|Catches fire from lava?||
- 1 Obtaining
- 2 Usage
- 3 Sounds
- 4 Data values
- 5 Advancements
- 6 Achievements
- 7 History
- 8 Issues
- 9 Trivia
- 10 Gallery
- 11 Notes
- 12 References
From block loot
Honey blocks can be broken instantly, regardless of held items.
|Honey Block||1 (100%)|
|Honey Bottle||Empty bottles remain in the crafting grid after crafting the honey block.|
Mobs avoid walking on honey blocks.
|Honey Block||1 (100%)|
When being moved by a piston, entities on a honey block's top surface move with it. They are not launched in the direction of the push, as a slime block would do.
When a honey block is moved by a piston, it attempts to move all adjacent blocks in the same direction. A honey block can move any block a sticky piston can pull, except for glazed terracotta and slime blocks. The blocks that are moved may, in turn, push other blocks, as if they were being pushed by a piston. For example, a honey block sitting on the ground attempts to move the ground block underneath itself, which pushes additional ground blocks in the direction of motion.
When the adjacent block that is moved is also a honey block, that block also attempts to move all its adjacent blocks. For example, a 2×2×2 cube of honey blocks may be pushed or pulled as a unit by a single piston acting on any of the blocks in the cube.
A honey block adjacent to a block that cannot be moved by pistons ignores the immobile block. However, if an adjacent block could be moved but is prevented by the presence of an immobile block, the honey block is also prevented from moving. Liquids are an exception: they aren't moved, but neither do they stop a piston from pushing or pulling blocks into their space (usually destroying the liquid, and in a rare case displacing it through the piston). Honey blocks, unlike slime blocks, cannot have a redstone signal sent through them via a repeater or an observer, etc.
Honey blocks are not pulled by a non-sticky piston, nor are they moved if an adjacent (non-honey) block is moved by a piston.
The maximum of 12 blocks moved by a piston still applies. For example, a 2×2×3 of honey blocks may be pushed or pulled by a sticky piston as long as no other movable blocks are adjacent to it. However, the platform in which a honey block shifts is entirely dependent on the placement of the sticky piston, as well as placement of blocks too.
Honey blocks moved by pistons do not move entities that are touching the side or bottom of the block. This is intended behavior.
Slowing down entities
Honey blocks slow down entities walking on top of them and prevent them from jumping. In Bedrock Edition, players also slow down slightly if walking up against the side of it. Players, who can ordinarily jump about 1 1⁄4 blocks high, can only jump about 3⁄16 blocks high on honey; this is an 85% reduction. They can more easily step up onto other blocks than jump up onto them.
This effect applies even through other blocks on top of honey blocks as long as they are half-block or less in height - so the player cannot jump on carpets, bottom slabs or daylight detectors that are placed on honey blocks.
Entities pressed against the sides of a honey block slide down at a slow speed and do not take fall damage, similar to going down a ladder but with a gradually decreasing horizontal momentum. This allows players to jump 2 blocks further by holding on to the walls.
As with hay bales, falling onto a honey block reduces the fall damage by 80%, for example, if a player or mob falls from a height and would otherwise take 10 damage, then if they land on a honey block they actually take 2 damage.
When a honey block is near bees and a beehive or bee nest, bees will occasionally fly close and attach to it for a few seconds, resembling an action of "eating honey". When doing this, the bee stops fluttering its wings, and firmly attaches its face to the honey block. This is regardless of whether any flowers are around.
|Honey Bottle||Glass Bottle +
|The following sounds section uses an outdated format and should be redone using |
|Sound||Subtitle||Namespaced ID||Subtitle ID||Source||Pitch||Volume||Attenuation distance|
||(Plays when fallen on from a height)||Blocks||0.75||0.5||16|
|Sliding down a honey block||
|Name||Namespaced ID||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Namespaced ID|
|Sticky Situation||Jump into a Honey Block to break your fall||Adventure||Collide on a horizontal side of a honey block when in air.|
|Icon||Achievement||In-game description||Actual requirements (if different)||Xbox points earned||Trophy type (PS)|
|Sticky Situation||Slide down a honey block to slow your fall.||—||30G||Silver|
|September 28, 2019||Honey blocks are announced at MINECON Live 2019.|
|1.15||19w41a||Added honey blocks.|
|19w42a||Honey blocks no longer stick to slime blocks when pushed by pistons.|
|19w44a||Honey blocks can now be used to craft honey bottles.|
|The inventory icon of honey blocks has now been slightly changed from to .|
|Pre-release 1||The sliding sound event no longer uses the same subtitles as footsteps.|
|1.14.0||beta 184.108.40.206||Added honey blocks.|
|beta 220.127.116.11||The model of honey blocks has now been changed to match Java Edition's.|
|Honey blocks no longer stick to slime blocks when pushed by pistons.|
|beta 18.104.22.168||Honey blocks can now be used to craft honey bottles.|
|1.14.20||beta 22.214.171.124||Projectiles can now be shot through the gap between two honey blocks.|
- Honey blocks are not full blocks: despite taking up 163 pixels, the collision box is only 14*14*15 pixels.
- The bottom face of the honey block is the same depth as a full block, though it is only 14*14 pixels.
- Small entities such as arrows are free to move through the gap between honey blocks as they are under 2 pixels wide.
- Only when entities are partially "in" the honey block (i.e., they are touching the 143-pixel hitbox) can they slide down against it.
- In real life, bees eat honey when the temperature is low and flowers are difficult to find. Otherwise, pollen and nectar are their primary food sources.
- Honey blocks will slow down players regardless of their movement (flying with elytra, swimming, etc).
- The bottom surface of the honey block does not slow down entities.
- The slow on descending also stacks with the Slow Falling status effect.
- It takes 1 minute 14 seconds to slide down 256 honey blocks.
- The player cannot place some blocks on the honey block such as vines, ladders and torches.[Java Edition only]
- The honey block and its ability to slow the player's jump, fall and movement speed strongly resemble the Honey Block from Terraria.
A bee "eating" from a honey block.
- Does not block light or conduct redstone signals, but mob spawning is possible.