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This page contains content on features that may be included in the next update to Java Edition.
These features have appeared in Java Edition development versions, but the full update containing these features has not been released to Java Edition yet.

Ravagers[Java and upcoming Bedrock editions only] or illager beasts[BE only][until BE 1.11.0] are large hostile mobs that spawn in raids.



Java Edition[edit]

Ravagers can spawn starting at wave 2 as part of raids.

Bedrock Edition[edit]

Up to 5 Ravagers spawn as part of a raid. Unridden ravagers spawn at waves 3 and 5, a ravager ridden by a pillager spawns at waves 5 and 7, and a ravager ridden by an evoker spawns at wave 7.‌[upcoming: BE 1.11.0]


Ravagers are hostile towards players, iron golems, villagers or adult villagers[upcoming: BE 1.11.0], and wandering traders[Java Edition only] within a 16-block radius. They attack by ramming enemies with their head, dealing 12 (Heart.svg × 6) damage and high knockback. They can also destroy certain block types by charging into them.[more information needed for Java Edition]

Breakable block
Block Bedrock Edition Java Edition
Bamboo Yes ?
Bamboo Sapling Yes No
Beetroots Yes Yes
Brown Mushroom Yes ?
Carrots Yes Yes
Carved Pumpkin Yes No
Chorus Flower Yes ?
Chorus Plant Yes ?
Dead Bush Yes ?
Sunflower Yes No
Lilac Yes No
Peony Yes No
Rose Bush Yes No
Large Fern Yes ?
Tall Grass Yes ?
Leaves Yes Yes
Flower Yes No
Grass Yes ?
Jack o'Lantern Yes No
Melon Yes No
Melon Stem Yes No
Potatoes Yes Yes
Pumpkin Yes No
Pumpkin Stem Yes No
Red Mushroom Yes ?
Sugar Cane Yes ?
Saplings Yes No
Snow Yes ?
Sweet Berry Bush Yes ?
Turtle Egg Yes ?
Vines Yes ?
Lily Pad Yes ?
Wheat Yes Yes

If blocked by a shield while attacking, no damage is dealt and knockback is halved. The ravager has about a 50% chance to become stunned and unable to move or attack for around 2 seconds. After this period, it will emit a roar that deals 6 (Heart.svgHeart.svgHeart.svg) damage and high knockback (which increases with proximity) to nearby entities.‌[upcoming: BE 1.11.0] The roar can knock back nearby Illagers without damaging them, and has no effect on other ravagers. The ravager does not attack pillagers who shoot at it, and does not attack evokers when evoker fangs accidentally hit a ravager.

Even though they are heavy, they can swim. Their apparent weight gives them 50% chance of 100% knockback resistance.


Upon death, ravagers drop 1 saddle.

Data values[edit]


Java Edition:

Entity Name ID
Ravager ravager

Bedrock Edition:

Entity Name ID Numeric ID
Illager Beast[until 1.11.0]
Ravager‌[upcoming: 1.11.0]
illager_beast ?

Entity data[edit]

Ravagers have entity data associated with them that contains various properties of the mob.


September 29, 2018Ravagers are announced at MINECON Earth 2018.
Upcoming Java Edition
1.1418w43aAdded Illager Beasts.
18w44aIllager beasts will now no longer flee in the presence of rabbits.[1]
18w45aIllager beasts will now spawn in illager patrols, 200 blocks away from villages on grass or sand with a block light level of 0–8 and a sky light level of 10–15.
18w46aIllager beasts no longer spawn as part of illager patrols, making them unused.
18w47aIllager beasts now spawn in the new Raids, making them used again.
19w05aIllager beasts have been renamed to ravagers.
ID changed from illager_beast to ravager.
19w13aRavagers can now be ridden by evokers.
Bedrock Edition
1.10.0beta Ravagers (which called "Illager Beasts"), available only through Experimental Gameplay.
Only has basic AI, uses player hurt sound and doesn't have animation.
Upcoming Bedrock Edition
1.11.0beta illager beast to ravager.
Ravagers now have animations and their own sounds.
Fully implemented ravager A.I behavior.
Ravagers can now spawn during raids.
Ravagers can now be ridden by vindicators and pillagers.
Ravagers are no longer hostile to baby villagers.
beta implemented ravagers, separate from Experimental Gameplay.
beta can now be ridden by evokers.


Issues relating to "Ravager" or "Illager beast" are maintained on the bug tracker. Report issues there.