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Ghast

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Ghast
Ghast.gif
Ghast shooting.png
Health points

10♥♥♥♥♥

Behavior

Hostile

Attack strength

Impact:
6♥♥♥
Explosion:
varies by proximity, maximum:
Easy: 9♥♥♥♥♥
Normal: 17♥ × 8.5
Hard: 25♥ × 12.5

Size

Height: 4.0 Blocks
Width: 4.0 Blocks

Spawn

Ghasts are white, floating, jellyfish-like hostile mobs that live in the Nether and shoot explosive fireballs at the player. They are the second-largest mobs that naturally spawn in the game, the largest being the ender dragon.

Spawning[edit]

To spawn naturally, ghasts require a solid block below them and 5×4×5 free space. They spawn only in the basalt deltas, nether wastes, and soul sand valley, all three of which exist only in the Nether dimension, and in any light level. In soul sand valleys, where only skeletons and ghasts spawn, ghasts cannot spawn if another ghast is within 16 blocks of spherical distance to the intended spawning location.

Ghasts do not spawn in nether fortresses.

Drops[edit]

  • Ghast Tear (0–1) . Looting increases the maximum ghast tears dropped by one per level, for a maximum of 4 ghast tears with Looting III.
  • Gunpowder (0–2) . Looting increases the maximum gunpowder dropped by one per level, for a maximum of 5 gunpowder with Looting III.
  • 5 when killed by the player.

Behavior[edit]

Ghasts float around the Nether with their eyes and mouth closed and periodically make crying sounds, opening their eyes and mouth when attacking.

They emit a loud screech when attacking the player. The sounds that the ghast makes have a minimum intensity regardless of their distance, meaning that they can sound closer than they actually are. They have a hitbox of 4×4×4 blocks, as well as 9 tentacles. The tentacles are not part of the ghast's hitbox.

Ghasts have a search range of 100 blocks,[1] an explosive attack and mobility. Unlike most other hostile mobs, the ghast does not have a pursuit mode; it does not attempt to draw closer to the player when at long range and is likely to float away if it's in a large space and not killed quickly enough.

Ghasts can cause other mobs to attack it,‌[BE only] but the ghast never targets other mobs; it targets only the player.

When a player comes within 16 blocks, it opens fire, strafing left and right and attempts to gain altitude.[verify] Ghasts flee when hit in Creative.

Ghasts require a line of sight to the player before firing. Any solid blocks (including transparent blocks) can interfere with the line of sight.

If the player is able to fly inside an aggressive ghast, it may die of shooting fireballs at itself. They are also careless about being hurt by blasts from short-range shots.


Ghast fireball[edit]

Ghast Fireball
Fire Charge JE2 BE2.png
Size

Height: 1 Block
Width: 1 Block

Network ID

JE: 63

The ghast's fireball attack has a straight trajectory unaffected by gravity and a theoretically infinite range, although it disappears after 1 minute.[2] Fireballs do not track the player once fired, are slow, and can be deflected if the player hits them with a projectile, fishing lure or melee attack. At close range, it is one of the most powerful mob attacks in Minecraft, fourth only to the explosion of a creeper, the melee attack of an iron golem, and the explosion of a wither. A direct hit deals 6♥♥♥ projectile damage from the impact, and up to 9♥♥♥♥♥, 17♥ × 8.5, or 25♥ × 12.5 explosion damage from the blast, depending on difficulty. When two ghast fireballs collide, one is deflected to a random direction while the other explodes upon impact. Blocks are also set on fire by the explosion. If a ghast is killed, fireballs launched by that ghast disappear. A fireball deals 1000♥ × 500 damage to a ghast if the fireball was rebounded by a player.

The minimum blast resistance required to absorb all blast force of the ghast's fireballs is 4.034 (about the equivalent of basalt which is 4.2).

When a player hits a fireball, only the projectile damage dealt by the ghast fireball counts as the player's kill.

Sounds[edit]

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation distance
Ghast cries? ? entity.ghast.ambientsubtitles.entity.ghast.ambient? ? 16
Ghast shoots? ? entity.ghast.warnsubtitles.entity.ghast.shoot? ? 16
Ghast dies? ? entity.ghast.deathsubtitles.entity.ghast.death? ? 16
Ghast hurts? ? entity.ghast.hurtsubtitles.entity.ghast.hurt? ? 16
None[3]? Unused sound evententity.ghast.screamNone[3]? ? 16
Ghast shoots? ? entity.ghast.shootsubtitles.entity.ghast.shoot? ? 16

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDTranslation key
Ghastghast entity.minecraft.ghast
Fireballfireball entity.minecraft.fireball

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Ghastghast 41entity.ghast.name
Fireballfireball 85entity.fireball.name

Entity data[edit]

Ghasts have entity data associated with them that contains various properties.

