Host privileges are an option exclusive to the Legacy Console Edition. It allows the player to enable or disable the day-night cycle, weather cycle, keep inventory, mob spawning and mob griefing. Enabling this option deactivates achievements or trophies permanently for this world.
- 1 World-creating options
- 2 In-game options
- 3 Player Options
- 4 See also
Turns on/off the day-night cycle. Defaults to enabled.
If enabled, mobs will spawn naturally. If disabled, mobs won't spawn naturally (except for vindicators and evokers in woodland mansions, villagers in villages and elder guardians in ocean monuments). Mobs will still be able to spawn through monster spawners and spawn eggs. Defaults to enabled.
If disabled, mobs won't change blocks. Creeper explosions won't destroy blocks, sheep won't turn grass blocks into dirt by eating it, snow golems won't cover the ground with snow, evokers won't be able to change colors of sheep, and endermen won't pick up blocks. Defaults to enabled.
In game, the host and players set to "moderators" can change all options listed above and below.
The player can change the default and their own gamemode.
The player can change the difficulty.
The player can change the weather into:
Time of day
Setting the time to 1000.
Setting the time to 13000.
In multiplayer, the player can teleport to other players.
Set World Spawn Point
The host player and players set as moderators can enable/disable this options in the player menu. All players set as moderators must be allowed by the host or other moderator players to enable/disable this options. Moderator players can change this options on other players (except the host).
If enabled, the hunger bar for this player never depletes unless healing and if the hunger bar is empty the player will not take hunger damage. Can be enabled/disabled in all game modes except Creative.
If enabled, allows the player to become fully invisible and invincible.
If enabled, the player can enable/disable flying on all game modes except Creative.
Set Player Spawn Point
Sets the player's spawn point. If the spawn point set by this command gets obstructed, causes the player to spawn at the world spawn point.