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Item Frame

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Item Frame
Item Frame.png
Item Frame (Map).png
Rarity

Common

Renewable

Yes

Stackable

Yes (64)

Drops

Item Frame (1)
The item it contains.

An item frame is an entity[JE only] or block entity[BE only] that displays the item or block that is inside it.

Obtaining[edit]

Breaking[edit]

An empty item frame can be broken simply by punching it. If the item frame contains an item, punching it drops the item, leaving the frame on the wall.

Because item frames are entities in Java Edition, they can be broken in Adventure mode.‌[Java Edition only]

Crafting[edit]

Ingredients Crafting recipe
Stick +
Leather

Trading[edit]

Expert-level cartographer villagers sell an item frame for 7 emeralds.

Usage[edit]

Item frame with partially filled map

Item frames can be placed on the sides of cactus blocks, pressure plates, fences, trees, slabs, cobblestone walls, chests, doors, and all solid blocks. They can also be placed on the top and bottom of these blocks. As item frames are an entity, multiple item frames can occupy the same block, although on different faces. It also allows non-solid blocks to occupy the same space.‌[Java Edition only]

Players can place items in the frame by using the item. If a map is placed in an item frame, it enlarges to show the map in the size of a full block, with the item frame's location displayed as a green pointer on the map, pointing in the direction the item frame is facing. If this is done in the Nether, the green cursor spins around similar to the white cursor (players). If the item in the item frame has been renamed using an anvil, it displays its custom name when the cursor is over the item frame. If the player places a block inside the frame, it is displayed in miniature half in, half out of the block. This can be most notably seen on stairs or slabs.

Pick block may be used on item frames by players in creative mode only, the control has no effect for players in survival or adventure mode. When the item frame is displaying an item, pick block picks the displayed item instead of the item frame.

Item frames can be placed on the lid of a shulker box that is positioned horizontally, but pop off when the lid is opened.

Rotation[edit]

Item Frame with Item.pngItem Frame with rotated Item.pngItem Frame with Block.pngItem Frame with rotated Block.png

The displayed item can then be rotated by right-clicking the frame. Items displayed in the item frame can turn 45° diagonally, with a total of 8 possibilities (90° and 4 possibilities if it is a map), and the frame outputs a redstone signal depending on the rotation phase that can be interpreted by a redstone comparator (note that this rotation value is separate from the clock or compass rotation). As long as the frame remains placed, it remembers the orientation of the last item it held, and uses it for the next item it holds.‌[Java Edition only] If a block exists within the same space as the frame that would not cause it to pop off, the next rotation causes the emitted power from the comparator to instantly become 0 until the block is removed.[1]

Sounds[edit]

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation distance
Item Frame fills? ? entity.item_frame.add_itemsubtitles.entity.itemframe.add_item? ? 16
Item Frame breaks? ? entity.item_frame.breaksubtitles.entity.itemframe.break? ? 16
Item Frame placed? ? entity.item_frame.placesubtitles.entity.itemframe.place? ? 16
Item Frame empties? ? entity.item_frame.remove_itemsubtitles.entity.itemframe.remove_item? ? 16
Item Frame clicks? ? entity.item_frame.rotate_itemsubtitles.entity.itemframe.rotate_item? ? 16

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Map RoomPlace 9 fully explored, adjacent map items into 9 item frames in a 3 by 3 square.The frames have to be on a wall, not the floor.40GSilver

Data values[edit]

ID[edit]

Java Edition:

Item FrameNamespaced IDTranslation key
Itemitem_frame item.minecraft.item_frame
Entityitem_frame entity.minecraft.item_frame

Bedrock Edition:

Item FrameNamespaced IDNumeric ID Translation key
Itemframe 389item.frame.name
Blockframe 199tile.frame.name

Block states[edit]

Bedrock Edition:

Name Default value Allowed values Description
facing_direction00
1
2
3
4
5
The direction the item frame is pointing.
The opposite from the direction to the block it is placed on.
item_frame_map_bit00
1
If this item frame contains a map.


Entity data[edit]

Item frames have entity data that define various properties of the entity.

  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    •  TileX: The X coordinate of the block the painting/item frame is in.
    •  TileY: The Y coordinate of the block the painting/item frame is in.
    •  TileZ: The Z coordinate of the block the painting/item frame is in.
    •  Facing: The direction the painting/item frame faces: 3 is south, 4 is west, 2 is north, 5 is east, 1 is top, and 0 is bottom.
    •  Item: The item, without the slot tag. If the item frame is empty, this tag does not exist.
    •  ItemDropChance: The chance for the item to drop when the item frame breaks. 1.0 by default.
    •  ItemRotation: The number of times the item has been rotated 45 degrees clockwise.
    •  Invisible: 1 or 0 (true/false) - Whether the item frame is invisible. The contained item or map remains visible.
    •  Fixed: 1 or 0 (true/false) - true to prevent it from dropping if it has no support block, being moved (e.g. by pistons), taking damage, and placing an item in it, removing its item or rotating it.


