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This page contains content on features that may be included in the next update.
These features have appeared in development versions, but the full update containing these features has not been released yet.

Ravagers[JE only] or illager beasts[BE only] are large hostile mobs that spawn in raids.



Ravagers can spawn starting at wave 2 as part of raids[Java Edition only].


Ravagers are hostile towards players, iron golems, villagers, and wandering traders within a 16-block radius. They attack by ramming enemies with their head, dealing 12 (Heart.svg × 6) damage and high knockback. They will also destroy crops and leaves that they run quickly into, though flowers, saplings, and crops such as melon and pumpkin stems are unaffected.

If blocked by a shield while attacking, no damage occurs and knockback is halved. The ravager has about a 50% chance to become stunned and unable to move or attack for around 2 seconds. After this period, it will emit a roar that does 6 (Heart.svgHeart.svgHeart.svg) damage and high knockback (which increases with proximity) to nearby entities. The roar can knock back nearby Illagers. In spite of this, the ravager does not attack pillagers when they shoot at it.

Even though they are heavy, they can swim. Their apparent weight gives them 50% chance of 100% knockback resistance.


Upon death, ravagers drop 1 saddle.

Data values[edit]


Java Edition:

Entity Name ID
Ravager ravager

Bedrock Edition:

Entity Name ID Numeric ID
Illager Beast illager_beast ?

Entity data[edit]

Ravagers have entity data associated with them that contains various properties of the mob.


September 29, 2018Illager beasts are announced at MINECON Earth 2018.
Upcoming Java Edition
1.14 18w43a Added illager beasts.
18w44a Illager beasts will now no longer flee in the presence of rabbits.[1]
18w45a Illager beasts will now spawn in illager patrols, 200 blocks away from villages on grass or sand with a block light level of 0–8 and a sky light level of 10–15.
18w46a Illager beasts no longer spawn as part of illager patrols, making them unused.
18w47a Illager beasts now spawn in the new Raids, making them used again.
19w05a Illager beasts have been renamed to ravagers.
ID changed from illager_beast to ravager.
Upcoming Bedrock Edition
1.10 beta Added illager beasts, which are only available through Experimental Gameplay.


Issues relating to "Ravager" or "Illager beast" are maintained on the bug tracker. Report issues there.



  • "Ravager" and "Behemoth" were listed as alternate name suggestions for the illager beast.[2] In 19w05a, illager beasts were renamed to ravagers.‌[JE only][3]