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A version of Minecraft Infdev was released on March 16, 2010.[1]

Additions[]

  • Re-implemented arrows.
  • Re-implemented humans.
    • Humans are available again, although there still is no way to spawn them legitimately. They now exist with two different savegame IDs, "Mob" and "Monster", although their appearance is exactly the same.
      • "Mob" is the original, passive human from Classic. It has no movement AI, therefore it is unable to walk around. It can, however, still rise in water and look around.
      • "Monster" is a hostile mob, pursuing and attacking the player similarly to how zombies do.

Changes[]

Removals[]

General[]

Distance effects

Fixes[]

  • Opening the inventory no longer crashes the game.
  • Torches can no longer be placed on farmland.

Bugs[]

  • Opening a furnace and chest crashes the game.
  • Items no longer get pushed out by glass.
  • Mining stone-like blocks whilst breaking a tool (pickaxe only) doesn't drop anything.

References[]

  1. State of the Entity – The Word of Notch, March 16, 2010
  2. "Mob Rave!" – Kinjry on YouTube, March 21, 2010
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