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Fox.pngSitting Fox.pngSleeping Fox.png
Baby Fox.pngSitting Baby Fox.pngSleeping Baby Fox.png
Snow Fox.pngSitting Snow Fox.pngSleeping Snow Fox.png
Baby Snow Fox.pngSitting Baby Snow Fox.pngSleeping Baby Snow Fox.png
Health points

10Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg[Java Edition only]
20Heart.svg × 10[Bedrock Edition only]



Attack strength

2Heart.svg against chickens, rabbits, cod, salmon, tropical fish, baby turtles.
2Heart.svg against any mob that attacks the trusting player only.


Height: 0.6 Blocks
Width: 0.7 Blocks


See § Spawning


See § Drops

Internal ID


Namespaced ID


Information icon.svg
This feature is exclusive to Java Edition and Bedrock Edition.
Grass Block.svg
This page contains content on features that may be included in the next update to Bedrock Edition.
These features have appeared in Bedrock Edition development versions, but the full update containing these features has not been released for Bedrock Edition yet.

Foxes are nocturnal passive mobs that spawn commonly in taiga, giant tree taiga and snowy taiga biomes, which move to villages during night.


Foxes spawn in taiga, giant tree taiga, and snowy taiga biomes, and sometimes in taiga villages, in groups of 2–4. 5% of them spawn as babies.‌[Bedrock Edition only] When spawned in a snowy taiga biome, foxes are white in color. They spawn more commonly at night time, sleeping in the forests.

Holding items[edit]

Adult foxes have a 20% chance to spawn with one of the following items in their mouth:

Item Chance
Emerald 5% 5%
Rabbit's Foot 10% 10%
Rabbit Hide 10% 10%
Egg 15% 20%
Wheat 20% 20%
Leather 20% 20%
Feather 20% 15%


Upon death, adult foxes drop 1–2 experience orbs when killed by a player or tamed wolf.

Like other baby animals, killing a baby fox yields no experience.

Foxes always drop any items they pick up and are still holding (they cannot drop food that they have eaten, for example) and drop items they spawn with naturally with a chance of 8.5%‌[Java Edition only] or 100% ‌[Bedrock Edition only].

If a fox is killed while holding a totem of undying, then the fox consumes the totem and revives itself instead of dropping the totem.


Foxes move quickly, about the same speed as ocelots, and they flee from any nearby players and wolves. They are completely unaffected by sweet berry bushes, taking no damage or speed reduction while moving in them. Breeding two adult foxes with sweet berries produces a baby fox that trusts the player. Naturally spawned baby foxes do not trust any players.


Foxes attack chickens, rabbits, cod, salmon, tropical fish, and baby turtles on land. Foxes also attack any mobs that hurt a player they trust. Foxes attack either by running up to the target and dealing damage, or by pouncing. A fox prepares to pounce by tilting and lowering its head and lowering its body to become shorter. Then they then spring up, jumping into the air 2-3.5 blocks high. Foxes can jump over fences and walls. In Bedrock Edition, foxes also shake side to side before pouncing and their legs can also be seen waving around while in midair.

Red foxes prefer to attack chickens, rabbits, and baby turtles, all of which are on land, over cod, salmon, and tropical fish; conversely, arctic foxes prefer to attack cod, salmon, and tropical fish over land-dwelling creatures.

A fox that pounces into a snow layer becomes momentarily stuck, remaining face-down, emitting particles, and returning to normal shortly after.

Foxes attempt to run towards the closest attackable mob, even if attached to a lead.


During the day, if a thunderstorm is not occurring, foxes attempt to find a space with a sky light level of 14 or less and sleep. Block light has no effect on this. While the fox sleeps, it slowly moves its head up and down. A fox wakes if approached by a player or mob. However, foxes do not move or run away if the player approaches while sneaking.

If the sky light at the fox's position becomes 15 (either due to a block above being destroyed or the fox being moved), the fox immediately wakes up.

Foxes can drop and pick up items in their sleep.

Trusting foxes can fall asleep even if attached to a lead.

Foxes do not sleep if they are within twelve blocks of an armor stand.


