Item Frame

From Minecraft Wiki
Jump to: navigation, search
"Frame" redirects here. For other uses, see Frame (disambiguation).
Item Frame
Item Frame JE2 BE2.pngGlow Item Frame.png
Item Frame (map) JE2 BE2.pngGlow Item Frame (map).png
Rarity color





Yes (64)


Item Frame (1)
or Glow Item Frame (1)
The item it contains.

An item frame is an entity[JE only] or block entity[BE only] that displays the item or block that is inside it.

A glow item frame keeps itself and the item inside it illuminated, even in the dark.‌[upcoming: JE 1.17 & BE 1.16.220]



An empty item frame can be broken simply by punching it.‌[Java Edition only] If the item frame contains an item, punching it drops the item, leaving the frame on the wall.

Because item frames are entities in Java Edition, they can be broken in Adventure mode.‌[Java Edition only]

Natural generation[edit]

An item frame containing a pair of elytra generates in each end ship.

An item frame naturally generating in an end ship.


Name Ingredients Crafting recipe Description
Item Frame Stick +

Glow Item Frame Glow Ink Sac +
Item Frame

[upcoming: JE 1.17]


Expert-level cartographer villagers have a chance to sell an item frame for 7 emeralds.


Item frame with partially filled map

Item frames can be placed on the sides of cactus blocks, pressure plates, fences, trees, slabs, cobblestone walls, chests, doors, and all solid blocks. They can also be placed on the top and bottom of these blocks. As item frames are an entity, multiple item frames can occupy the same block, although on different faces. It also allows non-solid blocks to occupy the same space.‌[Java Edition only]

Players can place items in the frame by using the item. If a map is placed in an item frame, it enlarges to show the map in the size of a full block, with the item frame's location displayed as a green pointer on the map, pointing in the direction the item frame is facing. If this is done in the Nether, the green cursor spins around similar to the white cursor (players). If the item in the item frame has been renamed using an anvil, it displays its custom name when the cursor is over the item frame. If the player places a block inside the frame, it is displayed in miniature half in, half out of the block. This can be most notably seen on stairs or slabs.

Pick block may be used on item frames by players in creative mode only, the control has no effect for players in survival or adventure mode. When the item frame is displaying an item, pick block picks the displayed item instead of the item frame.

Item frames can be placed on the lid of a shulker box that is positioned horizontally, but pop off when the lid is opened.‌[Java Edition only]


Item Frame with Item.pngItem Frame with rotated Item.pngItem Frame with Block.pngItem Frame with rotated Block.png

The displayed item can then be rotated by right-clicking the frame. Items displayed in the item frame can turn 45° diagonally, with a total of 8 possibilities (90° and 4 possibilities if it is a map), and the frame outputs a redstone signal depending on the rotation phase that can be interpreted by a redstone comparator (note that this rotation value is separate from the clock or compass rotation). As long as the frame remains placed, it remembers the orientation of the last item it held, and uses it for the next item it holds.‌[Java Edition only]

Glow Item Frames[edit]

Grass Block JE7 BE6.png
This page describes content that may be included in a future update.
This content has appeared in development versions, but the full update containing it has not been released yet.
Blue Beaker BE1.png
This section contains content on features that are part of Experimental Gameplay in Bedrock Edition.
These features may be properly added in a future update, but require the "Caves and Cliffs" option toggled to be enabled in the current version.

An item glows when placed in a glow item frame, but it does not affect the light level, only appearing as if illuminated.‌[upcoming: JE 1.17 & BE 1.16.220]


SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
Item Frame fills??entity.item_frame.add_itemsubtitles.entity.itemframe.add_item??16
Item Frame breaks??entity.item_frame.breaksubtitles.entity.itemframe.break??16
Item Frame placed??
Item Frame empties??entity.item_frame.remove_itemsubtitles.entity.itemframe.remove_item??16
Item Frame clicks??entity.item_frame.rotate_itemsubtitles.entity.itemframe.rotate_item??16


Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Map Room.pngMap RoomPlace 9 fully explored, adjacent map items into 9 item frames in a 3 by 3 square.The frames have to be on a wall, not the floor.40GSilver

Data values[edit]


Java Edition:

ItemNamespaced IDFormTranslation key
Item Frameitem_frameItemitem.minecraft.item_frame
Glow Item Frame‌[upcoming: JE 1.17]glow_item_frameItemitem.minecraft.glow_item_frame
EntityNamespaced IDTranslation key
Item Frameitem_frameentity.minecraft.item_frame
Glow Item Frame‌[upcoming: JE 1.17]glow_item_frameentity.minecraft.glow_item_frame

Bedrock Edition:

Item FrameNamespaced IDNumeric ID FormTranslation key

Block states[edit]

See also: Block states

Bedrock Edition:

Name Default value Allowed values Description
The direction the item frame is pointing.
The opposite from the direction to the block it is placed on.
If this item frame contains a map.

Entity data[edit]

See also: Chunk format

Item frames have entity data that define various properties of the entity.

