Height: 2.7 Blocks
|“||... There's at least one giant reason not to mess with villagers. Their loyal defenders that can't drown, suffer pain from falling or even be knocked back. Sentient statues that deal huge damage with just a single swing of their mighty arms. We pity you if you're caught attacking villagers – we really do – because then you've just made an enemy of the Iron Golem. Don't be surprised if that's the last thing you ever do – they're one of the hardest hitting mobs in the Overworld.||„|
|— Tom Stone|
Iron golems will spawn in a 16×6×16 area, centered vertically and horizontally between the bases of the 21 or more valid doors in a village if it has at least 10 villagers. The chance of spawning is 1 in 7000 per game tick, which averages to one every five minutes and 50 seconds. Iron golems can spawn provided the blocks it spawns in are transparent and the block it spawns on top of has a solid surface. The maximum number of golems that can be in a single village is one-tenth the number of villagers in that village, provided that the door requirement is met.
The golem can be constructed by placing particular blocks in a certain pattern. It is created by placing four iron blocks in a T shape (as shown in the image), and then placing a carved pumpkin, a jack o'lantern or a pumpkin[Bedrock Edition only] on top of the center upper block. The pumpkin may be placed by the player, a dispenser or a pumpkin stem, but it must be placed last. It needs space around it to be able to spawn and will not spawn in a confined area.
The block arrangement can be placed upright, lying down, or upside-down. The four empty spaces in the diagram (above and below each of the arms) must be air blocks. Any non-air block (including blocks such as snow layers, tall grass, and water) present in any of the empty spaces will prevent the golem from spawning.
Like other constructed mobs, iron golems always spawn facing south. Their large size may cause them to take suffocation damage from nearby solid blocks at the level of their head.
Iron golems drop when they die:
The Looting enchantment is ineffective against iron golems as it does not give any extra iron ingots or poppies when killed.
Iron golems are 2.7 blocks tall and 1.4 blocks wide.
Iron golems will wander around a village in a patrol-like fashion, staying close to the edges of buildings and other structures. Like villagers, iron golems will not wander away from a village, regardless of how they were spawned. Iron golems will sometimes face a villager, as if they are speaking to each other. Iron golems are able to spawn poppies in their hands and offer them to villagers, symbolizing the friendly relationship between the villagers and golems. However, they won't offer poppies to other iron golems.
If not within a village, iron golems will slowly wander around, usually making their way to a nearby village.
Iron golems can walk up a full block height without jumping and walk over a 1 block wide hole without falling in. They will avoid water, lava, fire and cacti. Iron golems are immune to both drowning and fall damage. When in water, they will sink, immobilize, and become passive, but will still be pushed by flowing water and by bubble columns.
Like all utility mobs, iron golems can be leashed.
When provoked, an iron golem will move quickly toward its target and swing its arms up violently to attack, dealing 7 () to 21 ( × 10.5) damage and flinging the target into the air. This attack deals random amounts of damage and thus, it is potentially the 3rd strongest Overworld attack in the game, beaten only by the explosion of a creeper or charged creeper. Iron golems have a comparatively large attack range, allowing them to attack through a solid 1 block thick wall, even without a line of sight to the target.
Iron golems have a chance of accidentally hitting another mob while attacking a hostile mob. Sometimes the golems will accidentally hit each other and fight, usually resulting in one or more golems dying. Additionally, it is possible for multiple golems to simultaneously hit the same target. The height to which the victim is sent flying is relative to the number of golems that attack it.
Iron golems will attack most hostile or neutral mobs within 32 blocks of them, though in the case of the ender dragon and wither they aren't very effective. Additionally, pufferfish are the only passive mob they will attack should either get close to the other.
|Mob||Iron golem attacks the mob on sight?||Attacks the iron golem on sight?||Notes|
|Chicken jockey||Yes||If a baby zombie is riding the chicken, the baby zombie will attack the iron golem.
If a baby zombie pigman is riding the chicken, the zombie pigman will attack it only after the golem attack the pigman.
|The iron golem will only attack the baby zombie/baby zombie pigman, not the chicken.|
|Giant [unused mob]||Yes||No|
|Illusioner [Java Edition exclusive]||Yes||Yes|
|Player||Yes, if naturally spawned in a village, if provoked||Partial||Naturally-spawned iron golems and commands-spawned iron golems will attack the player, if the player attacks them.|
|Pufferfish||No||No||Pufferfish will harm iron golems that get too close to it.|
|Zombie pigman||Yes||Only if attacked by the golem [1.12]||They attack only if an iron golem attacks one zombie pigman|
Zombies, skeletons, spiders, cave spiders, slimes, magma cubes, vindicators and evokers will naturally attack iron golems on sight, and may cause major damage, especially if the mobs attack in groups. If an iron golem is attacked by multiple mobs, it will retaliate in the order it was attacked. In Bedrock Edition, endermites, silverfishes and witches may naturally attack it too.
