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The original version of Minecraft! Java Edition has cross-platform play between Windows, Linux and macOS, and also supports user-created skins and mods.

minecraft.net on Minecraft: Java Edition
MCJE key art

Key art by Mojang Studios

Minecraft: Java Edition (formerly just Minecraft) is the original version of Minecraft, developed by Mojang Studios for Windows, macOS, and Linux. Notch began development on May 10, 2009, publicly releasing Minecraft on May 17, 2009. The full release of the game (version 1.0.0) was on November 18, 2011, at MINECON 2011.

Unique features

Updates are managed directly by the Minecraft Launcher, so it does not have to go through platform holders' certification.

Logging in with a Microsoft account is required to play the game. In addition to the latest version and latest snapshot, most past versions of Java Edition are also available through the launcher. The launcher allows for separate profiles that are useful for mods, development versions, and old versions.

Java Edition's code is more easily modified than the other editions, and so it has by far the most robust scenes for mods and custom servers. One example of this is the addition of the obfuscation map[13], which is intended to make modding easier. Realms for Java Edition is a separate service from Realms Plus for Bedrock Edition.

Owners of Java Edition who bought the game before June 7, 2022, received a free copy of Bedrock Edition for Windows. Java Edition on PC and Bedrock Edition on Windows are now sold together as Minecraft: Java & Bedrock Edition for PC.[14]

Development

Creation/Pre-classic

CaveGame

Cave Game

Notch got the idea for Minecraft after playing Infiniminer with other members of the TIGSource forums in 2009.[15] Other influences include Dwarf Fortress, Dungeon Keeper,[16] and Notch's own previous project, RubyDung.[17]

When he first started working on Minecraft, Notch had planned for it to just be a small project. For instance, when Notch uploaded the first YouTube video of Minecraft on May 13, 2009, he had not yet decided on a name, and simply referred to it as a "cave game".[18][19] The name Minecraft: Order of the Stone was announced the next day[20] (from a suggestion a TIGSource forums user gave in an IRC chat[21]), a reference to The Order of the Stick, a webcomic and "one of the best things on the internet", and then shortly after, it was shortened to Minecraft as it was much simpler and to prevent people from confusing it with The Order of the Stick. The name was later used for Minecraft: Story Mode. The game was finally released for an "early private single-player alpha" on May 16, 2009.[22] Today, the majority of all pre-classic versions are lost.

Classic

Main article: Java Edition Classic
Classic

Minecraft Classic.

Minecraft 0.0.11a was publicly released the day after the private release on May 17, 2009,[23] and the game received mention on IndieGames.com the day after that.[24] This phase was later named Minecraft Classic.[25] In July, Minecraft was rewritten to use the Lightweight Java Gaming Library (LWJGL).[26] Until Minecraft Beta reintroduced it, Classic was the only version of Minecraft with the Creative game mode, which gives players an infinite amount of each block to build with without having to gather them as in Survival mode. A multiplayer test also occurred shortly before the Survival test.

Survival Test

Survival Test was released as a version of Classic on September 1, 2009. It was the introduction of Survival Mode. In it, the player now had to mine blocks, face mobs, and had a health bar. If the player were to die, the map was lost; unless backed up, the user would have to start over with a new map, similar to Hardcore mode.

Indev

Main article: Java Edition Indev
Indev

Indev

Indev (short for in development) was released on December 23, 2009, after Notch received requests to let the community try out new features he was implementing in Survival Test. Indev version 0.31 was released to the public on minecraft.net/indev and available only to people who had purchased the game. When a new game was started, the player would spawn in a prefabricated wooden house.

Updates introduced a more complex and realistic lighting scheme than Classic, as well as a day-night cycle. Indev received more updates after this, adding a few fundamental features to Minecraft as it went. During its lifespan, some updates were devoted mostly to testing new things, like food, torches, or fire. The difficulty settings: Peaceful, Easy, Normal and Hard, were added to the game. Unique to Indev were level types, similar to biomes and dimensions - for example, Floating Islands and the Sky Dimension, and "Hell" (not Nether). Like Survival Test, if the player were to die, all progress was lost.

