Inventory

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"GUI" redirects here. For items like health bars and crosshairs, see Heads-up display.
An inventory pop-up screen.
A filled and sorted inventory.
The numbers used to specify slots in the player survival inventory.
A chest inventory.

The inventory is the pop-up menu that the player uses to manage items they carry. From this screen a player can equip armor, craft items on a 2×2 grid, and equip tools, blocks, and items. The player's skin is also displayed here.

Overview[edit]

The inventory is opened and closed by pressing E (Y button on the Xbox 360 & Xbox One, Triangle button on the PlayStation 3, PlayStation Vita and PlayStation 4, X button on the Wii U & Nintendo Switch, and ••• on Mobile Devices). This key can be changed from the in-game options menu. The inventory can also be closed with Esc (B button on the Xbox 360, Xbox One, Wii U and Nintendo Switch, Circle button on the PlayStation 3, PlayStation Vita and PlayStation 4, and X button on Mobile Devices).

The inventory is saved upon exiting a world or server, so the player retains exactly the same items upon re-entering the world or server.

Slots[edit]

The inventory consists of 4 armor slots, 27 storage slots, 9 hotbar slots, and an off-hand slot. Items in the hotbar slots can be selected during play using the keyboard (keys 19) or mouse wheel and placed or wielded with the mouse buttons.

Most items can stack up to a maximum of 64 in one slot. Some items cannot stack, notably tools (with the exception of clocks and compasses), filled buckets, armor, and potions. Certain items, such as snowballs, empty buckets, eggs, signs, honey bottles, banners, and ender pearls can stack to only 16.

In Survival or Adventure mode, there is also a 2×2 crafting grid, which allows any recipe that fits to be crafted but does not offer item storage.

Armor is considered equipped only when it is in an armor slot; when in any of the regular inventory slots, it is not considered "worn" and does not offer protection. Held armor can be equipped by using it, exchanging it with any armor already occupying that slot.

Items have tooltips if the cursor is hovered over them, displaying their name, enchantments, lore, and some item-specific information such as the version of a written book. Pressing F3 + H causes items to display additional information, such as their ID, data values, and some item specific information.

Pressing use on a block with an inventory, such as a chest, crafting table, or a furnace opens its GUI and allow items to be transferred between the 27 main slots, the 9 hotbar slots, and the block's GUI.

The only available slots for setting attributes are "mainhand", "offhand", "head", "chest", "legs", and "feet".

Recipe book[edit]

Main article: Recipe book

The recipe book is a mechanic in Minecraft that serves as a catalog of recipes and as a crafting guide. It shows every crafting recipe that the player has had materials for.

Crafting recipes are organized in several different categories, as follows:

  • The first, topmost tab contains every unlocked recipe.
  • The second tab contains tools, weapons, and armor.
  • The third tab contains building materials.
  • The fourth tab contains food miscellaneous items.
  • The fifth tab contains redstone materials.

In Bedrock Edition, the tabs are:

  • All
  • Nature
  • Items
  • Equipment
  • Construction

Managing inventory[edit]

Stacks can be grabbed by pressing left-click on the stack and split by pressing right-click. If the stack is an odd quantity, then it leaves the smaller half (for example, a stack of 7 leaves 3 items in the slot and grab 4). Conversely, while holding a stack of items in the inventory, left-clicking places the full stack in the slot, and right-clicking place just one item. Double-clicking an item grabs up to a full stack from all the items within the inventory.

Holding ⇧ Shift and clicking on the item sends the item from the player's hotbar to the main 27 slots, or vice versa. Doing so, while a block's inventory (chest, dispenser, etc.) is open, sends the item stack immediately from the player's inventory into the block that they have open or vice versa. Holding ⇧ Shift and double-clicking a stack moves all items of that kind between the player's inventory and the block, or their inventory and their hotbar. However, the player's cursor must already be holding an item for this to work. The item held is irrelevant.

