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#94A061 (olive)


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This feature is exclusive to Java Edition.

Glowing is a status effect that shows entity positions through blocks.


The Glowing effect, added to all entities by command.

The Glowing effect causes entities to glow with an outline that can be seen through blocks and entities. This outline is white by default, but can be set to display other colors if the entity is part of a team. The outline displays around any holes in a mob's texture or model, though only when that part of the model can be seen all the way through. If multiple entities with glowing are near each other, the outlines will merge to prevent overlapping.

This does not affect mob models as seen in the inventory, of either the player or ridden mobs.[1]


Cause Potency Length Notes
Spectral Arrow I 0:10 When shot by it.
Bell I 0:03 If a raid mob is within 32 blocks, hitting a bell applies the effect to raid mobs within 48 blocks.

Immune mobs[edit]

Only boss mobs are immune to Glowing.[needs in-game testing]


Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID


How Did We Get Here?Have every effect applied at the same timeA Furious CocktailHave all of these 26 effects applied to the player at the same time. This is a hidden advancement, meaning that it can be viewed by the player only after completing it.nether/all_effects

Data values[edit]

The data below should be constructed into an {{ID table}}.

|data=24 |nameid=glowing


Java Edition
1.915w31aAdded Glowing effect.
1.1418w43a The effect icon texture of Glowing has now been changed.