Infdev

Main article: Java Edition Infdev
Infdev 20100618

Infdev

Infdev (short for infinite development)[27] was released on February 27, 2010, and became the third phase of Minecraft's development. It featured the important addition of maps that can generate infinitely, which extended the gameplay possibilities even further as well as other upgrades including new crafting recipes, 3D clouds, a new terrain generator, a more realistic fluid system, and more complex caves. However, Infdev scrapped other features of Indev such as world themes. This, in turn, spelled the demise of features such as 'floating islands' and 'permaday'. These removals are understandable, as Infdev's main purpose was to develop infinite maps. However, some extra gameplay features and items were added, such as minecarts, dungeons with mob spawners, and the ability to respawn.

After being replaced by Alpha on June 30, 2010, Infdev remained available on the official Minecraft website until September 2010, when it was removed. Only one version, Infdev 20100618, is playable through the launcher, by enabling the "Historical versions" button in the Launcher options.

Alpha

Main article: Java Edition Alpha
OldNether

The Nether in Alpha

Alpha was released on June 30, 2010, however, only technically, as the first version labeled as Alpha was Alpha v1.0.1. When this update was released, Notch decided to rename Infdev (June 30, 2010) to Alpha v1.0.0. This phase of the game saw many major features added to Minecraft. Multiplayer for Survival was created, and features such as redstone circuits, boats, new music and new mobs, often without announcement in "Seecret Friday Updates".

The Halloween Update on October 30, 2010, was a major update adding biomes, The Nether, new mobs, blocks and items, and other changes.

One could see Alpha's introduction of biomes as being the return, at least in part, of Indev's world themes, and indeed the Nether is not unlike the 'Hell' world theme. Another reintroduction in Alpha was the return of multiplayer. Unlike Classic's Creative multiplayer, Alpha's multiplayer was available only in Survival form that is logically called "Survival Multiplayer".

It is still playable on the launcher by enabling the "Historical versions" button in the Launch options. Today, 23% of all Alpha versions are lost.

Beta

Main article: Java Edition Beta
Beta

Beta

Beta was the sixth and last phase of Minecraft's development before its official release. Beta was released on December 20, 2010. Features that were added include a new logo and launcher, customizable world name and world seed, achievements and statistics, weather, Smooth Lighting, dyes, more plant types (two new types of trees and tall grass), wolves and squid, beds, and other blocks and items.

The Adventure Update was a major set of updates, focusing on exploring and combat and adding an ending to the game. Features added include a new terrain generator, new mobs, blocks, biomes, and items. Three generated structures were added: villages, strongholds, and mineshafts. Changes to general gameplay include an improved combat system including critical hits and experience, a reintroduced Creative, Hardcore, and a way to finish the game by traveling to The End and defeating the ender dragon.

Originally planned to be started in Beta 1.7, the first part of the Adventure Update was released as Beta 1.8 on September 14, 2011. Starting on September 9, 2011, developmental versions were "leaked" by Mojang Studios.[28] Beta 1.9 was never released, but 6 pre-releases using the 1.9 version number were made available for users to test and report bugs back to Mojang Studios. On October 18, a feature freeze went into effect and Mojang Studios shifted all Minecraft development focus to fixing bugs and preparing the game for release.[29] On November 13, a release candidate of 1.0 was released, along with an official update to 1.8.1 that added sounds from the developmental version.[30]

It is still playable on the launcher by enabling the "Historical versions" button in the Launch options.

Full release

Java Edition 1

Java Edition 1.19.

TheEnderdragon

The ender dragon in the End.

The full release of Minecraft, 1.0.0, was released during MINECON 2011 on November 18, 2011, by Notch at the keynote address ceremony at 9:54 pm UTC. Jeb confirmed the version number in a tweet while also stating that the game would be officially out of Beta.[31] The release includes many features from the Adventure Update that were not included in Beta 1.8. The most prominent feature is an ending to the game, which can be achieved by defeating the Ender Dragon boss in The End.

