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Mojang has an official bug tracker and does not track bugs for any editions of Minecraft on this wiki. Please use the appropriate bug tracker to report and view current bug reports.
Pocket Edition: bugs.mojang.com/browse/MCPE.
Console Edition: bugs.mojang.com/browse/MCCE.
For further info, see the issues notice page.
Do not delete this page, any issues currently being recorded are purely for archiving purposes.
- 1 Crashing/system
- 2 Gameplay
- 3 Blocks
- 4 Items
- 5 World generator
- 6 Mobs/NPCs/animals
- 7 Graphical/lighting
- 8 Sounds
- 9 Menus
- 10 In-game interfaces/HUD
- 11 Chat/commands
- 12 Language/text files
- 13 References
Crashing/system[edit | edit source]
<span class="issue-label explain" style="font-family: consolas, monaco, menlo, courier, monospace; padding-bottom: 1px; color: white; background-color: #484848;" title="Major bug" >'''[!]'''</span> [[File:Tux.svg|x20px|Linux|link=wikipedia:Linux]]The game will fail to start because an old version of LWJGL is included; lwjgl.jar, lwjgl-util.jar, and jinput.jar, as well as the entire natives folder must be replaced. --[[Special:Contributions/188.8.131.52|184.108.40.206]] 21:32, 12 January 2013 (UTC)
Gameplay[edit | edit source]
Blocks[edit | edit source]
[X] In Command Blocks, selector arguments( [x,y,z,r,etc.] ) don't work for /give,/clear, and possibly other commands.
[X] [SMP] When repairing an item, the Anvil get the experience, then quitting the anvil screen, the original two items drops, but the experience don't go back. (not anvil sound neither) (in with the same Username works perfectly)
Items[edit | edit source]
[!!] [MP] Using a Firework Star will crash all clients connected to the server, and the server itself.
[!] Some items picked up are immediately placed into boot slot, mostly harvestable items e.g. watermelons, wheat, seed, carrots, potatoes. Some items are unthrowable
occasionally, such as iron swords. On placement of an item into boot slot, any previous items held there are destroyed and disappear. Only one type of item can be held
at a time, sometimes only one of each. It seems completely unpredictable which items will exhibit this issue. Occurs on some computers to a greater or lesser extent.
[X] Mobs will still drop items even when the gamerule doMobLoot is switched to false.
[X] If lava is placed near a spawning mob spawner, or a torch is placed on said spawner the moment it spawns the mob, XP bottles sometimes drop out instead of the mob. Rare occurrence, but is repeatable under the right conditions.
[X] Command block possible malfunction even when gamerule is set to true.
World generator[edit | edit source]
Client crashed after breaking record player. Upon returning, the chunk the record player was in had completely changed into a taiga hills biome, completely removing one wall of base.
Mobs/NPCs/animals[edit | edit source]
[X] Sometimes hostile mobs will not attack the player until the player rejoins the world
[X] Passive mobs do not spawn. Tested 1.4.7, desert biome.
[X] Squids seem to die randomly with no apparent cause
- I believe the cause for this is that they now suffocate out of water, and sometimes when they're at the surface of water it counts them as out (just like it does when the player is at the surface). --Drake
Graphical/lighting[edit | edit source]
Sounds[edit | edit source]
there is something weard about the noteblock sounds it doesnt reallt play a note in LAN but it just *doink's* no really like *pling* this need to be fixed