Video[edit]

History[edit]

Java Edition
August 16, 2012Item Frame Preview.png Item Frame (item) Revision 0.png Dinnerbone tweeted the first image of item frames.[2]
1.4.212w34aItem Frame Revision 2.png Item Frame (item) JE1 BE1.png Added item frames.
There is currently a bug where attempting to place an item frame in multiplayer causes an internal server error, as well as other bugs.
12w34bThe multiplayer item frame bug has been fixed.
12w38aItem frames no longer despawn when the player moves 20 blocks away.
1.7.213w36aItems renamed using an anvil now display their name when looked at up close.
13w41aMaps placed in an item frame now cover the whole block face, allowing seamless tiling of adjacent maps. This makes undiscovered areas of maps invisible.
?Item Frame Map Revision 1.png Incomplete maps placed in item frames now display the item frame texture underneath.
1.814w04aItems and blocks displayed in the item frame now rotate 45 degrees when rotated instead of 90 degrees, and a comparator outputs a redstone signal depending on the rotation phase.
14w10aMultiple item frames can no longer be placed on the same block face.
1.915w41aAn item frame now generates in the treasure room of end ships, above the shulker that guards the treasure. It holds an elytra.
15w49aItem frames are no longer destroyed by lightning bolts.
15w50aAdded sounds to item frames: entity.itemframe.add_item, entity.itemframe.break, entity.itemframe.place, entity.itemframe.remove_item, and entity.itemframe.rotate_item.
1.1116w32aThe entity ID of item frames has been changed from ItemFrame to item_frame.
1.1317w47aPrior to The Flattening, this item's numeral ID was 389.
17w50aItem frames can now be put on floors and ceilings.
1.1418w43aItem Frame.png Item Frame (Map).png Item Frame (item) JE2 BE2.png The textures of item frames have been changed.
1.1519w38aItem Frame 19w38a.png Item Frame Map 19w38a.png Item frames now have a darker texture, same as suffocating mobs.[3]
19w39aItem frames are now colored correctly.
1.16Two new entity ID tags have been added to item frames; Invisible and Fixed.
Pocket Edition Alpha
0.14.0build 1Item Frame Revision 2.png Item Frame Map Revision 1.png Item Frame (item) JE1 BE1.png Added item frames.
Item frames are considered as a block entity instead of an entity.
Pocket Edition
1.0.0alpha 0.17.0.1Item frames now generate in end city ships.
Bedrock Edition
1.10.0beta 1.10.0.3Item Frame.png Item Frame (Map).png Item Frame (item) JE2 BE2.png The textures of item frames have been changed.
1.11.0beta 1.11.0.4Item frames can now be bought from cartographer villagers.
1.13.0beta 1.13.0.9Item frames can now be placed on the top and bottom of blocks.
1.16.0beta 1.16.0.57Trading has been changed, item frames are now offered by expert-level cartographer villager.
Legacy Console Edition
TU9CU11.0Patch 1Item Frame Revision 2.png Item Frame Map Revision 1.png Item Frame (item) JE1 BE1.png Added item frames.
TU11The limit for item frames in a world has been increased. A message is now displayed when the maximum number of item frames are reached.
TU31CU191.22Patch 3Items and blocks displayed in the item frame now rotate 45 degrees when rotated instead of 90 degrees, and a comparator now outputs a redstone signal depending on the rotation phase.
TU43CU331.36Patch 13Added sounds for item frames.
TU56CU471.55Patch 261.0.6If the item in the item frame has a name (from an anvil) it now shows as if there is a name tag on the item frame.
1.90Item Frame.png Item Frame (Map).png Item Frame (item) JE2 BE2.png The textures of item frames have been changed.
New Nintendo 3DS Edition
0.1.0Item Frame Revision 2.png Item Frame Map Revision 1.png Item Frame (item) JE1 BE1.png Added item frames.

Issues[edit]

Issues relating to "Item Frame" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • The item frame is based upon a suggestion on Reddit, like the ender chest and flower pot.[4]
  • The item frame is the only entity to reference a block model.‌[JE only] Because of this, the texture of the frame border is the same as the birch planks texture.
  • In Bedrock Edition, when an item frame is in the inventory, the player cannot move the item frame to another slot (this also applies to chests and other storage) or drop the item frame. Also, when the item frame is in the player's hand, the player cannot break blocks, interact (like doors or gate fences, except for removing items from an item frame) or place the item frame.

Gallery[edit]

See also[edit]

References[edit]