The full release of Minecraft is charged at full price (US$29.99, CA$39.99, 29.99, £24.99, AU$39.95, NZ$49.95, or S$39.90) to new players, but Alpha and Beta players receive this copy through regular updating. After the release, Notch said in an interview that he was nervous about releasing a full game that would be rated and reviewed. Upon release, the game was well received and was given high ratings by many gaming websites and fan reviews.

Subsequent updates have since been released, with additions such as new gameplay mechanics, new mobs, and biomes. For the full list of additions since 1.0.0, see Java Edition version history.

The game received the Java Edition subtitle in Java Edition 1.12.2, to separate it from Bedrock Edition, which was renamed to just "Minecraft" by the Better Together Update.

On October 6, 2018, Mojang Studios open-sourced parts of the code for Java Edition, mainly the Brigadier command engine and the Data Fixer Upper. A complete rewrite of the game's rendering engine called Blaze3D is being considered for open-sourcing.[32]

Demo version

The demo version of Java Edition is for players who haven't bought Minecraft yet and has some restrictions:

  • The demo version is always set to survival mode
  • Only one world is created: (Demo_World).
  • The world generates using the same Seed: -343522682.
  • The player has limited time to play the world (when the timer goes to 0, the player can still play, but they can't interact with the world).
  • The player's name is always set to Player.
  • The player gets a bonus chest when starting a new demo world.

Controls

Controls for the Java Edition are designed for use with a keyboard and mouse, Touchscreen or touchpad.

System requirements

Hardware

According to Minecraft: Java Edition Installation Issues FAQ – Home:

Any computer can actually run Minecraft - even with a low processor and graphics card - but high RAM is required. However, for an enjoyable experience, it is encouraged to consult the recommended requirements. Older operating systems can run Minecraft, using software, but consequently a negative performance impact is expected.

Minimum requirements

  • CPU: CPU: Intel Core i3-8100T 3.1 GHz, AMD Ryzen 3 2200G
  • 7 PU 3.1 GHz, Apple M1 chip, or equivalent
  • RAM: 8 GB
  • GPU: GeForce 800 Series or AMD Radeon HD 8000 series (Kaveri line) with OpenGL 4.4
  • HDD/SSD: At least 4 GB for game core, maps, and other files
  • OS:
    • Windows: Windows 10 or later
    • macOS: macOS Mojave (10.14.5) or later
    • Linux: Any modern 64-bit distros from 2014 onward

Recommended requirements

  • CPU: Intel Core i5-4690 3.5GHz, AMD A10-7800 APU 3.5 GHz, or equivalent
  • RAM: 16 GB
  • GPU: GeForce 1300 Series or AMD Radeon Rx 200 Series (excluding integrated chipsets) with OpenGL 4.5
  • HDD/SSD: 8 GB (SSD is recommended)
  • OS (recommended 64-bit):
    • Windows: Windows 11 (and above)
    • macOS: macOS Mojave (10.14.5) or later
    • Linux: Any modern distros from 2014 onward

Software

  • Please note that some users experience issues playing Java Edition while using a mismatched version of Java for their operating system (32-bit or 64-bit), while using certain versions of Java 7, or while multiple versions of Java are installed.
  • For versions from Java Edition 1.17 to Java Edition 1.17.1, Java 16 is required to run Java Edition. If the player does not know whether they have Java 16, the Minecraft Launcher supplies Java Edition with its own version of Java by default.
  • Starting from Java Edition 1.18, Java 17 is required to run Java Edition. If the player does not know whether they have Java 17, the Minecraft Launcher supplies Java Edition with its own version of Java by default.

A stable Internet connection is required for Java Edition to download game files, authenticate usernames, and connect to multiplayer servers. The player must download and run Java Edition while connected to the internet at least once; afterward, the player can play without an internet connection, but must still connect to receive updates or play online.

