Height: 2.7 Blocks
|— Tom Stone|
- Java Edition
Since Java Edition 1.14, an iron golem spawns based on villager gossip at a gathering point. The villager who starts the gossip must have a profession that is not nitwit, slept in the last 24000 ticks, been to their job site block in the last 36000 ticks, gossiped 5 times about the need for an iron golem, and have four other villagers within 80 blocks. The Iron Golem then has a chance to spawn in a 16×6×16 area centered on the location of the villager who spread the gossip. Iron golems are able to spawn inside transparent blocks, stairs and half-slabs as long as there is a full block underneath them. Carpet, however, does prevent them from spawning.
- Bedrock Edition
Since Bedrock Edition 1.11, an iron golem can spawn naturally when a village first generates in the world. Iron golems also spawn in villages having at least 21 beds and 10 villagers, in a 16×6×16 volume around the village center defined by a bed, a bell, or other meeting point.
- Legacy Console Edition
In Legacy Console Edition an iron golem spawned in a 16×6×16 area, centered vertically and horizontally between the bases of the 21 or more valid doors within a village occupied by at least 10 villagers.
In both Legacy Console and Bedrock, the chance of spawning is 1 in 7000 per game tick, which averages to one every five minutes and 50 seconds. Iron golems can spawn provided the blocks it spawns in are transparent and the block it spawns on has a solid flat top surface.
Iron Golems are created by placing four iron blocks in a T shape (as shown in the image), and then placing a carved pumpkin, a jack o'lantern or a pumpkin[Bedrock Edition only] on top of the center upper block. The pumpkin may be placed by the player, a dispenser or a pumpkin stem, but it must be placed last. It needs space around it to be able to spawn and cannot spawn in a confined area.
The block arrangement can be placed upright, lying down, or upside-down. The four empty spaces in the diagram (above and below each of the arms) must be air blocks. Any non-air block (including blocks such as snow layers, tall grass, and water) present in any of the empty spaces prevent the golem from spawning.
Like other constructed mobs, iron golems always spawn facing south. Their large size may cause them to take suffocation damage from nearby solid blocks at the level of their head.
Iron golems can also be found surrounding pillager outposts, trapped inside of dark oak cages.
Iron golems drop when they die:
The Looting enchantment is ineffective against iron golems as it does not give any extra iron ingots or poppies when killed.
Iron golems are 2.7 blocks tall and 1.4 blocks wide.
Iron golems wander around a village in a patrol-like fashion, staying close to the edges of buildings and other structures. Like villagers, iron golems do not wander away from a village, regardless of how they were spawned. An iron golem sometimes faces a villager as if they are speaking to each other. Iron golems are able to spawn poppies in their hands and offer them to villagers, symbolizing the friendly relationship between the villagers and golems. However, they won't offer poppies to other iron golems.
If not within a village, iron golems slowly wander around, usually making their way to a nearby village.
Iron golems can walk up a full block height without jumping and walk over a 1 block wide hole without falling in. They avoid water, lava, fire and cacti. Iron golems are immune to both drowning and fall damage. When in water, they sink, but can still move freely when in and under water.
Like all utility mobs, iron golems can be leashed.
When provoked, an iron golem moves quickly toward its target and swing its arms up violently to attack, dealing 7 to 21 × 10.5 damage and flinging the target into the air. Iron golems have a comparatively large attack range, allowing them to attack through a solid 1 block thick wall, even without a line of sight to the target.
Iron golems have a chance of accidentally hitting another mob while attacking a hostile mob. Sometimes the golems accidentally hit each other and fight, usually resulting in one or more golems dying. Additionally, it is possible for multiple golems to simultaneously hit the same target. The height to which the victim is sent flying is relative to the number of golems that attack it.
Iron golems attack most hostile or neutral mobs within 32 blocks of them, although they are not effective on flying mobs (ender dragon, wither, phantom) that don't venture into the iron golem's reach. Additionally, pufferfish are the only passive mob they attack should either get close to the other.
|Mob||Iron golem attacks the mob on sight?||Attacks the iron golem on sight?||Notes|
|Chicken jockey||Yes||A baby zombie riding a chicken attacks iron golems.
If a baby zombie pigman is riding the chicken, the zombie pigman attacks the golem only after the golem attacks the pigman.
|The iron golem attacks only the baby zombie/baby zombie pigman, not the chicken.|
|Enderman||Yes||Yes[Bedrock Edition only]|
|Giant [unused mob]||Yes||No|
|Ghast||Partial||No||Rarely when ghast gets closer to iron golem.|
|Illusioner [Java Edition exclusive]||Yes||Yes|
|Player||Yes, if naturally spawned in a village, if provoked||Partial||A naturally-spawned iron golem or commands-spawned iron golem attacks the player if the player attacks it. An iron golem can also attack any nearby player who has experienced reduced popularity in a village from attacking a villager.|
|Pufferfish||No||No||Pufferfish inflict harm on iron golems that get too close.|
|Silverfish||Yes||Yes[Bedrock Edition only]|
|Witch||Yes||Yes[Bedrock Edition only]|
|Wither||Yes[Java Edition only]||Yes||Only manually-spawned iron golems always attack withers[Bedrock Edition only].|
|Wolf (tamed)||Partial||Partial||Only if the player attacks an iron golem|
|Zombie pigman||Yes||Only if attacked by the golem||They attack only if an iron golem attacks one zombie pigman|
A naturally-spawned iron golem knows raiding illager locations from behind solid walls and from underground, and attempts to move toward them. An iron golem created by the player or summoned by a command cannot detect raiders through obstructions.
