Raid captain

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Raid captain
Pillager.pngVindicator.pngEvoker.png
Size

Height: 1.95 blocks
Width: 0.6 blocks

Spawn

Woodland mansions[Java Edition only]
Illager patrols
Pillager outposts
Raids

First appearances

See § History

Drops

See § Drops

Internal ID

?

Entity ID

pillagervindicatorevoker
Tag: #raiders

A raid captain is the occurrence of an illager spawning with an Illager Banner.png ominous banner‌ on top of its head, usually a pillager or vindicator, or rarely an evoker.

Spawning[edit]

Raid captains spawn in the same conditions and occurrences of any illager, with no special occasions having one spawn and one spawning being completely randomized.

Spawnable as raid captain
Type of illager Illager patrol Raid Pillager outpost Woodland mansion
Pillager Yes, once Yes, multiple times Yes, multiple times Never
Vindicator Yes, once Yes, multiple times Never Yes, multiple times
Evoker Never Yes, rarely Never Yes, rarely
Illusioner Never Never Never Never

Illager patrols[edit]

One raid captain always spawns as part of an illager patrol, either a pillager or vindicator. In Bedrock Edition, if the difficulty is set to easy or normal, raid captains are always pillagers.

Raids[edit]

As part of raids a raid captain will spawn as a part of a group of pillagers, and sometimes spawn riding a ravager. The captain will not cause another raid if killed, but when its banner drops, other illagers will rush to grab it.

Pillager outposts[edit]

Usually, 1–3 raid captains will also spawn in a pillager outpost - these are always pillagers.

Woodland mansions‌[Java Edition only][edit]

Raid captains can also spawn in woodland mansions, which are either vindicators or evokers.

Drops[edit]

General[edit]

Upon death, any raid captain can drop:

Pillager[edit]

  • 0–2 arrows, dropping more with the presence of Looting, up to 5‌[Bedrock Edition only].
  • Its crossbow (can be loaded or unloaded) which has an 8.5% chance to be dropped (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III). It will have a random durability, and can be enchanted.

Vindicator[edit]

Evoker[edit]

  • 1 Totem of Undying
  • 0–1 Emerald if killed by the player.
  • Looting increases the maximum drop of emeralds by 1 per level, up to 4 emeralds.
  • Looting doesn't affect the totem of undying.

Illusioner[edit]

  • Its bow which has an 8.5% chance to be dropped (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III). It will have a random durability, and will not be enchanted.

Raider[edit]

In Bedrock Edition, raid captains that spawn from raids can additionally drop:

  • 0-1 Emerald (up to 4 with looting III)

And has ?% chance to drop one of these items:

  • 2-3 Emerald (up to 6 with looting III)
  • 4-5 Emerald (up to 8 with looting III)
  • Enchanted Book (enchantment level 30)
  • Iron Sword (will be badly damaged, can be enchanted with random enchantment)
  • Iron Helmet (will be badly damaged, can be enchanted with random enchantment)
  • Iron Chestplate (will be badly damaged, can be enchanted with random enchantment)
  • Iron Leggings (will be badly damaged, can be enchanted with random enchantment)
  • Iron Boots (will be badly damaged, can be enchanted with random enchantment)
  • Iron Axe (will be badly damaged, can be enchanted with random enchantment)
  • Iron Pickaxe (will be badly damaged, can be enchanted with random enchantment)
  • Iron Shovel (will be badly damaged, can be enchanted with random enchantment)

Behavior[edit]

Raid captains usually act the same as if they were a normal illager, but other illagers behind them will follow them and usually, the captain will take the lead ahead of the other illagers. Once a raid captain is killed by a player, the player will be inflicted with 1 level of the Bad Omen effect, which can cause a raid to occur if they enter a village. The captain will drop its Illager Banner.png ominous banner‌ as well, and other illagers nearby will try and pick up that banner and become the next captain.

Raid captains are designated differently, depending if they spawned at a outpost or in a illager patrol. Both patrol and outpost captains grant one level of Bad Omen when killed.

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
Advancement-plain-raw.pngVoluntary ExileKill a raid captain.
Maybe consider staying away from villages for the time being...
Adventureminecraft:adventure/voluntary_exile

Data values[edit]

Individual entity IDs
  • Pillager: pillager
  • Vindicator: vindicator
  • Evoker: evoker
Entity tag
  • Pillagers, vindicators, and evokers: #raiders

History[edit]

Upcoming Java Edition
1.1418w45aAdded raid captains, which spawned as part of illager patrols.
18w47aAdded raids, which also include raid captains.
18w49aRaid captains can now be killed multiple times to stack Bad Omen.
18w50aRaid captains can now spawn at pillager outposts.
Raid captains in outposts will grant 1 level of bad omen, whilst raid captains in patrols will be able to grant 1-3.
19w13aRaid captains will grant only 1 level of bad omen now.
Upcoming Bedrock Edition
1.11.0beta 1.11.0.1Added raid captains.
Currently do not inflict bad omen on the player after being killed.
beta 1.11.0.3Illagers now properly follow captains during illager patrols.
Raid captains now properly give a bad omen when killed.
1.12.0beta 1.12.0.2Raid captains now properly drop their omnious banners when killed.
The bad omen is now only only received when killing the captain, not when damaging it with a ranged weapon.
Illagers can now properly be turned into captains via tags.

Trivia[edit]

  • Despite raid captains wearing the Ominous Banner‌ on their heads, they actually wear it in chestplate slot.
  • Though illusioners are unused, they can also be spawned as a raid captain.

Issues[edit]

Issues relating to "Raid captain" are maintained on the bug tracker. Report issues there.