Java Edition can not run on Windows RT, ChromeOS (unless Linux is turned on), or on some non-PC devices that use Java, such as a car, a Blu-ray player, or an Android device.

Information on system requirements for running a Java Edition server can be found here.

Reception

Evaluation Publication
92.79% GameRankings
93/100 Metacritic
A+ 1UP.com
4.5/5 GamesRadar
10/10 Eurogamer
9.25/10 Game Informer
8.5/10

GameSpot

5/5 GameSpy
9.0/10 IGN

Minecraft: Java Edition was first made available for sale in June 2009 and has since sold over 30 million copies. Minecraft has received high acclaim from critics and has since become one of the most influential and successful indie games ever released. The game's popularity has influenced the creation of a new genre of Minecraft clones.[33] The game has been praised for the creative freedom it grants its players in-game, and for how dynamic the overall gameplay is. Since its creation, Minecraft has become the best-selling video game in history, selling a combined total from all versions of over 238,000,000 copies.[34] PC Gamer listed Minecraft as the fourth-best game to play at work.[35]

A review of a version during the Alpha stage of the game, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it.[36] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego S.T.A.L.K.E.R.: Shadow of Chernobyl."[37] On September 17, 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[38] Video game talk show Good Game gave it a 7.5 and 9 out of 10, praising its creativity and customization, though they criticized its lack of a tutorial.[39]

On May 5, 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of "The Art of Video Games" exhibit that was opened on March 16, 2012.[40]

Awards

MojangTrophies

Mojang Studios's trophies

Since its release Minecraft has won numerous awards including:

  • PC Gamer's "Game of the Year"[41]
  • Independent Games Festival's Grand Prize and "Audience Award"[42]
  • Good Game's "Best Downloadable Game of 2010"[43]
  • Rock Paper Shotgun's "Game of the Year"[44]
  • Indie DB's "Indie of the Year", "Most Innovative and Best Singleplayer Indie"[45]
  • Game Developers Choice Awards's "Best Debut Game", "Best Downloadable Game" and "Most Innovative Game Award"[46]
  • Polygon's #1 Game of the Decade[47]

Trailer

An official trailer was released on Mojang Studios's official YouTube channel after the full release of Minecraft, on December 6, 2011. The video was made by Vareide instead of Hat Films, who have made update trailers and videos for Mojang Studios in the past.

Previously, another trailer also made by Vareide was featured on the Minecraft website:

Trivia

  • Before renamed to Java Edition in 1.12.2, this edition is often informally called "PC edition", to contrast it from other versions run on mobile and console platforms (which were later united under the title "Bedrock Edition").
  • The source code of Minecraft: Java Edition may have been hosted in a private repository called "Mojang/Minecraft" on GitHub, which Bartosz Bok has referred to during Brigadier's development before its open-source release.[48]
  • The Java Edition page on minecraft.net uses screenshots from Bedrock Edition.[49]