A fox also randomly sits down every so often, usually during the day if the fox cannot find a “shaded” area to sleep. The fox sits for only a moment, then hops back up. Foxes sometimes sit down even when attached to a lead.[more information needed]

Holding items[edit]

If any item is on the ground near a fox, it travels to the item and picks it up, and the item appears in the fox's mouth. This behavior is not limited to food and animal products; a fox can pick up any item that the player can pick up. However, they prefer to pick up food items (except cake), and if they have already picked up non-food items, they drop the non-food items in favor of picking up food. A fox eventually eats any food item it picks up (besides cake) and the fox is affected by any side effects from the food, such as poison or teleportation. If there is a stage 3 or 4 sweet berry bush within a 16 block radius of a fox, it sprints towards the bush and eats the berries, dropping the item it was holding. If a fox picks up a weapon or an item with enchantments, these items affect the fox's attack as if the fox is wielding the weapon in its main hand, although the item retains its durability when used by the fox. If a fox takes fatal damage while holding a totem of undying, the totem is consumed and the fox is revived.

Night life[edit]

During the night, foxes sometimes head to villages, where they can steal crops dropped from villagers. However, villagers tend to pick up their crops too quickly for foxes to pick up. Foxes can occasionally be found hidden around the houses, as they are easy to spot locked in houses and fallen in the wells or stuck on cave ledges.

During the night, foxes occasionally emit a screeching noise.


When sweet berries are used on two foxes, the foxes breed, producing a baby fox. The baby fox trusts the player that bred it and does not flee from that player as it grows up; however, because baby foxes also follow nearby adult foxes, an adult running away from the player may cause the baby to do the same. A lead can be useful during this time to keep the baby fox from fleeing until it has finished maturing to an adult itself.

A naturally spawned baby fox does not trust the player, so it needs to become an adult before it can breed with another fox.‌[Bedrock Edition only][needs testing]

If a red fox is bred with a snowy fox, the baby has a 50% chance of being either red or snowy.


Wolves are aggressive towards foxes when within 18‌[JE only]/16‌[BE only] blocks. In Java Edition, adult polar bears also sneak toward foxes to attack them; in Bedrock Edition adult polar bears attack foxes within 16 blocks. In Java Edition, baby polar bears, though normally passive, also attempt to attack foxes within 16 blocks.

Data values[edit]

Type Data value
Fox.png Red red
Snow Fox.png Snow snow

Entity data[edit]

Foxes have entity data associated with them that contains various properties of the mob.

Fox types



September 26, 2018Foxes are announced to be part of the biome vote at MINECON Earth 2018.
September 29, 2018Foxes are showcased at MINECON Earth 2018.
September 29, 2018Taiga wins the biome vote, meaning foxes will be added to the game.
Java Edition
1.1419w07aAdded foxes.
19w08aFoxes can no longer have armor equipped onto them with a dispenser.
Changed bounding box and eye height of foxes (prevents them from drowning when swimming).
Foxes that trusted the player in the previous snapshot no longer trust them.
The list tag for trusted players is renamed from UUIDs to TrustedUUIDs.
Foxes now drop any item for a food item.
19w09aSpecial effects of certain food, such as spider eyes and chorus fruit, now apply to foxes when they consume the food.
Snow Foxes now attack tropical fish and pufferfish.
19w14aFox model is no longer to the side of the shadow.
Pre-Release 2Baby fox model is no longer to the side of the shadow.
Foxes can now turn their heads.
Baby fox head is no longer off-center.
Pre-Release 3Foxes no longer get stuck after pouncing.
Foxes no longer walk/slide when sleeping.
Pre-Release 4Foxes now have 10 health, down from 20.
Upcoming Bedrock Edition
1.13.0beta foxes.



Issues relating to "Fox" are maintained on the bug tracker. Report issues there.


  • Although foxes appear to hold items in their mouth, they are technically holding items in their main hand.
  • Foxes are one of the only non-player mobs that can naturally sleep in Minecraft. The other mobs include cats, villagers, and bats.
  • Foxes are the only overworld land mob that can jump more than one block high without status effects or player input.
  • When a wild fox is bred using berries, despite the child trusting the player, it is kept anchored to its skittish parent until it has grown.
  • The practice of foxes going to villages is based on stories of foxes raiding older towns for food in the real world.
  • In the real world, some species of fox jump high to catch their prey by surprise, an action reflected in their Minecraft counterpart.