Transparent in rendering only
dec: 95 hex: 5F bin: 1011111
Invisible bedrock is an indestructible, solid block, similar to bedrock and has the appearance of air. Although it is invisible, it technically uses the stone texture. It is exclusive to Bedrock Edition, New Nintendo 3DS Edition, and Pi Edition.
It shares many of its properties with barriers.
Invisible bedrock is unobtainable without the use of inventory editing.
Invisible bedrock comprises the border surrounding old worlds in Bedrock Edition[verify], New Nintendo 3DS Edition and Pi Edition. It does not generate above or below the height limit, allowing the player to travel beyond it by flying over or under it, or by pillaring up and walking over it. This cannot be done in the Nether in Survival Mode, because of the bedrock ceiling.
The purpose of invisible bedrock is to prevent the player from getting past the border of the world. It cannot be selected or broken with any tool.
Invisible bedrock is only transparent in rendering, interacting with players and mobs as a solid block and blocking light. The player cannot interact with them, attempting to break an invisible bedrock block will instead break the block behind it as the result. Adjacent blocks are not rendered when viewed through invisible bedrock.
The texture used for invisible bedrock is that of stone. If the player lands onto invisible bedrock, particles from the stone texture can be seen. In the inventory, the block is represented by a stone texture that fills out the inventory slot completely rather than being rendered as a cube like a normal block. In Pi Edition, it uses the grass texture instead, as the game is based on an old version of Pocket Edition Alpha before the texture was changed to stone.
|Pocket Edition Alpha|
|0.1.0||Added invisible bedrock.|
|0.2.1||Invisible bedrock can no longer be selected.|
|0.8.0||?||Changed the inventory texture from
|0.9.0||?||Blocks such as ladders and fences no longer connect to invisible bedrock.|
|1.2||beta 220.127.116.11||Old worlds are no longer surrounded by invisible bedrocks, and chunks are glitched when the player flies into them.|
|1.4||?||Invisible bedrock once again surrounds Old worlds.|