Gallery

References

  1. [1]
  2. Minecraft: Java Edition - ESRB
  3. Minecraft: Java Edition PEGI Rating
  4. Minecraft | Australian Classification
  5. Minecraft
  6. Minecraft DEJUS Rating
  7. Minecraft GSRR Rating
  8. Minecraft GRB Rating (2015)
  9. Minecraft GRB Rating (2016)
  10. Minecraft GRB Rating (2022)
  11. Minecraft OFLC Rating
  12. Minecraft USK Rating
  13. "Tomorrow's snapshot has a small surprise for modders! Should make one or two people happy :)"@Dinnerbone (Nathan Adams) on X, September 3, 2019
  14. "Minecraft: Java & Bedrock Edition for PC FAQ" – Minecraft.net, June 7, 2022. [dead link]
  15. "Minecraft (alpha)" – TIGSource Forums, May 17, 2009
  16. "Dungeon Keeper is available at gog.com right now! It's one of the inspirations for Minecraft"@notch (Markus Persson) on X, June 3, 2011
  17. The origins of Minecraft – The Word of Notch, October 30, 2009
  18. Cave Game tech demo! – The Word of Notch, May 13, 2009
  19. Cave game tech test – YouTube ([http://web.archive.org/web/20150501040204/https://youtube.com/watch?v=F9t3FREAZ-k Archive])
  20. Minecraft: Order of the Stone – The Word of Notch, May 14, 2009
  21. "Re: Minecraft alpha" – TIGSource Forums, May 18, 2009.
  22. Early private singleplayer alpha coming very soon – The Word of Notch, May 16, 2009,
  23. Minecraft 0.0.11a for public consumption – The Word of Notch, May 17, 2009
  24. "Browser Game Pick: Minecraft (Markus Persson)" (Archive) by Tim W – IndieGames.com, May 17, 2009.
  25. The server is back up! – The Word of Notch, June 28, 2010,
  26. I think I know what game I’m making – The Word of Notch, July 16, 2009,
  27. "The way I remember it, it was the name of the branch I set up to test out infinite terrain size. The normal one being, of course, "indev", so it was clever wordplay. No real thought put into any meaning beyond that, I think."@notch (Markus Persson) on X, March 18, 2021
  28. "Ooh, looks like 1.8 has leaked, not that I'd ever admit that. ;) Be careful when installing software you don't trust though."@notch (Markus Persson) on X, September 10, 2011
  29. "Now one month of polish and bug fixed and performance tweaks and optimizations. "Fun!""@notch (Markus Persson) on X, October 19, 2011
  30. "Minecraft RC2 is Out For Testing" (archived) by Sacheverell – Minecraft Forum, November 13, 2011.
  31. "The next official release will be 1.0 again, and will be released during Minecon"@jeb_ (Jens Bergensten) on X, October 25, 2011
  32. "Programmers: Play with Minecraft's Inner Workings!" by Tom Stone. Minecraft.net, October 6, 2018
  33. "59 Games Like Minecraft" – Games Finder.
  34. "Minecraft Franchise Fact Sheet" , April 2021.
  35. "50 games to play at work" – PC Gamer, July 5, 2010.
  36. "Minecraft [alpha Review]" (archived) by Scott Munro – Daily Record, July 27, 2010.
  37. "Chockablock: Minecraft Revisited" by Jim Rossignol – Rock Paper Shotgun, August 10, 2010.
  38. "Mine All Mine, Part One" by Tycho Brahe – Penny Arcade, September 7, 2010.
  39. "Good Game Stories - Minecraft" by Steven O'Donnell and Stephanie Bendixsen – Good Game, September 20, 2010.
  40. "The Smithsonian Has Picked the Games of Its Art of Video Games Exhibit" by Mike Epstein – Kotaku, May 5, 2011.
  41. "Minecraft - PC Gamer UK's Game Of The Year" – PC Gamer, December 31, 2010.
  42. "2011 Independent Games Festival Reveals Main Competition Finalists" (Archive) by Simon Carless – IndieGames.com, January 3, 2011.
  43. "GG Awards 2010: Best Downloadable Game" by Steven O'Donnell and Stephanie Bendixsen – Good Game, December 6, 2010.
  44. "The Games Of Christmas ’10: Day 24" – Rock Paper Shotgun, December 24, 2010.
  45. "2010 Indie of the Year Awards" – Indie DB.
  46. "11th Annual Game Developers Choice Awards" – Game Developer's Choice Awards.
  47. "The 100 best games of the decade (2010-2019)" – Polygon, November 4, 2019.
  48. "Pass StringReader instead of strings to CommandDispatcher by boq · Pull Request #6 · Mojang/brigadier" – GitHub, Jul 23, 2018. "This is part of cleanup for / handling on code (Mojang/Minecraft@6f28ed1)."
  49. "Minecraft Java Edition" – Minecraft.net.
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