Ghast fireballs have entity data associated with them that contains various properties.

  • Entity data

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Return to SenderDestroy a Ghast with a fireball.Kill a ghast using a ghast fireball.30GSilver

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-fancy-raw.png

Return to Sender
Destroy a Ghast with a fireballNetherKill a ghast using a ghast fireball.nether/return_to_sender

Advancement-fancy-raw.png

Uneasy Alliance
Rescue a Ghast from the Nether, bring it safely home to the Overworld... and then kill itReturn to SenderKill a ghast while in the Overworld.nether/uneasy_alliance

Advancement-plain-raw.png

Adventure
Adventure, exploration, and combatKill any entity, or be killed by any entity.adventure/root

Advancement-plain-raw.png

Monster Hunter
Kill any hostile monsterAdventureKill one of these 34 mobs. Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_a_mob

Advancement-plain-raw.png

Take Aim
Shoot something with an arrowMonster HunterUsing a bow or a crossbow, shoot an entity with an arrow, tipped arrow, or spectral arrow.adventure/shoot_arrow

Advancement-fancy-raw.png

Monsters Hunted
Kill one of every hostile monsterMonster HunterKill each of these 34 mobs. Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_all_mobs

Video[edit]

History[edit]

Java Edition Alpha
v1.2.0October 11, 2010Notch tweets that he is working on "the most unfair mob ever," adding that "you will hate the Ghast."
October 22, 2010Originally, ghasts were intended to be able to spawn near Nether portals in the Overworld. However, this ability was not implemented.[4]
October 29, 2010A preview of the Halloween Update was sent to two gaming companies; their articles[5][6] highlighted the behavior of the upcoming ghast mobs.
previewGhast Revision 1.gif Ghast shooting Revision 1.png Added ghasts, along with the Nether.
Snowball JE1 BE1.png When ghasts attack the player, they shoot fireballs.
Ghasts appear to expand slightly before shooting a fireball, similarly to a creeper about to explode.[7] However, this effect does not work in multiplayer.
Java Edition Beta
1.7Ghasts now aim toward the player and not the camera. Prior to this, pressing F5 (going into third person view) allowed one to easily send the fireball over their head instead of at the character.
Java Edition
1.0.0Beta 1.9 PrereleaseGhasts now drop ghast tears.
Ghasts are now affected by light and no longer appear with the same brightness anywhere.
Fire Charge JE1 BE1.png The ghast fireball texture has been updated to a new fire charge (Fire Charge JE1 BE1.png) texture. They previously used the snowball (Snowball JE1 BE1.png) texture, set on fire.
Beta 1.9 Prerelease 5Ghasts can now be killed by their own fireballs, allowing the achievement "Return to Sender."
1.1?As heard in .minecraft/resources/newsound/mob/ghast, ghasts now have an unused "affectionate scream", which is a high pitched horn sound (like the classic cartoon tugboat sounds).
1.2.112w05aThe ghast hitbox has been updated to incorporate their whole body. Prior to this, ghasts could be injured only by hitting their tentacles and lower body.
1.3.112w19aGhasts now make their kill sound when killed rather than their pain sound.
As a result of the client/server split, ghasts no longer visibly expand before shooting a fireball in singleplayer.
1.513w02aThe texture of the fireball has been changed from Fire Charge JE1 BE1.png to Diamond Helmet (item) JE1 BE1.png.[8]
13w02bThe texture of the fireball has been changed from Diamond Helmet (item) JE1 BE1.png back to Fire Charge JE1 BE1.png.
1.6.113w24aThe texture of the fireball has been changed from Fire Charge JE1 BE1.png to Ghast Fireball 13w24a.png.[9]
13w24bThe texture of the fireball has been changed from Ghast Fireball 13w24a.png back to Fire Charge JE1 BE1.png.
1.814w06aThe AI of ghasts has slightly changed. They cannot see the player unless their height comes to almost eye level with the player. When attacking, ghasts now turn their whole body to face the player's direction, and repeatedly strafe left to right around the player while attacking. They now have perfect accuracy with their fireballs, shooting at the player's head, compared to earlier versions when the fireball was previously aimed slightly above the player's head.
The (now broken) code to make ghasts visibly expand while shooting was removed.
1.1116w32aThe entity ID of ghasts has been changed from Ghast to ghast.
The projectile entity ID of the fireball has been changed from Fireball to fireball.
16w40aThe tags xTile, yTile, zTile, inTile and inGround have been removed from the fireball's entity data.
The ghast life tag is no longer used for anything, but still saved/read.
1.1418w43aGhast.gif Ghast shooting.png The texture of ghasts has been changed.
Fire Charge JE2 BE2.png The texture of the fireball has been changed.
1.1620w06a Ghasts now spawn in the Soul Sand Valley biome in the Nether.
Ghasts sounds are now heard at shorter range.
Pocket Edition Alpha
0.11.0build 2Ghast Revision 1.gif Ghast shooting Revision 1.png Added ghasts.
Fire Charge JE1 BE1.png When ghasts attack the player, they shoot fireballs.
Ghasts are currently unobtainable in-game without editing.
0.12.1build 1Ghasts can now be spawned using spawn eggs.
Ghasts now spawn naturally in the Nether.
build 6Ghasts now hit the player more reliably.
build 7Ghasts now drop gunpowder and ghast tears.
build 8The hitbox of ghasts is now bigger.
build 13Ghasts now have sounds.
0.13.0build 1The spawn rate of ghasts has been increased.
build 4The spawn rate of ghasts has been increased even more.
0.14.0build 1Open ghast eyes now glow.
Pocket Edition
1.1.0alpha 1.1.0.0The entity ID for the fireball has been changed from largefireball to large_fireball.
Bedrock Edition
1.10.0beta 1.10.0.3Ghast.gif Ghast shooting.png The texture of ghasts has has been changed.
Fire Charge JE2 BE2.png The texture of the fireball has been changed.
1.16.0beta 1.16.0.51 Ghasts now spawn in the Soul Sand Valley biome in the Nether.
Legacy Console Edition
TU1CU11.0Patch 1Ghast Revision 1.gif Ghast shooting Revision 1.png Added ghasts.
Fire Charge JE1 BE1.png When ghasts attack the player, they shoot fireballs.
TU9The volume of the ghast sound effects has been reduced.
The distance the ghast's sound effect for shooting a fireball can be heard from has been increased.
TU11The volume of the ghast sound effects has been further reduced.
PlayStation 4 Edition
1.90Ghast.gif Ghast shooting.png The texture of ghasts has been changed.
Fire Charge JE2 BE2.png The texture of the fireball has been changed.
New Nintendo 3DS Edition
0.1.0Ghast Revision 1.gif Ghast shooting Revision 1.png Added ghasts.
Fire Charge JE1 BE1.png When ghasts attack the player, they shoot fireballs.