  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all hangables see Template:Nbt inherit/hangable/template
    •  Fixed: 1 or 0 (true/false) - true to prevent it from dropping if it has no support block, being moved (e.g. by pistons), taking damage, and placing an item in it, removing its item or rotating it.
    •  Invisible: 1 or 0 (true/false) - Whether the item frame is invisible. The contained item or map remains visible.
    •  Item: The item, without the slot tag. If the item frame is empty, this tag does not exist.
    •  ItemDropChance: The chance for the item to drop when the item frame breaks. 1.0 by default.
    •  ItemRotation: The number of times the item has been rotated 45 degrees clockwise.



Java Edition
August 16, 2012Item Frame (pre-release).png Item Frame (item) (pre-release).png Dinnerbone tweeted the first image of item frames.
1.4.212w34aItem Frame JE1 BE1.png Item Frame (item) JE1 BE1.png Added item frames.
There is currently a bug where attempting to place an item frame in multiplayer causes an internal server error, as well as other bugs.
12w34bThe multiplayer item frame bug has been fixed.
12w38aItem frames no longer despawn when the player moves 20 blocks away.
1.7.213w36aItems renamed using an anvil now display their name when looked at up close.
13w41aMaps placed in an item frame now cover the whole block face, allowing seamless tiling of adjacent maps. This makes undiscovered areas of maps invisible.
?Item Frame (map) JE1 BE1.png Incomplete maps placed in item frames now display the item frame texture underneath.
1.814w04aItems and blocks displayed in the item frame now rotate 45 degrees when rotated instead of 90 degrees, and a comparator outputs a redstone signal depending on the rotation phase.
14w10aMultiple item frames can no longer be placed on the same block face.
1.915w41aAn item frame now generates in the treasure room of end ships, above the shulker that guards the treasure. It holds elytra.
15w49aItem frames are no longer destroyed by lightning bolts.
15w50aAdded sounds to item frames: entity.itemframe.add_item, entity.itemframe.break,, entity.itemframe.remove_item, and entity.itemframe.rotate_item.
1.1116w32aThe entity ID of item frames has been changed from ItemFrame to item_frame.
1.1317w47aPrior to The Flattening, this item's numeral ID was 389.
17w50aItem frames can now be put on floors and ceilings.
1.1418w43aItem Frame JE2 BE2.png Item Frame (map) JE2 BE2.png Item Frame (item) JE2 BE2.png The textures of item frames have been changed.
1.1519w38aItem Frame 19w38a.png Item Frame Map 19w38a.png Item frames now appear dark, same as suffocating mobs.[1]
19w39aItem frames are now colored correctly.
1.1620w10aThe NBT Invisible and Fixed have been added to item frames.
Upcoming Java Edition
1.1721w03aGlow Item Frame.png Glow Item Frame (map).png Glow Item Frame (item) JE1.png Added glow item frames.
Pocket Edition Alpha
v0.14.0build 1Item Frame JE1 BE1.png Item Frame (map) JE1 BE1.png Item Frame (item) JE1 BE1.png Added item frames.
Item frames are considered as a block entity instead of an entity.[2]
Pocket Edition
1.0.0alpha frames now generate in end city ships.
Bedrock Edition
1.10.0beta Frame JE2 BE2.png Item Frame (map) JE2 BE2.png Item Frame (item) JE2 BE2.png The textures of item frames have been changed.
1.11.0beta frames can now be bought from cartographer villagers.
1.13.0beta frames can now be placed on the top and bottom of blocks.
1.16.0beta has been changed, item frames are now offered by expert-level cartographer villager.
Upcoming Bedrock Edition
1.16.210beta Frame JE2 BE2.png Item Frame (map) JE2 BE2.png Glow Item Frame (item) JE1.png Added glow item frames.
Has the default item frame block texture.
beta removed glow item frames due to a crash.
1.16.220beta glow item frames.
Legacy Console Edition
TU9CU1 1.0 Patch 11.0.1Item Frame JE1 BE1.png Item Frame (map) JE1 BE1.png Item Frame (item) JE1 BE1.png Added item frames.
TU11The limit for item frames in a world has been increased. A message is now displayed when the maximum number of item frames are reached.
TU31CU19 1.22 Patch 3Items and blocks displayed in the item frame now rotate 45 degrees when rotated instead of 90 degrees, and a comparator now outputs a redstone signal depending on the rotation phase.
TU43CU33 1.36 Patch 13Added sounds for item frames.
TU56CU47 1.55 Patch 261.0.6If the item in the item frame has a name (from an anvil) it now shows as if there is a name tag on the item frame.
1.90 Item Frame JE2 BE2.png Item Frame (map) JE2 BE2.png Item Frame (item) JE2 BE2.png The textures of item frames have been changed.
New Nintendo 3DS Edition
0.1.0Item Frame JE1 BE1.png Item Frame (map) JE1 BE1.png Item Frame (item) JE1 BE1.png Added item frames.


Issues relating to "Item Frame" are maintained on the bug tracker. Report issues there.


  • The item frame is based upon a suggestion on Reddit, like the ender chest and flower pot.[5]
  • The item frame is the only entity to reference a block model.‌[JE only] Because of this, the texture of the frame border is the same as the birch planks texture.
  • Item frame is the only placeable item that can interfere with other non-full block entity.
  • In Bedrock Edition exist "item.glow_frame" item, with several bugged textures and without inventory name. Item.glow frame (V1) BE1.png Item.glow frame (V2) BE1.png Item.glow frame (V3) BE1.png


See also[edit]