Java Edition Infdev 20100227

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Minecraft Infdev
Infdev 2010-02-27.png
Edition

Java Edition

Release date

February 27, 2010

Download

Client (.json)
No corresponding server

Protocol version

Data version

The first version of Minecraft Infdev was released on February 27, 2010.[1]

Additions[edit]

Items[edit]

Golden Apples

World generation[edit]

Brick pyramids
  • Generates at the exact same positions regardless of world seed[verify]
Obsidian walls
  • Generate at 0 on X and Z axis
Far Lands
  • At X/Z: 1,024 the skybox around the world stops rendering, giving way to a blank light blue sky. At around X/Z: 16,384 blocks away, a noticeable sound glitch begins to take shape. It will always sound like the player is walking on a block, even when they are standing still. At around X/Z: 65,536 blocks away, the hit box begins to lose its shape. At X/Z: 131,072 the gaps between chunks begin to become jumpy and distorted. These effects begin to double every exponent of two that you walk from here. At X/Z: 2,097,152 the effects become so severe that the world seems to not render completely at certain angles. At X/Z ±16,777,216 blocks are no longer solid, allowing the player to fall and hit a layer of lava. At X/Z ±33,554,432 this version's "Far Lands" start to generate. They look very different from the normal Far Lands as they are just a giant wall of stone blocks that go from sea level to the height limit. At X/Z ±2,147,483,647 where terrain disappears completely. Beyond here, the game crashes.

General[edit]

  • A 1536x1536 test skybox, which is completely blue (hex:#0000FF).

Changes[edit]

  • The player spawns with 999 glass and 990 planks in new worlds.
  • The world now generates "infinitely", as it does in modern versions.
  • Entities "no longer work".
    • As a result, mobs no longer spawn, third person view does not render the player (although the camera is still pulled out), blocks no longer drop anything, and dropping items effectively deletes them.
  • The terrain generates much like it did during Classic.
  • Map theme, map shape, and map type no longer have any effect, as all Infdev maps are the same.
  • Level saving is no longer functional, as saving a level produces an empty .mclevel file.
  • Sand and gravel no longer generate in the map and are unobtainable by normal means.

Removals[edit]

Bugs[edit]

  • The player can place a block inside themselves.
  • The skybox cuts off after awhile.

Trivia[edit]

Gallery[edit]


References[edit]