Pressing 19 switches the item hovered over with the cursor with the item in that slot of the hotbar, or move the item from one to the other if either slot is empty.

While an item stack is grabbed, dragging items around with the left mouse button divide the stack equally over the dragged-over slots, while dragging item stacks around with the right mouse button places one of that stack in each dragged-over slot — in both cases only if the slot is empty or contains the same item being dragged.

In Creative mode, middle-clicking an item grabs a full stack of the item while leaving the item in the slot, and dragging items with the middle mouse button places a full stack of the item in each dragged-over slot.

Pressing C+1-9 in Creative mode saves the current toolbar in the Saved Toolbars tab. It can be loaded with X+1-9.

Pressing drop while the cursor is hovering over an item in the inventory or a container drops one item. Holding Ctrl and pressing drop while hovering over a slot in the inventory or container that has one or more items drops the entire stack of items. While venturing without the full inventory open, the same can be applied for the selected item(s) from the hotbar. Items can also be dropped into the world by clicking outside the inventory window while holding an item with the cursor.

Creative inventory[edit]

Creative mode item selection screen (opened to the search tab)

In Creative mode, the inventory contains most of the blocks and items from Survival mode (with some exceptions, like dragon eggs or command blocks), and a few more (such as spawn eggs and bedrock). The player can pick up blocks from here to use endlessly. In the search tab found above the creative inventory, players can search for the items they want to use.

Java Edition[edit]

A single item can be grabbed also can be used by pressing shift 4 times in a row using left click, increasing with continued left-clicks on that item. Left or right-clicking with an item or stack of items while hovering over any item other than the one held gets rid of the held item. Right-clicking an item also picks up one item, but the second click then puts it back down as opposed to picking up more. Shift-clicking an item grabs a full stack of items. Pressing a number key while hovering over an item instantly places one full stack of that item into the hotbar slot that corresponds with the number.

The Creative inventory screen is sorted into 12 sections: Building Blocks, Decoration Blocks, Redstone, Transportation, Miscellaneous, Foodstuffs, Tools, Combat and Brewing.[more information needed] There is also a search box (compass icon), saved toolbars (bookshelf icon), and Survival inventory tab (chest icon).

Using the search tab, one can access enchanted books of any levels, whereas only books of the maximum levels can be found in the Tools and Combat sections.

Bedrock Edition[edit]

Creative mode item selection screen in Bedrock Edition with Classic UI Profile
Creative mode item selection screen in Bedrock Edition with Pocket UI Profile

A stack of items from the Creative inventory can be sent to the active hotbar slot by tapping on that item. This is the case on mobile devices; on other platforms, it sends only one item.

The Creative inventory screen in Bedrock Edition is sorted into 4 sections: Construction, Equipment, Items, and Nature. These 4 tabs appear along the right-hand side of the inventory (along the top in Windows 10 Edition). The Creative inventory screen also includes the usual armor, crafting and Survival inventory tabs along the left (along the bottom in Windows 10). The recipe book is also present.

Some items in the creative inventory are grouped together in sub-sections with other similar items. These sub-sections can be opened by selecting the item with a + icon next to it. Selecting the sub-section with a - icon closes the subsection. These sub-sections exclusively appear in the individual 4 categories and do not appear in the All tab.

External inventories[edit]

If you can, add the stonecutter and the Bedrock GUIs to this section.


Many blocks and some non-player entities have their own inventory-like windows that pop up to allow manipulation of items.

Note: Despite the fact that ender chest, crafting table, beacon, anvil, enchanting table, and villager inventories are actually internal behind the scenes, they are listed here as external because they require clicking on something external.

Mob inventory[edit]

Certain mobs have inventory slots, used for various purposes.

  • Villagers have 8 slots, not accessible to the player, which they use to collect various farming-related seeds and foods.
  • Piglins have 8 slots, not accessible to the player, which they use to collect various items.
  • Agents[Education Edition only] have 27 slots that are accessible to the player by a GUI, and can be accessed by the agent according to its programming.
  • Donkeys and Mules, when equipped with a chest, have 15 inventory slots accessible to the player.
  • Llamas, when equipped with a chest, have 3, 6, 9, 12 or 15 inventory slots, according to their Strength stat.