Zombies (and variants), skeletons (and variants), spiders, cave spiders, slimes, magma cubes, vindicators, pillagers, ravagers and evokers naturally attack iron golems on sight, and may cause major damage, especially if the mobs attack in groups. If an iron golem is attacked by multiple mobs, it retaliates in the order it was attacked. In Bedrock Edition, endermites, silverfishes and witches may naturally attack it too.
|Preferred Path Blocks||Block Cost|
Iron golems have entity data associated with them that contain various properties of the mob.
|Icon||Achievement||In-game description||Actual requirements (if different)||Availability||Xbox points earned||Trophy type (PS)|
|Body Guard||Create an Iron Golem.||Yes||Yes||Yes||Yes||20G||Bronze|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Internal ID|
|Hired Help||Summon an Iron Golem to help defend a village||What a Deal!||Summon an iron golem.|
|1.2.1||12w08a||Added iron golems, one may spawn in a village for every 16 villagers.|
|“This was made by me and Jon Kågström. We were thinking about how to get the Villagers to defend themselves, since they don’t have arms. The design was inspired very much by the Japanese Studio Ghibli movie with the giant [The Castle in the Sky]. It also has this flower. When I was making the model, I realised it was much harder to draw a texture for it – the larger it is, it gets more detailed. But it’s become quite iconic – it’s very emblematic of Minecraft now. We made it look like the Villagers, because obviously the Villagers would create a golem which would resemble themselves.” – Jeb|
|1.2-pre||Mechanical and stomping sounds have now been added for the iron golem.|
|1.4.2||12w32a||Iron golems will now attack slimes and magma cubes.|
|?||One golem can now spawn for every 10 villagers in a village.|
|1.7.2||13w36a||As roses have been replaced with poppies, the iron golem's drop has now been therefore changed.|
|1.8||14w03a||Iron golems will now drop only iron ingots when killed by the player, either through combat, potions, or player-activated mechanisms such as manually lit TNT. If killed without player intervention, they will now drop only poppies.|
|14w04a||The previous change has now been reverted; iron golems always drop iron ingots again.|
|Iron golems can now be spawned by dispensing a pumpkin.|
|14w25a||Iron golems can now be built sideways and upside-down instead of just upright.|
|14w26c||Jack o'lanterns can no longer be used to build iron golems.|
|14w33a||Zombies, skeletons, creepers, spiders, cave spiders, slimes, magma cubes and blazes will now attack iron golems, without provocation.|
|1.8.1||pre1||Jack o'lanterns can now be used to build iron golems again.|
|Creepers will no longer attack iron golems.|
|1.9||15w39a||Iron golems are now slightly shorter (2.7 blocks tall rather than 2.9).|
|15w46a||Iron golems will now spawn with 100% knockback resistance.|
|1.11||16w32a||The entity ID of the iron golem has now been changed from |
|1.13||17w47a||Iron Golems now can also use a carved pumpkin to be created.|
|pre5||The entity ID of the iron golem has now been changed from |
|1.14||18w47a||Iron golems will now spawn in cages next to pillager outposts.|
|19w08a||A single iron golem will now always spawn as part of a village.|
|1.14.3||pre1||Panicking villagers will now have a higher chance of spawning iron golems.|
|1.14||18w43a||The texture of the iron golem as now been changed.|
|Pocket Edition Alpha|
|0.12.1||build 1||Added iron golems.|
|0.16.0||build 4||Iron golems now damage players in peaceful difficulty.|
|1.0.0||?||Iron golems no longer attack players in peaceful difficulty.|
|1.1.0||alpha 220.127.116.11||The entity ID of the iron golem has now been changed from |
|1.10.0||beta 18.104.22.168||Iron golems will now spawn in cages next to pillager outposts.|
|1.11.0||beta 22.214.171.124||A single iron golem will now always spawn as part of a village.|
|Legacy Console Edition|
|TU12||CU1||1.0||Patch 1||Added iron golems.|
|New Nintendo 3DS Edition|
|0.1.0||Added iron golems.|
- The iron golem's holding out flowers to villagers is a reference to the ancient robots in Hayao Miyazaki's animated film Laputa: Castle in the Sky. When villager children notice the poppy in its hand, they slowly approach, and take the flower eventually. Iron golems do not actually pick up poppies; they spawn them in their hands.
- Tamed wolves continue to attack iron golems even after the iron golems have turned passive towards the player.
- If a player throws an ender pearl at an iron golem, it becomes hostile.
- Even with a poppy in its hands, an iron golem can still hit a hostile mob.
- If an iron golem is in a boat, no other entities except for a player can ride as a passenger or control the boat.
- According to the illustrations in Mobestiary, the Iron Golem may in fact be a machine.
- This is interesting to note, as the original inspiration for the Iron Golem were machines.
- The iron golem is a purchasable avatar item on the Xbox 360 Marketplace.
An iron golem attacking a spider by throwing it into the air.
- "Meet the Iron Golem!" – Minecraft.net
- "@scambot Yes, thanks to @pgeuder who sent me inspirational pictures!" – @jonkagstrom, February 23, 2012