Issues[edit]

Issues relating to "Ghast" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • In English, "ghast" is an archaic word meaning "ghastly".[10] H.P. Lovecraft first coined its use as name for monster (a vaguely humanoid one, in The Dream-Quest of Unknown Kadath), but "Ghasts" have appeared in many other fantasy stories and games. In Minecraft, it also seems to follow a pattern of playfully replacing the letter "o" by "a" (Netherrock → Netherrack, Ghost → Ghast).
  • The player can go inside of a ghast by falling through the top of it or flying up underneath it. If the player stands on top of the head, the player sees inside of it.
  • If a ghast is trapped in a 1-thick cube, it shoots fireballs through the cube. This is because all mobs that shoot spawn the projectile one block in front of it to prevent the projectile from hitting the mob.
  • On rare occasions, ghasts spawn in such a way as to see through blocks (usually trapped on all sides in a tight area). When this happens and the ghast has a "line of sight" through those blocks, it launches a fireball in the player's direction.
  • C418 revealed in an AMA on Reddit that ghast sounds are taken from his pet cat, which he makes when disturbed while sleeping.[11]
  • Two ghasts are featured in the LEGO set "Minecraft Micro World - The Nether", along with a Zombie pigman.
  • Iron golems and vindicators named Johnny do not fight ghasts unless they are close enough, even in this case, it's rare.
  • When killed with its own fireball, the ghast turns orange rather than red. This is because the ghast is set on fire.‌[Bedrock Edition only]
  • Splash potions affect ghasts only when hitting them on their lower half.
  • Despite not having visible feet, ghasts are still capable of making footstep sounds.[12]
  • Ghasts are the only non-undead mob that withers are not hostile toward.
  • If a player hits a fireball using an item with the Looting enchantment, any mob killed by that fireball has its drops affected by the enchantment as though the mob was killed by directly using the item.

Gallery[edit]

References[edit]