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Taking InventoryOpen your inventory.Open the inventory. The description matches the configured inventory key.10GBronze

Video[edit]

Note: This video is created before 1.9, where an off-hand slot was added.

History[edit]

Java Edition Classic
0.0.20aThe player's inventory can now be accessed by pressing B.
August 4, 2009Breaking blocks were shown by Notch to allow the player to pick them up and place them, thus adding and removing them from the player's inventory.
August 25, 2009Showed the currently selected block in the player's hotbar now appears in view.
August 27, 2009Showed that when no item is selected in the hotbar, the player's arm now shows.
0.24_SURVIVAL_TESTImplemented those above features.
October 23, 2009Mentioned testing of the inventory screen.
Java Edition Indev
0.3120091231-2All items currently in-game (four tiers of armor, apple, iron sword, shovel, quiver) and also 99 torches, TNT, and bookshelves can be found in the player's inventory.
20100105Rana is now shown in the inventory screen as a placeholder model.
20100113Rana is no longer the player model in the inventory.
20100129Opening the inventory now shows a crafting menu.[1]
The crafting menu can now be opened by pressing a hotkey.[1]
The player can now walk around while having the inventory open.
20100130Crafting table has been added, and the crafting grid in the inventory has been replaced with a 2×2 one.
The player can now place items in the 2×2 crafting grid and they stay there when the inventory was closed.
Java Edition Infdev
Minecraft Infdev20100227The player now starts out with a stack of 999 glass and 990 oak planks.
20100313The player now starts with more items (every item is in a stack of 999).
20100320The player now starts with a stack of 64 of every item.
20100327The player no longer starts with certain items.
Java Edition Alpha
v1.0.15The player can no longer walk while the inventory is open.
v1.1.0The inventory is now saved on multiplayer servers.
Java Edition Beta
1.0Items now have tooltips displaying their name, if the cursor is hovered over items in the inventory.
Items placed in the crafting grid are now dropped simultaneously when the inventory is closed.
1.4The default key for opening the inventory is now E instead of I because Notch found it to be much more efficient.[2]
1.5⇧ Shift + clicking on an item or a stack while a chest is opened moves it between the chest and the inventory.
1.6⇧ Shift + clicking on an item or a stack immediately moves it between the inventory and the hotbar.
⇧ Shift + clicking while crafting makes the maximum amount possible of that item and moves it straight to the inventory.
1.6.5⇧ Shift + clicking the crafting output only performs a single crafting action, instead of the maximum possible amount.
1.8Pre-releaseThe inventory in creative mode is now an item selection page with all items and no characters, similar to one in the Classic 0.30 Creative Mode.
Picking up a block in creative mode with a full hotbar now puts it in an inventory like the one in survival mode. The only way to see it is to open a block with its own inventory.
Pre-release 2⇧ Shift + clicking now crafts the maximum amount possible again, reverting to the Beta 1.6 behavior.
Java Edition
1.2.4releaseThe body parts drawings have been reintroduced in the armor pieces.
1.3.112w15a⇧ Shift + clicking an armor item in the inventory automatically moves it to the corresponding armor slot.
12w21bThe creative inventory menu is now organized into 10 categories: Building blocks, Decoration blocks, Redstone, Transportation, Miscellaneous, Foodstuffs, Tools, Combat, Brewing and Materials.
The survival mode inventory is now accessible.
The inventory button no longer closes the inventory and instead opens search tab, so the player now must press Esc instead.
12w22aThe orientation of tools, weapons and items have been changed from being oriented toward the left to being oriented toward the right.
The player can now wear and remove armor in creative mode.
The Search tab no longer opens automatically, unless the player presses the chat key (Default: T), allowing the inventory to be closed with the normal inventory key again.
12w30cThe 2x2 crafting grid was removed from the survival inventory tab.