Iron golems have entity data associated with them that contain various properties of the mob. Their entity ID is
|Icon||Achievement||In-game description||Actual requirements (if different)||Availability||Xbox points earned||Trophy type (PS)|
|Body Guard||Create an Iron Golem.||Yes||Yes||Yes||Yes||20G||Bronze|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Internal ID|
|Hired Help||Summon an Iron Golem to help defend a village||What a Deal!||Summon an iron golem.|
|1.2.1||12w08a||Added iron golems, one may spawn in a village for every 16 villagers.|
|“This was made by me and Jon Kågström. We were thinking about how to get the Villagers to defend themselves, since they don’t have arms. The design was inspired very much by the Japanese Studio Ghibli movie with the giant [The Castle in the Sky]. It also has this flower. When I was making the model, I realised it was much harder to draw a texture for it – the larger it is, it gets more detailed. But it’s become quite iconic – it’s very emblematic of Minecraft now. We made it look like the Villagers, because obviously the Villagers would create a golem which would resemble themselves.” – Jeb|
|1.2-pre||Added mechanical and stomping sounds for the iron golem.|
|1.4.2||12w32a||Iron golems will now attack slimes and magma cubes.|
|?||One golem can now spawn for every 10 villagers in a village.|
|1.7.2||13w36a||As roses were replaced with poppies, the iron golem's drop was therefore changed.|
|1.8||14w03a||Now only drop iron when killed by the player, either through combat, potions, or player-activated mechanisms such as manually lit TNT. If killed without player intervention, only drop poppies.|
|14w04a||The previous change was reverted; iron golems always drop iron ingots again.|
|Iron golems can now be spawned by dispensing a pumpkin.|
|14w25a||Iron golems can now be built sideways and upside-down instead of just upright.|
|14w26c||Jack o'lanterns can no longer be used to build iron golems.|
|14w33a||Zombies, skeletons, creepers, spiders, cave spiders, slimes, magma cubes and blazes now attack iron golems without provocation.|
|1.8.1||pre1||Jack o'lanterns can be used to build iron golems again.|
|Creepers no longer attack iron golems.|
|1.9||15w39a||Iron golems are slightly shorter (2.7 blocks tall rather than 2.9).|
|15w46a||Iron golems now spawn with 100% knockback resistance.|
|1.11||16w32a||The entity ID is changed from |
|1.13||17w47a||Iron Golems now can also use a carved pumpkin to be created.|
|pre5||The entity ID is changed from |
|Upcoming Java Edition|
|1.14||18w47a||Iron Golems will now spawn in cages next to pillager outposts.|
|Pocket Edition Alpha|
|0.12.1||build 1||Added iron golems.|
|0.16.0||build 4||Will now damage player in peaceful difficulty.|
|1.0||?||Iron golems no longer attack player in peaceful difficulty.|
|1.1||alpha 126.96.36.199||The entity ID is changed from |
|Upcoming Bedrock Edition|
|1.10||beta 188.8.131.52||Iron Golems will now spawn in cages next to pillager outposts.|
|Legacy Console Edition|
|TU12||CU1||1.0||Patch 1||Added iron golems.|
|New Nintendo 3DS Edition|
|0.1.0||Added Iron Golem.|
- The iron golem's holding out flowers to villagers is a reference to the ancient robots in Hayao Miyazaki's animated film Laputa: Castle in the Sky.
- When villager children notice the poppy in its hand, they will slowly approach, and take the flower eventually. Iron golems do not actually pick up poppies; they spawn them in their hands.
- Tamed wolves will continue to attack iron golems even after the iron golems have turned passive towards the player.
- If a player throws an ender pearl at an iron golem, it will become hostile.
- Even with a poppy in its hands, an iron golem can still hit a hostile mob.
- If an iron golem is in a boat, no other entities except for a player can ride as a passenger or control the boat.
- The iron golem is a purchasable avatar item on the Xbox 360 Marketplace.
An iron golem attacking a spider by throwing it into the air.
- "Meet the Iron Golem!" – Minecraft.net
- “@scambot Yes, thanks to @pgeuder who sent me inspirational pictures!” – @jonkagstrom, February 23, 2012