If moving on ground (not falling, jumping, or flying), any still water blocks with air above within a radius of 2 + level around the block being moved to transforms into frosted ice. The water blocks must also be on the same level as the block being moved to in order to become ice.
Continuous motion is required for ice to remain when light levels would otherwise cause it to melt. When a player stops walking on the ice created by the enchantment, the ice gradually melts from around and under the player (at which point the player falls into the water). In addition, the ice created from Frost Walker lasts longer during the night because there is no sunlight to melt it.
If boots enchanted with Frost Walker is put on an armor stand that is pushed by a piston/slime or honey block onto water, Frost Walker works as normal on the armor stand, freezing water as of 1.15.
|Name||Namespaced ID||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
|1.9||15w42a||Added Frost Walker.|
|15w43a||Frost Walker no longer works on flowing water.|
|15w49a||Frost Walker now works when standing on transparent blocks.|
|15w51a||Frost Walker no longer affects water blocks that do not have an air block above.|
|?||Frost Walker no longer behaves differently at super high levels.|
|1.10||16w20a||Mobs with frost walker boots no longer take damage when walking on the new magma blocks.|
|1.1.0||alpha 18.104.22.168||Added Frost Walker.|
|Legacy Console Edition|
|TU43||CU33||1.36||Patch 13||1.0.1||Added Frost Walker.|
|New Nintendo 3DS Edition|
|1.9.19||Added Frost Walker.|