1.4.212w40aImproves inventory management.
  • Pick block now works on blocks represented as items in the inventory (e.g. repeater, redstone dust, tripwire, etc).
  • Pressing keys 1-9 while hovering over an item will transfer it into the corresponding hotbar slot.
    • if there is already an item in the assigned hotbar slot, the hotbar item and the selected item swap position.
    • while in creative item selection screen, a stack of that item will be transferred to the assigned hotbar slot.
  • In creative mode, items can now be ⇧ Shift+clicked between the hotbar and the survival inventory.
    • pick block on an item will clone and pick up a stack of that item.
1.4.612w50aDropping items while holding Ctrl now drops the whole stack.
1.513w01aImproves inventory management. Players can now:
  • Double click items to fill the stack up as much as possible.
  • Drag item stacks around to divide them up over the dragged-over slots.
  • Drag item stacks around with the right mouse button to place one of that stack in each dragged-over slot, if that slot is not occupied already.
  • ⇧ Shift + double click items in a crafting area to place all items in the inventory.
  • ⇧ Shift + double click an item stack to move all other item stacks of that kind to that part of the inventory
  • Press Q while the mouse is over an item in the inventory or a container to drop it.
  • Equip held armor by pressing use.
1.915w31aThe survival inventory has been rearranged to accommodate the new off-hand slot.
The orientation of many items in the inventory have been unified.
1.1116w32aThe message "Unable to open. Loot not generated yet." now appears on top of the hotbar.
The message "Press ⇧ Left Shift to dismount" now appears on the top of the hotbar when the player is riding a mob.
1.1217w06aAdded Saved Toolbars.
The Materials tab has been now merged with the Miscellaneous tab.
17w13aAdded recipe book button to the survival inventory.
17w14aChanged the icon on the trigger button from a standard book to a knowledge book.
pre6Optimized Creative inventory searching; namespaces (e.g minecraft:stone) are no longer considered when searching (putting "minecraft:" in the search bar still searches namespaces).
1.1317w47aDue to The Flattening, several blocks, which were obtainable only through commands, are now available in the creative inventory: mushroom blocks, farmland and grass path have been added under the Decoration Blocks group; blank firework rockets have been added to the Miscellaneous group; and bark, smooth stone, sandstone, red sandstone and quartz have been added to the Building Blocks group.
Certain blocks and items have been moved around within their respective groups; for example, the purpur block is now after obsidian.
Pocket Edition Alpha
v0.1.0Unlimited blocks can now be placed from the player's inventory.
v0.2.0The previous inventory is now used in creative mode.
Added the survival inventory. The player can still see the blocks as though in creative mode, but cannot use them unless they have gathered the respective material.
As crafting has not yet been implemented, the player now spawns with infinite quantities of normally craftable items.
v0.3.0The survival mode inventory now includes a 2x2 crafting grid.
v0.6.0Armor tab has been added into the survival inventory.
v0.8.0?The creative inventory has been redesigned with 4 sections (Blocks, Decoration blocks, Combat, and Miscellaneous).
v0.9.0?The survival inventory has been redesigned to match it to the creative inventory.
Crafting grids now show craftable recipes, with the 2×2 or 3×3 grid showing the recipe.
0.11.0?The inventory texture in the survival inventory has been changed from a brick to a chest.
0.14.0?Added the survival inventory tab.
v0.16.0build 1Added the search tab to the creative inventory (Windows 10 only).
Pocket Edition
1.0.0alpha 0.17.0.1Added Profile UI option to change between Inventory UI "Pocket" and "Classic (like in Windows 10 Edition)".
1.1.0alpha 1.1.0.0Off-hand slot added.
Bedrock Edition
1.2.0beta 1.2.0.2A new inventory style has been added, in regards of the recipe book.

Issues[edit]

Issues relating to "Inventory" are maintained on the bug tracker. Report issues there.

Trivia[edit]

See also[edit]

References[edit]