and has since sold over 30 million copies. Minecraft has received high acclaim from critics and has since become one of the most influential and successful indie games ever released. The game's popularity has influenced the creation of a new genre of Minecraft clones.[30] The game has been praised for the creative freedom it grants its players in-game, and for how dynamic the overall gameplay is. Since its creation, Minecraft has become the best-selling video game in history, selling a combined total from all versions of 180,000,000 copies. PC Gamer listed Minecraft as the fourth-best game to play at work.[31]

A review of a version during the Alpha stage of the game, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it.[32] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego S.T.A.L.K.E.R.: Shadow of Chernobyl."[33] On September 17, 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[34] Video game talk show Good Game gave it a 7.5 and 9 out of 10, praising its creativity and customization, though they criticized its lack of a tutorial.[35]

On May 5, 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of "The Art of Video Games" exhibit that was opened on March 16, 2012.[36]

Awards

MojangTrophies

Mojang Studios's trophies

Since release Minecraft has won numerous awards including:

  • PC Gamer's "Game of the Year"[37]
  • Independent Games Festival's Grand Prize and "Audience Award"[38]
  • Good Game's "Best Downloadable Game of 2010"[39]
  • Rock Paper Shotgun's "Game of the Year"[40]
  • Indie DB's "Indie of the Year", "Most Innovative and Best Singleplayer Indie"[41]
  • Game Developers Choice Awards's "Best Debut Game", "Best Downloadable Game" and "Most Innovative Game Award"[42]
  • Polygon's #1 Game of the Decade[43]

Trailer

An official trailer was released on Mojang Studios's official YouTube channel after the full release of Minecraft, at December 6, 2011. The video was made by Vareide instead of Hat Films, who have made update trailers and videos for Mojang Studios in the past.

Trivia

  • The source code of Minecraft: Java Edition may have been hosted in a private repository called "Mojang/Minecraft" on GitHub, which Bartosz Bok has referred to during Brigadier's development before its open source release.[44]
  • The Java Edition page on Minecraft.net uses screenshots from the Bedrock Edition.[45]

References

  1. "Where can I buy Minecraft Java Edition?" – Mojang Support, September 18, 2019
  2. Minecraft DEJUS Rating
  3. Minecraft GSRR Rating
  4. Minecraft GRB Rating (2016)
  5. Minecraft GRB Rating (2015)
  6. Minecraft GRB Rating (2018)
  7. Minecraft PEGI Rating
  8. Minecraft ACB Rating
  9. "Tomorrow's snapshot has a small surprise for modders! Should make one or two people happy :)"@Dinnerbone (Nathan Adams) on X, September 3, 2019
  10. "Heads up, miners and crafters! As of Friday, October 19 at 11 AM CET, Minecraft: Java Edition will no longer include a copy of Minecraft for Windows 10. But don’t fret – if you have a code, you can still redeem it after Friday!"@Minecraft (Minecraft) on X, October 17, 2018
  11. "Ancient Java Players! You attention please!" by Tom Stone. Minecraft.net, January 20, 2020
  12. "Minecraft (alpha)" – TIGSource Forums, May 17, 2009
  13. "Dungeon Keeper is available at gog.com right now! It's one of the inspirations for Minecraft"@notch (Markus Persson) on X, June 3, 2011
  14. The origins of Minecraft – The Word of Notch, October 30, 2009
  15. Cave Game tech demo! – The Word of Notch, May 13, 2009
  16. Cave game tech test – YouTube (Archive)
  17. "Order of the Stick #1" – Giant In The Playground, September 29, 2003.
  18. Minecraft: Order of the Stone – The Word of Notch, May 14, 2009
  19. "Re: Minecraft alpha" – TIGSource Forums, May 18, 2009.
  20. Early private singleplayer alpha coming very soon – The Word of Notch, May 16, 2009
  21. Minecraft 0.0.11a for public consumption – The Word of Notch, May 17, 2009
  22. "Browser Game Pick: Minecraft (Markus Persson)" (Archive) by Tim W – IndieGames.com, May 17, 2009.
  23. The server is back up! – The Word of Notch, June 28, 2010
  24. I think I know what game I’m making – The Word of Notch, July 16, 2009
  25. "Ooh, looks like 1.8 has leaked, not that I'd ever admit that. ;) Be careful when installing software you don't trust though."@notch (Markus Persson) on X, September 10, 2011
  26. "Now one month of polish and bug fixed and performance tweaks and optimizations. "Fun!""@notch (Markus Persson) on X, October 19, 2011
  27. "Minecraft RC2 is Out For Testing" (archived) by Sacheverell – Minecraft Forum, November 13, 2011.
  28. "The next official release will be 1.0 again, and will be released during Minecon"@jeb_ (Jens Bergensten) on X, October 25, 2011
  29. "Programmers: Play with Minecraft's Inner Workings!" by Tom Stone. Minecraft.net, October 6, 2018
  30. "59 Games Like Minecraft" – Games Finder.
  31. "50 games to play at work" – PC Gamer, July 5, 2010.
  32. "Minecraft [alpha Review]" (archived) by Scott Munro – Daily Record, July 27, 2010.
  33. "Chockablock: Minecraft Revisited" by Jim Rossignol – Rock Paper Shotgun, August 10, 2010.
  34. "Mine All Mine, Part One" by Tycho Brahe – Penny Arcade, September 7, 2010.
  35. "Good Game Stories - Minecraft" by Steven O'Donnell and Stephanie Bendixsen – Good Game, September 20, 2010.
  36. "The Smithsonian Has Picked the Games of Its Art of Video Games Exhibit" by Mike Epstein – Kotaku, May 5, 2011.
  37. "Minecraft - PC Gamer UK's Game Of The Year" – PC Gamer, December 31, 2010.
  38. "2011 Independent Games Festival Reveals Main Competition Finalists" (Archive) by Simon Carless – IndieGames.com, January 3, 2011.
  39. "GG Awards 2010: Best Downloadable Game" by Steven O'Donnell and Stephanie Bendixsen – Good Game, December 6, 2010.
  40. "The Games Of Christmas ’10: Day 24" – Rock Paper Shotgun, December 24, 2010.
  41. "2010 Indie of the Year Awards" – Indie DB.
  42. "11th Annual Game Developers Choice Awards" – Game Developer's Choice Awards.
  43. "The 100 best games of the decade (2010-2019)" – Polygon, November 4, 2019.
  44. "Pass StringReader instead of strings to CommandDispatcher by boq · Pull Request #6 · Mojang/brigadier" – GitHub, Jul 23, 2018. "This is part of cleanup for / handling on code (Mojang/Minecraft@6f28ed1)."
  45. "Minecraft Java Edition" – Minecraft.net.